mirror of
https://github.com/libretro/RetroArch
synced 2025-03-12 04:14:23 +00:00
Updated debian package, added DSP and video soft filters to the package.
This commit is contained in:
parent
fc764081d3
commit
06bea07c52
9
debian/changelog
vendored
9
debian/changelog
vendored
@ -1,3 +1,12 @@
|
||||
retroarch (1.0.0.2-0ubuntu12) UNRELEASED; urgency=low
|
||||
|
||||
* Improve debian packaging
|
||||
* Added DSP and video filters to the package
|
||||
* Added some paths in retroarch.cfg
|
||||
+ No more quilt patch
|
||||
|
||||
-- Sérgio Benjamim <sergio_br2@yahoo.com.br> Sun, 17 Aug 2014 23:50:00 -0300
|
||||
|
||||
retroarch (1.0.0.2-0ubuntu11) UNRELEASED; urgency=low
|
||||
|
||||
* Debian folder from hunterk PPA to upstream
|
||||
|
16
debian/control
vendored
16
debian/control
vendored
@ -3,7 +3,20 @@ Section: otherosfs
|
||||
Priority: extra
|
||||
Maintainer: Hunter Kaller (hizzlekizzle) <hunter_kaller@yahoo.com>
|
||||
Build-Depends: debhelper (>= 9),
|
||||
pkg-config,
|
||||
libc6-dev (>= 2.13),
|
||||
libpulse-dev,
|
||||
libsdl1.2-dev,
|
||||
libxml2-dev,
|
||||
libavcodec-dev,
|
||||
libavformat-dev,
|
||||
libavutil-dev,
|
||||
libswscale-dev,
|
||||
libv4l-dev,
|
||||
x11proto-xext-dev,
|
||||
libxxf86vm-dev,
|
||||
libxinerama-dev,
|
||||
libudev-dev,
|
||||
libasound2-dev,
|
||||
libxv-dev,
|
||||
libopenal-dev,
|
||||
@ -27,7 +40,8 @@ Depends: ${shlibs:Depends},
|
||||
nvidia-cg-toolkit,
|
||||
python3
|
||||
Replaces: ssnes
|
||||
Description: Simple frontend for the libretro library.
|
||||
Suggests: retroarch-joypad-autoconfig, libretro-common-shaders
|
||||
Description: Simple frontend for the libretro library
|
||||
RetroArch is an open source, multi-platform frontend for the libretro API.
|
||||
It can be used as a modular multi emulator system, game engine, media player
|
||||
and 3D technical demonstration. These features are available through
|
||||
|
63
debian/copyright
vendored
63
debian/copyright
vendored
@ -1,24 +1,71 @@
|
||||
This package was debianized by Hunter Kaller (hizzlekizzle) <hunter_kaller@yahoo.com> on
|
||||
Tue, 14 Apr 2010 11:03:43 -0500.
|
||||
Mon, 23 Apr 2012 13:24:59 -0500.
|
||||
|
||||
It was downloaded from <https://github.com/libretro/RetroArch>
|
||||
|
||||
Upstream Authors:
|
||||
|
||||
Hans-Kristian Arntzen (Themaister) <maister@archlinux.us>
|
||||
Daniel De Matteis (Squarepusher aka twinaphex) <libretro@gmail.com>
|
||||
The RetroArch Team
|
||||
Hans-Kristian Arntzen (Themaister) (main code) <maister@archlinux.us>
|
||||
Daniel De Matteis (Squarepusher aka twinaphex) (maintainer) <libretro@gmail.com>
|
||||
others, see `/usr/share/doc/retroarch/AUTHORS'
|
||||
|
||||
Copyright:
|
||||
Files: *
|
||||
Copyright: 2010-2014 The RetroArch Team
|
||||
License: GPLv3
|
||||
|
||||
Copyright (C) 2010-2014 The RetroArch Team
|
||||
Files: libretro.h
|
||||
Copyright: 2010-2014 The RetroArch Team
|
||||
License: The MIT License (MIT)
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
.
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
Files: performance/performance_android.c
|
||||
performance/performance_android.h
|
||||
Copyright: 2010 The Android Open Source Project
|
||||
License:
|
||||
|
||||
Licensed under the terms of the GNU General Public License version 3
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
* Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in
|
||||
the documentation and/or other materials provided with the
|
||||
distribution.
|
||||
.
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
|
||||
AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
|
||||
OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGE.
|
||||
|
||||
The Debian packaging is:
|
||||
|
||||
Copyright (C) 2009 Hunter Kaller (hizzlekizzle) <hunter_kaller@yahoo.com>
|
||||
Copyright (C) 2012-2014 Hunter Kaller (hizzlekizzle) <hunter_kaller@yahoo.com>
|
||||
Copyright (C) 2014 Sergio Benjamim (sergio-br2) <sergio_br2@yahoo.com.br>
|
||||
|
||||
and is licensed under the GPL version 3,
|
||||
see `/usr/share/common-licenses/GPL-3'.
