Merge pull request #2293 from aliaspider/master

(3DS) - add an audio driver using the DSP.
This commit is contained in:
Twinaphex 2015-10-27 01:38:38 +01:00
commit 0447c1b442
12 changed files with 536 additions and 95 deletions

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@ -87,7 +87,8 @@ else
OBJS += audio/drivers_resampler/cc_resampler.o
OBJS += camera/drivers/nullcamera.o
OBJS += location/drivers/nulllocation.o
OBJS += audio/drivers/ctr_audio.o
OBJS += audio/drivers/ctr_csnd_audio.o
OBJS += audio/drivers/ctr_dsp_audio.o
OBJS += audio/drivers/nullaudio.o
OBJS += gfx/video_driver.o
OBJS += gfx/video_common.o

View File

@ -120,7 +120,8 @@ static const audio_driver_t *audio_drivers[] = {
&audio_psp,
#endif
#ifdef _3DS
&audio_ctr,
&audio_ctr_csnd,
&audio_ctr_dsp,
#endif
&audio_null,
NULL,

View File

@ -89,7 +89,8 @@ extern audio_driver_t audio_xenon360;
extern audio_driver_t audio_ps3;
extern audio_driver_t audio_gx;
extern audio_driver_t audio_psp;
extern audio_driver_t audio_ctr;
extern audio_driver_t audio_ctr_csnd;
extern audio_driver_t audio_ctr_dsp;
extern audio_driver_t audio_rwebaudio;
extern audio_driver_t audio_null;

