mirror of
https://github.com/libretro/RetroArch
synced 2025-01-30 12:32:52 +00:00
Merge pull request #2293 from aliaspider/master
(3DS) - add an audio driver using the DSP.
This commit is contained in:
commit
0447c1b442
@ -87,7 +87,8 @@ else
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OBJS += audio/drivers_resampler/cc_resampler.o
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OBJS += camera/drivers/nullcamera.o
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OBJS += location/drivers/nulllocation.o
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OBJS += audio/drivers/ctr_audio.o
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OBJS += audio/drivers/ctr_csnd_audio.o
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OBJS += audio/drivers/ctr_dsp_audio.o
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OBJS += audio/drivers/nullaudio.o
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OBJS += gfx/video_driver.o
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OBJS += gfx/video_common.o
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@ -120,7 +120,8 @@ static const audio_driver_t *audio_drivers[] = {
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&audio_psp,
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#endif
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#ifdef _3DS
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&audio_ctr,
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&audio_ctr_csnd,
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&audio_ctr_dsp,
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#endif
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&audio_null,
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NULL,
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@ -89,7 +89,8 @@ extern audio_driver_t audio_xenon360;
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extern audio_driver_t audio_ps3;
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extern audio_driver_t audio_gx;
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extern audio_driver_t audio_psp;
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extern audio_driver_t audio_ctr;
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extern audio_driver_t audio_ctr_csnd;
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extern audio_driver_t audio_ctr_dsp;
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extern audio_driver_t audio_rwebaudio;
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extern audio_driver_t audio_null;
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@ -32,26 +32,26 @@ typedef struct
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uint32_t playpos;
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uint64_t cpu_ticks_last;
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} ctr_audio_t;
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} ctr_csnd_audio_t;
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#define CTR_AUDIO_COUNT (1u << 11u)
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#define CTR_AUDIO_COUNT_MASK (CTR_AUDIO_COUNT - 1u)
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#define CTR_AUDIO_SIZE (CTR_AUDIO_COUNT * sizeof(int16_t))
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#define CTR_AUDIO_SIZE_MASK (CTR_AUDIO_SIZE - 1u)
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#define CTR_CSND_AUDIO_COUNT (1u << 11u)
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#define CTR_CSND_AUDIO_COUNT_MASK (CTR_CSND_AUDIO_COUNT - 1u)
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#define CTR_CSND_AUDIO_SIZE (CTR_CSND_AUDIO_COUNT * sizeof(int16_t))
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#define CTR_CSND_AUDIO_SIZE_MASK (CTR_CSND_AUDIO_SIZE - 1u)
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#define CTR_AUDIO_RATE 32730
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#define CTR_CSND_AUDIO_RATE 32730
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#define CTR_CSND_TICKS_PER_SAMPLE 2048
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#define CTR_CPU_TICKS_PER_SAMPLE (CTR_CSND_TICKS_PER_SAMPLE * 4)
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#define CTR_CSND_CPU_TICKS_PER_SAMPLE (CTR_CSND_TICKS_PER_SAMPLE * 4)
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static void ctr_audio_update_playpos(ctr_audio_t* ctr)
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static void ctr_csnd_audio_update_playpos(ctr_csnd_audio_t* ctr)
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{
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uint32_t samples_played;
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uint64_t current_tick;
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current_tick = svcGetSystemTick();
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samples_played = (current_tick - ctr->cpu_ticks_last) / CTR_CPU_TICKS_PER_SAMPLE;
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ctr->playpos = (ctr->playpos + samples_played) & CTR_AUDIO_COUNT_MASK;
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ctr->cpu_ticks_last += samples_played * CTR_CPU_TICKS_PER_SAMPLE;
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samples_played = (current_tick - ctr->cpu_ticks_last) / CTR_CSND_CPU_TICKS_PER_SAMPLE;
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ctr->playpos = (ctr->playpos + samples_played) & CTR_CSND_AUDIO_COUNT_MASK;
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ctr->cpu_ticks_last += samples_played * CTR_CSND_CPU_TICKS_PER_SAMPLE;
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}
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@ -96,9 +96,9 @@ Result csndPlaySound_custom(int chn, u32 flags, float vol, float pan, void* data
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return 0;
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}
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static void *ctr_audio_init(const char *device, unsigned rate, unsigned latency)
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static void *ctr_csnd_audio_init(const char *device, unsigned rate, unsigned latency)
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{
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ctr_audio_t *ctr = (ctr_audio_t*)calloc(1, sizeof(ctr_audio_t));
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ctr_csnd_audio_t *ctr = (ctr_csnd_audio_t*)calloc(1, sizeof(ctr_csnd_audio_t));
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settings_t *settings = config_get_ptr();
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if (!ctr)
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@ -108,26 +108,26 @@ static void *ctr_audio_init(const char *device, unsigned rate, unsigned latency)
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(void)rate;
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(void)latency;
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settings->audio.out_rate = CTR_AUDIO_RATE;
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settings->audio.out_rate = CTR_CSND_AUDIO_RATE;
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ctr->l = linearAlloc(CTR_AUDIO_SIZE);
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ctr->r = linearAlloc(CTR_AUDIO_SIZE);
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ctr->l = linearAlloc(CTR_CSND_AUDIO_SIZE);
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ctr->r = linearAlloc(CTR_CSND_AUDIO_SIZE);
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memset(ctr->l, 0, CTR_AUDIO_SIZE);
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memset(ctr->r, 0, CTR_AUDIO_SIZE);
