Fix build on some platform missing int64 types in their headers

This commit is contained in:
Jean-André Santoni 2016-10-26 20:13:56 +02:00
parent aca1f968a9
commit 07421c3cd4

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@ -23,7 +23,7 @@ typedef void *GLeglImageOES;
typedef GLint GLfixed;
#endif
#if (__STDC_VERSION__ <= 199409L) || (OSX && !MAC_OS_X_VERSION_10_7)
#if (__STDC_VERSION__ <= 199901L) || (OSX && !MAC_OS_X_VERSION_10_7)
typedef long long int GLint64;
typedef unsigned long long int GLuint64;
typedef unsigned long long int GLuint64EXT;