mirror of
https://github.com/libretro/RetroArch
synced 2025-01-26 18:35:22 +00:00
Get initial cheat support down.
This commit is contained in:
parent
1005d7fa9b
commit
092fa9d531
2
Makefile
2
Makefile
@ -92,7 +92,7 @@ ifeq ($(HAVE_CG), 1)
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endif
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ifeq ($(HAVE_XML), 1)
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OBJ += gfx/shader_glsl.o sha256.o
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OBJ += gfx/shader_glsl.o sha256.o cheats.o
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LIBS += $(XML_LIBS)
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DEFINES += $(XML_CFLAGS)
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endif
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@ -50,7 +50,7 @@ ifeq ($(HAVE_RSOUND), 1)
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endif
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ifeq ($(HAVE_XML), 1)
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OBJ += gfx/shader_glsl.o sha256.o
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OBJ += gfx/shader_glsl.o sha256.o cheats.o
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DEFINES += $(XML_CFLAGS) -DHAVE_XML
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LIBS += -lxml2
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endif
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163
cheats.c
Normal file
163
cheats.c
Normal file
@ -0,0 +1,163 @@
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/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "cheats.h"
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#include "sha256.h"
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#include "dynamic.h"
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#include "general.h"
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#include <stdlib.h>
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#include <stddef.h>
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#include <string.h>
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#include <libxml/parser.h>
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#include <libxml/tree.h>
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struct cheat
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{
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char *desc;
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bool state;
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char *code;
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};
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struct cheat_manager
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{
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struct cheat *cheats;
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unsigned ptr;
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unsigned size;
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};
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static void xml_grab_cheats(cheat_manager_t *handle, xmlNodePtr ptr)
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{
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xmlNodePtr node = NULL;
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for (node = ptr; node; node = node->next)
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{
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if (strcmp((const char*)node->name, "name") == 0)
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{
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xmlChar *name = xmlNodeGetContent(node);
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if (name)
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{
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SSNES_LOG("Found cheat for game: \"%s\"\n", name);
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xmlFree(name);
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}
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}
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}
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}
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cheat_manager_t* cheat_manager_new(const char *path)
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{
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psnes_cheat_reset();
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cheat_manager_t *handle = calloc(1, sizeof(handle));
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if (!handle)
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return NULL;
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xmlParserCtxtPtr ctx = NULL;
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xmlDocPtr doc = NULL;
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ctx = xmlNewParserCtxt();
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if (!ctx)
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goto error;
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doc = xmlCtxtReadFile(ctx, path, NULL, 0);
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if (!doc)
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{
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SSNES_ERR("Failed to parse XML file: %s\n", path);
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goto error;
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}
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if (ctx->valid == 0)
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{
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SSNES_ERR("Cannot validate XML file: %s\n", path);
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goto error;
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}
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xmlNodePtr head = xmlDocGetRootElement(doc);
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xmlNodePtr cur = NULL;
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for (cur = head; cur; cur = cur->next)
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{
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if (cur->type == XML_ELEMENT_NODE && strcmp((const char*)cur->name, "database") == 0)
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break;
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}
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if (!cur)
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goto error;
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for (cur = cur->children; cur; cur = cur->next)
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{
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if (cur->type != XML_ELEMENT_NODE)
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continue;
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if (strcmp((const char*)cur->name, "cartridge") == 0)
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{
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xmlChar *sha256 = xmlGetProp(cur, (const xmlChar*)"sha256");
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if (!sha256)
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continue;
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if (memcmp(sha256, g_extern.sha256, 64) == 0)
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{
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xmlFree(sha256);
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break;
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}
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xmlFree(sha256);
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}
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}
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if (!cur)
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goto error;
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xml_grab_cheats(handle, cur->children);
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xmlFreeDoc(doc);
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xmlFreeParserCtxt(ctx);
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return handle;
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error:
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cheat_manager_free(handle);
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if (doc)
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xmlFreeDoc(doc);
