Add vector_4

This commit is contained in:
twinaphex 2016-09-16 17:45:41 +02:00
parent 99aae8537b
commit 028bb38ec5
4 changed files with 136 additions and 18 deletions

View File

@ -37,18 +37,27 @@ float vec2_cross(const float *a, const float *b)
void vec2_add(float *dst, const float *src)
{
dst[0] += src[0];
dst[1] += src[1];
unsigned i;
unsigned n = 2;
for (i = 0; i < n; i++)
dst[i] += src[i];
}
void vec2_subtract(float *dst, const float *src)
{
dst[0] -= src[0];
dst[1] -= src[1];
unsigned i;
unsigned n = 2;
for (i = 0; i < n; i++)
dst[i] -= src[i];
}
void vec2_copy(float *dst, const float *src)
{
dst[0] = src[0];
dst[1] = src[1];
unsigned i;
unsigned n = 2;
for (i = 0; i < n; i++)
dst[i] = src[i];
}

View File

@ -46,30 +46,38 @@ float vec3_length(const float *a)
void vec3_add(float *dst, const float *src)
{
dst[0] += src[0];
dst[1] += src[1];
dst[2] += src[2];
unsigned i;
unsigned n = 3;
for (i = 0; i < n; i++)
dst[i] += src[i];
}
void vec3_subtract(float *dst, const float *src)
{
dst[0] -= src[0];
dst[1] -= src[1];
dst[2] -= src[2];
unsigned i;
unsigned n = 3;
for (i = 0; i < n; i++)
dst[i] -= src[i];
}
void vec3_scale(float *dst, const float scale)
{
dst[0] *= scale;
dst[1] *= scale;
dst[2] *= scale;
unsigned i;
unsigned n = 3;
for (i = 0; i < n; i++)
dst[i] *= scale;
}
void vec3_copy(float *dst, const float *src)
{
dst[0] = src[0];
dst[1] = src[1];
dst[2] = src[2];
unsigned i;
unsigned n = 3;
for (i = 0; i < n; i++)
dst[i] = src[i];
}
void vec3_normalize(float *dst)

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@ -0,0 +1,62 @@
/* Copyright (C) 2010-2016 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (vector_4.c).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdint.h>
#include <math.h>
#include <gfx/math/vector_4.h>
void vec4_add(float *dst, const float *src)
{
unsigned i;
unsigned n = 4;
for (i = 0; i < n; i++)
dst[i] += src[i];
}
void vec4_subtract(float *dst, const float *src)
{
unsigned i;
unsigned n = 4;
for (i = 0; i < n; i++)
dst[i] -= src[i];
}
void vec4_scale(float *dst, const float scale)
{
unsigned i;
unsigned n = 4;
for (i = 0; i < n; i++)
dst[i] *= scale;
}
void vec4_copy(float *dst, const float *src)
{
unsigned i;
unsigned n = 4;
for (i = 0; i < n; i++)
dst[i] = src[i];
}

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@ -0,0 +1,39 @@
/* Copyright (C) 2010-2016 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (vector_4.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_GFX_MATH_VECTOR_4_H__
#define __LIBRETRO_SDK_GFX_MATH_VECTOR_4_H__
#include <stdint.h>
typedef float vec4_t[4];
void vec4_add(float *dst, const float *src);
void vec4_subtract(float *dst, const float *src);
void vec4_scale(float *dst, const float scale);
void vec4_copy(float *dst, const float *src);
#endif