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https://github.com/libretro/RetroArch
synced 2025-02-01 00:32:46 +00:00
(Xbox 1) Libretro management code works now - have to debug xdk_d3d_init now
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6fb7e71871
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072abdb8bf
@ -263,8 +263,13 @@ static void configure_libretro(const char * extension)
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snprintf(full_path, sizeof(full_path), "game:\\CORE%s", extension);
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#endif
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#ifdef _XBOX1
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bool find_libretro_file = rarch_configure_libretro_core(full_path, "D:\\", "D:\\",
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SYS_CONFIG_FILE, extension);
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#else
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bool find_libretro_file = rarch_configure_libretro_core(full_path, "game:\\", "game:\\",
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SYS_CONFIG_FILE, extension);
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#endif
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set_default_settings();
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#ifdef _XBOX1
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@ -301,6 +306,7 @@ int main(int argc, char *argv[])
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menu_init();
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begin_loop:
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if(g_console.mode_switch == MODE_EMULATION)
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{
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@ -218,8 +218,10 @@ static void xdk_d3d_init_fbo(xdk_d3d_video_t *d3d)
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static void *xdk_d3d_init(const video_info_t *video, const input_driver_t **input, void **input_data)
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{
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#ifndef _XBOX1
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if (driver.video_data)
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return driver.video_data;
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#endif
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xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)calloc(1, sizeof(xdk_d3d_video_t));
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if (!d3d)
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@ -923,8 +923,6 @@ void rarch_config_load(const char * conf_name, const char * libretro_dir_path, c
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// g_extern
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CONFIG_GET_INT_EXTERN(state_slot, "state_slot");
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CONFIG_GET_INT_EXTERN(audio_data.mute, "audio_mute");
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config_file_free(conf);
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}
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}
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@ -50,7 +50,8 @@
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="XboxDeploymentTool"/>
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Name="XboxDeploymentTool"
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RemotePath="xe:\$(SolutionName)\CORE.xbe"/>
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<Tool
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Name="XboxImageTool"
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StackSize="65536"
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@ -101,7 +102,8 @@
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="XboxDeploymentTool"/>
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Name="XboxDeploymentTool"
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RemotePath="xe:\$(SolutionName)\CORE.xbe"/>
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<Tool
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Name="XboxImageTool"
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StackSize="65536"
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@ -153,7 +155,8 @@
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="XboxDeploymentTool"/>
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Name="XboxDeploymentTool"
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RemotePath="xe:\$(SolutionName)\CORE.xbe"/>
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<Tool
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Name="XboxImageTool"
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StackSize="65536"
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@ -204,7 +207,8 @@
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="XboxDeploymentTool"/>
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Name="XboxDeploymentTool"
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RemotePath="xe:\$(SolutionName)\CORE.xbe"/>
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<Tool
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Name="XboxImageTool"
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StackSize="65536"/>
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@ -254,7 +258,8 @@
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="XboxDeploymentTool"/>
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Name="XboxDeploymentTool"
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RemotePath="xe:\$(SolutionName)\CORE.xbe"/>
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<Tool
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Name="XboxImageTool"
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StackSize="65536"/>
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