(zlib) Build fixes - who knew making this shit portable would

be so time-consuming?
This commit is contained in:
twinaphex 2014-01-10 20:09:47 +01:00
parent a2d713b3cb
commit 05eaa7ade1
7 changed files with 77 additions and 202 deletions

20
deps/rzlib/adler32.c vendored
View File

@ -62,10 +62,7 @@ local uLong adler32_combine_ OF((uLong adler1, uLong adler2, z_off64_t len2));
#endif
/* ========================================================================= */
uLong ZEXPORT adler32(adler, buf, len)
uLong adler;
const Bytef *buf;
uInt len;
uLong ZEXPORT adler32(uLong adler, const Bytef *buf, uInt len)
{
unsigned long sum2;
unsigned n;
@ -133,10 +130,7 @@ uLong ZEXPORT adler32(adler, buf, len)
}
/* ========================================================================= */
local uLong adler32_combine_(adler1, adler2, len2)
uLong adler1;
uLong adler2;
z_off64_t len2;
local uLong adler32_combine_(uLong adler1, uLong adler2, z_off64_t len2)
{
unsigned long sum1;
unsigned long sum2;
@ -162,18 +156,12 @@ local uLong adler32_combine_(adler1, adler2, len2)
}
/* ========================================================================= */
uLong ZEXPORT adler32_combine(adler1, adler2, len2)
uLong adler1;
uLong adler2;
z_off_t len2;
uLong ZEXPORT adler32_combine(uLong adler1, uLong adler2, z_off_t len2)
{
return adler32_combine_(adler1, adler2, len2);
}
uLong ZEXPORT adler32_combine64(adler1, adler2, len2)
uLong adler1;
uLong adler2;
z_off64_t len2;
uLong ZEXPORT adler32_combine64(uLong adler1, uLong adler2, z_off64_t len2)
{
return adler32_combine_(adler1, adler2, len2);
}

16
deps/rzlib/compress.c vendored
View File

@ -19,12 +19,7 @@
memory, Z_BUF_ERROR if there was not enough room in the output buffer,
Z_STREAM_ERROR if the level parameter is invalid.
*/
int ZEXPORT compress2 (dest, destLen, source, sourceLen, level)
Bytef *dest;
uLongf *destLen;
const Bytef *source;
uLong sourceLen;
int level;
int ZEXPORT compress2 (Bytef *dest, uLongf *destLen, const Bytef *source, uLong sourceLen, int level)
{
z_stream stream;
int err;
@ -59,11 +54,7 @@ int ZEXPORT compress2 (dest, destLen, source, sourceLen, level)
/* ===========================================================================
*/
int ZEXPORT compress (dest, destLen, source, sourceLen)
Bytef *dest;
uLongf *destLen;
const Bytef *source;
uLong sourceLen;
int ZEXPORT compress (Bytef *dest, uLongf *destLen, const Bytef *source, uLong sourceLen)
{
return compress2(dest, destLen, source, sourceLen, Z_DEFAULT_COMPRESSION);
}
@ -72,8 +63,7 @@ int ZEXPORT compress (dest, destLen, source, sourceLen)
If the default memLevel or windowBits for deflateInit() is changed, then
this function needs to be updated.
*/
uLong ZEXPORT compressBound (sourceLen)
uLong sourceLen;
uLong ZEXPORT compressBound (uLong sourceLen)
{
return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) +
(sourceLen >> 25) + 13;