View File

@ -32,26 +32,26 @@ typedef struct
uint32_t playpos;
uint64_t cpu_ticks_last;
} ctr_audio_t;
} ctr_csnd_audio_t;
#define CTR_AUDIO_COUNT (1u << 11u)
#define CTR_AUDIO_COUNT_MASK (CTR_AUDIO_COUNT - 1u)
#define CTR_AUDIO_SIZE (CTR_AUDIO_COUNT * sizeof(int16_t))
#define CTR_AUDIO_SIZE_MASK (CTR_AUDIO_SIZE - 1u)
#define CTR_CSND_AUDIO_COUNT (1u << 11u)
#define CTR_CSND_AUDIO_COUNT_MASK (CTR_CSND_AUDIO_COUNT - 1u)
#define CTR_CSND_AUDIO_SIZE (CTR_CSND_AUDIO_COUNT * sizeof(int16_t))
#define CTR_CSND_AUDIO_SIZE_MASK (CTR_CSND_AUDIO_SIZE - 1u)
#define CTR_AUDIO_RATE 32730
#define CTR_CSND_AUDIO_RATE 32730
#define CTR_CSND_TICKS_PER_SAMPLE 2048
#define CTR_CPU_TICKS_PER_SAMPLE (CTR_CSND_TICKS_PER_SAMPLE * 4)
#define CTR_CSND_CPU_TICKS_PER_SAMPLE (CTR_CSND_TICKS_PER_SAMPLE * 4)
static void ctr_audio_update_playpos(ctr_audio_t* ctr)
static void ctr_csnd_audio_update_playpos(ctr_csnd_audio_t* ctr)
{
uint32_t samples_played;
uint64_t current_tick;
current_tick = svcGetSystemTick();
samples_played = (current_tick - ctr->cpu_ticks_last) / CTR_CPU_TICKS_PER_SAMPLE;
ctr->playpos = (ctr->playpos + samples_played) & CTR_AUDIO_COUNT_MASK;
ctr->cpu_ticks_last += samples_played * CTR_CPU_TICKS_PER_SAMPLE;
samples_played = (current_tick - ctr->cpu_ticks_last) / CTR_CSND_CPU_TICKS_PER_SAMPLE;
ctr->playpos = (ctr->playpos + samples_played) & CTR_CSND_AUDIO_COUNT_MASK;
ctr->cpu_ticks_last += samples_played * CTR_CSND_CPU_TICKS_PER_SAMPLE;
}
@ -96,9 +96,9 @@ Result csndPlaySound_custom(int chn, u32 flags, float vol, float pan, void* data
return 0;
}
static void *ctr_audio_init(const char *device, unsigned rate, unsigned latency)
static void *ctr_csnd_audio_init(const char *device, unsigned rate, unsigned latency)
{
ctr_audio_t *ctr = (ctr_audio_t*)calloc(1, sizeof(ctr_audio_t));
ctr_csnd_audio_t *ctr = (ctr_csnd_audio_t*)calloc(1, sizeof(ctr_csnd_audio_t));
settings_t *settings = config_get_ptr();
if (!ctr)
@ -108,26 +108,26 @@ static void *ctr_audio_init(const char *device, unsigned rate, unsigned latency)
(void)rate;
(void)latency;
settings->audio.out_rate = CTR_AUDIO_RATE;
settings->audio.out_rate = CTR_CSND_AUDIO_RATE;
ctr->l = linearAlloc(CTR_AUDIO_SIZE);
ctr->r = linearAlloc(CTR_AUDIO_SIZE);
ctr->l = linearAlloc(CTR_CSND_AUDIO_SIZE);
ctr->r = linearAlloc(CTR_CSND_AUDIO_SIZE);
memset(ctr->l, 0, CTR_AUDIO_SIZE);
memset(ctr->r, 0, CTR_AUDIO_SIZE);
memset(ctr->l, 0, CTR_CSND_AUDIO_SIZE);
memset(ctr->r, 0, CTR_CSND_AUDIO_SIZE);
ctr->l_paddr = osConvertVirtToPhys((u32)ctr->l);
ctr->r_paddr = osConvertVirtToPhys((u32)ctr->r);
ctr->pos = 0;
GSPGPU_FlushDataCache(ctr->l_paddr, CTR_AUDIO_SIZE);
GSPGPU_FlushDataCache(ctr->r_paddr, CTR_AUDIO_SIZE);
GSPGPU_FlushDataCache(ctr->l_paddr, CTR_CSND_AUDIO_SIZE);