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if (ctx)
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xmlFreeParserCtxt(ctx);
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return NULL;
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}
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void cheat_manager_free(cheat_manager_t *handle)
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{
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if (!handle)
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return;
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if (handle->cheats)
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{
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for (unsigned i = 0; i < handle->size; i++)
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{
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xmlFree(handle->cheats[i].desc);
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xmlFree(handle->cheats[i].code);
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}
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free(handle->cheats);
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}
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free(handle);
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}
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void cheat_manager_toggle(cheat_manager_t *handle)
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{
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handle->cheats[handle->ptr].state ^= true;
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psnes_cheat_set(handle->ptr, handle->cheats[handle->ptr].state, handle->cheats[handle->ptr].code);
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}
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29
cheats.h
Normal file
29
cheats.h
Normal file
@ -0,0 +1,29 @@
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/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __SSNES_CHEATS_H
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#define __SSNES_CHEATS_H
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typedef struct cheat_manager cheat_manager_t;
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cheat_manager_t* cheat_manager_new(const char *path);
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void cheat_manager_free(cheat_manager_t *handle);
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void cheat_manager_index_offset(cheat_manager_t *handle, int offset);
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void cheat_manager_toggle(cheat_manager_t *handle);
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#endif
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3
driver.h
3
driver.h
@ -42,6 +42,9 @@ enum
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SSNES_RESET,
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SSNES_SHADER_NEXT,
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SSNES_SHADER_PREV,
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SSNES_CHEAT_INDEX_PLUS,
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SSNES_CHEAT_INDEX_MINUS,
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SSNES_CHEAT_TOGGLE
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};
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@ -57,6 +57,9 @@ void (*psnes_set_input_state)(snes_input_state_t);
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void (*psnes_reset)(void);
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void (*psnes_run)(void);
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void (*psnes_cheat_reset)(void);
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void (*psnes_cheat_set)(unsigned, bool, const char*);
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const char *(*psnes_library_id)(void) = NULL;
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unsigned (*psnes_library_revision_minor)(void);
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unsigned (*psnes_library_revision_major)(void);
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@ -111,6 +114,8 @@ static void load_dynamic(void)
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OPT_SYM(snes_library_id);
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SYM(snes_library_revision_minor);
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SYM(snes_library_revision_major);
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SYM(snes_cheat_reset);
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SYM(snes_cheat_set);
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SYM(snes_reset);
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SYM(snes_run);
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SYM(snes_get_region);
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@ -145,6 +150,8 @@ static void set_statics(void)
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SSYM(snes_set_input_state);
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SSYM(snes_library_revision_minor);
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SSYM(snes_library_revision_major);
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SSYM(snes_cheat_reset);
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SSYM(snes_cheat_set);
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SSYM(snes_reset);
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SSYM(snes_run);
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SSYM(snes_get_region);
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@ -37,6 +37,9 @@ extern void (*psnes_set_audio_sample)(snes_audio_sample_t);
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extern void (*psnes_set_input_poll)(snes_input_poll_t);
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extern void (*psnes_set_input_state)(snes_input_state_t);
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extern void (*psnes_cheat_reset)(void);
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extern void (*psnes_cheat_set)(unsigned, bool, const char*);
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extern const char* (*psnes_library_id)(void);
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extern unsigned (*psnes_library_revision_minor)(void);
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extern unsigned (*psnes_library_revision_major)(void);
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@ -29,6 +29,7 @@
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#include "autosave.h"
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#include "netplay.h"
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#include "dynamic.h"
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#include "cheats.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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@ -42,7 +43,7 @@
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#define MAX_PLAYERS 5
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#define MAX_BINDS 28 // Needs to be increased every time there are new binds added.
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#define MAX_BINDS 31 // Needs to be increased every time there are new binds added.
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#define SSNES_NO_JOYPAD 0xFFFF
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enum ssnes_shader_type
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@ -110,6 +111,7 @@ struct settings
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} input;
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char libsnes[256];
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char cheat_database[256];
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bool rewind_enable;
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unsigned rewind_buffer_size;
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@ -245,6 +247,10 @@ struct global
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} shader_dir;
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char sha256[65];
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#ifdef HAVE_XML
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cheat_manager_t *cheat;
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#endif
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};
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void parse_config(void);
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17
