Make some unused extern functions static in retroarch_console_input.c

This commit is contained in:
Twinaphex 2012-07-28 02:47:57 +02:00
parent 770715501b
commit 091e91b945
2 changed files with 2 additions and 4 deletions

View File

@ -53,7 +53,7 @@ char rarch_default_libretro_keybind_name_lut[RARCH_FIRST_META_KEY][256] = {
extern const struct platform_bind platform_keys[];
extern const unsigned int platform_keys_size;
uint64_t rarch_input_find_previous_platform_key(uint64_t joykey)
static uint64_t rarch_input_find_previous_platform_key(uint64_t joykey)
{
size_t arr_size = platform_keys_size / sizeof(platform_keys[0]);
@ -69,7 +69,7 @@ uint64_t rarch_input_find_previous_platform_key(uint64_t joykey)
return NO_BTN;
}
uint64_t rarch_input_find_next_platform_key(uint64_t joykey)
static uint64_t rarch_input_find_next_platform_key(uint64_t joykey)
{
size_t arr_size = platform_keys_size / sizeof(platform_keys[0]);

View File

@ -39,8 +39,6 @@ extern char rarch_default_libretro_keybind_name_lut[RARCH_FIRST_META_KEY][256];
#ifdef HAVE_DEFAULT_RETROPAD_INPUT
const char *rarch_input_find_platform_key_label(uint64_t joykey);
uint64_t rarch_input_find_previous_platform_key(uint64_t joykey);
uint64_t rarch_input_find_next_platform_key(uint64_t joykey);
// Sets custom default keybind names (some systems emulated by the emulator
// will need different keybind names for buttons, etc.)