mirror of
https://github.com/libretro/RetroArch
synced 2025-03-29 22:20:21 +00:00
(RGUI) menu_set_settings_populate_entries moved to menu_common.c and
renamed menu_populate_entries
This commit is contained in:
parent
fb8bc6ced6
commit
0612ec702c
@ -916,6 +916,217 @@ static void rgui_build_scroll_indices(rgui_handle_t *rgui, rgui_list_t *buf)
|
||||
rgui->scroll_indices[rgui->scroll_indices_size++] = buf->size - 1;
|
||||
}
|
||||
|
||||
void menu_populate_entries(void *data, unsigned menu_type)
|
||||
{
|
||||
rgui_handle_t *rgui = (rgui_handle_t*)data;
|
||||
unsigned i, last;
|
||||
|
||||
switch (menu_type)
|
||||
{
|
||||
#ifdef HAVE_SHADER_MANAGER
|
||||
case RGUI_SETTINGS_SHADER_OPTIONS:
|
||||
rgui_list_clear(rgui->selection_buf);
|
||||
rgui_list_push(rgui->selection_buf, "Apply Shader Changes",
|
||||
RGUI_SETTINGS_SHADER_APPLY, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Default Filter", RGUI_SETTINGS_SHADER_FILTER, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Load Shader Preset",
|
||||
RGUI_SETTINGS_SHADER_PRESET, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Shader Passes",
|
||||
RGUI_SETTINGS_SHADER_PASSES, 0);
|
||||
|
||||
for (i = 0; i < rgui->shader.passes; i++)
|
||||
{
|
||||
char buf[64];
|
||||
|
||||
snprintf(buf, sizeof(buf), "Shader #%u", i);
|
||||
rgui_list_push(rgui->selection_buf, buf,
|
||||
RGUI_SETTINGS_SHADER_0 + 3 * i, 0);
|
||||
|
||||
snprintf(buf, sizeof(buf), "Shader #%u Filter", i);
|
||||
rgui_list_push(rgui->selection_buf, buf,
|
||||
RGUI_SETTINGS_SHADER_0_FILTER + 3 * i, 0);
|
||||
|
||||
snprintf(buf, sizeof(buf), "Shader #%u Scale", i);
|
||||
rgui_list_push(rgui->selection_buf, buf,
|
||||
RGUI_SETTINGS_SHADER_0_SCALE + 3 * i, 0);
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
case RGUI_SETTINGS_VIDEO_OPTIONS:
|
||||
rgui_list_clear(rgui->selection_buf);
|
||||
#ifdef HAVE_SHADER_MANAGER
|
||||
rgui_list_push(rgui->selection_buf, "Shader Options", RGUI_SETTINGS_SHADER_OPTIONS, 0);
|
||||
#endif
|
||||
#ifdef GEKKO
|
||||
rgui_list_push(rgui->selection_buf, "Screen Resolution", RGUI_SETTINGS_VIDEO_RESOLUTION, 0);
|
||||
#endif
|
||||
#ifndef HAVE_SHADER_MANAGER
|
||||
rgui_list_push(rgui->selection_buf, "Default Filter", RGUI_SETTINGS_VIDEO_FILTER, 0);
|
||||
#endif
|
||||
#ifdef HW_RVL
|
||||
rgui_list_push(rgui->selection_buf, "VI Trap filtering", RGUI_SETTINGS_VIDEO_SOFT_FILTER, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Gamma", RGUI_SETTINGS_VIDEO_GAMMA, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "Integer Scale", RGUI_SETTINGS_VIDEO_INTEGER_SCALE, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Aspect Ratio", RGUI_SETTINGS_VIDEO_ASPECT_RATIO, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Custom Ratio", RGUI_SETTINGS_CUSTOM_VIEWPORT, 0);
|
||||
#if !defined(RARCH_CONSOLE) && !defined(RARCH_MOBILE)
|
||||
rgui_list_push(rgui->selection_buf, "Toggle Fullscreen", RGUI_SETTINGS_TOGGLE_FULLSCREEN, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "Rotation", RGUI_SETTINGS_VIDEO_ROTATION, 0);
|
||||