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memset(ctr->l, 0, CTR_CSND_AUDIO_SIZE);
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memset(ctr->r, 0, CTR_CSND_AUDIO_SIZE);
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ctr->l_paddr = osConvertVirtToPhys((u32)ctr->l);
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ctr->r_paddr = osConvertVirtToPhys((u32)ctr->r);
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ctr->pos = 0;
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GSPGPU_FlushDataCache(ctr->l_paddr, CTR_AUDIO_SIZE);
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GSPGPU_FlushDataCache(ctr->r_paddr, CTR_AUDIO_SIZE);
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GSPGPU_FlushDataCache(ctr->l_paddr, CTR_CSND_AUDIO_SIZE);
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GSPGPU_FlushDataCache(ctr->r_paddr, CTR_CSND_AUDIO_SIZE);
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csndPlaySound_custom(0x8, SOUND_LOOPMODE(CSND_LOOPMODE_NORMAL)| SOUND_FORMAT(CSND_ENCODING_PCM16),
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1.0, -1.0, ctr->l, ctr->l, CTR_AUDIO_SIZE);
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1.0, -1.0, ctr->l, ctr->l, CTR_CSND_AUDIO_SIZE);
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csndPlaySound_custom(0x9, SOUND_LOOPMODE(CSND_LOOPMODE_NORMAL)| SOUND_FORMAT(CSND_ENCODING_PCM16),
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1.0, 1.0, ctr->r, ctr->r, CTR_AUDIO_SIZE);
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1.0, 1.0, ctr->r, ctr->r, CTR_CSND_AUDIO_SIZE);
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csndExecCmds(true);
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ctr->playpos = 0;
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@ -137,9 +137,9 @@ static void *ctr_audio_init(const char *device, unsigned rate, unsigned latency)
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return ctr;
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}
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static void ctr_audio_free(void *data)
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static void ctr_csnd_audio_free(void *data)
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{
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ctr_audio_t* ctr = (ctr_audio_t*)data;
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ctr_csnd_audio_t* ctr = (ctr_csnd_audio_t*)data;
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// csndExit();
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CSND_SetPlayState(0x8, 0);
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@ -152,14 +152,14 @@ static void ctr_audio_free(void *data)
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free(ctr);
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}
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static ssize_t ctr_audio_write(void *data, const void *buf, size_t size)
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static ssize_t ctr_csnd_audio_write(void *data, const void *buf, size_t size)
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{
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int i;
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uint32_t samples_played = 0;
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uint64_t current_tick = 0;
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static struct retro_perf_counter ctraudio_f = {0};
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const uint16_t *src = buf;
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ctr_audio_t *ctr = (ctr_audio_t*)data;
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ctr_csnd_audio_t *ctr = (ctr_csnd_audio_t*)data;
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(void)data;
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(void)buf;
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@ -169,22 +169,22 @@ static ssize_t ctr_audio_write(void *data, const void *buf, size_t size)
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rarch_perf_init(&ctraudio_f, "ctraudio_f");
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retro_perf_start(&ctraudio_f);
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ctr_audio_update_playpos(ctr);
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ctr_csnd_audio_update_playpos(ctr);
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if((((ctr->playpos - ctr->pos) & CTR_AUDIO_COUNT_MASK) < (CTR_AUDIO_COUNT >> 2)) ||
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(((ctr->pos - ctr->playpos ) & CTR_AUDIO_COUNT_MASK) < (CTR_AUDIO_COUNT >> 4)) ||
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(((ctr->playpos - ctr->pos) & CTR_AUDIO_COUNT_MASK) < (size >> 2)))
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if((((ctr->playpos - ctr->pos) & CTR_CSND_AUDIO_COUNT_MASK) < (CTR_CSND_AUDIO_COUNT >> 2)) ||
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(((ctr->pos - ctr->playpos ) & CTR_CSND_AUDIO_COUNT_MASK) < (CTR_CSND_AUDIO_COUNT >> 4)) ||
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(((ctr->playpos - ctr->pos) & CTR_CSND_AUDIO_COUNT_MASK) < (size >> 2)))
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{
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if (ctr->nonblocking)
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ctr->pos = (ctr->playpos + (CTR_AUDIO_COUNT >> 1)) & CTR_AUDIO_COUNT_MASK;
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ctr->pos = (ctr->playpos + (CTR_CSND_AUDIO_COUNT >> 1)) & CTR_CSND_AUDIO_COUNT_MASK;
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else
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{
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do{
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/* todo: compute the correct sleep period */
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retro_sleep(1);
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ctr_audio_update_playpos(ctr);
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}while (((ctr->playpos - ctr->pos) & CTR_AUDIO_COUNT_MASK) < (CTR_AUDIO_COUNT >> 1)
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|| (((ctr->pos - ctr->playpos) & CTR_AUDIO_COUNT_MASK) < (CTR_AUDIO_COUNT >> 4)));
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ctr_csnd_audio_update_playpos(ctr);
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}while (((ctr->playpos - ctr->pos) & CTR_CSND_AUDIO_COUNT_MASK) < (CTR_CSND_AUDIO_COUNT >> 1)
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|| (((ctr->pos - ctr->playpos) & CTR_CSND_AUDIO_COUNT_MASK) < (CTR_CSND_AUDIO_COUNT >> 4)));
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}
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}
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@ -193,20 +193,20 @@ static ssize_t ctr_audio_write(void *data, const void *buf, size_t size)
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ctr->l[ctr->pos] = src[i];
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ctr->r[ctr->pos] = src[i + 1];
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ctr->pos++;
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ctr->pos &= CTR_AUDIO_COUNT_MASK;
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ctr->pos &= CTR_CSND_AUDIO_COUNT_MASK;
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}
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GSPGPU_FlushDataCache(ctr->l, CTR_AUDIO_SIZE);
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GSPGPU_FlushDataCache(ctr->r, CTR_AUDIO_SIZE);
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GSPGPU_FlushDataCache(ctr->l, CTR_CSND_AUDIO_SIZE);
