Remove some ifndef _XBOX ifdefs

This commit is contained in:
twinaphex 2016-01-06 23:46:46 +01:00
parent e0e69d2d36
commit 054035bd9d

View File

@ -64,28 +64,24 @@
/* forward declarations */
static bool d3d_init_luts(d3d_video_t *d3d)
{
#ifndef _XBOX
unsigned i;
#endif
settings_t *settings = config_get_ptr();
if (!d3d->renderchain_driver->add_lut)
return true;
#ifndef _XBOX
for (i = 0; i < d3d->shader.luts; i++)
{
bool ret = d3d->renderchain_driver->add_lut(
d3d->renderchain_data,
d3d->shader.lut[i].id, d3d->shader.lut[i].path,
d3d->shader.lut[i].filter == RARCH_FILTER_UNSPEC ?
d3d->shader.lut[i].id, d3d->shader.lut[i].path,
d3d->shader.lut[i].filter == RARCH_FILTER_UNSPEC ?
settings->video.smooth :
(d3d->shader.lut[i].filter == RARCH_FILTER_LINEAR));
if (!ret)
return ret;
}
#endif
return true;
}