rgui_list_push(rgui->selection_buf, "VSync", RGUI_SETTINGS_VIDEO_VSYNC, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Hard GPU Sync", RGUI_SETTINGS_VIDEO_HARD_SYNC, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Hard GPU Sync Frames", RGUI_SETTINGS_VIDEO_HARD_SYNC_FRAMES, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Black Frame Insertion", RGUI_SETTINGS_VIDEO_BLACK_FRAME_INSERTION, 0);
|
||||
rgui_list_push(rgui->selection_buf, "VSync Swap Interval", RGUI_SETTINGS_VIDEO_SWAP_INTERVAL, 0);
|
||||
#ifdef HAVE_THREADS
|
||||
rgui_list_push(rgui->selection_buf, "Threaded Driver", RGUI_SETTINGS_VIDEO_THREADED, 0);
|
||||
#endif
|
||||
#if !defined(RARCH_CONSOLE) && !defined(RARCH_MOBILE)
|
||||
rgui_list_push(rgui->selection_buf, "Windowed Scale (X)", RGUI_SETTINGS_VIDEO_WINDOW_SCALE_X, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Windowed Scale (Y)", RGUI_SETTINGS_VIDEO_WINDOW_SCALE_Y, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "Crop Overscan (reload)", RGUI_SETTINGS_VIDEO_CROP_OVERSCAN, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Estimated Monitor FPS", RGUI_SETTINGS_VIDEO_REFRESH_RATE_AUTO, 0);
|
||||
break;
|
||||
case RGUI_SETTINGS_CORE_OPTIONS:
|
||||
rgui_list_clear(rgui->selection_buf);
|
||||
|
||||
if (g_extern.system.core_options)
|
||||
{
|
||||
size_t i, opts;
|
||||
|
||||
opts = core_option_size(g_extern.system.core_options);
|
||||
for (i = 0; i < opts; i++)
|
||||
rgui_list_push(rgui->selection_buf,
|
||||
core_option_get_desc(g_extern.system.core_options, i), RGUI_SETTINGS_CORE_OPTION_START + i, 0);
|
||||
}
|
||||
else
|
||||
rgui_list_push(rgui->selection_buf, "No options available.", RGUI_SETTINGS_CORE_OPTION_NONE, 0);
|
||||
break;
|
||||
case RGUI_SETTINGS_OPTIONS:
|
||||
rgui_list_clear(rgui->selection_buf);
|
||||
rgui_list_push(rgui->selection_buf, "Rewind", RGUI_SETTINGS_REWIND_ENABLE, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Rewind Granularity", RGUI_SETTINGS_REWIND_GRANULARITY, 0);
|
||||
#ifdef HAVE_SCREENSHOTS
|
||||
rgui_list_push(rgui->selection_buf, "GPU Screenshots", RGUI_SETTINGS_GPU_SCREENSHOT, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "Config Save On Exit", RGUI_SETTINGS_CONFIG_SAVE_ON_EXIT, 0);
|
||||
#if defined(HAVE_THREADS) && !defined(RARCH_CONSOLE)
|
||||
rgui_list_push(rgui->selection_buf, "SRAM Autosave", RGUI_SETTINGS_SRAM_AUTOSAVE, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "Show Framerate", RGUI_SETTINGS_DEBUG_TEXT, 0);
|
||||
break;
|
||||
case RGUI_SETTINGS_DISK_OPTIONS:
|
||||
rgui_list_clear(rgui->selection_buf);
|
||||
rgui_list_push(rgui->selection_buf, "Disk Index", RGUI_SETTINGS_DISK_INDEX, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Disk Image Append", RGUI_SETTINGS_DISK_APPEND, 0);
|
||||
break;
|
||||
case RGUI_SETTINGS_PATH_OPTIONS:
|
||||
rgui_list_clear(rgui->selection_buf);
|
||||
rgui_list_push(rgui->selection_buf, "Browser Directory", RGUI_BROWSER_DIR_PATH, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Config Directory", RGUI_CONFIG_DIR_PATH, 0);
|
||||
#ifdef HAVE_DYNAMIC
|
||||
rgui_list_push(rgui->selection_buf, "Core Directory", RGUI_LIBRETRO_DIR_PATH, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "Core Info Directory", RGUI_LIBRETRO_INFO_DIR_PATH, 0);
