mirror of
https://github.com/libretro/RetroArch
synced 2025-03-28 19:20:35 +00:00
Simplify menu_input_get_mouse_hw_state/menu_input_read_mouse_hw
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parent
a9f1dd3647
commit
0a1affba7a
262
retroarch.c
262
retroarch.c
@ -23094,70 +23094,65 @@ static void menu_input_driver_toggle(
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}
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static int16_t menu_input_read_mouse_hw(
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struct rarch_state *p_rarch,
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input_driver_t *current_input,
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input_driver_state_t *input_driver_st,
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bool keyboard_mapping_blocked,
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enum menu_input_mouse_hw_id id)
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{
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input_driver_state_t *input_driver_st = &p_rarch->input_driver_state;
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input_driver_t *current_input = input_driver_st->current_driver;
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if (current_input->input_state)
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{
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rarch_joypad_info_t joypad_info;
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unsigned type = 0;
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unsigned device = RETRO_DEVICE_MOUSE;
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const input_device_driver_t
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*joypad = input_driver_st->primary_joypad;
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rarch_joypad_info_t joypad_info;
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unsigned type = 0;
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unsigned device = RETRO_DEVICE_MOUSE;
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const input_device_driver_t
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*joypad = input_driver_st->primary_joypad;
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#ifdef HAVE_MFI
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const input_device_driver_t
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*sec_joypad = input_driver_st->secondary_joypad;
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const input_device_driver_t
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*sec_joypad = input_driver_st->secondary_joypad;
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#else
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const input_device_driver_t
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*sec_joypad = NULL;
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const input_device_driver_t
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*sec_joypad = NULL;
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#endif
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joypad_info.joy_idx = 0;
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joypad_info.auto_binds = NULL;
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joypad_info.axis_threshold = 0.0f;
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joypad_info.joy_idx = 0;
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joypad_info.auto_binds = NULL;
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joypad_info.axis_threshold = 0.0f;
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switch (id)
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{
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case MENU_MOUSE_X_AXIS:
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device = RARCH_DEVICE_MOUSE_SCREEN;
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type = RETRO_DEVICE_ID_MOUSE_X;
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break;
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case MENU_MOUSE_Y_AXIS:
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device = RARCH_DEVICE_MOUSE_SCREEN;
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type = RETRO_DEVICE_ID_MOUSE_Y;
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break;
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case MENU_MOUSE_LEFT_BUTTON:
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type = RETRO_DEVICE_ID_MOUSE_LEFT;
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break;
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case MENU_MOUSE_RIGHT_BUTTON:
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type = RETRO_DEVICE_ID_MOUSE_RIGHT;
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break;
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case MENU_MOUSE_WHEEL_UP:
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type = RETRO_DEVICE_ID_MOUSE_WHEELUP;
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break;
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case MENU_MOUSE_WHEEL_DOWN:
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type = RETRO_DEVICE_ID_MOUSE_WHEELDOWN;
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break;
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case MENU_MOUSE_HORIZ_WHEEL_UP:
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type = RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP;
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break;
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case MENU_MOUSE_HORIZ_WHEEL_DOWN:
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type = RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN;
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break;
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}
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return current_input->input_state(
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input_driver_st->current_data,
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joypad,
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sec_joypad,
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&joypad_info,
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NULL,
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p_rarch->keyboard_mapping_blocked,
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0, device, 0, type);
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switch (id)
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{
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case MENU_MOUSE_X_AXIS:
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device = RARCH_DEVICE_MOUSE_SCREEN;
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type = RETRO_DEVICE_ID_MOUSE_X;
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break;
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case MENU_MOUSE_Y_AXIS:
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device = RARCH_DEVICE_MOUSE_SCREEN;
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type = RETRO_DEVICE_ID_MOUSE_Y;
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break;
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case MENU_MOUSE_LEFT_BUTTON:
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type = RETRO_DEVICE_ID_MOUSE_LEFT;
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break;
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case MENU_MOUSE_RIGHT_BUTTON:
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type = RETRO_DEVICE_ID_MOUSE_RIGHT;
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break;
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case MENU_MOUSE_WHEEL_UP:
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type = RETRO_DEVICE_ID_MOUSE_WHEELUP;
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break;
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case MENU_MOUSE_WHEEL_DOWN:
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type = RETRO_DEVICE_ID_MOUSE_WHEELDOWN;
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break;
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case MENU_MOUSE_HORIZ_WHEEL_UP:
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type = RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP;
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break;
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case MENU_MOUSE_HORIZ_WHEEL_DOWN:
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type = RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN;
