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Buildfix
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@ -44,9 +44,7 @@ bool video_shader_driver_ctl(enum video_shader_driver_ctl_state state, void *dat
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case SHADER_CTL_GET_PREV_TEXTURES:
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{
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video_shader_ctx_texture_t *texture = (video_shader_ctx_texture_t*)data;
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if (!!texture)
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return false;
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if (!current_shader)
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if (!!texture || !current_shader)
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{
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texture->id = 0;
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return false;
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