|
||||
#ifdef HAVE_SHADER_MANAGER
|
||||
rgui_list_push(rgui->selection_buf, "Shader Directory", RGUI_SHADER_DIR_PATH, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "Savestate Directory", RGUI_SAVESTATE_DIR_PATH, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Savefile Directory", RGUI_SAVEFILE_DIR_PATH, 0);
|
||||
#ifdef HAVE_OVERLAY
|
||||
rgui_list_push(rgui->selection_buf, "Overlay Directory", RGUI_OVERLAY_DIR_PATH, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "System Directory", RGUI_SYSTEM_DIR_PATH, 0);
|
||||
#ifdef HAVE_SCREENSHOTS
|
||||
rgui_list_push(rgui->selection_buf, "Screenshot Directory", RGUI_SCREENSHOT_DIR_PATH, 0);
|
||||
#endif
|
||||
break;
|
||||
case RGUI_SETTINGS_INPUT_OPTIONS:
|
||||
rgui_list_clear(rgui->selection_buf);
|
||||
#ifdef HAVE_OVERLAY
|
||||
rgui_list_push(rgui->selection_buf, "Overlay Preset", RGUI_SETTINGS_OVERLAY_PRESET, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Overlay Opacity", RGUI_SETTINGS_OVERLAY_OPACITY, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Overlay Scale", RGUI_SETTINGS_OVERLAY_SCALE, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "Player", RGUI_SETTINGS_BIND_PLAYER, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Device", RGUI_SETTINGS_BIND_DEVICE, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Device Type", RGUI_SETTINGS_BIND_DEVICE_TYPE, 0);
|
||||
|
||||
rgui_list_push(rgui->selection_buf, "Configure All (RetroPad)", RGUI_SETTINGS_CUSTOM_BIND_ALL, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Default All (RetroPad)", RGUI_SETTINGS_CUSTOM_BIND_DEFAULT_ALL, 0);
|
||||
|
||||
if (rgui->current_pad == 0)
|
||||
rgui_list_push(rgui->selection_buf, "RGUI Menu Toggle", RGUI_SETTINGS_BIND_MENU_TOGGLE, 0);
|
||||
|
||||
last = (driver.input && driver.input->set_keybinds) ? RGUI_SETTINGS_BIND_R3 : RGUI_SETTINGS_BIND_LAST;
|
||||
for (i = RGUI_SETTINGS_BIND_BEGIN; i <= last; i++)
|
||||
rgui_list_push(rgui->selection_buf, input_config_bind_map[i - RGUI_SETTINGS_BIND_BEGIN].desc, i, 0);
|
||||
break;
|
||||
case RGUI_SETTINGS_AUDIO_OPTIONS:
|
||||
rgui_list_clear(rgui->selection_buf);
|
||||
rgui_list_push(rgui->selection_buf, "Mute Audio", RGUI_SETTINGS_AUDIO_MUTE, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Rate Control Delta", RGUI_SETTINGS_AUDIO_CONTROL_RATE_DELTA, 0);
|
||||
break;
|
||||
case RGUI_SETTINGS_DRIVERS:
|
||||
rgui_list_clear(rgui->selection_buf);
|
||||
rgui_list_push(rgui->selection_buf, "Video driver", RGUI_SETTINGS_DRIVER_VIDEO, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Audio driver", RGUI_SETTINGS_DRIVER_AUDIO, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Input driver", RGUI_SETTINGS_DRIVER_INPUT, 0);
|
||||
break;
|
||||
case RGUI_SETTINGS:
|
||||
rgui_list_clear(rgui->selection_buf);
|
||||
|
||||
#if defined(HAVE_DYNAMIC) || defined(HAVE_LIBRETRO_MANAGEMENT)
|
||||
rgui_list_push(rgui->selection_buf, "Core", RGUI_SETTINGS_CORE, 0);
|
||||
#endif
|
||||
if (rgui->history)
|
||||
rgui_list_push(rgui->selection_buf, "Load Game (History)", RGUI_SETTINGS_OPEN_HISTORY, 0);
|
||||
|
||||
if (rgui->core_info && core_info_list_num_info_files(rgui->core_info))
