tweak xinput rumble

This commit is contained in:
pinumbernumber 2013-09-26 14:12:58 +01:00
parent 44076bdde0
commit 061df5c878

View File

@ -111,7 +111,7 @@ typedef struct
bool connected;
} winxinput_joypad_state;
static XINPUT_VIBRATION g_xinput_rumble_state;
static XINPUT_VIBRATION g_xinput_rumble_states[4];
static winxinput_joypad_state g_winxinput_states[4];
@ -186,6 +186,7 @@ static bool winxinput_joypad_init(void)
if (!g_XInputGetStateEx)
{
RARCH_ERR("Failed to init XInput: DLL is invalid or corrupt.\n");
FreeLibrary(g_winxinput_dll);
return false; // DLL was loaded but did not contain the correct function.
}
RARCH_WARN("XInput: No guide button support.\n");
@ -195,6 +196,7 @@ static bool winxinput_joypad_init(void)
if (!g_XInputSetState)
{
RARCH_ERR("Failed to init XInput: DLL is invalid or corrupt.\n");
FreeLibrary(g_winxinput_dll);
return false; // DLL was loaded but did not contain the correct function.
}
@ -384,17 +386,23 @@ static void winxinput_joypad_poll(void)
static bool winxinput_joypad_rumble(unsigned pad, enum retro_rumble_effect effect, uint16_t strength)
{
// Consider the low frequency (left) motor the "strong" one.
if (effect == RETRO_RUMBLE_STRONG)
g_xinput_rumble_state.wLeftMotorSpeed = strength;
else if (effect == RETRO_RUMBLE_WEAK)
g_xinput_rumble_state.wRightMotorSpeed = strength;
int xplayer = pad_index_to_xplayer_index(pad);
if (xplayer == -1)
return dinput_joypad.set_rumble(pad, effect, strength);
{
if (dinput_joypad.set_rumble)
return dinput_joypad.set_rumble(pad, effect, strength);.
else
return false;
}
// Consider the low frequency (left) motor the "strong" one.
if (effect == RETRO_RUMBLE_STRONG)
g_xinput_rumble_states[xplayer].wLeftMotorSpeed = strength;
else if (effect == RETRO_RUMBLE_WEAK)
g_xinput_rumble_states[xplayer].wRightMotorSpeed = strength;
return (g_XInputSetState(xplayer, &g_xinput_rumble_state) == ERROR_SUCCESS);
return g_XInputSetState(xplayer, &g_xinput_rumble_states[xplayer]) == ERROR_SUCCESS;
}
const rarch_joypad_driver_t winxinput_joypad = {