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GSPGPU_FlushDataCache(ctr->r, CTR_CSND_AUDIO_SIZE);
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retro_perf_stop(&ctraudio_f);
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return size;
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}
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static bool ctr_audio_stop(void *data)
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static bool ctr_csnd_audio_stop(void *data)
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{
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ctr_audio_t* ctr = (ctr_audio_t*)data;
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ctr_csnd_audio_t* ctr = (ctr_csnd_audio_t*)data;
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/* using SetPlayState would make tracking the playback
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* position more difficult */
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@ -228,15 +228,15 @@ static bool ctr_audio_stop(void *data)
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return true;
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}
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static bool ctr_audio_alive(void *data)
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static bool ctr_csnd_audio_alive(void *data)
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{
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ctr_audio_t* ctr = (ctr_audio_t*)data;
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ctr_csnd_audio_t* ctr = (ctr_csnd_audio_t*)data;
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return ctr->playing;
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}
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static bool ctr_audio_start(void *data)
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static bool ctr_csnd_audio_start(void *data)
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{
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ctr_audio_t* ctr = (ctr_audio_t*)data;
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ctr_csnd_audio_t* ctr = (ctr_csnd_audio_t*)data;
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rarch_system_info_t *system = rarch_system_info_get_ptr();
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/* Prevents restarting audio when the menu
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@ -260,44 +260,44 @@ static bool ctr_audio_start(void *data)
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return true;
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}
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static void ctr_audio_set_nonblock_state(void *data, bool state)
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static void ctr_csnd_audio_set_nonblock_state(void *data, bool state)
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{
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ctr_audio_t* ctr = (ctr_audio_t*)data;
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ctr_csnd_audio_t* ctr = (ctr_csnd_audio_t*)data;
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if (ctr)
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ctr->nonblocking = state;
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}
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static bool ctr_audio_use_float(void *data)
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static bool ctr_csnd_audio_use_float(void *data)
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{
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(void)data;
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return false;
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}
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static size_t ctr_audio_write_avail(void *data)
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static size_t ctr_csnd_audio_write_avail(void *data)
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{
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ctr_audio_t* ctr = (ctr_audio_t*)data;
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ctr_csnd_audio_t* ctr = (ctr_csnd_audio_t*)data;
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ctr_audio_update_playpos(ctr);
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return (ctr->playpos - ctr->pos) & CTR_AUDIO_COUNT_MASK;
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ctr_csnd_audio_update_playpos(ctr);
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return (ctr->playpos - ctr->pos) & CTR_CSND_AUDIO_COUNT_MASK;
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}
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static size_t ctr_audio_buffer_size(void *data)
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static size_t ctr_csnd_audio_buffer_size(void *data)
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{
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(void)data;
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return CTR_AUDIO_COUNT;
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return CTR_CSND_AUDIO_COUNT;
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}
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audio_driver_t audio_ctr = {
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ctr_audio_init,
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ctr_audio_write,
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ctr_audio_stop,
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ctr_audio_start,
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ctr_audio_alive,
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ctr_audio_set_nonblock_state,
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ctr_audio_free,
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ctr_audio_use_float,
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"ctr",
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ctr_audio_write_avail,
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ctr_audio_buffer_size
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audio_driver_t audio_ctr_csnd = {
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ctr_csnd_audio_init,
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ctr_csnd_audio_write,
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ctr_csnd_audio_stop,
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ctr_csnd_audio_start,
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ctr_csnd_audio_alive,
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ctr_csnd_audio_set_nonblock_state,
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ctr_csnd_audio_free,
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ctr_csnd_audio_use_float,
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"csnd",
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ctr_csnd_audio_write_avail,
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ctr_csnd_audio_buffer_size
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};
|
281
audio/drivers/ctr_dsp_audio.c
Normal file
281
audio/drivers/ctr_dsp_audio.c
Normal file
@ -0,0 +1,281 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2014-2015 - Ali Bouhlel
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*
|
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
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* of the GNU General Public License as published by the Free Software Found-
|
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* ation, either version 3 of the License, or (at your option) any later version.