|
||||
rgui_list_push(rgui->selection_buf, "Load Game (Detect Core)", RGUI_SETTINGS_OPEN_FILEBROWSER_DEFERRED_CORE, 0);
|
||||
|
||||
if (rgui->info.library_name || g_extern.system.info.library_name)
|
||||
{
|
||||
char load_game_core_msg[64];
|
||||
snprintf(load_game_core_msg, sizeof(load_game_core_msg), "Load Game (%s)",
|
||||
rgui->info.library_name ? rgui->info.library_name : g_extern.system.info.library_name);
|
||||
rgui_list_push(rgui->selection_buf, load_game_core_msg, RGUI_SETTINGS_OPEN_FILEBROWSER, 0);
|
||||
}
|
||||
|
||||
rgui_list_push(rgui->selection_buf, "Core Options", RGUI_SETTINGS_CORE_OPTIONS, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Video Options", RGUI_SETTINGS_VIDEO_OPTIONS, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Audio Options", RGUI_SETTINGS_AUDIO_OPTIONS, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Input Options", RGUI_SETTINGS_INPUT_OPTIONS, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Path Options", RGUI_SETTINGS_PATH_OPTIONS, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Settings", RGUI_SETTINGS_OPTIONS, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Drivers", RGUI_SETTINGS_DRIVERS, 0);
|
||||
|
||||
if (g_extern.main_is_init && !g_extern.libretro_dummy)
|
||||
{
|
||||
if (g_extern.system.disk_control.get_num_images)
|
||||
rgui_list_push(rgui->selection_buf, "Disk Options", RGUI_SETTINGS_DISK_OPTIONS, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Save State", RGUI_SETTINGS_SAVESTATE_SAVE, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Load State", RGUI_SETTINGS_SAVESTATE_LOAD, 0);
|
||||
#ifdef HAVE_SCREENSHOTS
|
||||
rgui_list_push(rgui->selection_buf, "Take Screenshot", RGUI_SETTINGS_SCREENSHOT, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "Resume Game", RGUI_SETTINGS_RESUME_GAME, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Restart Game", RGUI_SETTINGS_RESTART_GAME, 0);
|
||||
|
||||
}
|
||||
#ifndef HAVE_DYNAMIC
|
||||
rgui_list_push(rgui->selection_buf, "Restart RetroArch", RGUI_SETTINGS_RESTART_EMULATOR, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "RetroArch Config", RGUI_SETTINGS_CONFIG, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Save New Config", RGUI_SETTINGS_SAVE_CONFIG, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Help", RGUI_START_SCREEN, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Quit RetroArch", RGUI_SETTINGS_QUIT_RARCH, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void menu_parse_and_resolve(void *data, unsigned menu_type)
|
||||
{
|
||||
const core_info_t *info = NULL;
|
||||
|
@ -365,7 +365,7 @@ int menu_set_settings(unsigned setting, unsigned action);
|
||||
void menu_set_settings_label(char *type_str, size_t type_str_size, unsigned *w, unsigned type);
|
||||
|
||||
void menu_key_event(bool down, unsigned keycode, uint32_t character, uint16_t key_modifiers);
|
||||
void menu_set_settings_populate_entries(void *data, unsigned menu_type);
|
||||
void menu_populate_entries(void *data, unsigned menu_type);
|
||||
unsigned menu_type_is(unsigned type);
|
||||
|
||||
#ifdef HAVE_RMENU
|
||||
|
