(d3d.cpp) Use sprintf

This commit is contained in:
twinaphex 2015-09-07 01:46:19 +02:00
parent 79f46c574f
commit 09c3bd8d9c

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@ -653,7 +653,7 @@ static bool d3d_construct(d3d_video_t *d3d,
}
video_monitor_get_fps(buffer, sizeof(buffer), NULL, 0);
snprintf(buffer, sizeof(buffer), "%s || Direct3D", buffer);
sprintf(buffer, "%s || Direct3D", buffer);
d3d->hWnd = CreateWindowEx(0, "RetroArch", buffer,
info->fullscreen ?