(GL) Rearrange some variables

This commit is contained in:
twinaphex 2015-03-16 16:28:30 +01:00
parent 1edddcbd98
commit 02913851da

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@ -2768,15 +2768,15 @@ static bool gl_read_viewport(void *data, uint8_t *buffer)
static void* gl_read_frame_raw(void *data, unsigned *width_p,
unsigned *height_p, size_t *pitch_p)
{
#ifdef HAVE_FBO
void* buffer = NULL;
#endif
void* buffer_texture = NULL;
int i;
gl_t *gl = (gl_t*)data;
unsigned width = gl->last_width[gl->tex_index];
unsigned height = gl->last_height[gl->tex_index];
size_t pitch = gl->tex_w * gl->base_size;
#ifdef HAVE_FBO
void* buffer = NULL;
#endif
void* buffer_texture = NULL;
#ifdef HAVE_FBO
if (gl->hw_render_use)