|
||||
|
11
debian/dirs
vendored
11
debian/dirs
vendored
@ -1,5 +1,14 @@
|
||||
usr/bin
|
||||
etc/
|
||||
etc
|
||||
usr/lib/libretro
|
||||
usr/lib/retroarch/filters/video
|
||||
usr/lib/retroarch/filters/audio
|
||||
usr/share/doc/retroarch
|
||||
usr/share/man/man1
|
||||
usr/share/applications
|
||||
usr/share/libretro/assets
|
||||
usr/share/libretro/autoconfig
|
||||
usr/share/libretro/info
|
||||
usr/share/libretro/shaders
|
||||
usr/share/libretro/overlays
|
||||
usr/share/pixmaps
|
||||
|
31
debian/patches/rgui-config.patch
vendored
31
debian/patches/rgui-config.patch
vendored
@ -1,31 +0,0 @@
|
||||
Index: RetroArch/retroarch.cfg
|
||||
===================================================================
|
||||
--- RetroArch.orig/retroarch.cfg 2014-07-10 01:27:27.793365000 -0300
|
||||
+++ RetroArch/retroarch.cfg 2014-07-10 21:20:14.212388475 -0300
|
||||
@@ -25,7 +25,7 @@
|
||||
# libretro_path = "/path/to/libretro.so"
|
||||
|
||||
# A directory for where to search for libretro core implementations.
|
||||
-# libretro_directory =
|
||||
+libretro_directory = "/usr/lib/libretro/"
|
||||
|
||||
# Sets log level for libretro cores (GET_LOG_INTERFACE).
|
||||
# If a log level issued by a libretro core is below libretro_log_level, it is ignored.
|
||||
@@ -58,7 +58,7 @@
|
||||
# system_directory =
|
||||
|
||||
# Sets start directory for menu content browser.
|
||||
-# rgui_browser_directory =
|
||||
+rgui_browser_directory = "~/"
|
||||
|
||||
# Content directory. Interacts with RETRO_ENVIRONMENT_GET_CONTENT_DIRECTORY.
|
||||
# Usually set by developers who bundle libretro/RetroArch apps to point to assets.
|
||||
@@ -69,7 +69,7 @@
|
||||
# assets_directory =
|
||||
|
||||
# Sets start directory for menu config browser.
|
||||
-# rgui_config_directory =
|
||||
+rgui_config_directory = "~/.config/retroarch/"
|
||||
|
||||
# Show startup screen in menu.
|
||||
# Is automatically set to false when seen for the first time.
|
1
debian/patches/series
vendored
1
debian/patches/series
vendored
@ -1 +0,0 @@
|
||||
rgui-config.patch
|
619
debian/retroarch.cfg
vendored
Normal file
619
debian/retroarch.cfg
vendored
Normal file
@ -0,0 +1,619 @@
|
||||
## Skeleton config file for RetroArch
|
||||
|
||||
# Save all save files (*.srm) to this directory. This includes related files like .bsv, .rtc, .psrm, etc ...
|
||||
# This will be overridden by explicit command line options.
|
||||
# savefile_directory =
|
||||
|
||||
# Save all save states (*.state) to this directory.
|
||||
# This will be overridden by explicit command line options.
|
||||
# savestate_directory =
|
||||
|
||||
# If set to a directory, Content which is temporarily extracted
|
||||
# will be extracted to this directory.
|
||||
# extraction_directory =
|
||||
|
||||
# Automatically saves a savestate at the end of RetroArch's lifetime.
|
||||
# The path is $SRAM_PATH.auto.
|
||||
# RetroArch will automatically load any savestate with this path on startup if savestate_auto_load is set.
|
||||
# savestate_auto_save = false
|
||||
# savestate_auto_load = true
|
||||
|
||||
# Load libretro from a dynamic location for dynamically built RetroArch.
|
||||
# This option is mandatory.
|
||||
|
||||
# Path to a libretro implementation.
|
||||
# libretro_path = "/path/to/libretro.so"
|
||||
|
||||
# A directory for where to search for libretro core implementations.
|
||||
libretro_directory = "/usr/lib/libretro/"
|
||||
|
||||
# A directory for where to search for libretro core information.
|
||||
libretro_info_path = "/usr/share/libretro/info/"
