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If HAVE_ZLIB is set, use zlib internal crc32.
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parent
a0a27658bd
commit
0726204505
18
movie.c
18
movie.c
@ -22,8 +22,19 @@
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#include "general.h"
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#include "dynamic.h"
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// CRC32 implementation taken from BSNES source :)
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#ifdef HAVE_ZLIB
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#include "console/szlib/zlib.h"
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uint32_t crc32_calculate(const uint8_t *data, size_t length)
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{
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return crc32(0, data, length);
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}
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uint32_t crc32_adjust(uint32_t crc, uint8_t data)
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{
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return crc32(crc, &data, 1);
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}
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#else
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// Zlib crc32.
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static const uint32_t crc32_table[256] = {
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0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f,
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0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988,
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@ -75,13 +86,14 @@ uint32_t crc32_adjust(uint32_t crc32, uint8_t input)
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return ((crc32 >> 8) & 0x00ffffff) ^ crc32_table[(crc32 ^ input) & 0xff];
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}
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uint32_t crc32_calculate(const uint8_t *data, unsigned length)
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uint32_t crc32_calculate(const uint8_t *data, size_t length)
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{
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uint32_t crc32 = ~0;
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for (unsigned i = 0; i < length; i++)
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for (size_t i = 0; i < length; i++)
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crc32 = crc32_adjust(crc32, data[i]);
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return ~crc32;
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}
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#endif
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struct bsv_movie
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{
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4
movie.h
4
movie.h
@ -48,8 +48,8 @@ void bsv_movie_frame_rewind(bsv_movie_t *handle);
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void bsv_movie_free(bsv_movie_t *handle);
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uint32_t crc32_calculate(const uint8_t *data, unsigned length);
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uint32_t crc32_adjust(uint32_t crc32, uint8_t input);
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uint32_t crc32_calculate(const uint8_t *data, size_t length);
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uint32_t crc32_adjust(uint32_t crc, uint8_t data);
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#endif
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