130
deps/rzlib/deflate.c vendored
View File

@ -194,11 +194,7 @@ local const config configuration_table[10] = {
zmemzero((Bytef *)s->head, (unsigned)(s->hash_size-1)*sizeof(*s->head));
/* ========================================================================= */
int ZEXPORT deflateInit_(strm, level, version, stream_size)
z_streamp strm;
int level;
const char *version;
int stream_size;
int ZEXPORT deflateInit_(z_streamp strm, int level, const char *version, int stream_size)
{
return deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL,
Z_DEFAULT_STRATEGY, version, stream_size);
@ -206,16 +202,8 @@ int ZEXPORT deflateInit_(strm, level, version, stream_size)
}
/* ========================================================================= */
int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
version, stream_size)
z_streamp strm;
int level;
int method;
int windowBits;
int memLevel;
int strategy;
const char *version;
int stream_size;
int ZEXPORT deflateInit2_(z_streamp strm, int level, int method, int windowBits, int memLevel, int strategy,
const char *version, int stream_size)
{
deflate_state *s;
int wrap = 1;
@ -316,10 +304,7 @@ int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
}
/* ========================================================================= */
int ZEXPORT deflateSetDictionary (strm, dictionary, dictLength)
z_streamp strm;
const Bytef *dictionary;
uInt dictLength;
int ZEXPORT deflateSetDictionary (z_streamp strm, const Bytef *dictionary, uInt dictLength)
{
deflate_state *s;
uInt str, n;
@ -329,7 +314,7 @@ int ZEXPORT deflateSetDictionary (strm, dictionary, dictLength)
if (strm == Z_NULL || strm->state == Z_NULL || dictionary == Z_NULL)
return Z_STREAM_ERROR;
s = strm->state;
s = (deflate_state*)strm->state;
wrap = s->wrap;
if (wrap == 2 || (wrap == 1 && s->status != INIT_STATE) || s->lookahead)
return Z_STREAM_ERROR;
@ -385,8 +370,7 @@ int ZEXPORT deflateSetDictionary (strm, dictionary, dictLength)
}
/* ========================================================================= */
int ZEXPORT deflateResetKeep (strm)
z_streamp strm;
int ZEXPORT deflateResetKeep (z_streamp strm)
{
deflate_state *s;
@ -420,21 +404,18 @@ int ZEXPORT deflateResetKeep (strm)
}
/* ========================================================================= */
int ZEXPORT deflateReset (strm)
z_streamp strm;
int ZEXPORT deflateReset (z_streamp strm)
{
int ret;
ret = deflateResetKeep(strm);
if (ret == Z_OK)
lm_init(strm->state);
lm_init((deflate_state*)strm->state);
return ret;
}
/* ========================================================================= */
int ZEXPORT deflateSetHeader (strm, head)
z_streamp strm;
gz_headerp head;
int ZEXPORT deflateSetHeader (z_streamp strm, gz_headerp head)
{
struct internal_state_deflate *state = (struct internal_state_deflate*)strm->state;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
@ -445,10 +426,7 @@ int ZEXPORT deflateSetHeader (strm, head)
}
/* ========================================================================= */
int ZEXPORT deflatePending (strm, pending, bits)
unsigned *pending;
int *bits;
z_streamp strm;
int ZEXPORT deflatePending (z_streamp strm, unsigned *pending, int *bits)
{
struct internal_state_deflate *state = (struct internal_state_deflate*)strm->state;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
@ -460,16 +438,13 @@ int ZEXPORT deflatePending (strm, pending, bits)
}
/* ========================================================================= */
int ZEXPORT deflatePrime (strm, bits, value)
z_streamp strm;
int bits;
int value;
int ZEXPORT deflatePrime (z_streamp strm, int bits, int value)
{
deflate_state *s;
int put;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
s = strm->state;
s = (deflate_state*)strm->state;