|
||||
|
||||
# Sets log level for libretro cores (GET_LOG_INTERFACE).
|
||||
# If a log level issued by a libretro core is below libretro_log_level, it is ignored.
|
||||
# DEBUG logs are always ignored unless verbose mode is activated (--verbose).
|
||||
# DEBUG = 0, INFO = 1, WARN = 2, ERROR = 3.
|
||||
# libretro_log_level = 0
|
||||
|
||||
# Enable or disable verbosity level of frontend.
|
||||
# log_verbosity = false
|
||||
|
||||
# Enable or disable RetroArch performance counters
|
||||
# perfcnt_enable = false
|
||||
|
||||
# Path to core options config file.
|
||||
# This config file is used to expose core-specific options.
|
||||
# It will be written to by RetroArch.
|
||||
# A default path will be assigned if not set.
|
||||
# core_options_path =
|
||||
|
||||
# Path to content load history file.
|
||||
# RetroArch keeps track of all content loaded in the menu and from CLI directly for convenient quick loading.
|
||||
# A default path will be assigned if not set.
|
||||
# game_history_path =
|
||||
|
||||
# Number of entries that will be kept in content history file.
|
||||
# game_history_size = 100
|
||||
|
||||
# Sets the "system" directory.
|
||||
# Implementations can query for this directory to load BIOSes, system-specific configs, etc.
|
||||
# system_directory =
|
||||
|
||||
# Sets start directory for menu content browser.
|
||||
rgui_browser_directory = "~/"
|
||||
|
||||
# Content directory. Interacts with RETRO_ENVIRONMENT_GET_CONTENT_DIRECTORY.
|
||||
# Usually set by developers who bundle libretro/RetroArch apps to point to assets.
|
||||
# content_directory =
|
||||
|
||||
# Assets directory. This location is queried by default when menu interfaces try to look for
|
||||
# loadable assets, etc.
|
||||
assets_directory = "/usr/share/libretro/assets"
|
||||
|
||||
# Sets start directory for menu config browser.
|
||||
rgui_config_directory = "~/.config/retroarch/"