GSPGPU_FlushDataCache(ctr->r_paddr, CTR_CSND_AUDIO_SIZE);
csndPlaySound_custom(0x8, SOUND_LOOPMODE(CSND_LOOPMODE_NORMAL)| SOUND_FORMAT(CSND_ENCODING_PCM16),
1.0, -1.0, ctr->l, ctr->l, CTR_AUDIO_SIZE);
1.0, -1.0, ctr->l, ctr->l, CTR_CSND_AUDIO_SIZE);
csndPlaySound_custom(0x9, SOUND_LOOPMODE(CSND_LOOPMODE_NORMAL)| SOUND_FORMAT(CSND_ENCODING_PCM16),
1.0, 1.0, ctr->r, ctr->r, CTR_AUDIO_SIZE);
1.0, 1.0, ctr->r, ctr->r, CTR_CSND_AUDIO_SIZE);
csndExecCmds(true);
ctr->playpos = 0;
@ -137,9 +137,9 @@ static void *ctr_audio_init(const char *device, unsigned rate, unsigned latency)
return ctr;
}
static void ctr_audio_free(void *data)
static void ctr_csnd_audio_free(void *data)
{
ctr_audio_t* ctr = (ctr_audio_t*)data;
ctr_csnd_audio_t* ctr = (ctr_csnd_audio_t*)data;
// csndExit();
CSND_SetPlayState(0x8, 0);
@ -152,14 +152,14 @@ static void ctr_audio_free(void *data)
free(ctr);
}
static ssize_t ctr_audio_write(void *data, const void *buf, size_t size)
static ssize_t ctr_csnd_audio_write(void *data, const void *buf, size_t size)
{
int i;
uint32_t samples_played = 0;
uint64_t current_tick = 0;
static struct retro_perf_counter ctraudio_f = {0};
const uint16_t *src = buf;
ctr_audio_t *ctr = (ctr_audio_t*)data;
ctr_csnd_audio_t *ctr = (ctr_csnd_audio_t*)data;
(void)data;
(void)buf;
@ -169,22 +169,22 @@ static ssize_t ctr_audio_write(void *data, const void *buf, size_t size)
rarch_perf_init(&ctraudio_f, "ctraudio_f");
retro_perf_start(&ctraudio_f);
ctr_audio_update_playpos(ctr);
ctr_csnd_audio_update_playpos(ctr);
if((((ctr->playpos - ctr->pos) & CTR_AUDIO_COUNT_MASK) < (CTR_AUDIO_COUNT >> 2)) ||
(((ctr->pos - ctr->playpos ) & CTR_AUDIO_COUNT_MASK) < (CTR_AUDIO_COUNT >> 4)) ||
(((ctr->playpos - ctr->pos) & CTR_AUDIO_COUNT_MASK) < (size >> 2)))
if((((ctr->playpos - ctr->pos) & CTR_CSND_AUDIO_COUNT_MASK) < (CTR_CSND_AUDIO_COUNT >> 2)) ||
(((ctr->pos - ctr->playpos ) & CTR_CSND_AUDIO_COUNT_MASK) < (CTR_CSND_AUDIO_COUNT >> 4)) ||
(((ctr->playpos - ctr->pos) & CTR_CSND_AUDIO_COUNT_MASK) < (size >> 2)))
{
if (ctr->nonblocking)
ctr->pos = (ctr->playpos + (CTR_AUDIO_COUNT >> 1)) & CTR_AUDIO_COUNT_MASK;
ctr->pos = (ctr->playpos + (CTR_CSND_AUDIO_COUNT >> 1)) & CTR_CSND_AUDIO_COUNT_MASK;
else
{
do{
/* todo: compute the correct sleep period */
retro_sleep(1);
ctr_audio_update_playpos(ctr);
}while (((ctr->playpos - ctr->pos) & CTR_AUDIO_COUNT_MASK) < (CTR_AUDIO_COUNT >> 1)
|| (((ctr->pos - ctr->playpos) & CTR_AUDIO_COUNT_MASK) < (CTR_AUDIO_COUNT >> 4)));
ctr_csnd_audio_update_playpos(ctr);
}while (((ctr->playpos - ctr->pos) & CTR_CSND_AUDIO_COUNT_MASK) < (CTR_CSND_AUDIO_COUNT >> 1)
|| (((ctr->pos - ctr->playpos) & CTR_CSND_AUDIO_COUNT_MASK) < (CTR_CSND_AUDIO_COUNT >> 4)));
}
}
@ -193,20 +193,20 @@ static ssize_t ctr_audio_write(void *data, const void *buf, size_t size)