if ((Bytef *)(s->d_buf) < s->pending_out + ((Buf_size + 7) >> 3))
return Z_BUF_ERROR;
do {
@ -486,17 +461,14 @@ int ZEXPORT deflatePrime (strm, bits, value)
}
/* ========================================================================= */
int ZEXPORT deflateParams(strm, level, strategy)
z_streamp strm;
int level;
int strategy;
int ZEXPORT deflateParams(z_streamp strm, int level, int strategy)
{
deflate_state *s;
compress_func func;
int err = Z_OK;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
s = strm->state;
s = (deflate_state*)strm->state;
#ifdef FASTEST
if (level != 0) level = 1;
@ -527,17 +499,12 @@ int ZEXPORT deflateParams(strm, level, strategy)
}
/* ========================================================================= */
int ZEXPORT deflateTune(strm, good_length, max_lazy, nice_length, max_chain)
z_streamp strm;
int good_length;
int max_lazy;
int nice_length;
int max_chain;
int ZEXPORT deflateTune(z_streamp strm, int good_length, int max_lazy, int nice_length, int max_chain)
{
deflate_state *s;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
s = strm->state;
s = (deflate_state*)strm->state;
s->good_match = good_length;
s->max_lazy_match = max_lazy;
s->nice_match = nice_length;
@ -562,9 +529,7 @@ int ZEXPORT deflateTune(strm, good_length, max_lazy, nice_length, max_chain)
* upper bound of about 14% expansion does not seem onerous for output buffer
* allocation.
*/
uLong ZEXPORT deflateBound(strm, sourceLen)
z_streamp strm;
uLong sourceLen;
uLong ZEXPORT deflateBound(z_streamp strm, uLong sourceLen)
{
deflate_state *s;
uLong complen, wraplen;
@ -579,7 +544,7 @@ uLong ZEXPORT deflateBound(strm, sourceLen)
return complen + 6;
/* compute wrapper length */
s = strm->state;
s = (deflate_state*)strm->state;
switch (s->wrap) {
case 0: /* raw deflate */
wraplen = 0;
@ -624,9 +589,7 @@ uLong ZEXPORT deflateBound(strm, sourceLen)
* IN assertion: the stream state is correct and there is enough room in
* pending_buf.
*/
local void putShortMSB (s, b)
deflate_state *s;
uInt b;
local void putShortMSB (deflate_state *s, uInt b)
{
put_byte(s, (Byte)(b >> 8));
put_byte(s, (Byte)(b & 0xff));
@ -638,11 +601,10 @@ local void putShortMSB (s, b)
* to avoid allocating a large strm->next_out buffer and copying into it.
* (See also read_buf()).
*/
local void flush_pending(strm)
z_streamp strm;
local void flush_pending(z_streamp strm)
{
unsigned len;
deflate_state *s = strm->state;
deflate_state *s = (deflate_state*)strm->state;
_tr_flush_bits(s);
len = s->pending;
@ -661,9 +623,7 @@ local void flush_pending(strm)
}
/* ========================================================================= */
int ZEXPORT deflate (strm, flush)
z_streamp strm;
int flush;
int ZEXPORT deflate (z_streamp strm, int flush)
{
int old_flush; /* value of flush param for previous deflate call */
deflate_state *s;
@ -672,7 +632,7 @@ int ZEXPORT deflate (strm, flush)
flush > Z_BLOCK || flush < 0) {
return Z_STREAM_ERROR;
}
s = strm->state;
s = (deflate_state*)strm->state;
if (strm->next_out == Z_NULL ||
(strm->next_in == Z_NULL && strm->avail_in != 0) ||
@ -975,8 +935,7 @@ int ZEXPORT deflate (strm, flush)
}
/* ========================================================================= */
int ZEXPORT deflateEnd (strm)
z_streamp strm;
int ZEXPORT deflateEnd (z_streamp strm)
{
struct internal_state_deflate *state;
int status;
@ -1012,9 +971,7 @@ int ZEXPORT deflateEnd (strm)
* To simplify the source, this is not supported for 16-bit MSDOS (which
* doesn't have enough memory anyway to duplicate compression states).
*/
int ZEXPORT deflateCopy (dest, source)
z_streamp dest;
z_streamp source;
int ZEXPORT deflateCopy (z_streamp dest, z_streamp source)
{
#ifdef MAXSEG_64K
return Z_STREAM_ERROR;