@ -1120,216 +1120,6 @@ int menu_set_settings(unsigned setting, unsigned action)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void menu_set_settings_populate_entries(void *data, unsigned menu_type)
|
||||
{
|
||||
rgui_handle_t *rgui = (rgui_handle_t*)data;
|
||||
unsigned i, last;
|
||||
|
||||
switch (menu_type)
|
||||
{
|
||||
#ifdef HAVE_SHADER_MANAGER
|
||||
case RGUI_SETTINGS_SHADER_OPTIONS:
|
||||
rgui_list_clear(rgui->selection_buf);
|
||||
rgui_list_push(rgui->selection_buf, "Apply Shader Changes",
|
||||
RGUI_SETTINGS_SHADER_APPLY, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Default Filter", RGUI_SETTINGS_SHADER_FILTER, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Load Shader Preset",
|
||||
RGUI_SETTINGS_SHADER_PRESET, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Shader Passes",
|
||||
RGUI_SETTINGS_SHADER_PASSES, 0);
|
||||
|
||||
for (i = 0; i < rgui->shader.passes; i++)
|
||||
{
|
||||
char buf[64];
|
||||
|
||||
snprintf(buf, sizeof(buf), "Shader #%u", i);
|
||||
rgui_list_push(rgui->selection_buf, buf,
|
||||
RGUI_SETTINGS_SHADER_0 + 3 * i, 0);
|
||||
|
||||
snprintf(buf, sizeof(buf), "Shader #%u Filter", i);
|
||||
rgui_list_push(rgui->selection_buf, buf,
|
||||
RGUI_SETTINGS_SHADER_0_FILTER + 3 * i, 0);
|
||||
|
||||
snprintf(buf, sizeof(buf), "Shader #%u Scale", i);
|
||||
rgui_list_push(rgui->selection_buf, buf,
|
||||
RGUI_SETTINGS_SHADER_0_SCALE + 3 * i, 0);
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
case RGUI_SETTINGS_VIDEO_OPTIONS:
|
||||
rgui_list_clear(rgui->selection_buf);
|
||||
#ifdef HAVE_SHADER_MANAGER
|
||||
rgui_list_push(rgui->selection_buf, "Shader Options", RGUI_SETTINGS_SHADER_OPTIONS, 0);
|
||||
#endif
|
||||
#ifdef GEKKO
|
||||
rgui_list_push(rgui->selection_buf, "Screen Resolution", RGUI_SETTINGS_VIDEO_RESOLUTION, 0);
|
||||
#endif
|
||||
#ifndef HAVE_SHADER_MANAGER
|
||||
rgui_list_push(rgui->selection_buf, "Default Filter", RGUI_SETTINGS_VIDEO_FILTER, 0);
|
||||
#endif
|
||||
#ifdef HW_RVL
|
||||
rgui_list_push(rgui->selection_buf, "VI Trap filtering", RGUI_SETTINGS_VIDEO_SOFT_FILTER, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Gamma", RGUI_SETTINGS_VIDEO_GAMMA, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "Integer Scale", RGUI_SETTINGS_VIDEO_INTEGER_SCALE, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Aspect Ratio", RGUI_SETTINGS_VIDEO_ASPECT_RATIO, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Custom Ratio", RGUI_SETTINGS_CUSTOM_VIEWPORT, 0);
|
||||
#if !defined(RARCH_CONSOLE) && !defined(RARCH_MOBILE)
|
||||
rgui_list_push(rgui->selection_buf, "Toggle Fullscreen", RGUI_SETTINGS_TOGGLE_FULLSCREEN, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "Rotation", RGUI_SETTINGS_VIDEO_ROTATION, 0);
|
||||
rgui_list_push(rgui->selection_buf, "VSync", RGUI_SETTINGS_VIDEO_VSYNC, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Hard GPU Sync", RGUI_SETTINGS_VIDEO_HARD_SYNC, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Hard GPU Sync Frames", RGUI_SETTINGS_VIDEO_HARD_SYNC_FRAMES, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Black Frame Insertion", RGUI_SETTINGS_VIDEO_BLACK_FRAME_INSERTION, 0);
|
||||