ctr->l[ctr->pos] = src[i];
ctr->r[ctr->pos] = src[i + 1];
ctr->pos++;
ctr->pos &= CTR_AUDIO_COUNT_MASK;
ctr->pos &= CTR_CSND_AUDIO_COUNT_MASK;
}
GSPGPU_FlushDataCache(ctr->l, CTR_AUDIO_SIZE);
GSPGPU_FlushDataCache(ctr->r, CTR_AUDIO_SIZE);
GSPGPU_FlushDataCache(ctr->l, CTR_CSND_AUDIO_SIZE);
GSPGPU_FlushDataCache(ctr->r, CTR_CSND_AUDIO_SIZE);
retro_perf_stop(&ctraudio_f);
return size;
}
static bool ctr_audio_stop(void *data)
static bool ctr_csnd_audio_stop(void *data)
{
ctr_audio_t* ctr = (ctr_audio_t*)data;
ctr_csnd_audio_t* ctr = (ctr_csnd_audio_t*)data;
/* using SetPlayState would make tracking the playback
* position more difficult */
@ -228,15 +228,15 @@ static bool ctr_audio_stop(void *data)
return true;
}
static bool ctr_audio_alive(void *data)
static bool ctr_csnd_audio_alive(void *data)
{
ctr_audio_t* ctr = (ctr_audio_t*)data;
ctr_csnd_audio_t* ctr = (ctr_csnd_audio_t*)data;
return ctr->playing;
}
static bool ctr_audio_start(void *data)
static bool ctr_csnd_audio_start(void *data)
{
ctr_audio_t* ctr = (ctr_audio_t*)data;
ctr_csnd_audio_t* ctr = (ctr_csnd_audio_t*)data;
rarch_system_info_t *system = rarch_system_info_get_ptr();
/* Prevents restarting audio when the menu
@ -260,44 +260,44 @@ static bool ctr_audio_start(void *data)
return true;
}
static void ctr_audio_set_nonblock_state(void *data, bool state)
static void ctr_csnd_audio_set_nonblock_state(void *data, bool state)
{
ctr_audio_t* ctr = (ctr_audio_t*)data;
ctr_csnd_audio_t* ctr = (ctr_csnd_audio_t*)data;
if (ctr)
ctr->nonblocking = state;
}
static bool ctr_audio_use_float(void *data)
static bool ctr_csnd_audio_use_float(void *data)
{
(void)data;
return false;
}
static size_t ctr_audio_write_avail(void *data)
static size_t ctr_csnd_audio_write_avail(void *data)
{
ctr_audio_t* ctr = (ctr_audio_t*)data;
ctr_csnd_audio_t* ctr = (ctr_csnd_audio_t*)data;
ctr_audio_update_playpos(ctr);
return (ctr->playpos - ctr->pos) & CTR_AUDIO_COUNT_MASK;
ctr_csnd_audio_update_playpos(ctr);
return (ctr->playpos - ctr->pos) & CTR_CSND_AUDIO_COUNT_MASK;
}
static size_t ctr_audio_buffer_size(void *data)
static size_t ctr_csnd_audio_buffer_size(void *data)
{
(void)data;
return CTR_AUDIO_COUNT;
return CTR_CSND_AUDIO_COUNT;
}
audio_driver_t audio_ctr = {
ctr_audio_init,
ctr_audio_write,
ctr_audio_stop,
ctr_audio_start,
ctr_audio_alive,
ctr_audio_set_nonblock_state,
ctr_audio_free,
ctr_audio_use_float,
"ctr",
ctr_audio_write_avail,
ctr_audio_buffer_size
audio_driver_t audio_ctr_csnd = {
ctr_csnd_audio_init,
ctr_csnd_audio_write,
ctr_csnd_audio_stop,
ctr_csnd_audio_start,
ctr_csnd_audio_alive,
ctr_csnd_audio_set_nonblock_state,
ctr_csnd_audio_free,
ctr_csnd_audio_use_float,
"csnd",
ctr_csnd_audio_write_avail,
ctr_csnd_audio_buffer_size
};