@ -1028,7 +985,7 @@ int ZEXPORT deflateCopy (dest, source)
return Z_STREAM_ERROR;
}
ss = source->state;
ss = (deflate_state*)source->state;
zmemcpy((voidpf)dest, (voidpf)source, sizeof(z_stream));
@ -1074,10 +1031,7 @@ int ZEXPORT deflateCopy (dest, source)
* allocating a large strm->next_in buffer and copying from it.
* (See also flush_pending()).
*/
local int read_buf(strm, buf, size)
z_streamp strm;
Bytef *buf;
unsigned size;
local int read_buf(z_streamp strm, Bytef *buf, unsigned size)
{
struct internal_state_deflate *state = (struct internal_state_deflate*)strm->state;
unsigned len = strm->avail_in;
@ -1105,8 +1059,7 @@ local int read_buf(strm, buf, size)
/* ===========================================================================
* Initialize the "longest match" routines for a new zlib stream
*/
local void lm_init (s)
deflate_state *s;
local void lm_init (deflate_state *s)
{
s->window_size = (ulg)2L*s->w_size;
@ -1147,9 +1100,7 @@ local void lm_init (s)
/* For 80x86 and 680x0, an optimized version will be provided in match.asm or
* match.S. The code will be functionally equivalent.
*/
local uInt longest_match(s, cur_match)
deflate_state *s;
IPos cur_match; /* current match */
local uInt longest_match(deflate_state *s, IPos cur_match)
{
unsigned chain_length = s->max_chain_length;/* max hash chain length */
register Bytef *scan = s->window + s->strstart; /* current string */
@ -1389,8 +1340,7 @@ local void check_match(s, start, match, length)
* performed for at least two bytes (required for the zip translate_eol
* option -- not supported here).
*/
local void fill_window(s)
deflate_state *s;
local void fill_window(deflate_state *s)
{
register unsigned n, m;
register Posf *p;
@ -1563,9 +1513,7 @@ local void fill_window(s)
* NOTE: this function should be optimized to avoid extra copying from
* window to pending_buf.
*/
local block_state deflate_stored(s, flush)
deflate_state *s;
int flush;
local block_state deflate_stored(deflate_state *s, int flush)
{
/* Stored blocks are limited to 0xffff bytes, pending_buf is limited
* to pending_buf_size, and each stored block has a 5 byte header:
@ -1627,9 +1575,7 @@ local block_state deflate_stored(s, flush)
* new strings in the dictionary only for unmatched strings or for short
* matches. It is used only for the fast compression options.
*/
local block_state deflate_fast(s, flush)
deflate_state *s;
int flush;
local block_state deflate_fast(deflate_state *s, int flush)
{
IPos hash_head; /* head of the hash chain */
int bflush; /* set if current block must be flushed */
@ -1729,9 +1675,7 @@ local block_state deflate_fast(s, flush)
* evaluation for matches: a match is finally adopted only if there is
* no better match at the next window position.
*/
local block_state deflate_slow(s, flush)
deflate_state *s;
int flush;
local block_state deflate_slow(deflate_state *s, int flush)
{
IPos hash_head; /* head of hash chain */
int bflush; /* set if current block must be flushed */
@ -1860,9 +1804,7 @@ local block_state deflate_slow(s, flush)
* one. Do not maintain a hash table. (It will be regenerated if this run of
* deflate switches away from Z_RLE.)
*/
local block_state deflate_rle(s, flush)
deflate_state *s;
int flush;
local block_state deflate_rle(deflate_state *s, int flush)
{
int bflush; /* set if current block must be flushed */
uInt prev; /* byte at distance one to match */
@ -1933,9 +1875,7 @@ local block_state deflate_rle(s, flush)
* For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table.
* (It will be regenerated if this run of deflate switches away from Huffman.)
*/
local block_state deflate_huff(s, flush)
deflate_state *s;
int flush;
local block_state deflate_huff(deflate_state *s, int flush)
{
int bflush; /* set if current block must be flushed */