rgui_list_push(rgui->selection_buf, "VSync Swap Interval", RGUI_SETTINGS_VIDEO_SWAP_INTERVAL, 0);
|
||||
#ifdef HAVE_THREADS
|
||||
rgui_list_push(rgui->selection_buf, "Threaded Driver", RGUI_SETTINGS_VIDEO_THREADED, 0);
|
||||
#endif
|
||||
#if !defined(RARCH_CONSOLE) && !defined(RARCH_MOBILE)
|
||||
rgui_list_push(rgui->selection_buf, "Windowed Scale (X)", RGUI_SETTINGS_VIDEO_WINDOW_SCALE_X, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Windowed Scale (Y)", RGUI_SETTINGS_VIDEO_WINDOW_SCALE_Y, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "Crop Overscan (reload)", RGUI_SETTINGS_VIDEO_CROP_OVERSCAN, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Estimated Monitor FPS", RGUI_SETTINGS_VIDEO_REFRESH_RATE_AUTO, 0);
|
||||
break;
|
||||
case RGUI_SETTINGS_CORE_OPTIONS:
|
||||
rgui_list_clear(rgui->selection_buf);
|
||||
|
||||
if (g_extern.system.core_options)
|
||||
{
|
||||
size_t i, opts;
|
||||
|
||||
opts = core_option_size(g_extern.system.core_options);
|
||||
for (i = 0; i < opts; i++)
|
||||
rgui_list_push(rgui->selection_buf,
|
||||
core_option_get_desc(g_extern.system.core_options, i), RGUI_SETTINGS_CORE_OPTION_START + i, 0);
|
||||
}
|
||||
else
|
||||
rgui_list_push(rgui->selection_buf, "No options available.", RGUI_SETTINGS_CORE_OPTION_NONE, 0);
|
||||
break;
|
||||
case RGUI_SETTINGS_OPTIONS:
|
||||
rgui_list_clear(rgui->selection_buf);
|
||||
rgui_list_push(rgui->selection_buf, "Rewind", RGUI_SETTINGS_REWIND_ENABLE, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Rewind Granularity", RGUI_SETTINGS_REWIND_GRANULARITY, 0);
|
||||
#ifdef HAVE_SCREENSHOTS
|
||||
rgui_list_push(rgui->selection_buf, "GPU Screenshots", RGUI_SETTINGS_GPU_SCREENSHOT, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "Config Save On Exit", RGUI_SETTINGS_CONFIG_SAVE_ON_EXIT, 0);
|
||||
#if defined(HAVE_THREADS) && !defined(RARCH_CONSOLE)
|
||||
rgui_list_push(rgui->selection_buf, "SRAM Autosave", RGUI_SETTINGS_SRAM_AUTOSAVE, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "Show Framerate", RGUI_SETTINGS_DEBUG_TEXT, 0);
|
||||
break;
|
||||
case RGUI_SETTINGS_DISK_OPTIONS:
|
||||
rgui_list_clear(rgui->selection_buf);
|
||||
rgui_list_push(rgui->selection_buf, "Disk Index", RGUI_SETTINGS_DISK_INDEX, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Disk Image Append", RGUI_SETTINGS_DISK_APPEND, 0);
|
||||
break;
|
||||
case RGUI_SETTINGS_PATH_OPTIONS:
|
||||
rgui_list_clear(rgui->selection_buf);
|
||||
rgui_list_push(rgui->selection_buf, "Browser Directory", RGUI_BROWSER_DIR_PATH, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Config Directory", RGUI_CONFIG_DIR_PATH, 0);
|
||||
#ifdef HAVE_DYNAMIC
|
||||
rgui_list_push(rgui->selection_buf, "Core Directory", RGUI_LIBRETRO_DIR_PATH, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "Core Info Directory", RGUI_LIBRETRO_INFO_DIR_PATH, 0);
|
||||
#ifdef HAVE_SHADER_MANAGER
|
||||
rgui_list_push(rgui->selection_buf, "Shader Directory", RGUI_SHADER_DIR_PATH, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "Savestate Directory", RGUI_SAVESTATE_DIR_PATH, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Savefile Directory", RGUI_SAVEFILE_DIR_PATH, 0);
|
||||
