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Remove unneeded call.
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@ -265,7 +265,6 @@ static void* dsound_init(const char *device, unsigned rate, unsigned latency)
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if (IDirectSound_CreateSoundBuffer(ds->ds, &bufdesc, &ds->dsb, 0) != DS_OK)
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goto error;
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IDirectSoundBuffer_SetFrequency(ds->dsb, rate);
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IDirectSoundBuffer_SetCurrentPosition(ds->dsb, 0);
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dsound_clear_buffer(ds);
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