View File

@ -8,8 +8,7 @@
/* gzclose() is in a separate file so that it is linked in only if it is used.
That way the other gzclose functions can be used instead to avoid linking in
unneeded compression or decompression routines. */
int ZEXPORT gzclose(file)
gzFile file;
int ZEXPORT gzclose(gzFile file)
{
#ifndef NO_GZCOMPRESS
gz_statep state;

74
deps/rzlib/gzlib.c vendored
View File

@ -72,8 +72,7 @@ char ZLIB_INTERNAL *gz_strwinerror (error)
#endif /* UNDER_CE */
/* Reset gzip file state */
local void gz_reset(state)
gz_statep state;
local void gz_reset(gz_statep state)
{
state->x.have = 0; /* no output data available */
if (state->mode == GZ_READ) { /* for reading ... */
@ -88,10 +87,7 @@ local void gz_reset(state)
}
/* Open a gzip file either by name or file descriptor. */
local gzFile gz_open(path, fd, mode)
const void *path;
int fd;
const char *mode;
local gzFile gz_open(const void *path, int fd, const char *mode)
{
gz_statep state;
size_t len;
@ -190,7 +186,7 @@ local gzFile gz_open(path, fd, mode)
/* save the path name for error messages */
#ifdef _WIN32
if (fd == -2) {
len = wcstombs(NULL, path, 0);
len = wcstombs(NULL, (const wchar_t*)path, 0);
if (len == (size_t)-1)
len = 0;
}
@ -205,7 +201,7 @@ local gzFile gz_open(path, fd, mode)
#ifdef _WIN32
if (fd == -2)
if (len)
wcstombs(state->path, path, len + 1);
wcstombs(state->path, (const wchar_t*)path, len + 1);
else
*(state->path) = 0;
else
@ -240,7 +236,7 @@ local gzFile gz_open(path, fd, mode)
/* open the file with the appropriate flags (or just use fd) */
state->fd = fd > -1 ? fd : (
#ifdef _WIN32
fd == -2 ? _wopen(path, oflag, 0666) :
fd == -2 ? _wopen((const wchar_t*)path, oflag, 0666) :
#endif
open((const char *)path, oflag, 0666));
if (state->fd == -1) {
@ -265,25 +261,19 @@ local gzFile gz_open(path, fd, mode)
}
/* -- see zlib.h -- */
gzFile ZEXPORT gzopen(path, mode)
const char *path;
const char *mode;
gzFile ZEXPORT gzopen(const char *path, const char *mode)
{
return gz_open(path, -1, mode);
}
/* -- see zlib.h -- */
gzFile ZEXPORT gzopen64(path, mode)
const char *path;
const char *mode;
gzFile ZEXPORT gzopen64(const char *path, const char *mode)
{
return gz_open(path, -1, mode);
}
/* -- see zlib.h -- */
gzFile ZEXPORT gzdopen(fd, mode)
int fd;
const char *mode;
gzFile ZEXPORT gzdopen(int fd, const char *mode)
{
char *path; /* identifier for error messages */
gzFile gz;
@ -302,18 +292,14 @@ gzFile ZEXPORT gzdopen(fd, mode)
/* -- see zlib.h -- */
#ifdef _WIN32
gzFile ZEXPORT gzopen_w(path, mode)
const wchar_t *path;
const char *mode;
gzFile ZEXPORT gzopen_w(const wchar_t *path, const char *mode)
{
return gz_open(path, -2, mode);
}
#endif
/* -- see zlib.h -- */
int ZEXPORT gzbuffer(file, size)
gzFile file;
unsigned size;
int ZEXPORT gzbuffer(gzFile file, unsigned size)
{
gz_statep state;
@ -336,8 +322,7 @@ int ZEXPORT gzbuffer(file, size)
}
/* -- see zlib.h -- */
int ZEXPORT gzrewind(file)
gzFile file;
int ZEXPORT gzrewind(gzFile file)
{
gz_statep state;
@ -359,10 +344,7 @@ int ZEXPORT gzrewind(file)
}
/* -- see zlib.h -- */
z_off64_t ZEXPORT gzseek64(file, offset, whence)
gzFile file;
z_off64_t offset;
int whence;
z_off64_t ZEXPORT gzseek64(gzFile file, z_off64_t offset, int whence)
{
unsigned n;
z_off64_t ret;
@ -436,10 +418,7 @@ z_off64_t ZEXPORT gzseek64(file, offset, whence)
}
/* -- see zlib.h -- */
z_off_t ZEXPORT gzseek(file, offset, whence)
gzFile file;
z_off_t offset;
int whence;
z_off_t ZEXPORT gzseek(gzFile file, z_off_t offset, int whence)
{
z_off64_t ret;
@ -448,8 +427,7 @@ z_off_t ZEXPORT gzseek(file, offset, whence)
}
/* -- see zlib.h -- */
z_off64_t ZEXPORT gztell64(file)
gzFile file;
z_off64_t ZEXPORT gztell64(gzFile file)
{
gz_statep state;
@ -465,8 +443,7 @@ z_off64_t ZEXPORT gztell64(file)
}
/* -- see zlib.h -- */
z_off_t ZEXPORT gztell(file)
gzFile file;
z_off_t ZEXPORT gztell(gzFile file)
{
z_off64_t ret;
@ -475,8 +452,7 @@ z_off_t ZEXPORT gztell(file)
}
/* -- see zlib.h -- */
z_off64_t ZEXPORT gzoffset64(file)
gzFile file;
z_off64_t ZEXPORT gzoffset64(gzFile file)
{
z_off64_t offset;
gz_statep state;
@ -498,8 +474,7 @@ z_off64_t ZEXPORT gzoffset64(file)
}
/* -- see zlib.h -- */
z_off_t ZEXPORT gzoffset(file)
gzFile file;
z_off_t ZEXPORT gzoffset(gzFile file)
{
z_off64_t ret;
@ -508,8 +483,7 @@ z_off_t ZEXPORT gzoffset(file)
}
/* -- see zlib.h -- */
int ZEXPORT gzeof(file)
gzFile file;
int ZEXPORT gzeof(gzFile file)
{
gz_statep state;
@ -525,9 +499,7 @@ int ZEXPORT gzeof(file)
}
/* -- see zlib.h -- */
const char * ZEXPORT gzerror(file, errnum)
gzFile file;
int *errnum;
const char * ZEXPORT gzerror(gzFile file, int *errnum)
{
gz_statep state;
@ -546,8 +518,7 @@ const char * ZEXPORT gzerror(file, errnum)
}
/* -- see zlib.h -- */
void ZEXPORT gzclearerr(file)
gzFile file;
void ZEXPORT gzclearerr(gzFile file)
{
gz_statep state;
@ -572,10 +543,7 @@ void ZEXPORT gzclearerr(file)
memory). Simply save the error message as a static string. If there is an
allocation failure constructing the error message, then convert the error to
out of memory. */
void ZLIB_INTERNAL gz_error(state, err, msg)
gz_statep state;
int err;
const char *msg;
void ZLIB_INTERNAL gz_error(gz_statep state, int err, const char *msg)
{
/* free previously allocated message and clear */
if (state->msg != NULL) {