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@ -0,0 +1,281 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2014-2015 - Ali Bouhlel
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <3ds.h>
#include "../../general.h"
#include "../../driver.h"
#include "../../performance.h"
#define CTR_DSP_BUFFERS_COUNT (1u << 4u)
#define CTR_DSP_BUFFERS_MASK (CTR_DSP_BUFFERS_COUNT - 1)
typedef struct
{
bool nonblocking;
bool playing;
int channel;
ndspWaveBuf dsp_buf[CTR_DSP_BUFFERS_COUNT];
uint32_t dsp_buf_id;
uint8_t* linear_buffer;
} ctr_dsp_audio_t;
#define CTR_DSP_AUDIO_COUNT (1u << 11u)
#define CTR_DSP_AUDIO_COUNT_MASK (CTR_DSP_AUDIO_COUNT - 1u)
#define CTR_DSP_AUDIO_SIZE (CTR_DSP_AUDIO_COUNT * sizeof(int16_t) * 2)
#define CTR_DSP_AUDIO_SIZE_MASK (CTR_DSP_AUDIO_SIZE - 1u)
#ifndef DEBUG_HOLD
void wait_for_input(void);
#define PRINTFPOS(X,Y) "\x1b["#X";"#Y"H"
#define DEBUG_HOLD() do{printf("%s@%s:%d.\n",__FUNCTION__, __FILE__, __LINE__);fflush(stdout);wait_for_input();}while(0)
#define DEBUG_VAR(X) printf( "%-20s: 0x%08X\n", #X, (u32)(X))
#define DEBUG_VAR64(X) printf( #X"\r\t\t\t\t : 0x%016llX\n", (u64)(X))
#endif
static uint32_t ctr_get_queued_samples(ctr_dsp_audio_t* ctr)
{
uint32_t sample_pos, sample_count;
uint16_t buf_seq;
buf_seq = ndspChnGetWaveBufSeq(ctr->channel);
if(!buf_seq)
return 0;
sample_pos = ndspChnGetSamplePos(ctr->channel);
sample_count = 0;
int buf_id = ctr->dsp_buf_id;
do
{
buf_id++;
buf_id&= CTR_DSP_BUFFERS_MASK;
}
while(ctr->dsp_buf[buf_id].sequence_id != buf_seq);
ndspWaveBuf* current = &ctr->dsp_buf[buf_id];
sample_count = current->nsamples - sample_pos;
while((current = current->next))
{
sample_count += current->nsamples;
}
return sample_count;
}
static void *ctr_dsp_audio_init(const char *device, unsigned rate, unsigned latency)
{
ctr_dsp_audio_t *ctr;
settings_t *settings = config_get_ptr();
(void)device;
(void)rate;
(void)latency;
if (ndspInit() < 0)
return NULL;
ctr = (ctr_dsp_audio_t*)calloc(1, sizeof(ctr_dsp_audio_t));
if (!ctr)
return NULL;
// memset(ctr, 0, sizeof(*ctr));
settings->audio.out_rate = 32730;
ctr->channel = 0;
ctr->dsp_buf_id = 0;
ndspSetOutputMode(NDSP_OUTPUT_STEREO);
ndspSetClippingMode(NDSP_CLIP_SOFT); //??
// ndspSetClippingMode(NDSP_CLIP_NORMAL); //??
ndspSetOutputCount(CTR_DSP_BUFFERS_COUNT);
ndspChnReset(ctr->channel);
// ndspChnInitParams(ctr->channel);
ndspChnSetFormat(ctr->channel, NDSP_FORMAT_STEREO_PCM16);
ndspChnSetInterp(ctr->channel, NDSP_INTERP_NONE);
// ndspChnSetInterp(ctr->channel, NDSP_INTERP_LINEAR);
// ndspChnSetInterp(ctr->channel, NDSP_INTERP_POLYPHASE);
ndspChnSetRate(ctr->channel, 32728.0f);
// ndspChnSetRate(ctr->channel, CTR_DSP_AUDIO_RATE);
// ndspChnSetRate(ctr->channel, 0x7F00);
// ndspChnSetMix(ctr->channel, (float[12]){1.0, 1.0, 0.0});
ndspChnWaveBufClear(ctr->channel);
ctr->linear_buffer = linearAlloc(CTR_DSP_BUFFERS_COUNT * CTR_DSP_AUDIO_SIZE);
int i;
for (i = 0; i < CTR_DSP_BUFFERS_COUNT; i++)
ctr->dsp_buf[i].data_pcm16 = (uint16_t*)(ctr->linear_buffer + i * CTR_DSP_AUDIO_SIZE);
return ctr;
}
static void ctr_dsp_audio_free(void *data)
{
ctr_dsp_audio_t* ctr = (ctr_dsp_audio_t*)data;
linearFree(ctr->linear_buffer);
free(ctr);
ndspExit();
}
static ssize_t ctr_dsp_audio_write(void *data, const void *buf, size_t size)