settings.c
17
settings.c
@ -369,6 +369,8 @@ static void parse_config_file(void)
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CONFIG_GET_BOOL(pause_nonactive, "pause_nonactive");
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CONFIG_GET_INT(autosave_interval, "autosave_interval");
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CONFIG_GET_STRING(cheat_database, "cheat_database_path");
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read_keybinds(conf);
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config_file_free(conf);
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@ -414,6 +416,9 @@ static const struct bind_map bind_maps[MAX_PLAYERS][MAX_BINDS - 1] = {
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DECLARE_BIND(reset, SSNES_RESET)
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DECLARE_BIND(shader_next, SSNES_SHADER_NEXT)
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DECLARE_BIND(shader_prev, SSNES_SHADER_PREV)
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DECLARE_BIND(cheat_index_plus, SSNES_CHEAT_INDEX_PLUS)
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DECLARE_BIND(cheat_index_minus, SSNES_CHEAT_INDEX_MINUS)
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DECLARE_BIND(cheat_toggle, SSNES_CHEAT_TOGGLE)
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},
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{
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DECLARE_BIND(player2_a, SNES_DEVICE_ID_JOYPAD_A)
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@ -443,6 +448,9 @@ static const struct bind_map bind_maps[MAX_PLAYERS][MAX_BINDS - 1] = {
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DECLARE_BIND(reset, SSNES_RESET)
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DECLARE_BIND(shader_next, SSNES_SHADER_NEXT)
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DECLARE_BIND(shader_prev, SSNES_SHADER_PREV)
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DECLARE_BIND(cheat_index_plus, SSNES_CHEAT_INDEX_PLUS)
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DECLARE_BIND(cheat_index_minus, SSNES_CHEAT_INDEX_MINUS)
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DECLARE_BIND(cheat_toggle, SSNES_CHEAT_TOGGLE)
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},
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{
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DECLARE_BIND(player3_a, SNES_DEVICE_ID_JOYPAD_A)
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@ -472,6 +480,9 @@ static const struct bind_map bind_maps[MAX_PLAYERS][MAX_BINDS - 1] = {
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DECLARE_BIND(reset, SSNES_RESET)
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DECLARE_BIND(shader_next, SSNES_SHADER_NEXT)
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DECLARE_BIND(shader_prev, SSNES_SHADER_PREV)
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DECLARE_BIND(cheat_index_plus, SSNES_CHEAT_INDEX_PLUS)
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DECLARE_BIND(cheat_index_minus, SSNES_CHEAT_INDEX_MINUS)
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DECLARE_BIND(cheat_toggle, SSNES_CHEAT_TOGGLE)
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},
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{
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DECLARE_BIND(player4_a, SNES_DEVICE_ID_JOYPAD_A)
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@ -501,6 +512,9 @@ static const struct bind_map bind_maps[MAX_PLAYERS][MAX_BINDS - 1] = {
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DECLARE_BIND(reset, SSNES_RESET)
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DECLARE_BIND(shader_next, SSNES_SHADER_NEXT)
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DECLARE_BIND(shader_prev, SSNES_SHADER_PREV)
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DECLARE_BIND(cheat_index_plus, SSNES_CHEAT_INDEX_PLUS)
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DECLARE_BIND(cheat_index_minus, SSNES_CHEAT_INDEX_MINUS)
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DECLARE_BIND(cheat_toggle, SSNES_CHEAT_TOGGLE)
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},
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{
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DECLARE_BIND(player5_a, SNES_DEVICE_ID_JOYPAD_A)
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@ -530,6 +544,9 @@ static const struct bind_map bind_maps[MAX_PLAYERS][MAX_BINDS - 1] = {
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DECLARE_BIND(reset, SSNES_RESET)
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DECLARE_BIND(shader_next, SSNES_SHADER_NEXT)
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DECLARE_BIND(shader_prev, SSNES_SHADER_PREV)
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DECLARE_BIND(cheat_index_plus, SSNES_CHEAT_INDEX_PLUS)
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DECLARE_BIND(cheat_index_minus, SSNES_CHEAT_INDEX_MINUS)
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DECLARE_BIND(cheat_toggle, SSNES_CHEAT_TOGGLE)
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},
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};
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23
ssnes.c
23
ssnes.c
@ -32,6 +32,7 @@
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#include "movie.h"
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#include "netplay.h"
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#include "strl.h"
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#include "cheats.h"
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#include <assert.h>
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#ifdef HAVE_SRC
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#include <samplerate.h>
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@ -708,6 +709,20 @@ static void deinit_msg_queue(void)
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msg_queue_free(g_extern.msg_queue);
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}
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#ifdef HAVE_XML
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static void init_cheats(void)
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{
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if (*g_settings.cheat_database)
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g_extern.cheat = cheat_manager_new(g_settings.cheat_database);
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}
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static void deinit_cheats(void)
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{
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if (g_extern.cheat)
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cheat_manager_free(g_extern.cheat);
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}
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#endif
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static void init_rewind(void)
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{
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if (g_settings.rewind_enable)
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@ -1279,6 +1294,10 @@ int main(int argc, char *argv[])
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if (!init_rom_file(g_extern.game_type))
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goto error;
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#ifdef HAVE_XML
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init_cheats();
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#endif
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init_msg_queue();
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init_movie();
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@ -1380,6 +1399,10 @@ int main(int argc, char *argv[])
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if (!g_extern.netplay)
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deinit_rewind();
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#ifdef HAVE_XML
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deinit_cheats();
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#endif
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deinit_movie();
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deinit_msg_queue();
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