|
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*
|
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
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* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with RetroArch.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
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|
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#include <3ds.h>
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#include "../../general.h"
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#include "../../driver.h"
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#include "../../performance.h"
|
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|
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|
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#define CTR_DSP_BUFFERS_COUNT (1u << 4u)
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#define CTR_DSP_BUFFERS_MASK (CTR_DSP_BUFFERS_COUNT - 1)
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typedef struct
|
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{
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bool nonblocking;
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bool playing;
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|
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int channel;
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ndspWaveBuf dsp_buf[CTR_DSP_BUFFERS_COUNT];
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uint32_t dsp_buf_id;
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uint8_t* linear_buffer;
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|
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} ctr_dsp_audio_t;
|
||||
|
||||
#define CTR_DSP_AUDIO_COUNT (1u << 11u)
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#define CTR_DSP_AUDIO_COUNT_MASK (CTR_DSP_AUDIO_COUNT - 1u)
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#define CTR_DSP_AUDIO_SIZE (CTR_DSP_AUDIO_COUNT * sizeof(int16_t) * 2)
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#define CTR_DSP_AUDIO_SIZE_MASK (CTR_DSP_AUDIO_SIZE - 1u)
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|
||||
|
||||
#ifndef DEBUG_HOLD
|
||||
void wait_for_input(void);
|
||||
#define PRINTFPOS(X,Y) "\x1b["#X";"#Y"H"
|
||||
#define DEBUG_HOLD() do{printf("%s@%s:%d.\n",__FUNCTION__, __FILE__, __LINE__);fflush(stdout);wait_for_input();}while(0)
|
||||
#define DEBUG_VAR(X) printf( "%-20s: 0x%08X\n", #X, (u32)(X))
|
||||
#define DEBUG_VAR64(X) printf( #X"\r\t\t\t\t : 0x%016llX\n", (u64)(X))
|
||||
#endif
|
||||
|
||||
|
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static uint32_t ctr_get_queued_samples(ctr_dsp_audio_t* ctr)
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||||
{
|
||||
uint32_t sample_pos, sample_count;
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||||
uint16_t buf_seq;
|
||||
|
||||
buf_seq = ndspChnGetWaveBufSeq(ctr->channel);
|
||||
|
||||
if(!buf_seq)
|
||||
return 0;
|
||||
|
||||
sample_pos = ndspChnGetSamplePos(ctr->channel);
|
||||
sample_count = 0;
|
||||
|
||||
int buf_id = ctr->dsp_buf_id;
|
||||
do
|
||||
{
|
||||
buf_id++;
|
||||
buf_id&= CTR_DSP_BUFFERS_MASK;
|
||||
}
|
||||
while(ctr->dsp_buf[buf_id].sequence_id != buf_seq);
|
||||
ndspWaveBuf* current = &ctr->dsp_buf[buf_id];
|
||||
|
||||
sample_count = current->nsamples - sample_pos;
|
||||
while((current = current->next))
|
||||
{
|
||||
sample_count += current->nsamples;
|
||||
}
|
||||
return sample_count;
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void *ctr_dsp_audio_init(const char *device, unsigned rate, unsigned latency)
|
||||
{
|
||||
ctr_dsp_audio_t *ctr;
|
||||
settings_t *settings = config_get_ptr();
|
||||
|
||||
(void)device;
|
||||
(void)rate;
|
||||
(void)latency;
|
||||
|
||||
if (ndspInit() < 0)
|
||||
return NULL;
|
||||
|
||||
ctr = (ctr_dsp_audio_t*)calloc(1, sizeof(ctr_dsp_audio_t));
|
||||
|
||||
if (!ctr)
|
||||
return NULL;
|
||||
|
||||
// memset(ctr, 0, sizeof(*ctr));
|
||||
|
||||
settings->audio.out_rate = 32730;
|
||||
|
||||
ctr->channel = 0;
|
||||
ctr->dsp_buf_id = 0;
|
||||
|
||||
ndspSetOutputMode(NDSP_OUTPUT_STEREO);
|
||||
ndspSetClippingMode(NDSP_CLIP_SOFT); //??
|
||||
// ndspSetClippingMode(NDSP_CLIP_NORMAL); //??
