(VITA) Silence texture load

This commit is contained in:
Francisco José García García 2016-09-07 23:53:20 +02:00
parent 3be1785ed6
commit 04b5dbdb5c

View File

@ -48,7 +48,7 @@ static void *vita2d_gfx_init(const video_info_t *video,
RARCH_LOG("vita2d_gfx_init: w: %i h: %i\n", video->width, video->height);
RARCH_LOG("RARCH_SCALE_BASE: %i input_scale: %i = %i\n",
RARCH_SCALE_BASE, video->input_scale, RARCH_SCALE_BASE * video->input_scale);
RARCH_SCALE_BASE, video->input_scale, RARCH_SCALE_BASE * video->input_scale);
vita2d_init();
vita2d_set_clear_color(RGBA8(0x00, 0x00, 0x00, 0xFF));
@ -544,7 +544,7 @@ static void vita2d_gfx_set_viewport(void *data, unsigned viewport_width,
vita->vp.maxDepth = 1.0f;*/
RARCH_LOG("Setting viewport @ %ux%u\n", viewport_width, viewport_height);
//RARCH_LOG("Setting viewport @ %ux%u\n", viewport_width, viewport_height);
}
static void vita2d_gfx_set_rotation(void *data,
@ -702,7 +702,6 @@ static uintptr_t vita_load_texture(void *video_data, void *data,
image->height,SCE_GXM_TEXTURE_FORMAT_U8U8U8U8_ARGB);
if (!texture)
return 0;
RARCH_LOG("%d %d \n",image->height,image->width);
if(filter_type == TEXTURE_FILTER_MIPMAP_LINEAR ||
filter_type == TEXTURE_FILTER_LINEAR)