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https://github.com/libretro/RetroArch
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(Wii) Build fixes
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bb2a9870a8
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@ -809,7 +809,7 @@ static int action_ok_save_state(const char *path,
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return generic_action_ok_command(RARCH_CMD_RESUME);
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}
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#ifdef HAVE_NETPLAY
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/* HACK - we have to find some way to pass state inbetween
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* function pointer callback functions that don't necessarily
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* call each other. */
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@ -837,6 +837,7 @@ static int cb_core_manager_download(void *data_, size_t len)
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return 0;
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}
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#endif
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static int action_ok_core_manager_list(const char *path,
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const char *label, unsigned type, size_t idx)
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@ -2275,7 +2276,6 @@ static void print_buf_lines(file_list_t *list, char *buf, int buf_size,
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* ignore the partial last line.
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*/
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}
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#endif
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/* HACK - we have to find some way to pass state inbetween
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* function pointer callback functions that don't necessarily
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@ -2314,19 +2314,21 @@ static int cb_core_manager_list(void *data_, size_t len)
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return 0;
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}
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#endif
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static int deferred_push_core_manager_list(void *data, void *userdata,
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const char *path, const char *label, unsigned type)
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{
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#ifdef HAVE_NETPLAY
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char url_path[PATH_MAX_LENGTH];
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#endif
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strlcpy(core_manager_list_path, path,
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sizeof(core_manager_list_path));
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strlcpy(core_manager_list_label, label,
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sizeof(core_manager_list_label));
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core_manager_list_type = type;
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#endif
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if (g_settings.network.buildbot_url[0] == '\0')
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{
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