|
||||
ndspSetOutputCount(CTR_DSP_BUFFERS_COUNT);
|
||||
ndspChnReset(ctr->channel);
|
||||
// ndspChnInitParams(ctr->channel);
|
||||
ndspChnSetFormat(ctr->channel, NDSP_FORMAT_STEREO_PCM16);
|
||||
ndspChnSetInterp(ctr->channel, NDSP_INTERP_NONE);
|
||||
// ndspChnSetInterp(ctr->channel, NDSP_INTERP_LINEAR);
|
||||
// ndspChnSetInterp(ctr->channel, NDSP_INTERP_POLYPHASE);
|
||||
ndspChnSetRate(ctr->channel, 32728.0f);
|
||||
// ndspChnSetRate(ctr->channel, CTR_DSP_AUDIO_RATE);
|
||||
// ndspChnSetRate(ctr->channel, 0x7F00);
|
||||
// ndspChnSetMix(ctr->channel, (float[12]){1.0, 1.0, 0.0});
|
||||
ndspChnWaveBufClear(ctr->channel);
|
||||
|
||||
ctr->linear_buffer = linearAlloc(CTR_DSP_BUFFERS_COUNT * CTR_DSP_AUDIO_SIZE);
|
||||
|
||||
int i;
|
||||
for (i = 0; i < CTR_DSP_BUFFERS_COUNT; i++)
|
||||
ctr->dsp_buf[i].data_pcm16 = (uint16_t*)(ctr->linear_buffer + i * CTR_DSP_AUDIO_SIZE);
|
||||
|
||||
return ctr;
|
||||
}
|
||||
|
||||
static void ctr_dsp_audio_free(void *data)
|
||||
{
|
||||
ctr_dsp_audio_t* ctr = (ctr_dsp_audio_t*)data;
|
||||
|
||||
linearFree(ctr->linear_buffer);
|
||||
free(ctr);
|
||||
ndspExit();
|
||||
}
|
||||
|
||||
static ssize_t ctr_dsp_audio_write(void *data, const void *buf, size_t size)
|
||||
{
|
||||
static struct retro_perf_counter ctraudio_dsp_f = {0};
|
||||
ctr_dsp_audio_t* ctr = (ctr_dsp_audio_t*)data;
|
||||
|
||||
ndspWaveBuf* current_buf = &ctr->dsp_buf[ctr->dsp_buf_id];
|
||||
static int dropped=0;
|
||||
uint32_t queued = ctr_get_queued_samples(ctr);
|
||||
|
||||
if(size > CTR_DSP_AUDIO_SIZE)
|
||||
{
|
||||
DEBUG_VAR(size);
|
||||
ctr_dsp_audio_write(ctr, buf, CTR_DSP_AUDIO_SIZE);
|
||||
buf = (const void*)((u32)buf + CTR_DSP_AUDIO_SIZE);
|
||||
size = size - CTR_DSP_AUDIO_SIZE;
|
||||
}
|
||||
|
||||
dropped++;
|
||||
if(ctr->nonblocking)
|
||||
{
|
||||
if((current_buf->status == NDSP_WBUF_QUEUED) || (current_buf->status == NDSP_WBUF_PLAYING))
|
||||
return size;
|
||||
|
||||
if((queued + (size>>2)) > 0x2000)
|
||||
return size;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(queued > (0x1000 + (size>>2)))
|
||||
{
|
||||
// printf(PRINTFPOS(24,0)"queued :0x%08X \n", ctr_get_queued_samples(ctr));
|
||||
while(ctr_get_queued_samples(ctr) > 160 )
|
||||
svcSleepThread(100000);
|
||||
}
|
||||
}
|
||||
dropped--;
|
||||
|
||||
|
||||
rarch_perf_init(&ctraudio_dsp_f, "ctraudio_dsp_f");
|
||||
retro_perf_start(&ctraudio_dsp_f);
|
||||
|
||||
memcpy(current_buf->data_pcm16, buf, size);
|
||||
current_buf->nsamples = size>>2;
|
||||
|
||||
DSP_FlushDataCache(current_buf->data_pcm16, size);
|
||||
DSP_FlushDataCache(ctr->dsp_buf, sizeof(ctr->dsp_buf));
|
||||
gfxFlushBuffers();
|
||||
|
||||
ndspChnWaveBufAdd(ctr->channel, current_buf);
|
||||
retro_perf_stop(&ctraudio_dsp_f);
|
||||
|
||||
// printf(PRINTFPOS(25,0)"dropped:0x%08X queued :0x%08X \n", dropped, queued);
|
||||
// printf(PRINTFPOS(26,0)"current:0x%08X nsamples:0x%08X \n", ctr->dsp_buf_id, current_buf->nsamples);
|
||||
// printf(PRINTFPOS(27,0)"dropped:0x%08X count :0x%08X \n", ndspGetDroppedFrames(), ndspGetFrameCount());
|
||||
// printf(PRINTFPOS(28,0)"Pos :0x%08X Seq :0x%08X \n", ndspChnGetSamplePos(ctr->channel), ndspChnGetWaveBufSeq(ctr->channel));
|
||||
|
||||
ctr->dsp_buf_id++;
|
||||
ctr->dsp_buf_id &= CTR_DSP_BUFFERS_MASK;
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
static bool ctr_dsp_audio_stop(void *data)
|
||||
{
|
||||
ctr_dsp_audio_t* ctr = (ctr_dsp_audio_t*)data;
|
||||
|
||||
ndspChnWaveBufClear(ctr->channel);
|
||||
ctr->playing = false;
|
||||
int i;
|
||||
memset(ctr->dsp_buf, 0, sizeof(ctr->dsp_buf));
|
||||
for (i = 0; i < CTR_DSP_BUFFERS_COUNT; i++)
|
||||
