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https://github.com/libretro/RetroArch
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(iOS) Get rid of this dead code - remnants of when we had a companion UI
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parent
8368c2daad
commit
03e71e651f
@ -51,29 +51,6 @@ static id apple_platform;
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#endif
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static CFRunLoopObserverRef iterate_observer;
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/* Forward declaration */
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static void apple_rarch_exited(void);
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static void rarch_enable_ui(void)
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{
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bool boolean = true;
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uico_state_get_ptr()->flags |= UICO_ST_FLAG_IS_ON_FOREGROUND;
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retroarch_ctl(RARCH_CTL_SET_PAUSED, &boolean);
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retroarch_ctl(RARCH_CTL_SET_IDLE, &boolean);
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retroarch_menu_running();
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}
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static void rarch_disable_ui(void)
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{
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bool boolean = false;
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uico_state_get_ptr()->flags &= ~UICO_ST_FLAG_IS_ON_FOREGROUND;
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retroarch_ctl(RARCH_CTL_SET_PAUSED, &boolean);
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retroarch_ctl(RARCH_CTL_SET_IDLE, &boolean);
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retroarch_menu_running_finished(false);
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}
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static void ui_companion_cocoatouch_event_command(
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void *data, enum event_command cmd) { }
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@ -437,8 +414,7 @@ enum
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[self refreshSystemConfig];
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[self showGameView];
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if (rarch_main(argc, argv, NULL))
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apple_rarch_exited();
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rarch_main(argc, argv, NULL);
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iterate_observer = CFRunLoopObserverCreate(0, kCFRunLoopBeforeWaiting,
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true, 0, rarch_draw_observer, 0);
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@ -507,19 +483,6 @@ enum
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dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 1.0 * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
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command_event(CMD_EVENT_AUDIO_START, NULL);
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});
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rarch_disable_ui();
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}
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- (IBAction)showPauseMenu:(id)sender
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{
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rarch_enable_ui();
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#if TARGET_OS_IOS
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[[UIApplication sharedApplication] setStatusBarHidden:false withAnimation:UIStatusBarAnimationNone];
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#endif
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[[UIApplication sharedApplication] setIdleTimerDisabled:false];
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[self.window setRootViewController:self];
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}
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- (void)refreshSystemConfig
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@ -553,10 +516,3 @@ int main(int argc, char *argv[])
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return UIApplicationMain(argc, argv, NSStringFromClass([RApplication class]), NSStringFromClass([RetroArch_iOS class]));
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}
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}
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static void apple_rarch_exited(void)
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{
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RetroArch_iOS *ap = (RetroArch_iOS *)apple_platform;
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if (ap)
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[ap showPauseMenu:ap];
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}
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