(Vita) vita2d updated

This commit is contained in:
Francisco José García García 2015-09-15 00:12:10 +02:00
parent 3dfa505bf2
commit 08f5db24b4
2 changed files with 5 additions and 5 deletions

View File

@ -202,10 +202,10 @@ else ifeq ($(platform), vita)
EXT_TARGET := $(TARGET_NAME)_$(platform).velf
EXT_INTER_TARGET := $(TARGET_NAME)_$(platform).elf
MACHDEP := -DVITA
PLATCFLAGS := -O3 -U__ARM_NEON__
PLATCFLAGS := -O3 -mfloat-abi=hard -ffast-math -fsingle-precision-constant -U__ARM_NEON__
LIBS += -lSceKernel_stub -lSceDisplay_stub -lSceGxm_stub -lSceNet_stub \
-lSceSysmodule_stub -lSceCtrl_stub -lSceAudio_stub \
-lScePower_stub -lSceRtc_stub -lz -lm -lc
-lScePower_stub -lSceRtc_stub -lSceCommonDialog_stub -lz -lm -lc
PLATOBJS += audio/audio_utils_neon.o audio/drivers_resampler/sinc_neon.o \
audio/drivers_resampler/cc_resampler_neon.o

View File

@ -142,7 +142,7 @@ static bool vita2d_gfx_frame(void *data, const void *frame,
vita->width = width;
vita->height = height;
vita->texture = vita2d_create_empty_texture_format(width, height, vita->format);
vita2d_texture_set_texture_filter(vita->texture,vita->tex_filter);
vita2d_texture_set_filters(vita->texture,vita->tex_filter,vita->tex_filter);
}
tex_p = vita2d_texture_get_datap(vita->texture);
stride = vita2d_texture_get_stride(vita->texture);
@ -424,7 +424,7 @@ static void vita_set_filtering(void *data, unsigned index, bool smooth)
if (vita)
{
vita->tex_filter = smooth? SCE_GXM_TEXTURE_FILTER_LINEAR : SCE_GXM_TEXTURE_FILTER_POINT;
vita2d_texture_set_texture_filter(vita->texture,vita->tex_filter);
vita2d_texture_set_filters(vita->texture,vita->tex_filter,vita->tex_filter);
}
}
@ -499,7 +499,7 @@ static void vita_set_texture_frame(void *data, const void *frame, bool rgb32,
vita->menu.width = width;
vita->menu.height = height;
}
vita2d_texture_set_texture_filter(vita->menu.texture,SCE_GXM_TEXTURE_FILTER_LINEAR);
vita2d_texture_set_filters(vita->menu.texture,SCE_GXM_TEXTURE_FILTER_LINEAR,SCE_GXM_TEXTURE_FILTER_LINEAR);
tex_p = vita2d_texture_get_datap(vita->menu.texture);
stride = vita2d_texture_get_stride(vita->menu.texture);