Update CHANGES.md

This commit is contained in:
bparker06 2019-06-18 18:20:45 -04:00 committed by GitHub
parent dd315ba7bc
commit 09ecea23d1
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -7,6 +7,7 @@
- GL1: Ignore alpha in core video, fixes XRGB8888 rendering in some cores.
- GLCORE: Don't hardcode shader cross compilation target version but poll it. glcore would always only use the minimum target shader version, i.e. GLSL ES 3.00 for OpenGL ES 3.0+ or GLSL 1.50 for OpenGL 3.2+.
- D3D10/11/12/SLANG: Added "FrameDirection" slang semantic. Works fine with braid-rewind shader, not entirely perfect with D3D12 though.
- D3D10/11/12: Add option to select which GPU to render with.
- GLCORE/SLANG: Added "FrameDirection" slang semantic.
- IOS: Correctly centers screen on iPhone X landscape.
- LOCALIZATION: Update Korean translation.