ctr->dsp_buf[i].data_pcm16 = (uint16_t*)(ctr->linear_buffer + i * CTR_DSP_AUDIO_SIZE);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool ctr_dsp_audio_alive(void *data)
|
||||
{
|
||||
ctr_dsp_audio_t* ctr = (ctr_dsp_audio_t*)data;
|
||||
return ctr->playing;
|
||||
}
|
||||
|
||||
static bool ctr_dsp_audio_start(void *data)
|
||||
{
|
||||
ctr_dsp_audio_t* ctr = (ctr_dsp_audio_t*)data;
|
||||
rarch_system_info_t *system = rarch_system_info_get_ptr();
|
||||
|
||||
/* Prevents restarting audio when the menu
|
||||
* is toggled off on shutdown */
|
||||
|
||||
if (system->shutdown)
|
||||
return true;
|
||||
|
||||
ctr->playing = true;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void ctr_dsp_audio_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
ctr_dsp_audio_t* ctr = (ctr_dsp_audio_t*)data;
|
||||
if (ctr)
|
||||
ctr->nonblocking = state;
|
||||
}
|
||||
|
||||
static bool ctr_dsp_audio_use_float(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return false;
|
||||
}
|
||||
|
||||
static size_t ctr_dsp_audio_write_avail(void *data)
|
||||
{
|
||||
ctr_dsp_audio_t* ctr = (ctr_dsp_audio_t*)data;
|
||||
uint32_t queued_samples = ctr_get_queued_samples(ctr);
|
||||
|
||||
return queued_samples < 0x1000 ? 0x1000 - queued_samples : 0;
|
||||
}
|
||||
|
||||
static size_t ctr_dsp_audio_buffer_size(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return 0x1000;
|
||||
}
|
||||
|
||||
|
||||
audio_driver_t audio_ctr_dsp = {
|
||||
ctr_dsp_audio_init,
|
||||
ctr_dsp_audio_write,
|
||||
ctr_dsp_audio_stop,
|
||||
ctr_dsp_audio_start,
|
||||
ctr_dsp_audio_alive,
|
||||
ctr_dsp_audio_set_nonblock_state,
|
||||
ctr_dsp_audio_free,
|
||||
ctr_dsp_audio_use_float,
|
||||
"dsp",
|
||||
ctr_dsp_audio_write_avail,
|
||||
ctr_dsp_audio_buffer_size
|
||||
};
|
||||
|
@ -121,7 +121,7 @@ const char *config_get_default_audio(void)
|
||||
return "psp";
|
||||
#endif
|
||||
case AUDIO_CTR:
|
||||
return "ctr";
|
||||
return "csnd";
|
||||
case AUDIO_RWEBAUDIO:
|
||||
return "rwebaudio";
|
||||
default:
|
||||
|
@ -15,4 +15,4 @@
|
||||
|
||||
int __stacksize__ = CTR_STACK_SIZE;
|
||||
unsigned int __linear_heap_size = CTR_LINEAR_HEAP_SIZE;
|
||||
unsigned int __heap_size = CTR_MAX_HEAP_SIZE;
|
||||
unsigned int __heap_size = CTR_MAX_HEAP_SIZE + CTR_STACK_SIZE;
|
||||
|
@ -152,6 +152,7 @@ AccessControlInfo:
|
||||
- cam:u
|
||||
- cecd:u
|
||||
- csnd:SND
|
||||
- dsp::DSP
|
||||
- frd:u
|
||||
- http:C
|
||||
- ir:USER
|
||||
|
@ -29,6 +29,7 @@
|
||||
|
||||
#include "../../general.h"
|
||||
#include "retroarch.h"
|
||||
#include "audio/audio_driver.h"
|
||||
|
||||
#ifdef IS_SALAMANDER
|
||||
#include "../../file_ext.h"
|
||||
@ -40,9 +41,11 @@ const char* elf_path_cst = "sdmc:/retroarch/test.3dsx";
|
||||
|
||||
#ifndef DEBUG_HOLD
|
||||
void wait_for_input(void);
|
||||
void dump_result_value(Result val);
|
||||
#define DEBUG_HOLD() do{printf("%s@%s:%d.\n",__FUNCTION__, __FILE__, __LINE__);fflush(stdout);wait_for_input();}while(0)
|
||||
#define DEBUG_VAR(X) printf( "%-20s: 0x%08X\n", #X, (u32)(X))
|
||||
#define DEBUG_VAR64(X) printf( #X"\r\t\t\t\t : 0x%016llX\n", (u64)(X))
|
||||
#define DEBUG_ERROR(X) do{if(X)dump_result_value(X)}while(0)
|
||||
#endif
|
||||
|
||||
#define CTR_APPMEMALLOC_PTR ((u32*)0x1FF80040)
|
||||
@ -118,8 +121,6 @@ void __attribute__((noreturn)) __libctru_exit(int rc)
|
||||
svcExitProcess();
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void frontend_ctr_get_environment_settings(int *argc, char *argv[],
|
||||
void *args, void *params_data)
|
||||
{
|
||||
@ -160,6 +161,8 @@ static void frontend_ctr_get_environment_settings(int *argc, char *argv[],
|
||||
|
||||
*argc = 0;
|
||||
|
||||
*argc=0;
|
||||
|
||||
#ifndef IS_SALAMANDER
|
||||
#if 0
|
||||
if (argv[1] && (argv[1][0] != '\0'))
|
||||
