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Fix crash with quick menu options.
If the 'game specific options' setting is disabled the drop down menu for the core options will crash on the first option and then have an offset with all of the additional options. Fixes https://github.com/libretro/RetroArch/issues/7915
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@ -8140,19 +8140,26 @@ bool menu_displaylist_ctl(enum menu_displaylist_ctl_state type, menu_displaylist
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if (tmp_str_list && tmp_str_list->size > 0)
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{
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core_option_manager_t *coreopts = NULL;
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const char *val = NULL;
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rarch_ctl(RARCH_CTL_CORE_OPTIONS_LIST_GET, &coreopts);
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if (coreopts)
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{
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settings_t *settings = config_get_ptr();
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unsigned size = (unsigned)tmp_str_list->size;
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unsigned i = atoi(tmp_str_list->elems[size-1].data);
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struct core_option *option = NULL;
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bool checked_found = false;
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unsigned checked = 0;
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const char *val = core_option_manager_get_val(coreopts, i-1);
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i--;
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if (settings->bools.game_specific_options)
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{
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val = core_option_manager_get_val(coreopts, i-1);
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i--;
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}
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else
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val = core_option_manager_get_val(coreopts, i);
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option = (struct core_option*)&coreopts->opts[i];
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