|
||||
|
||||
# Show startup screen in menu.
|
||||
# Is automatically set to false when seen for the first time.
|
||||
# This is only updated in config if config_save_on_exit is set to true, however.
|
||||
# rgui_show_start_screen = true
|
||||
|
||||
# Flushes config to disk on exit. Useful for menu as settings can be modified.
|
||||
# Overwrites the config. #include's and comments are not preserved.
|
||||
# config_save_on_exit = true
|
||||
|
||||
# Load up a specific config file based on the core being used.
|
||||
# core_specific_config = false
|
||||
|
||||
#### Video
|
||||
|
||||
# Video driver to use. "gl", "xvideo", "sdl"
|
||||
# video_driver = "gl"
|
||||
|
||||
# Which OpenGL context implementation to use.
|
||||
# Possible ones for desktop are: glx, x-egl, kms-egl, sdl-gl, wgl.
|
||||
# By default, tries to use first suitable driver.
|
||||
# video_gl_context =
|
||||
|
||||
# Windowed x resolution scale and y resolution scale
|
||||
# (Real x res: base_size * xscale * aspect_ratio, real y res: base_size * yscale)
|
||||
# video_scale = 3.0
|
||||
|
||||
# Fullscreen resolution. Resolution of 0 uses the resolution of the desktop.
|
||||
# video_fullscreen_x = 0
|
||||
# video_fullscreen_y = 0
|
||||
|
||||
# Start in fullscreen. Can be changed at runtime.
|
||||
# video_fullscreen = false
|
||||
|
||||
# If fullscreen, prefer using a windowed fullscreen mode.
|
||||
# video_windowed_fullscreen = true
|
||||
|
||||
# Which monitor to prefer. 0 (default) means no particular monitor is preferred, 1 and up (1 being first monitor),
|
||||
# suggests RetroArch to use that particular monitor.
|
||||
# video_monitor_index = 0
|
||||
|
||||
# Forcibly disable composition. Only works in Windows Vista/7 for now.
|
||||
# video_disable_composition = false
|
||||
|
||||
# Video vsync.
|
||||
# video_vsync = true
|
||||
|
||||
# Attempts to hard-synchronize CPU and GPU. Can reduce latency at cost of performance.
|
||||
# video_hard_sync = false
|
||||
|
||||
# Sets how many frames CPU can run ahead of GPU when using video_hard_sync.
|
||||
# Maximum is 3.
|
||||
# video_hard_sync_frames = 0
|
||||
|
||||
# Inserts a black frame inbetween frames.
|
||||
# Useful for 120 Hz monitors who want to play 60 Hz material with eliminated ghosting.
|
||||
# video_refresh_rate should still be configured as if it is a 60 Hz monitor (divide refresh rate by 2).
|
||||
# video_black_frame_insertion = false
|
||||
|
||||
# Use threaded video driver. Using this might improve performance at possible cost of latency and more video stuttering.
|
||||
# video_threaded = false
|
||||
|
||||
# Use a shared context for HW rendered libretro cores.
|
||||
# Avoids having to assume HW state changes inbetween frames.
|
||||
# video_shared_context = false
|
||||
|
||||
# Smoothens picture with bilinear filtering. Should be disabled if using pixel shaders.
|
||||
# video_smooth = true
|
||||
|
||||
# Forces rendering area to stay equal to content aspect ratio or as defined in video_aspect_ratio.
|
||||
# video_force_aspect = true
|
||||
|
||||
# Only scales video in integer steps.
|
||||
# The base size depends on system-reported geometry and aspect ratio.
|
||||
# If video_force_aspect is not set, X/Y will be integer scaled independently.
|
||||
# video_scale_integer = false
|
||||
|
||||
# A floating point value for video aspect ratio (width / height).
|
||||
# If this is not set, aspect ratio is assumed to be automatic.
|
||||
# Behavior then is defined by video_aspect_ratio_auto.
|
||||
# video_aspect_ratio =
|
||||
|
||||
# If this is true and video_aspect_ratio is not set,
|
||||
# aspect ratio is decided by libretro implementation.
|
||||
# If this is false, 1:1 PAR will always be assumed if video_aspect_ratio is not set.
|
||||
# video_aspect_ratio_auto = false
|
||||
|
||||
# Forces cropping of overscanned frames.
|
||||
# Exact behavior of this option is implementation specific.
|
||||
# video_crop_overscan = true
|
||||
|
||||
# Path to shader. Shader can be either Cg, CGP (Cg preset) or GLSL, GLSLP (GLSL preset)
|
||||
# video_shader = "/path/to/shader.{cg,cgp,glsl,glslp}"
|
||||
|
||||
# Load video_shader on startup.
|
||||
# Other shaders can still be loaded later in runtime.
|
||||
# video_shader_enable = false
|
||||
|
||||
# Defines a directory where shaders (Cg, CGP, GLSL) are kept for easy access.
|
||||
video_shader_dir = "/usr/share/libretro/shaders/"
|
||||
|
||||
# CPU-based video filter. Path to a dynamic library.
|
||||
# video_filter =
|
||||
|
||||
# Defines a directory where CPU-based video filters are kept.
|
||||
video_filter_dir = "/usr/lib/retroarch/filters/video/"
|
||||
|
||||
# Path to a font used for rendering messages. This path must be defined to enable fonts.
|
||||
# Do note that the _full_ path of the font is necessary!
|
||||
# video_font_path =
|
||||
|
||||
# Size of the font rendered.
|
||||
# video_font_size = 32
|
||||
|
||||
# Enable usage of OSD messages.
|
||||
# video_font_enable = true
|
||||
|
||||
# Offset for where messages will be placed on screen. Values are in range 0.0 to 1.0 for both x and y values.
|
||||
# [0.0, 0.0] maps to the lower left corner of the screen.
|
||||
# video_message_pos_x = 0.05
|
||||
# video_message_pos_y = 0.05
|
||||
|
||||
# Color for message. The value is treated as a hexadecimal value.
|
||||
# It is a regular RGB hex number, i.e. red is "ff0000".
|
||||
# video_message_color = ffffff
|
||||
|
||||
# Video refresh rate of your monitor.
|
||||
# Used to calculate a suitable audio input rate.
|
||||
# video_refresh_rate = 59.95
|
||||
|
||||
# Allows libretro cores to set rotation modes.
|
||||
# Setting this to false will honor, but ignore this request.
|
||||
# This is useful for vertically oriented content where one manually rotates the monitor.
|
||||
# video_allow_rotate = true
|
||||
|
||||
# Forces a certain rotation of the screen.
|
||||
# The rotation is added to rotations which the libretro core sets (see video_allow_rotate).
|
||||
# The angle is <value> * 90 degrees counter-clockwise.
|
||||
# video_rotation = 0
|
||||
|
||||
#### Audio
|
||||
|
||||
# Enable audio.
|
||||
# audio_enable = true
|
||||
|
||||
# Audio output samplerate.
|
||||
# audio_out_rate = 48000
|
||||
|
||||
# Audio resampler backend. Which audio resampler to use.
|
||||
# Default will use "sinc".
|
||||
# audio_resampler =
|
||||
|
||||
# Audio driver backend. Depending on configuration possible candidates are: alsa, pulse, oss, jack, rsound, roar, openal, sdl, xaudio.
|
||||
# audio_driver =
|
||||
|
||||
# Override the default audio device the audio_driver uses. This is driver dependant. E.g. ALSA wants a PCM device, OSS wants a path (e.g. /dev/dsp), Jack wants portnames (e.g. system:playback1,system:playback_2), and so on ...
|
||||
# audio_device =
|
||||
|
||||
# Audio DSP plugin that processes audio before it's sent to the driver. Path to a dynamic library.
|
||||
# audio_dsp_plugin =
|
||||
|
||||
# Directory where DSP plugins are kept.
|
||||
audio_filter_dir = "/usr/lib/retroarch/filters/audio/"
|
||||
|
||||
# Will sync (block) on audio. Recommended.
|
||||
# audio_sync = true
|
||||
|
||||
# Desired audio latency in milliseconds. Might not be honored if driver can't provide given latency.
|
||||
# audio_latency = 64
|
||||
|
||||
# Enable audio rate control.
|
||||
# audio_rate_control = true
|
||||
|
||||
# Controls audio rate control delta. Defines how much input rate can be adjusted dynamically.
|
||||
# Input rate = in_rate * (1.0 +/- audio_rate_control_delta)
|
||||
# audio_rate_control_delta = 0.005
|
||||
|
||||
# Audio volume. Volume is expressed in dB.
|
||||
# 0 dB is normal volume. No gain will be applied.
|
||||
# Gain can be controlled in runtime with input_volume_up/input_volume_down.
|
||||
# audio_volume = 0.0
|
||||
|
||||
#### Overlay
|
||||
|
||||
# Defines a directory where overlays are kept for easy access.
|
||||
overlay_directory = "/usr/share/libretro/overlays/"
