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Rename game to content.
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@ -532,7 +532,7 @@ static bool load_content(const struct retro_subsystem_info *special,
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ret = pretro_load_game(*content->elems[0].data ? info : NULL);
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if (!ret)
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RARCH_ERR("Failed to load game.\n");
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RARCH_ERR("Failed to load content.\n");
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end:
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for (i = 0; i < content->size; i++)
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