(XEGL/GLX) Start using the same global state variables

This commit is contained in:
twinaphex 2015-11-19 10:00:25 +01:00
parent 3f23a23dea
commit 025db14dcf
4 changed files with 134 additions and 134 deletions

View File

@ -32,6 +32,9 @@ static Atom XA_NET_MOVERESIZE_WINDOW;
Atom g_x11_quit_atom;
volatile sig_atomic_t g_x11_quit;
bool g_x11_has_focus;
Window g_x11_win;
XIC g_x11_xic;
Display *g_x11_dpy;
#define XA_INIT(x) XA##x = XInternAtom(dpy, #x, False)
#define _NET_WM_STATE_ADD 1

View File

@ -38,6 +38,9 @@
extern Atom g_x11_quit_atom;
extern volatile sig_atomic_t g_x11_quit;
extern bool g_x11_has_focus;
extern Window g_x11_win;
extern XIC g_x11_xic;
extern Display *g_x11_dpy;
void x11_show_mouse(Display *dpy, Window win, bool state);
void x11_windowed_fullscreen(Display *dpy, Window win);

View File

@ -40,8 +40,6 @@ typedef struct gfx_ctx_glx_data
bool g_should_reset_mode;
bool g_is_double;
Display *g_dpy;
Window g_win;
GLXWindow g_glx_win;
Colormap g_cmap;
@ -49,7 +47,6 @@ typedef struct gfx_ctx_glx_data
unsigned g_interval;
XIM g_xim;
XIC g_xic;
GLXContext g_ctx, g_hw_ctx;
GLXFBConfig g_fbc;
@ -79,7 +76,7 @@ static Bool glx_wait_notify(Display *d, XEvent *e, char *arg)
if (!glx)
return false;
return (e->type == MapNotify) && (e->xmap.window == glx->g_win);
return (e->type == MapNotify) && (e->xmap.window == g_x11_win);
}
static int glx_nul_handler(Display *dpy, XErrorEvent *event)
@ -100,7 +97,7 @@ static void gfx_ctx_glx_get_video_size(void *data,
(void)data;
if (!glx->g_dpy || glx->g_win == None)
if (!g_x11_dpy || g_x11_win == None)
{
Display *dpy = (Display*)XOpenDisplay(NULL);
*width = 0;
@ -117,7 +114,7 @@ static void gfx_ctx_glx_get_video_size(void *data,
else
{
XWindowAttributes target;
XGetWindowAttributes(glx->g_dpy, glx->g_win, &target);
XGetWindowAttributes(g_x11_dpy, g_x11_win, &target);
*width = target.width;
*height = target.height;
@ -131,27 +128,27 @@ static void ctx_glx_destroy_resources(gfx_ctx_glx_data_t *glx)
if (!glx)
return;
x11_destroy_input_context(&glx->g_xim, &glx->g_xic);
x11_destroy_input_context(&glx->g_xim, &g_x11_xic);
if (glx->g_dpy && glx->g_ctx)
if (g_x11_dpy && glx->g_ctx)
{
glFinish();
glXMakeContextCurrent(glx->g_dpy, None, None, NULL);
glXMakeContextCurrent(g_x11_dpy, None, None, NULL);
if (!driver->video_cache_context)
{
if (glx->g_hw_ctx)
glXDestroyContext(glx->g_dpy, glx->g_hw_ctx);
glXDestroyContext(glx->g_dpy, glx->g_ctx);
glXDestroyContext(g_x11_dpy, glx->g_hw_ctx);
glXDestroyContext(g_x11_dpy, glx->g_ctx);
glx->g_ctx = NULL;
glx->g_hw_ctx = NULL;
}
}
if (glx->g_win)
if (g_x11_win)
{
glXDestroyWindow(glx->g_dpy, glx->g_glx_win);
glXDestroyWindow(g_x11_dpy, glx->g_glx_win);
glx->g_glx_win = 0;
/* Save last used monitor for later. */