|
||||
|
||||
# Path to input overlay
|
||||
# input_overlay =
|
||||
|
||||
# Overlay opacity
|
||||
# input_overlay_opacity = 1.0
|
||||
|
||||
# Overlay scale
|
||||
# input_overlay_scale = 1.0
|
||||
|
||||
#### Input
|
||||
|
||||
# Input driver. Depending on video driver, it might force a different input driver.
|
||||
# input_driver = sdl
|
||||
|
||||
# Joypad driver. (Valid: linuxraw, sdl, dinput)
|
||||
# input_joypad_driver =
|
||||
|
||||
# Keyboard layout for input driver if applicable (udev/evdev for now).
|
||||
# Syntax is either just layout (e.g. "no"), or a layout and variant separated with colon ("no:nodeadkeys").
|
||||
# input_keyboard_layout =
|
||||
|
||||
# Defines axis threshold. Possible values are [0.0, 1.0]
|
||||
# input_axis_threshold = 0.5
|
||||
|
||||
# Enable input auto-detection. Will attempt to autoconfigure
|
||||
# joypads, Plug-and-Play style.
|
||||
# input_autodetect_enable = true
|
||||
|
||||
# Directory for joypad autoconfigs (PC).
|
||||
# If a joypad is plugged in, that joypad will be autoconfigured if a config file
|
||||
# corresponding to that joypad is present in joypad_autoconfig_dir.
|
||||
# Input binds which are made explicit (input_playerN_*_btn/axis) will take priority over autoconfigs.
|
||||
# Autoconfigs can be created with retroarch-joyconfig, manually, or with a frontend.
|
||||
# Requires input_autodetect_enable to be enabled.
|
||||
joypad_autoconfig_dir = "/usr/share/libretro/autoconfig/"
|
||||
|
||||
# Sets which libretro device is used for a player.
|
||||
# Devices are indentified with a number.
|
||||
# This is normally saved by the menu.
|
||||
# Device IDs are found in libretro.h.
|
||||
# These settings are overridden by explicit command-line arguments which refer to input devices.
|
||||
# None: 0
|
||||
# Joypad (RetroPad): 1
|
||||
# Mouse: 2
|
||||
# Keyboard: 3
|
||||
# Generic Lightgun: 4
|
||||
# Joypad w/ Analog (RetroPad + Analog sticks): 5
|
||||
# Multitap (SNES specific): 257
|
||||
# Super Scope (SNES specific): 260
|
||||
# Justifier (SNES specific): 516
|
||||
# Justifiers (SNES specific): 772
|
||||
|
||||
# input_libretro_device_p1 =
|
||||
# input_libretro_device_p2 =
|
||||
# input_libretro_device_p3 =
|
||||
# input_libretro_device_p4 =
|
||||
# input_libretro_device_p5 =
|
||||
# input_libretro_device_p6 =
|
||||
# input_libretro_device_p7 =
|
||||
# input_libretro_device_p8 =
|
||||
|
||||
# Keyboard input. Will recognize letters ("a" to "z") and the following special keys (where "kp_"
|
||||
# is for keypad keys):
|
||||
#
|
||||
# left, right, up, down, enter, kp_enter, tab, insert, del, end, home,
|
||||
# rshift, shift, ctrl, alt, space, escape, add, subtract, kp_plus, kp_minus,
|
||||
# f1, f2, f3, f4, f5, f6, f7, f8, f9, f10, f11, f12,
|
||||
# num0, num1, num2, num3, num4, num5, num6, num7, num8, num9, pageup, pagedown,
|
||||
# keypad0, keypad1, keypad2, keypad3, keypad4, keypad5, keypad6, keypad7, keypad8, keypad9,
|
||||
# period, capslock, numlock, backspace, multiply, divide, print_screen, scroll_lock,
|
||||
# tilde, backquote, pause, quote, comma, minus, slash, semicolon, equals, leftbracket,
|
||||
# backslash, rightbracket, kp_period, kp_equals, rctrl, ralt
|
||||
#
|
||||
# Keyboard input, Joypad and Joyaxis will all obey the "nul" bind, which disables the bind completely,
|
||||
# rather than relying on a default.
|
||||
# input_player1_a = x
|
||||
# input_player1_b = z
|
||||
# input_player1_y = a
|
||||
# input_player1_x = s
|
||||
# input_player1_start = enter
|
||||
# input_player1_select = rshift
|
||||
# input_player1_l = q
|
||||
# input_player1_r = w
|
||||
# input_player1_left = left
|
||||
# input_player1_right = right
|
||||
# input_player1_up = up
|
||||
# input_player1_down = down
|
||||
# input_player1_l2 =
|
||||
# input_player1_r2 =
|
||||
# input_player1_l3 =
|
||||
# input_player1_r3 =
|
||||
|
||||
# Two analog sticks (DualShock-esque).
|
||||
# Bound as usual, however, if a real analog axis is bound,
|
||||
# it can be read as a true analog.
|
||||
# Positive X axis is right, Positive Y axis is down.
|
||||
# input_player1_l_x_plus =
|
||||
# input_player1_l_x_minus =
|
||||
# input_player1_l_y_plus =
|
||||
# input_player1_l_y_minus =
|
||||
# input_player1_r_x_plus =
|
||||
# input_player1_r_x_minus =
|
||||
# input_player1_r_y_plus =
|
||||
# input_player1_r_y_minus =
|
||||
|
||||
# If desired, it is possible to override which joypads are being used for player 1 through 8.
|
||||
# First joypad available is 0.
|
||||
# input_player1_joypad_index = 0
|
||||
# input_player2_joypad_index = 1
|
||||
# input_player3_joypad_index = 2
|
||||
# input_player4_joypad_index = 3
|
||||
# input_player5_joypad_index = 4
|
||||
# input_player6_joypad_index = 5
|
||||
# input_player7_joypad_index = 6
|
||||
# input_player8_joypad_index = 7
|
||||
|
||||
# Joypad buttons.
|
||||
# Figure these out by using RetroArch-Phoenix or retroarch-joyconfig.
|
||||
# You can use joypad hats with hnxx, where n is the hat, and xx is a string representing direction.
|
||||
# E.g. "h0up"
|
||||
# input_player1_a_btn =
|
||||
# input_player1_b_btn =
|
||||
# input_player1_y_btn =
|
||||
# input_player1_x_btn =
|
||||
# input_player1_start_btn =
|
||||
# input_player1_select_btn =
|
||||
# input_player1_l_btn =
|
||||
# input_player1_r_btn =
|
||||
# input_player1_left_btn =
|
||||
# input_player1_right_btn =
|
||||
# input_player1_up_btn =
|
||||
# input_player1_down_btn =
|
||||
# input_player1_l2_btn =
|
||||
# input_player1_r2_btn =
|
||||
# input_player1_l3_btn =
|
||||
# input_player1_r3_btn =
|
||||
|
||||
# Axis for RetroArch D-Pad.
|
||||
# Needs to be either '+' or '-' in the first character signaling either positive or negative direction of the axis, then the axis number.
