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https://github.com/libretro/RetroArch
synced 2025-03-29 22:20:21 +00:00
Reorder structs, alignment
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454338c4f3
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@ -86,10 +86,14 @@ enum cheat_rumble_type
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struct item_cheat
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{
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unsigned int idx;
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/* Clock value for when rumbling should stop */
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retro_time_t rumble_primary_end_time;
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retro_time_t rumble_secondary_end_time;
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char *desc;
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bool state;
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char *code;
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unsigned int idx;
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unsigned int handler;
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/* Number of bits = 2^memory_search_size
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* 0=1, 1=2, 2=4, 3=8, 4=16, 5=32
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@ -119,19 +123,16 @@ struct item_cheat
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* 1 : 11110000
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*/
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unsigned int address_mask;
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/* Whether to apply the cheat based on big-endian console memory or not */
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bool big_endian;
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unsigned int rumble_type;
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unsigned int rumble_value;
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unsigned int rumble_prev_value;
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unsigned int rumble_initialized;
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unsigned int rumble_port; /* 0-15 for specific port, anything else means "all ports" */
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/* 0-15 for specific port, anything else means "all ports" */
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unsigned int rumble_port;
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unsigned int rumble_primary_strength; /* 0-65535 */
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unsigned int rumble_primary_duration; /* in milliseconds */
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retro_time_t rumble_primary_end_time; /* clock value for when rumbling should stop */
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unsigned int rumble_secondary_strength; /* 0-65535 */
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unsigned int rumble_secondary_duration; /* in milliseconds */
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retro_time_t rumble_secondary_end_time; /* clock value for when rumbling should stop */
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/*
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* The repeat_ variables allow for a single cheat code to affect multiple memory addresses.
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@ -149,22 +150,28 @@ struct item_cheat
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unsigned int repeat_add_to_value;
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unsigned int repeat_add_to_address;
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bool state;
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/* Whether to apply the cheat based on big-endian console memory or not */
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bool big_endian;
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};
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struct cheat_manager
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{
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struct item_cheat working_cheat; /* retro_time_t alignment */
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struct item_cheat *cheats;
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unsigned ptr;
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unsigned size;
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unsigned buf_size;
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unsigned total_memory_size;
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uint8_t *curr_memory_buf;
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uint8_t *prev_memory_buf;
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uint8_t *matches;
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uint8_t **memory_buf_list;
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unsigned *memory_size_list;
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unsigned int delete_state;
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unsigned int loading_cheat_size;
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unsigned int loading_cheat_offset;
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unsigned ptr;
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unsigned size;
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unsigned buf_size;
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unsigned total_memory_size;
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unsigned num_memory_buffers;
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struct item_cheat working_cheat;
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unsigned match_idx;
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unsigned match_action;
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unsigned search_bit_size;
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@ -173,15 +180,12 @@ struct cheat_manager
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unsigned search_eqplus_value;
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unsigned search_eqminus_value;
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unsigned num_matches;
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bool big_endian;
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bool memory_initialized;
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bool memory_search_initialized;
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unsigned int delete_state;
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unsigned browse_address;
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char working_desc[CHEAT_DESC_SCRATCH_SIZE];
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char working_code[CHEAT_CODE_SCRATCH_SIZE];
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unsigned int loading_cheat_size;
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unsigned int loading_cheat_offset;
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bool big_endian;
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bool memory_initialized;
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bool memory_search_initialized;
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};
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typedef struct cheat_manager cheat_manager_t;
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@ -65,7 +65,6 @@
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struct state_manager
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{
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uint8_t *data;
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size_t capacity;
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/* Reading and writing is done here here. */
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uint8_t *head;
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/* If head comes close to this, discard a frame. */
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@ -73,10 +72,14 @@ struct state_manager
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uint8_t *thisblock;
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uint8_t *nextblock;
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#if STRICT_BUF_SIZE
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uint8_t *debugblock;
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size_t debugsize;
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#endif
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size_t capacity;
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/* This one is rounded up from reset::blocksize. */
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size_t blocksize;
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/* size_t + (blocksize + 131071) / 131072 *
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* (blocksize + u16 + u16) + u16 + u32 + size_t
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* (yes, the math is a bit ugly). */
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@ -84,10 +87,6 @@ struct state_manager
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unsigned entries;
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bool thisblock_valid;
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#if STRICT_BUF_SIZE
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size_t debugsize;
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uint8_t *debugblock;
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#endif
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};
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struct state_manager_rewind_state
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27
retroarch.c
27
retroarch.c
@ -1186,8 +1186,8 @@ static const camera_driver_t *camera_drivers[] = {
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#define MAX_VISIBILITY 32
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#endif
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#define DECLARE_BIND(x, bind, desc) { true, 0, #x, desc, bind }
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#define DECLARE_META_BIND(level, x, bind, desc) { true, level, #x, desc, bind }
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#define DECLARE_BIND(base, bind, desc) { #base, desc, 0, bind, true }
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#define DECLARE_META_BIND(level, base, bind, desc) { #base, desc, level, bind, true }
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#define DEFAULT_NETWORK_CMD_PORT 55355
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#define STDIN_BUF_SIZE 4096
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@ -1621,8 +1621,8 @@ typedef struct video_pixel_scaler
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typedef struct
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{
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enum gfx_ctx_api api;
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struct string_list *list;
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enum gfx_ctx_api api;
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} gfx_api_gpu_map;
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struct remote_message
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@ -1725,12 +1725,14 @@ struct cmd_action_map
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struct command
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{
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#ifdef HAVE_STDIN_CMD
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size_t stdin_buf_ptr;
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#endif
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#ifdef HAVE_NETWORK_CMD
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int net_fd;
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#endif
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#ifdef HAVE_STDIN_CMD
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char stdin_buf[STDIN_BUF_SIZE];
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size_t stdin_buf_ptr;
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#endif
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bool stdin_enable;
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bool state[RARCH_BIND_LIST_END];
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@ -1739,7 +1741,9 @@ struct command
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/* Input config. */
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struct input_bind_map
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{
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bool valid;
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const char *base;
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enum msg_hash_enums desc;
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/* Meta binds get input as prefix, not input_playerN".
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* 0 = libretro related.
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@ -1748,9 +1752,9 @@ struct input_bind_map
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*/
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uint8_t meta;
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const char *base;
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enum msg_hash_enums desc;
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uint8_t retro_key;
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bool valid;
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};
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typedef struct turbo_buttons turbo_buttons_t;
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@ -1871,7 +1875,6 @@ struct menu_bind_state
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unsigned port;
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bool skip;
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};
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#endif
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@ -2603,10 +2606,10 @@ struct aspect_ratio_elem aspectratio_lut[ASPECT_RATIO_END] = {
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};
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static gfx_api_gpu_map gpu_map[] = {
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{ GFX_CTX_VULKAN_API, NULL },
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{ GFX_CTX_DIRECT3D10_API, NULL },
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{ GFX_CTX_DIRECT3D11_API, NULL },
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{ GFX_CTX_DIRECT3D12_API, NULL }
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{ NULL, GFX_CTX_VULKAN_API },
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{ NULL, GFX_CTX_DIRECT3D10_API },
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{ NULL, GFX_CTX_DIRECT3D11_API },
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{ NULL, GFX_CTX_DIRECT3D12_API }
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};
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static const struct input_bind_map input_config_bind_map[RARCH_BIND_LIST_END_NULL] = {
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