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https://github.com/libretro/RetroArch
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(gl_raster_font) Cleanup
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@ -268,24 +268,22 @@ static void gl_raster_font_render_line(
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GLfloat scale, const GLfloat color[4], GLfloat pos_x,
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GLfloat pos_y, unsigned text_align)
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{
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int x, y, delta_x, delta_y;
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unsigned i;
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struct video_coords coords;
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float inv_tex_size_x, inv_tex_size_y, inv_win_width, inv_win_height;
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GLfloat font_tex_coords[2 * 6 * MAX_MSG_LEN_CHUNK];
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GLfloat font_vertex[2 * 6 * MAX_MSG_LEN_CHUNK];
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GLfloat font_color[4 * 6 * MAX_MSG_LEN_CHUNK];
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GLfloat font_lut_tex_coord[2 * 6 * MAX_MSG_LEN_CHUNK];
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gl_t *gl = font ? font->gl : NULL;
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const char* msg_end = msg + msg_len;
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if (!gl)
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return;
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x = roundf(pos_x * gl->vp.width);
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y = roundf(pos_y * gl->vp.height);
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delta_x = 0;
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delta_y = 0;
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gl_t *gl = font->gl;
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const char* msg_end = msg + msg_len;
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int x = roundf(pos_x * gl->vp.width);
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int y = roundf(pos_y * gl->vp.height);
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int delta_x = 0;
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int delta_y = 0;
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float inv_tex_size_x = 1.0f / font->tex_width;
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float inv_tex_size_y = 1.0f / font->tex_height;
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float inv_win_width = 1.0f / font->gl->vp.width;
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float inv_win_height = 1.0f / font->gl->vp.height;
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switch (text_align)
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{
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@ -297,11 +295,6 @@ static void gl_raster_font_render_line(
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break;
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}
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inv_tex_size_x = 1.0f / font->tex_width;
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inv_tex_size_y = 1.0f / font->tex_height;
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inv_win_width = 1.0f / font->gl->vp.width;
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inv_win_height = 1.0f / font->gl->vp.height;
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while (msg < msg_end)
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{
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i = 0;
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@ -363,9 +356,10 @@ static void gl_raster_font_render_message(
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/* If the font height is not supported just draw as usual */
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if (!font->font_driver->get_line_height)
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{
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gl_raster_font_render_line(font,
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msg, (unsigned)strlen(msg), scale, color, pos_x,
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pos_y, text_align);
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if (font->gl)
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gl_raster_font_render_line(font,
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msg, (unsigned)strlen(msg), scale, color, pos_x,
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pos_y, text_align);
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return;
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}
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@ -378,9 +372,10 @@ static void gl_raster_font_render_message(
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unsigned msg_len = delim ? (unsigned)(delim - msg) : (unsigned)strlen(msg);
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/* Draw the line */
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gl_raster_font_render_line(font,
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msg, msg_len, scale, color, pos_x,
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pos_y - (float)lines*line_height, text_align);
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if (font->gl)
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gl_raster_font_render_line(font,
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msg, msg_len, scale, color, pos_x,
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pos_y - (float)lines*line_height, text_align);
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if (!delim)
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break;
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