|
||||
# Do note that every other input option has the corresponding _btn and _axis binds as well; they are omitted here for clarity.
|
||||
# input_player1_left_axis =
|
||||
# input_player1_right_axis =
|
||||
# input_player1_up_axis =
|
||||
# input_player1_down_axis =
|
||||
|
||||
# Holding the turbo while pressing another button will let the button enter a turbo mode
|
||||
# where the button state is modulated with a periodic signal.
|
||||
# The modulation stops when the button itself (not turbo button) is released.
|
||||
# input_player1_turbo =
|
||||
|
||||
# Describes the period and how long of that period a turbo-enabled button should behave.
|
||||
# Numbers are described in frames.
|
||||
# input_turbo_period = 6
|
||||
# input_turbo_duty_cycle = 3
|
||||
|
||||
# This goes all the way to player 8 (*_player2_*, *_player3_*, etc), but omitted for clarity.
|
||||
# All input binds have corresponding binds for keyboard (none), joykeys (_btn) and joyaxes (_axis) as well.
|
||||
|
||||
# Toggles fullscreen.
|
||||
# input_toggle_fullscreen = f
|
||||
|
||||
# Saves state.
|
||||
# input_save_state = f2
|
||||
# Loads state.
|
||||
# input_load_state = f4
|
||||
|
||||
# State slots. With slot set to 0, save state name is *.state (or whatever defined on commandline).
|
||||
# When slot is != 0, path will be $path%d, where %d is slot number.
|
||||
# input_state_slot_increase = f7
|
||||
# input_state_slot_decrease = f6
|
||||
|
||||
# Toggles between fast-forwarding and normal speed.
|
||||
# input_toggle_fast_forward = space
|
||||
|
||||
# Hold for fast-forward. Releasing button disables fast-forward.
|
||||
# input_hold_fast_forward = l
|
||||
|
||||
# Key to exit RetroArch cleanly.
|
||||
# Killing it in any hard way (SIGKILL, etc) will terminate RetroArch without saving RAM, etc.
|
||||
# On Unix-likes, SIGINT/SIGTERM allows a clean deinitialization.
|
||||
# input_exit_emulator = escape
|
||||
|
||||
# Applies next and previous shader in directory.
|
||||
# input_shader_next = m
|
||||
# input_shader_prev = n
|
||||
|
||||
# Hold button down to rewind. Rewinding must be enabled.
|
||||
# input_rewind = r
|
||||
|
||||
# Toggle between recording and not.
|
||||
# input_movie_record_toggle = o
|
||||
|
||||
# Toggle between paused and non-paused state
|
||||
# input_pause_toggle = p
|
||||
|
||||
# Frame advance when content is paused
|
||||
# input_frame_advance = k
|
||||
|
||||
# Reset the content.
|
||||
# input_reset = h
|
||||
|
||||
# Cheats.
|
||||
# input_cheat_index_plus = y
|
||||
# input_cheat_index_minus = t
|
||||
# input_cheat_toggle = u
|
||||
|
||||
# Mute/unmute audio
|
||||
# input_audio_mute = f9
|
||||
|
||||
# Take screenshot
|
||||
# input_screenshot = f8
|
||||
|
||||
# Netplay flip players.
|
||||
# input_netplay_flip_players = i
|
||||
|
||||
# Hold for slowmotion.
|
||||
# input_slowmotion = e
|
||||
|
||||
# Enable other hotkeys.
|
||||
# If this hotkey is bound to either keyboard, joybutton or joyaxis,
|
||||
# all other hotkeys will be disabled unless this hotkey is also held at the same time.
|
||||
# This is useful for RETRO_KEYBOARD centric implementations
|
||||
# which query a large area of the keyboard, where it is not desirable
|
||||
# that hotkeys get in the way.
|
||||
|
||||
# Alternatively, all hotkeys for keyboard could be disabled by the user.
|
||||
# input_enable_hotkey_btn =
|
||||
|
||||
# Increases audio volume.
|
||||
# input_volume_up = kp_plus
|
||||
# Decreases audio volume.
|
||||
# input_volume_down = kp_minus
|
||||
|
||||
# Toggles to next overlay. Wraps around.
|
||||
# input_overlay_next =
|
||||
|
||||
# Toggles eject for disks. Used for multiple-disk content.
|
||||
# input_disk_eject_toggle =
|
||||
|
||||
# Cycles through disk images. Use after ejecting.
|
||||
# Complete by toggling eject again.
|
||||
# input_disk_next =
|
||||
|
||||
# Toggles menu.
|
||||
# input_menu_toggle = f1
|
||||
|
||||
# Toggles mouse grab. When mouse is grabbed, RetroArch hides the mouse,
|
||||
# and keeps the mouse pointer inside the window to allow relative mouse input
|
||||
# to work better.
|
||||
# input_grab_mouse_toggle = f11
|
||||
|
||||
#### Menu
|
||||
|
||||
# Menu driver to use. "rgui", "lakka", etc.
|
||||
# menu_driver = "rgui"
|
||||
|
||||
#### Camera
|
||||
|
||||
# Override the default camera device the camera driver uses. This is driver dependant.
|
||||
# camera_device =
|
||||
|
||||
# Override the default privacy permission for cores that want to access camera services. Is "false" by default.
|