#ifdef HAVE_OVERLAY
|
||||
rgui_list_push(rgui->selection_buf, "Overlay Directory", RGUI_OVERLAY_DIR_PATH, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "System Directory", RGUI_SYSTEM_DIR_PATH, 0);
|
||||
#ifdef HAVE_SCREENSHOTS
|
||||
rgui_list_push(rgui->selection_buf, "Screenshot Directory", RGUI_SCREENSHOT_DIR_PATH, 0);
|
||||
#endif
|
||||
break;
|
||||
case RGUI_SETTINGS_INPUT_OPTIONS:
|
||||
rgui_list_clear(rgui->selection_buf);
|
||||
#ifdef HAVE_OVERLAY
|
||||
rgui_list_push(rgui->selection_buf, "Overlay Preset", RGUI_SETTINGS_OVERLAY_PRESET, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Overlay Opacity", RGUI_SETTINGS_OVERLAY_OPACITY, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Overlay Scale", RGUI_SETTINGS_OVERLAY_SCALE, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "Player", RGUI_SETTINGS_BIND_PLAYER, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Device", RGUI_SETTINGS_BIND_DEVICE, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Device Type", RGUI_SETTINGS_BIND_DEVICE_TYPE, 0);
|
||||
|
||||
rgui_list_push(rgui->selection_buf, "Configure All (RetroPad)", RGUI_SETTINGS_CUSTOM_BIND_ALL, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Default All (RetroPad)", RGUI_SETTINGS_CUSTOM_BIND_DEFAULT_ALL, 0);
|
||||
|
||||
if (rgui->current_pad == 0)
|
||||
rgui_list_push(rgui->selection_buf, "RGUI Menu Toggle", RGUI_SETTINGS_BIND_MENU_TOGGLE, 0);
|
||||
|
||||
last = (driver.input && driver.input->set_keybinds) ? RGUI_SETTINGS_BIND_R3 : RGUI_SETTINGS_BIND_LAST;
|
||||
for (i = RGUI_SETTINGS_BIND_BEGIN; i <= last; i++)
|
||||
rgui_list_push(rgui->selection_buf, input_config_bind_map[i - RGUI_SETTINGS_BIND_BEGIN].desc, i, 0);
|
||||
break;
|
||||
case RGUI_SETTINGS_AUDIO_OPTIONS:
|
||||
rgui_list_clear(rgui->selection_buf);
|
||||
rgui_list_push(rgui->selection_buf, "Mute Audio", RGUI_SETTINGS_AUDIO_MUTE, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Rate Control Delta", RGUI_SETTINGS_AUDIO_CONTROL_RATE_DELTA, 0);
|
||||
break;
|
||||
case RGUI_SETTINGS_DRIVERS:
|
||||
rgui_list_clear(rgui->selection_buf);
|
||||
rgui_list_push(rgui->selection_buf, "Video driver", RGUI_SETTINGS_DRIVER_VIDEO, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Audio driver", RGUI_SETTINGS_DRIVER_AUDIO, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Input driver", RGUI_SETTINGS_DRIVER_INPUT, 0);
|
||||
break;
|
||||
case RGUI_SETTINGS:
|
||||
rgui_list_clear(rgui->selection_buf);
|
||||
|
||||
#if defined(HAVE_DYNAMIC) || defined(HAVE_LIBRETRO_MANAGEMENT)
|
||||
rgui_list_push(rgui->selection_buf, "Core", RGUI_SETTINGS_CORE, 0);
|
||||
#endif
|
||||
if (rgui->history)
|
||||
rgui_list_push(rgui->selection_buf, "Load Game (History)", RGUI_SETTINGS_OPEN_HISTORY, 0);
|
||||
|
||||
if (rgui->core_info && core_info_list_num_info_files(rgui->core_info))
|
||||
rgui_list_push(rgui->selection_buf, "Load Game (Detect Core)", RGUI_SETTINGS_OPEN_FILEBROWSER_DEFERRED_CORE, 0);
|
||||
|
||||
if (rgui->info.library_name || g_extern.system.info.library_name)
|
||||
{
|
||||
char load_game_core_msg[64];
|
||||
snprintf(load_game_core_msg, sizeof(load_game_core_msg), "Load Game (%s)",