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break;
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}
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return 0;
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return current_input->input_state(
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input_driver_st->current_data,
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joypad,
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sec_joypad,
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&joypad_info,
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NULL,
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keyboard_mapping_blocked,
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0, device, 0, type);
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}
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static void menu_input_get_mouse_hw_state(
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@ -23169,8 +23164,13 @@ static void menu_input_get_mouse_hw_state(
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static int16_t last_y = 0;
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static bool last_select_pressed = false;
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static bool last_cancel_pressed = false;
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input_driver_state_t
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*input_driver_st = &p_rarch->input_driver_state;
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input_driver_t
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*current_input = input_driver_st->current_driver;
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bool mouse_enabled = settings->bools.menu_mouse_enable;
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menu_handle_t *menu = p_rarch->menu_driver_data;
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bool keyboard_mapping_blocked = p_rarch->keyboard_mapping_blocked;
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bool menu_has_fb =
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(menu &&
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menu->driver_ctx &&
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@ -23181,103 +23181,107 @@ static void menu_input_get_mouse_hw_state(
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bool overlay_active = overlay_enable && p_rarch->overlay_ptr
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&& p_rarch->overlay_ptr->alive;
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if (overlay_active)
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mouse_enabled = false;
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mouse_enabled = false;
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#endif
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bool state_inited = current_input &&
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current_input->input_state;
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/* Easiest to set inactive by default, and toggle
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* when input is detected */
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hw_state->active = false;
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hw_state->active = false;
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hw_state->x = 0;
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hw_state->y = 0;
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hw_state->select_pressed = false;
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hw_state->cancel_pressed = false;
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hw_state->up_pressed = false;
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hw_state->down_pressed = false;
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hw_state->left_pressed = false;
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hw_state->right_pressed = false;
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if (!mouse_enabled)
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{
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hw_state->x = 0;
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hw_state->y = 0;
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hw_state->select_pressed = false;
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hw_state->cancel_pressed = false;
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hw_state->up_pressed = false;
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hw_state->down_pressed = false;
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hw_state->left_pressed = false;
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hw_state->right_pressed = false;
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return;
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/* X/Y position */
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if (state_inited)
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{
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if ((hw_state->x = menu_input_read_mouse_hw(current_input,
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input_driver_st,
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keyboard_mapping_blocked, MENU_MOUSE_X_AXIS)) != last_x)
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hw_state->active = true;
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if ((hw_state->y = menu_input_read_mouse_hw(current_input,
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input_driver_st,
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keyboard_mapping_blocked, MENU_MOUSE_Y_AXIS)) != last_y)
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hw_state->active = true;
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}
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/* X pos */
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hw_state->x = menu_input_read_mouse_hw(p_rarch, MENU_MOUSE_X_AXIS);
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if (hw_state->x != last_x)
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hw_state->active = true;
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last_x = hw_state->x;
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last_x = hw_state->x;
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last_y = hw_state->y;
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/* Y pos */
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hw_state->y = menu_input_read_mouse_hw(p_rarch, MENU_MOUSE_Y_AXIS);
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if (hw_state->y != last_y)
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hw_state->active = true;
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last_y = hw_state->y;
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/* > X/Y adjustment */
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/* > X/Y position adjustment */
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if (menu_has_fb)
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{
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/* RGUI uses a framebuffer texture + custom viewports,
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* which means we have to convert from screen space to
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* menu space... */
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struct video_viewport vp = {0};
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gfx_display_t *p_disp = &p_rarch->dispgfx;
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struct video_viewport vp = {0};
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gfx_display_t *p_disp = &p_rarch->dispgfx;
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/* Read display/framebuffer info */
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unsigned fb_width = p_disp->framebuf_width;
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unsigned fb_height = p_disp->framebuf_height;
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unsigned fb_width = p_disp->framebuf_width;
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unsigned fb_height = p_disp->framebuf_height;
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video_driver_get_viewport_info(&vp);
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/* Adjust X pos */