||||
# camera_allow = false
|
||||
|
||||
#### Location
|
||||
|
||||
# Override the default privacy permission for cores that want to access location services. Is "false" by default.
|
||||
# location_allow = false
|
||||
|
||||
#### Netplay
|
||||
|
||||
# When being client over netplay, use keybinds for player 1.
|
||||
# netplay_client_swap_input = false
|
||||
|
||||
# The username of the person running RetroArch. This will be used for playing online, for instance.
|
||||
# netplay_nickname =
|
||||
|
||||
# The amount of delay frames to use for netplay. Increasing this value will increase
|
||||
# performance, but introduce more latency.
|
||||
# netplay_delay_frames = 0
|
||||
|
||||
# Netplay mode for the current user.
|
||||
# false is Server, true is Client.
|
||||
# netplay_mode = false
|
||||
|
||||
# Enable or disable spectator mode for the player during netplay.
|
||||
# netplay_spectator_mode_enable = false
|
||||
|
||||
# The IP Address of the host to connect to.
|
||||
# netplay_ip_address =
|
||||
|
||||
# The port of the host IP Address. Can be either a TCP or an UDP port.
|
||||
# netplay_ip_port = 55435
|
||||
|
||||
#### Misc
|
||||
|
||||
# Enable rewinding. This will take a performance hit when playing, so it is disabled by default.
|
||||
# rewind_enable = false
|
||||
|
||||
# Rewinding buffer size in megabytes. Bigger rewinding buffer means you can rewind longer.
|
||||
# The buffer should be approx. 20MB per minute of buffer time.
|
||||
# rewind_buffer_size = 20
|
||||
|
||||
# Rewind granularity. When rewinding defined number of frames, you can rewind several frames at a time, increasing the rewinding speed.
|
||||
# rewind_granularity = 1
|
||||
|
||||
# Pause gameplay when window focus is lost.
|
||||
# pause_nonactive = true
|
||||
|
||||
# Autosaves the non-volatile SRAM at a regular interval. This is disabled by default unless set otherwise.
|
||||
# The interval is measured in seconds. A value of 0 disables autosave.
|
||||
# autosave_interval =
|
||||
|
||||
# Path to XML cheat database (as used by bSNES).
|
||||
# cheat_database_path =
|
||||
|
||||
# Path to XML cheat config, a file which keeps track of which
|
||||
# cheat settings are used for individual games.
|
||||
# If the file does not exist, it will be created.
|
||||
# cheat_settings_path =
|
||||
|
||||
# Directory to dump screenshots to.
|
||||
# screenshot_directory =
|
||||
|
||||
# Records video after CPU video filter.
|
||||
# video_post_filter_record = false
|
||||
|
||||
# Records output of GPU shaded material if available.
|
||||
# video_gpu_record = false
|
||||
|
||||
# Screenshots output of GPU shaded material if available.
|
||||
# video_gpu_screenshot = true
|
||||
|
||||
# Block SRAM from being overwritten when loading save states.
|
||||
# Might potentially lead to buggy games.
|
||||
# block_sram_overwrite = false
|
||||
|
||||
# When saving a savestate, save state index is automatically increased before
|
||||
# it is saved.
|
||||
# Also, when loading content, the index will be set to the highest existing index.
|
||||
# There is no upper bound on the index.
|
||||
# savestate_auto_index = false
|
||||
|
||||
# Slowmotion ratio. When slowmotion, content will slow down by factor.
|
||||
# slowmotion_ratio = 3.0
|
||||
|
||||
# The maximum rate at which content will be run when using fast forward. (E.g. 5.0 for 60 fps content => 300 fps cap).
|
||||
# RetroArch will go to sleep to ensure that the maximum rate will not be exceeded.
|
||||
# Do not rely on this cap to be perfectly accurate.
|
||||
# A ratio of zero equals no FPS cap.
|
||||
# fastforward_ratio = 0.0
|
||||
|
||||
# Enable stdin/network command interface.
|
||||
# network_cmd_enable = false
|
||||
# network_cmd_port = 55355
|
||||
# stdin_cmd_enable = false
|
||||
|
120
debian/rules
vendored
120
debian/rules
vendored
@ -1,14 +1,27 @@
|
||||
#!/usr/bin/make -f
|
||||
# -*- makefile -*-
|
||||
# Sample debian/rules that uses debhelper.
|
||||
# This file was originally written by Joey Hess and Craig Small.
|
||||
# As a special exception, when this file is copied by dh-make into a
|
||||
# dh-make output file, you may use that output file without restriction.
|
||||
# This special exception was added by Craig Small in version 0.37 of dh-make.
|
||||
|
||||
# Copyright (C) 2010 Hunter Kaller
|
||||
# Copyright (C) 2014 Sergio Benjamim
|
||||
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 2, or (at your option)