|
||||
rgui->info.library_name ? rgui->info.library_name : g_extern.system.info.library_name);
|
||||
rgui_list_push(rgui->selection_buf, load_game_core_msg, RGUI_SETTINGS_OPEN_FILEBROWSER, 0);
|
||||
}
|
||||
|
||||
rgui_list_push(rgui->selection_buf, "Core Options", RGUI_SETTINGS_CORE_OPTIONS, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Video Options", RGUI_SETTINGS_VIDEO_OPTIONS, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Audio Options", RGUI_SETTINGS_AUDIO_OPTIONS, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Input Options", RGUI_SETTINGS_INPUT_OPTIONS, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Path Options", RGUI_SETTINGS_PATH_OPTIONS, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Settings", RGUI_SETTINGS_OPTIONS, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Drivers", RGUI_SETTINGS_DRIVERS, 0);
|
||||
|
||||
if (g_extern.main_is_init && !g_extern.libretro_dummy)
|
||||
{
|
||||
if (g_extern.system.disk_control.get_num_images)
|
||||
rgui_list_push(rgui->selection_buf, "Disk Options", RGUI_SETTINGS_DISK_OPTIONS, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Save State", RGUI_SETTINGS_SAVESTATE_SAVE, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Load State", RGUI_SETTINGS_SAVESTATE_LOAD, 0);
|
||||
#ifdef HAVE_SCREENSHOTS
|
||||
rgui_list_push(rgui->selection_buf, "Take Screenshot", RGUI_SETTINGS_SCREENSHOT, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "Resume Game", RGUI_SETTINGS_RESUME_GAME, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Restart Game", RGUI_SETTINGS_RESTART_GAME, 0);
|
||||
|
||||
}
|
||||
#ifndef HAVE_DYNAMIC
|
||||
rgui_list_push(rgui->selection_buf, "Restart RetroArch", RGUI_SETTINGS_RESTART_EMULATOR, 0);
|
||||
#endif
|
||||
rgui_list_push(rgui->selection_buf, "RetroArch Config", RGUI_SETTINGS_CONFIG, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Save New Config", RGUI_SETTINGS_SAVE_CONFIG, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Help", RGUI_START_SCREEN, 0);
|
||||
rgui_list_push(rgui->selection_buf, "Quit RetroArch", RGUI_SETTINGS_QUIT_RARCH, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void menu_set_settings_label(char *type_str, size_t type_str_size, unsigned *w, unsigned type)
|
||||
{
|
||||
|
@ -95,7 +95,7 @@ static void *rgui_init(void)
|
||||
rgui->selection_ptr = 0;
|
||||
rgui->push_start_screen = g_settings.rgui_show_start_screen;
|
||||
g_settings.rgui_show_start_screen = false;
|
||||
menu_set_settings_populate_entries(rgui, RGUI_SETTINGS);
|
||||
menu_populate_entries(rgui, RGUI_SETTINGS);
|
||||
|
||||
return rgui;
|
||||
}
|
||||
@ -657,9 +657,9 @@ static int rgui_settings_iterate(rgui_handle_t *rgui, rgui_action_t action)
|
||||
|| menu_type == RGUI_SETTINGS_VIDEO_OPTIONS
|
||||
|| menu_type == RGUI_SETTINGS_SHADER_OPTIONS
|
||||
)
|
||||
menu_set_settings_populate_entries(rgui, menu_type);
|
||||
menu_populate_entries(rgui, menu_type);
|
||||
else
|
||||
menu_set_settings_populate_entries(rgui, RGUI_SETTINGS);
|
||||
menu_populate_entries(rgui, RGUI_SETTINGS);
|
||||
}
|
||||
|
||||
render_text(rgui);
|
||||
|
Loading…
x
Reference in New Issue
Block a user