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Drop useless (void).
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@ -738,8 +738,6 @@ netplay_t *netplay_new(const char *server, uint16_t port,
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bool spectate,
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bool spectate,
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const char *nick)
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const char *nick)
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{
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{
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(void)spectate;
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if (frames > UDP_FRAME_PACKETS)
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if (frames > UDP_FRAME_PACKETS)
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frames = UDP_FRAME_PACKETS;
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frames = UDP_FRAME_PACKETS;
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