{
static struct retro_perf_counter ctraudio_dsp_f = {0};
ctr_dsp_audio_t* ctr = (ctr_dsp_audio_t*)data;
ndspWaveBuf* current_buf = &ctr->dsp_buf[ctr->dsp_buf_id];
static int dropped=0;
uint32_t queued = ctr_get_queued_samples(ctr);
if(size > CTR_DSP_AUDIO_SIZE)
{
DEBUG_VAR(size);
ctr_dsp_audio_write(ctr, buf, CTR_DSP_AUDIO_SIZE);
buf = (const void*)((u32)buf + CTR_DSP_AUDIO_SIZE);
size = size - CTR_DSP_AUDIO_SIZE;
}
dropped++;
if(ctr->nonblocking)
{
if((current_buf->status == NDSP_WBUF_QUEUED) || (current_buf->status == NDSP_WBUF_PLAYING))
return size;
if((queued + (size>>2)) > 0x2000)
return size;
}
else
{
if(queued > (0x1000 + (size>>2)))
{
// printf(PRINTFPOS(24,0)"queued :0x%08X \n", ctr_get_queued_samples(ctr));
while(ctr_get_queued_samples(ctr) > 160 )
svcSleepThread(100000);
}
}
dropped--;
rarch_perf_init(&ctraudio_dsp_f, "ctraudio_dsp_f");
retro_perf_start(&ctraudio_dsp_f);
memcpy(current_buf->data_pcm16, buf, size);
current_buf->nsamples = size>>2;
DSP_FlushDataCache(current_buf->data_pcm16, size);
DSP_FlushDataCache(ctr->dsp_buf, sizeof(ctr->dsp_buf));
gfxFlushBuffers();
ndspChnWaveBufAdd(ctr->channel, current_buf);
retro_perf_stop(&ctraudio_dsp_f);
// printf(PRINTFPOS(25,0)"dropped:0x%08X queued :0x%08X \n", dropped, queued);
// printf(PRINTFPOS(26,0)"current:0x%08X nsamples:0x%08X \n", ctr->dsp_buf_id, current_buf->nsamples);
// printf(PRINTFPOS(27,0)"dropped:0x%08X count :0x%08X \n", ndspGetDroppedFrames(), ndspGetFrameCount());
// printf(PRINTFPOS(28,0)"Pos :0x%08X Seq :0x%08X \n", ndspChnGetSamplePos(ctr->channel), ndspChnGetWaveBufSeq(ctr->channel));
ctr->dsp_buf_id++;
ctr->dsp_buf_id &= CTR_DSP_BUFFERS_MASK;
return size;
}
static bool ctr_dsp_audio_stop(void *data)
{
ctr_dsp_audio_t* ctr = (ctr_dsp_audio_t*)data;
ndspChnWaveBufClear(ctr->channel);
ctr->playing = false;
int i;
memset(ctr->dsp_buf, 0, sizeof(ctr->dsp_buf));
for (i = 0; i < CTR_DSP_BUFFERS_COUNT; i++)
ctr->dsp_buf[i].data_pcm16 = (uint16_t*)(ctr->linear_buffer + i * CTR_DSP_AUDIO_SIZE);
return true;
}
static bool ctr_dsp_audio_alive(void *data)
{
ctr_dsp_audio_t* ctr = (ctr_dsp_audio_t*)data;
return ctr->playing;
}
static bool ctr_dsp_audio_start(void *data)
{
ctr_dsp_audio_t* ctr = (ctr_dsp_audio_t*)data;
rarch_system_info_t *system = rarch_system_info_get_ptr();
/* Prevents restarting audio when the menu
* is toggled off on shutdown */
if (system->shutdown)
return true;
ctr->playing = true;
return true;
}
static void ctr_dsp_audio_set_nonblock_state(void *data, bool state)
{
ctr_dsp_audio_t* ctr = (ctr_dsp_audio_t*)data;
if (ctr)
ctr->nonblocking = state;
}
static bool ctr_dsp_audio_use_float(void *data)
{
(void)data;
return false;
}
static size_t ctr_dsp_audio_write_avail(void *data)
{
ctr_dsp_audio_t* ctr = (ctr_dsp_audio_t*)data;
uint32_t queued_samples = ctr_get_queued_samples(ctr);
return queued_samples < 0x1000 ? 0x1000 - queued_samples : 0;
}
static size_t ctr_dsp_audio_buffer_size(void *data)
{
(void)data;
return 0x1000;
}
audio_driver_t audio_ctr_dsp = {
ctr_dsp_audio_init,
ctr_dsp_audio_write,
ctr_dsp_audio_stop,
ctr_dsp_audio_start,
ctr_dsp_audio_alive,
ctr_dsp_audio_set_nonblock_state,
ctr_dsp_audio_free,
ctr_dsp_audio_use_float,
"dsp",
ctr_dsp_audio_write_avail,
ctr_dsp_audio_buffer_size
};