@ -224,16 +227,9 @@ static void frontend_ctr_deinit(void *data)
|
||||
}
|
||||
|
||||
exitCfgu();
|
||||
ndspExit();
|
||||
csndExit();
|
||||
gfxExit();
|
||||
|
||||
#if 0
|
||||
sdmcExit();
|
||||
fsExit();
|
||||
hidExit();
|
||||
aptExit();
|
||||
srvExit();
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -253,21 +249,22 @@ static void frontend_ctr_init(void *data)
|
||||
global->verbosity = true;
|
||||
|
||||
#if 0
|
||||
srvInit();
|
||||
aptInit();
|
||||
hidInit();
|
||||
fsInit();
|
||||
sdmcInit();
|
||||
|
||||
APT_SetAppCpuTimeLimit(NULL, 80);
|
||||
gfxInitDefault();
|
||||
#endif
|
||||
osSetSpeedupEnable(true);
|
||||
gfxInit(GSP_BGR8_OES,GSP_RGB565_OES,false);
|
||||
csndInit();
|
||||
initCfgu();
|
||||
gfxSet3D(false);
|
||||
consoleInit(GFX_BOTTOM, NULL);
|
||||
audio_driver_t* dsp_audio_driver = &audio_ctr_dsp;
|
||||
if(csndInit() != 0)
|
||||
{
|
||||
dsp_audio_driver = &audio_ctr_csnd;
|
||||
audio_ctr_csnd = audio_ctr_dsp;
|
||||
audio_ctr_dsp = audio_null;
|
||||
}
|
||||
if(ndspInit() != 0)
|
||||
*dsp_audio_driver = audio_null;
|
||||
initCfgu();
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -279,6 +276,145 @@ static int frontend_ctr_get_rating(void)
|
||||
|
||||
bool select_pressed = false;
|
||||
|
||||
typedef union{
|
||||
struct
|
||||
{
|
||||
unsigned description : 10;
|
||||
unsigned module : 8;
|
||||
unsigned : 3;
|
||||
unsigned summary : 6;
|
||||
unsigned level : 5;
|
||||
};
|
||||
Result val;
|
||||
}ctr_result_value;
|
||||
|
||||
void dump_result_value(Result val)
|
||||
{
|
||||
ctr_result_value res;
|
||||
res.val = val;
|
||||
printf("result : 0x%08X\n", val);
|
||||
printf("description : %u\n", res.description);
|
||||
printf("module : %u\n", res.module);
|
||||
printf("summary : %u\n", res.summary);
|
||||
printf("level : %u\n", res.level);
|
||||
}
|
||||
#if 0
|
||||
static void ctr_crawl_memory(uint32_t* total_size, uint32_t size)
|
||||
{
|
||||
void* tmp = malloc(size);
|
||||
if(tmp)
|
||||
*total_size += size;
|
||||
else
|
||||
size >>= 1;
|
||||
|
||||
if (size > 4)
|
||||
ctr_crawl_memory(total_size, size);
|
||||
|
||||
free(tmp);
|
||||
}
|
||||
|
||||
void ctr_get_memory_info(uint32_t* available, uint32_t* max_block)
|
||||
{
|
||||
*available = 0;
|
||||
|
||||
ctr_crawl_memory(available, 1<<27);
|
||||
|
||||
void* tmp;
|
||||
*max_block = 0;
|
||||
int i;
|
||||
for (i=27; i>2; i--)
|
||||
{
|
||||
tmp = malloc(*max_block + (1 << i));
|
||||
if(tmp)
|
||||
{
|
||||
*max_block += 1 << i;
|
||||
free(tmp);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
uint32_t malloc_calls = 0;
|
||||
uint32_t min_malloc_addr = 0xFFFFFFFF;
|
||||
uint32_t max_malloc_addr = 0x0;
|
||||
|
||||
void* malloc(size_t nbytes)
|
||||
{
|
||||
void* ret = _malloc_r (_REENT, nbytes);
|
||||
|
||||
if (ret)
|
||||
{
|
||||
if(max_malloc_addr < ((uint32_t)ret + nbytes))
|
||||
max_malloc_addr = ((uint32_t)ret + nbytes);
|
||||
|
||||
if(min_malloc_addr > (uint32_t)ret)
|
||||
min_malloc_addr = (uint32_t)ret;
|
||||
}
|
||||
|
||||
malloc_calls++;
|
||||
return ret;
|
||||
}
|
||||
|
||||
void free (void* aptr)
|
||||
{
|
||||
_free_r (_REENT, aptr);
|
||||
}
|
||||
|
||||
uint32_t sbrk_calls = 0;
|
||||
uint32_t sbrk_max_incr = 0;
|
||||
uint32_t sbrk_total_incr = 0;
|
||||
uint32_t sbrk_heap_start = 0;
|
||||
uint32_t sbrk_heap_end = 0;
|
||||
|
||||
#include "errno.h"
|
||||
extern char *fake_heap_end;
|
||||
extern char *fake_heap_start;
|
||||
|
||||
/* Register name faking - works in collusion with the linker. */
|
||||
register char * stack_ptr asm ("sp");
|
||||
|
||||
void * _sbrk_r (struct _reent *ptr, ptrdiff_t incr) {
|
||||
extern char end asm ("__end__"); /* Defined by the linker. */
|
||||
static char * heap_start;