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hw_state->x = (int16_t)(((float)(hw_state->x - vp.x) / (float)vp.width) * (float)fb_width);
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hw_state->x = hw_state->x < 0 ? 0 : hw_state->x;
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hw_state->x = hw_state->x >= fb_width ? fb_width - 1 : hw_state->x;
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/* Adjust X position */
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hw_state->x = (int16_t)(((float)(hw_state->x - vp.x) / (float)vp.width) * (float)fb_width);
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hw_state->x = (hw_state->x < 0) ? (0 ) : hw_state->x;
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hw_state->x = (hw_state->x >= fb_width) ? (fb_width -1) : hw_state->x;
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/* Adjust Y pos */
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hw_state->y = (int16_t)(((float)(hw_state->y - vp.y) / (float)vp.height) * (float)fb_height);
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hw_state->y = hw_state->y < 0 ? 0 : hw_state->y;
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hw_state->y = hw_state->y >= fb_height ? fb_height - 1 : hw_state->y;
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/* Adjust Y position */
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hw_state->y = (int16_t)(((float)(hw_state->y - vp.y) / (float)vp.height) * (float)fb_height);
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hw_state->y = (hw_state->y < 0) ? (0 ) : hw_state->y;
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hw_state->y = (hw_state->y >= fb_height) ? (fb_height-1) : hw_state->y;
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}
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if (state_inited)
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{
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/* Select (LMB)
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* Note that releasing select also counts as activity */
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hw_state->select_pressed = (bool)
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menu_input_read_mouse_hw(current_input, input_driver_st,
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keyboard_mapping_blocked, MENU_MOUSE_LEFT_BUTTON);
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/* Cancel (RMB)
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* Note that releasing cancel also counts as activity */
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hw_state->cancel_pressed = (bool)
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menu_input_read_mouse_hw(current_input, input_driver_st,
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keyboard_mapping_blocked, MENU_MOUSE_RIGHT_BUTTON);
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/* Up (mouse wheel up) */
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if ((hw_state->up_pressed = (bool)
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menu_input_read_mouse_hw(current_input, input_driver_st,
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keyboard_mapping_blocked, MENU_MOUSE_WHEEL_UP)))
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hw_state->active = true;
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/* Down (mouse wheel down) */
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if ((hw_state->down_pressed = (bool)
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menu_input_read_mouse_hw(current_input, input_driver_st,
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keyboard_mapping_blocked, MENU_MOUSE_WHEEL_DOWN)))
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hw_state->active = true;
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/* Left (mouse wheel horizontal left) */
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if ((hw_state->left_pressed = (bool)
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menu_input_read_mouse_hw(current_input, input_driver_st,
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keyboard_mapping_blocked, MENU_MOUSE_HORIZ_WHEEL_DOWN)))
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hw_state->active = true;
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/* Right (mouse wheel horizontal right) */
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if ((hw_state->right_pressed = (bool)
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menu_input_read_mouse_hw(current_input, input_driver_st,
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keyboard_mapping_blocked, MENU_MOUSE_HORIZ_WHEEL_UP)))
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hw_state->active = true;
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}
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/* Select (LMB)
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* Note that releasing select also counts as activity */
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hw_state->select_pressed = (bool)
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menu_input_read_mouse_hw(p_rarch, MENU_MOUSE_LEFT_BUTTON);
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if (hw_state->select_pressed || (hw_state->select_pressed != last_select_pressed))
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hw_state->active = true;
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last_select_pressed = hw_state->select_pressed;
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/* Cancel (RMB)
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* Note that releasing cancel also counts as activity */
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hw_state->cancel_pressed = (bool)
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menu_input_read_mouse_hw(p_rarch, MENU_MOUSE_RIGHT_BUTTON);
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hw_state->active = true;
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if (hw_state->cancel_pressed || (hw_state->cancel_pressed != last_cancel_pressed))
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hw_state->active = true;
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last_cancel_pressed = hw_state->cancel_pressed;
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/* Up (mouse wheel up) */
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hw_state->up_pressed = (bool)
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menu_input_read_mouse_hw(p_rarch, MENU_MOUSE_WHEEL_UP);
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if (hw_state->up_pressed)
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hw_state->active = true;
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/* Down (mouse wheel down) */
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hw_state->down_pressed = (bool)
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menu_input_read_mouse_hw(p_rarch, MENU_MOUSE_WHEEL_DOWN);
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if (hw_state->down_pressed)
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hw_state->active = true;
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/* Left (mouse wheel horizontal left) */
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hw_state->left_pressed = (bool)
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menu_input_read_mouse_hw(p_rarch, MENU_MOUSE_HORIZ_WHEEL_DOWN);
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if (hw_state->left_pressed)
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hw_state->active = true;
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/* Right (mouse wheel horizontal right) */
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hw_state->right_pressed = (bool)
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menu_input_read_mouse_hw(p_rarch, MENU_MOUSE_HORIZ_WHEEL_UP);
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if (hw_state->right_pressed)
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hw_state->active = true;
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hw_state->active = true;
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last_select_pressed = hw_state->select_pressed;
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last_cancel_pressed = hw_state->cancel_pressed;
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}
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static void menu_input_get_touchscreen_hw_state(
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