View File

@ -121,7 +121,7 @@ const char *config_get_default_audio(void)
return "psp";
#endif
case AUDIO_CTR:
return "ctr";
return "csnd";
case AUDIO_RWEBAUDIO:
return "rwebaudio";
default:

View File

@ -15,4 +15,4 @@
int __stacksize__ = CTR_STACK_SIZE;
unsigned int __linear_heap_size = CTR_LINEAR_HEAP_SIZE;
unsigned int __heap_size = CTR_MAX_HEAP_SIZE;
unsigned int __heap_size = CTR_MAX_HEAP_SIZE + CTR_STACK_SIZE;

View File

@ -152,6 +152,7 @@ AccessControlInfo:
- cam:u
- cecd:u
- csnd:SND
- dsp::DSP
- frd:u
- http:C
- ir:USER

View File

@ -29,6 +29,7 @@
#include "../../general.h"
#include "retroarch.h"
#include "audio/audio_driver.h"
#ifdef IS_SALAMANDER
#include "../../file_ext.h"
@ -40,9 +41,11 @@ const char* elf_path_cst = "sdmc:/retroarch/test.3dsx";
#ifndef DEBUG_HOLD
void wait_for_input(void);
void dump_result_value(Result val);
#define DEBUG_HOLD() do{printf("%s@%s:%d.\n",__FUNCTION__, __FILE__, __LINE__);fflush(stdout);wait_for_input();}while(0)
#define DEBUG_VAR(X) printf( "%-20s: 0x%08X\n", #X, (u32)(X))
#define DEBUG_VAR64(X) printf( #X"\r\t\t\t\t : 0x%016llX\n", (u64)(X))
#define DEBUG_ERROR(X) do{if(X)dump_result_value(X)}while(0)
#endif
#define CTR_APPMEMALLOC_PTR ((u32*)0x1FF80040)
@ -118,8 +121,6 @@ void __attribute__((noreturn)) __libctru_exit(int rc)
svcExitProcess();
}
static void frontend_ctr_get_environment_settings(int *argc, char *argv[],
void *args, void *params_data)
{
@ -160,6 +161,8 @@ static void frontend_ctr_get_environment_settings(int *argc, char *argv[],
*argc = 0;
*argc=0;
#ifndef IS_SALAMANDER
#if 0
if (argv[1] && (argv[1][0] != '\0'))
@ -224,16 +227,9 @@ static void frontend_ctr_deinit(void *data)
}
exitCfgu();
csndExit();
ndspExit();
csndExit();
gfxExit();
#if 0
sdmcExit();
fsExit();
hidExit();
aptExit();
srvExit();
#endif
#endif
}
@ -253,21 +249,22 @@ static void frontend_ctr_init(void *data)
global->verbosity = true;
#if 0
srvInit();
aptInit();
hidInit();
fsInit();
sdmcInit();
APT_SetAppCpuTimeLimit(NULL, 80);
gfxInitDefault();
#endif
osSetSpeedupEnable(true);
gfxInit(GSP_BGR8_OES,GSP_RGB565_OES,false);
csndInit();
initCfgu();
gfxSet3D(false);
consoleInit(GFX_BOTTOM, NULL);
audio_driver_t* dsp_audio_driver = &audio_ctr_dsp;
if(csndInit() != 0)
{
dsp_audio_driver = &audio_ctr_csnd;
audio_ctr_csnd = audio_ctr_dsp;
audio_ctr_dsp = audio_null;
}
if(ndspInit() != 0)
*dsp_audio_driver = audio_null;
initCfgu();
#endif
}
@ -279,6 +276,145 @@ static int frontend_ctr_get_rating(void)
bool select_pressed = false;
typedef union{
struct
{
unsigned description : 10;
unsigned module : 8;
unsigned : 3;
unsigned summary : 6;
unsigned level : 5;
};
Result val;
}ctr_result_value;
void dump_result_value(Result val)
{
ctr_result_value res;
res.val = val;
printf("result : 0x%08X\n", val);
printf("description : %u\n", res.description);
printf("module : %u\n", res.module);
printf("summary : %u\n", res.summary);
printf("level : %u\n", res.level);
}
#if 0
static void ctr_crawl_memory(uint32_t* total_size, uint32_t size)
{
void* tmp = malloc(size);
if(tmp)
*total_size += size;
else
size >>= 1;
if (size > 4)
ctr_crawl_memory(total_size, size);
free(tmp);
}
void ctr_get_memory_info(uint32_t* available, uint32_t* max_block)
{
*available = 0;
ctr_crawl_memory(available, 1<<27);
void* tmp;
*max_block = 0;
int i;
for (i=27; i>2; i--)
{
tmp = malloc(*max_block + (1 << i));
if(tmp)
{
*max_block += 1 << i;
free(tmp);
}
}
}
uint32_t malloc_calls = 0;
uint32_t min_malloc_addr = 0xFFFFFFFF;
uint32_t max_malloc_addr = 0x0;
void* malloc(size_t nbytes)
{
void* ret = _malloc_r (_REENT, nbytes);
if (ret)
{
if(max_malloc_addr < ((uint32_t)ret + nbytes))
max_malloc_addr = ((uint32_t)ret + nbytes);
if(min_malloc_addr > (uint32_t)ret)
min_malloc_addr = (uint32_t)ret;
}
malloc_calls++;
return ret;
}
void free (void* aptr)
{
_free_r (_REENT, aptr);
}
uint32_t sbrk_calls = 0;
uint32_t sbrk_max_incr = 0;
uint32_t sbrk_total_incr = 0;
uint32_t sbrk_heap_start = 0;
uint32_t sbrk_heap_end = 0;
#include "errno.h"
extern char *fake_heap_end;
extern char *fake_heap_start;
/* Register name faking - works in collusion with the linker. */
register char * stack_ptr asm ("sp");
void * _sbrk_r (struct _reent *ptr, ptrdiff_t incr) {
extern char end asm ("__end__"); /* Defined by the linker. */
static char * heap_start;
char * prev_heap_start;
char * heap_end;
if (heap_start == NULL) {
if (fake_heap_start == NULL) {
heap_start = &end;
} else {
heap_start = fake_heap_start;
}
}
prev_heap_start = heap_start;
if (fake_heap_end == NULL) {
heap_end = stack_ptr;
} else {
heap_end = fake_heap_end;
}
if (heap_start + incr > heap_end) {
ptr->_errno = ENOMEM;
return (caddr_t) -1;
}
heap_start += incr;
sbrk_calls++;
if ((incr > 0) && (sbrk_max_incr < incr))
sbrk_max_incr = incr;
sbrk_total_incr += incr;
sbrk_heap_start = (uint32_t) heap_start;
sbrk_heap_end = (uint32_t) heap_end;
return (caddr_t) prev_heap_start;
}
#endif
void wait_for_input(void)
{
printf("\n\nPress Start.\n\n");