22
deps/rzlib/gzread.c vendored
View File

@ -17,11 +17,7 @@ local int gz_skip OF((gz_statep, z_off64_t));
state->fd, and update state->eof, state->err, and state->msg as appropriate.
This function needs to loop on read(), since read() is not guaranteed to
read the number of bytes requested, depending on the type of descriptor. */
local int gz_load(state, buf, len, have)
gz_statep state;
unsigned char *buf;
unsigned len;
unsigned *have;
local int gz_load(gz_statep state, unsigned char *buf, unsigned len, unsigned *have)
{
int ret;
@ -48,8 +44,7 @@ local int gz_load(state, buf, len, have)
If strm->avail_in != 0, then the current data is moved to the beginning of
the input buffer, and then the remainder of the buffer is loaded with the
available data from the input file. */
local int gz_avail(state)
gz_statep state;
local int gz_avail(gz_statep state)
{
unsigned got;
z_streamp strm = &(state->strm);
@ -83,8 +78,7 @@ local int gz_avail(state)
case, all further file reads will be directly to either the output buffer or
a user buffer. If decompressing, the inflate state will be initialized.
gz_look() will return 0 on success or -1 on failure. */
local int gz_look(state)
gz_statep state;
local int gz_look(gz_statep state)
{
z_streamp strm = &(state->strm);
@ -169,8 +163,7 @@ local int gz_look(state)
data. If the gzip stream completes, state->how is reset to LOOK to look for
the next gzip stream or raw data, once state->x.have is depleted. Returns 0
on success, -1 on failure. */
local int gz_decomp(state)
gz_statep state;
local int gz_decomp(gz_statep state)
{
int ret = Z_OK;
unsigned had;
@ -223,8 +216,7 @@ local int gz_decomp(state)
looked for to determine whether to copy or decompress. Returns -1 on error,
otherwise 0. gz_fetch() will leave state->how as COPY or GZIP unless the
end of the input file has been reached and all data has been processed. */
local int gz_fetch(state)
gz_statep state;
local int gz_fetch(gz_statep state)
{
z_streamp strm = &(state->strm);
@ -253,9 +245,7 @@ local int gz_fetch(state)
}
/* Skip len uncompressed bytes of output. Return -1 on error, 0 on success. */
local int gz_skip(state, len)
gz_statep state;
z_off64_t len;
local int gz_skip(gz_statep state, z_off64_t len)
{
unsigned n;

View File

@ -21,7 +21,7 @@
Name="VCCLCompilerTool"
Optimization="3"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
PreprocessorDefinitions="_DEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_VID_CONTEXT;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY"
MinimalRebuild="TRUE"
BasicRuntimeChecks="0"
@ -71,7 +71,7 @@
Optimization="3"
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;HAVE_GRIFFIN;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_VID_CONTEXT;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -126,7 +126,7 @@
Optimization="3"
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;FASTCAP;HAVE_GRIFFIN;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_VID_CONTEXT;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -187,7 +187,7 @@
OmitFramePointers="TRUE"
EnableFiberSafeOptimizations="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;inline=_inline;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_VID_CONTEXT;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -240,7 +240,7 @@
Optimization="3"
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_VID_CONTEXT;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -299,7 +299,7 @@
OmitFramePointers="TRUE"
EnableFiberSafeOptimizations="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;inline=_inline;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_VID_CONTEXT;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -352,7 +352,7 @@
Optimization="3"
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_VID_CONTEXT;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY"
StringPooling="TRUE"
RuntimeLibrary="0"