|
||||
|
||||
char * prev_heap_start;
|
||||
char * heap_end;
|
||||
|
||||
if (heap_start == NULL) {
|
||||
if (fake_heap_start == NULL) {
|
||||
heap_start = &end;
|
||||
} else {
|
||||
heap_start = fake_heap_start;
|
||||
}
|
||||
}
|
||||
|
||||
prev_heap_start = heap_start;
|
||||
|
||||
if (fake_heap_end == NULL) {
|
||||
heap_end = stack_ptr;
|
||||
} else {
|
||||
heap_end = fake_heap_end;
|
||||
}
|
||||
|
||||
if (heap_start + incr > heap_end) {
|
||||
ptr->_errno = ENOMEM;
|
||||
return (caddr_t) -1;
|
||||
}
|
||||
|
||||
heap_start += incr;
|
||||
|
||||
sbrk_calls++;
|
||||
if ((incr > 0) && (sbrk_max_incr < incr))
|
||||
sbrk_max_incr = incr;
|
||||
sbrk_total_incr += incr;
|
||||
sbrk_heap_start = (uint32_t) heap_start;
|
||||
sbrk_heap_end = (uint32_t) heap_end;
|
||||
|
||||
return (caddr_t) prev_heap_start;
|
||||
}
|
||||
#endif
|
||||
|
||||
void wait_for_input(void)
|
||||
{
|
||||
printf("\n\nPress Start.\n\n");
|
||||
|
@ -461,12 +461,30 @@ static bool ctr_frame(void* data, const void* frame,
|
||||
frames = 0;
|
||||
}
|
||||
|
||||
// extern u32 __linear_heap_size;
|
||||
#if 0
|
||||
// extern u32 gpuCmdBufOffset;
|
||||
// extern u32 __heap_size;
|
||||
// printf("0x%08X 0x%08X 0x%08X\r", __heap_size, gpuCmdBufOffset, (__linear_heap_size - linearSpaceFree() +0x3FF) & ~0x3FF);
|
||||
// printf("fps: %8.4f frames: %i (%X)\r", fps, total_frames++, (__linear_heap_size - linearSpaceFree()));
|
||||
printf("fps: %8.4f frames: %i\r", fps, total_frames++);
|
||||
|
||||
// if(!(frames & 0x3F))
|
||||
// {
|
||||
// u32 available,max_block;
|
||||
// void ctr_get_memory_info(u32* available, u32* max_block);
|
||||
|
||||
// ctr_get_memory_info(&available, &max_block);
|
||||
// printf(PRINTFPOS(28,0)"u:0x%08X f:0x%08X b:0x%08X\n", __heap_size - available, available, max_block);
|
||||
// }
|
||||
|
||||
extern u32 __linear_heap_size;
|
||||
extern u32 __heap_size;
|
||||
|
||||
extern uint32_t sbrk_calls, sbrk_max_incr, sbrk_total_incr, sbrk_heap_start, sbrk_heap_end;
|
||||
printf(PRINTFPOS(25,0)"c:0x%08X m:0x%08X c:0x%08X\n", sbrk_calls, sbrk_max_incr, sbrk_total_incr);
|
||||
printf(PRINTFPOS(26,0)"s:0x%08X e:0x%08X \n", sbrk_heap_start, sbrk_heap_end);
|
||||
extern uint32_t malloc_calls, min_malloc_addr, max_malloc_addr;
|
||||
printf(PRINTFPOS(27,0)"n:0x%08X l:0x%08X h:0x%08X\n", malloc_calls, min_malloc_addr, max_malloc_addr);
|
||||
printf(PRINTFPOS(28,0)"0x%08X 0x%08X 0x%08X\r", __heap_size, gpuCmdBufOffset, (__linear_heap_size - linearSpaceFree() +0x3FF) & ~0x3FF);
|
||||
#endif
|
||||
// printf(PRINTFPOS(29,0)"fps: %8.4f frames: %i (%X)\r", fps, total_frames++, (__linear_heap_size - linearSpaceFree()));
|
||||
printf(PRINTFPOS(29,0)"fps: %8.4f frames: %i\r", fps, total_frames++);
|
||||
fflush(stdout);
|
||||
|
||||
rarch_perf_init(&ctrframe_f, "ctrframe_f");
|
||||
|
@ -61,6 +61,7 @@
|
||||
|
||||
#ifndef DEBUG_HOLD
|
||||
void wait_for_input(void);
|
||||
#define PRINTFPOS(X,Y) "\x1b["#X";"#Y"H"
|
||||
#define DEBUG_HOLD() do{printf("%s@%s:%d.\n",__FUNCTION__, __FILE__, __LINE__);fflush(stdout);wait_for_input();}while(0)
|
||||
#define DEBUG_VAR(X) printf( "%-20s: 0x%08X\n", #X, (u32)(X))
|
||||
#define DEBUG_VAR64(X) printf( #X"\r\t\t\t\t : 0x%016llX\n", (u64)(X))
|
||||
|
@ -501,7 +501,8 @@ AUDIO
|
||||
#elif defined(PSP) || defined(VITA)
|
||||
#include "../audio/drivers/psp_audio.c"
|
||||
#elif defined(_3DS)
|
||||
#include "../audio/drivers/ctr_audio.c"
|
||||
#include "../audio/drivers/ctr_csnd_audio.c"
|
||||
#include "../audio/drivers/ctr_dsp_audio.c"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_DSOUND
|
||||
|
Loading…
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Reference in New Issue
Block a user