View File

@ -461,12 +461,30 @@ static bool ctr_frame(void* data, const void* frame,
frames = 0;
}
// extern u32 __linear_heap_size;
#if 0
// extern u32 gpuCmdBufOffset;
// extern u32 __heap_size;
// printf("0x%08X 0x%08X 0x%08X\r", __heap_size, gpuCmdBufOffset, (__linear_heap_size - linearSpaceFree() +0x3FF) & ~0x3FF);
// printf("fps: %8.4f frames: %i (%X)\r", fps, total_frames++, (__linear_heap_size - linearSpaceFree()));
printf("fps: %8.4f frames: %i\r", fps, total_frames++);
// if(!(frames & 0x3F))
// {
// u32 available,max_block;
// void ctr_get_memory_info(u32* available, u32* max_block);
// ctr_get_memory_info(&available, &max_block);
// printf(PRINTFPOS(28,0)"u:0x%08X f:0x%08X b:0x%08X\n", __heap_size - available, available, max_block);
// }
extern u32 __linear_heap_size;
extern u32 __heap_size;
extern uint32_t sbrk_calls, sbrk_max_incr, sbrk_total_incr, sbrk_heap_start, sbrk_heap_end;
printf(PRINTFPOS(25,0)"c:0x%08X m:0x%08X c:0x%08X\n", sbrk_calls, sbrk_max_incr, sbrk_total_incr);
printf(PRINTFPOS(26,0)"s:0x%08X e:0x%08X \n", sbrk_heap_start, sbrk_heap_end);
extern uint32_t malloc_calls, min_malloc_addr, max_malloc_addr;
printf(PRINTFPOS(27,0)"n:0x%08X l:0x%08X h:0x%08X\n", malloc_calls, min_malloc_addr, max_malloc_addr);
printf(PRINTFPOS(28,0)"0x%08X 0x%08X 0x%08X\r", __heap_size, gpuCmdBufOffset, (__linear_heap_size - linearSpaceFree() +0x3FF) & ~0x3FF);
#endif
// printf(PRINTFPOS(29,0)"fps: %8.4f frames: %i (%X)\r", fps, total_frames++, (__linear_heap_size - linearSpaceFree()));
printf(PRINTFPOS(29,0)"fps: %8.4f frames: %i\r", fps, total_frames++);
fflush(stdout);
rarch_perf_init(&ctrframe_f, "ctrframe_f");

View File

@ -61,6 +61,7 @@
#ifndef DEBUG_HOLD
void wait_for_input(void);
#define PRINTFPOS(X,Y) "\x1b["#X";"#Y"H"
#define DEBUG_HOLD() do{printf("%s@%s:%d.\n",__FUNCTION__, __FILE__, __LINE__);fflush(stdout);wait_for_input();}while(0)
#define DEBUG_VAR(X) printf( "%-20s: 0x%08X\n", #X, (u32)(X))
#define DEBUG_VAR64(X) printf( #X"\r\t\t\t\t : 0x%016llX\n", (u64)(X))

View File

@ -501,7 +501,8 @@ AUDIO
#elif defined(PSP) || defined(VITA)
#include "../audio/drivers/psp_audio.c"
#elif defined(_3DS)
#include "../audio/drivers/ctr_audio.c"
#include "../audio/drivers/ctr_csnd_audio.c"
#include "../audio/drivers/ctr_dsp_audio.c"
#endif
#ifdef HAVE_DSOUND