|
||||
# any later version.
|
||||
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software Foundation,
|
||||
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
|
||||
# Uncomment this to turn on verbose mode.
|
||||
#export DH_VERBOSE=1
|
||||
|
||||
%:
|
||||
dh $@ --parallel
|
||||
|
||||
QUILT=QUILT_PATCHES=debian/patches quilt --quiltrc /dev/null
|
||||
PATCH := $(QUILT) push -a || [ "$$($(QUILT) applied)" = "$$(grep -v '^\#' debian/patches/series)" ]
|
||||
@ -20,86 +33,33 @@ patch:
|
||||
unpatch:
|
||||
$(UNPATCH)
|
||||
|
||||
configure: configure-stamp
|
||||
configure-stamp:
|
||||
dh_testdir
|
||||
# Add here commands to configure the package.
|
||||
override_dh_auto_configure:
|
||||
# See ./configure --help for valid flags
|
||||
# disable flags (i.e. --disable-ffmpeg for example) if there is no package relative to the feature in Build-Depends
|
||||
./configure --prefix=/usr --enable-rgui --enable-kms --enable-cg --disable-ffmpeg --enable-freetype --enable-python --enable-udev --enable-libxml2 --enable-zlib
|
||||
touch configure-stamp
|
||||
|
||||
build: build-arch build-indep
|
||||
|
||||
build-arch: build-stamp
|
||||
|
||||
build-indep: build-stamp
|
||||
|
||||
build-stamp: configure-stamp
|
||||
dh_testdir
|
||||
|
||||
# Add here commands to compile the package.
|
||||
touch config.mk
|
||||
override_dh_auto_build:
|
||||
$(MAKE)
|
||||
#docbook-to-man debian/retroarch.sgml > retroarch
|
||||
|
||||
touch $@
|
||||
|
||||
clean:
|
||||
dh_testdir
|
||||
dh_testroot
|
||||
rm -f build-stamp configure-stamp
|
||||
|
||||
# Add here commands to clean up after the build process.
|
||||
touch config.mk
|
||||
$(MAKE) clean
|
||||
|
||||
dh_clean
|
||||
|
||||
install: build
|
||||
dh_testdir
|
||||
dh_testroot
|
||||
dh_prep
|
||||
dh_installdirs
|
||||
# SoftFilters
|
||||
$(MAKE) -C gfx/filters/
|
||||
# Audio DSP plugins
|
||||
$(MAKE) -C audio/filters/
|
||||
|
||||
override_dh_auto_install:
|
||||
# Add here commands to install the package into debian/retroarch.
|
||||
$(MAKE) DESTDIR=$(CURDIR)/debian/retroarch PREFIX=/usr install
|
||||
cp $(CURDIR)/debian/retroarch.desktop $(CURDIR)/debian/retroarch/usr/share/applications
|
||||
cp $(CURDIR)/AUTHORS $(CURDIR)/debian/retroarch/usr/share/doc/retroarch/
|
||||
cp $(CURDIR)/debian/retroarch.desktop $(CURDIR)/debian/retroarch/usr/share/applications/
|
||||
cp $(CURDIR)/debian/retroarch.cfg $(CURDIR)/debian/retroarch/etc/
|
||||
# SoftFilters
|
||||
cp $(CURDIR)/gfx/filters/*.so $(CURDIR)/debian/retroarch/usr/lib/retroarch/filters/video/
|
||||
# Audio DSP plugins
|
||||
cd $(CURDIR)/audio/filters/ && \
|
||||
cp *.so $(CURDIR)/debian/retroarch/usr/lib/retroarch/filters/audio/ && \
|
||||
cp *.dsp $(CURDIR)/debian/retroarch/usr/lib/retroarch/filters/audio/
|
||||
|
||||
# Build architecture-independent files here.
|
||||
binary-indep: install
|
||||
# We have nothing to do by default.
|
||||
|
||||
# Build architecture-dependent files here.
|
||||
binary-arch: install
|
||||
dh_testdir
|
||||
dh_testroot
|
||||
dh_installchangelogs
|
||||
dh_installdocs
|
||||
dh_installexamples
|
||||
# dh_install
|
||||
# dh_installmenu
|
||||
# dh_installdebconf
|
||||
# dh_installlogrotate
|
||||
# dh_installemacsen
|
||||
# dh_installpam
|
||||
# dh_installmime
|
||||
# dh_python
|
||||
# dh_installinit
|
||||
# dh_installcron
|
||||
# dh_installinfo
|
||||
dh_installman
|
||||
dh_link
|
||||
dh_strip
|
||||
dh_compress
|
||||
dh_fixperms
|
||||
# dh_perl
|
||||
# dh_makeshlibs
|
||||
dh_installdeb
|
||||
dh_shlibdeps
|
||||
dh_gencontrol
|
||||
dh_md5sums
|
||||
dh_builddeb
|
||||
|
||||
binary: binary-indep binary-arch
|
||||
.PHONY: build clean binary-indep binary-arch binary install configure
|
||||
override_dh_auto_clean:
|
||||
touch config.mk
|
||||
$(MAKE) clean
|
||||
$(MAKE) -C gfx/filters/ clean
|
||||
$(MAKE) -C audio/filters/ clean
|
||||
|
Loading…
x
Reference in New Issue
Block a user