@ -161,38 +158,38 @@ static void ctx_glx_destroy_resources(gfx_ctx_glx_data_t *glx)
Window child;
int x = 0, y = 0;
XGetWindowAttributes(glx->g_dpy, glx->g_win, &target);
XTranslateCoordinates(glx->g_dpy, glx->g_win, DefaultRootWindow(glx->g_dpy),
XGetWindowAttributes(g_x11_dpy, g_x11_win, &target);
XTranslateCoordinates(g_x11_dpy, g_x11_win, DefaultRootWindow(g_x11_dpy),
target.x, target.y, &x, &y, &child);
glx->g_screen = x11_get_xinerama_monitor(glx->g_dpy, x, y,
glx->g_screen = x11_get_xinerama_monitor(g_x11_dpy, x, y,
target.width, target.height);
RARCH_LOG("[GLX]: Saved monitor #%u.\n", glx->g_screen);
}
#endif
XUnmapWindow(glx->g_dpy, glx->g_win);
XDestroyWindow(glx->g_dpy, glx->g_win);
glx->g_win = None;
XUnmapWindow(g_x11_dpy, g_x11_win);
XDestroyWindow(g_x11_dpy, g_x11_win);
g_x11_win = None;
}
if (glx->g_cmap)
{
XFreeColormap(glx->g_dpy, glx->g_cmap);
XFreeColormap(g_x11_dpy, glx->g_cmap);
glx->g_cmap = None;
}
if (glx->g_should_reset_mode)
{
x11_exit_fullscreen(glx->g_dpy, &glx->g_desktop_mode);
x11_exit_fullscreen(g_x11_dpy, &glx->g_desktop_mode);
glx->g_should_reset_mode = false;
}
if (!driver->video_cache_context && glx->g_dpy)
if (!driver->video_cache_context && g_x11_dpy)
{
XCloseDisplay(glx->g_dpy);
glx->g_dpy = NULL;
XCloseDisplay(g_x11_dpy);
g_x11_dpy = NULL;
}
g_pglSwapInterval = NULL;
@ -229,7 +226,7 @@ static void gfx_ctx_glx_swap_interval(void *data, unsigned interval)
if (g_pglSwapIntervalEXT)
{
RARCH_LOG("[GLX]: glXSwapIntervalEXT(%u)\n", glx->g_interval);
g_pglSwapIntervalEXT(glx->g_dpy, glx->g_glx_win, glx->g_interval);
g_pglSwapIntervalEXT(g_x11_dpy, glx->g_glx_win, glx->g_interval);
}
else if (g_pglSwapInterval)
{
@ -266,32 +263,32 @@ static void gfx_ctx_glx_check_window(void *data, bool *quit,
*height = new_height;
}
while (XPending(glx->g_dpy))
while (XPending(g_x11_dpy))
{
bool filter;
XNextEvent(glx->g_dpy, &event);
filter = XFilterEvent(&event, glx->g_win);
XNextEvent(g_x11_dpy, &event);
filter = XFilterEvent(&event, g_x11_win);
switch (event.type)
{
case ClientMessage:
if (event.xclient.window == glx->g_win &&
if (event.xclient.window == g_x11_win &&
(Atom)event.xclient.data.l[0] == g_x11_quit_atom)
g_x11_quit = true;
break;
case DestroyNotify:
if (event.xdestroywindow.window == glx->g_win)
if (event.xdestroywindow.window == g_x11_win)
g_x11_quit = true;
break;
case MapNotify:
if (event.xmap.window == glx->g_win)
if (event.xmap.window == g_x11_win)
g_x11_has_focus = true;
break;
case UnmapNotify:
if (event.xunmap.window == glx->g_win)
if (event.xunmap.window == g_x11_win)
g_x11_has_focus = false;
break;
case ButtonPress:
@ -301,7 +298,7 @@ static void gfx_ctx_glx_check_window(void *data, bool *quit,
break;
case KeyPress:
case KeyRelease:
x11_handle_key_event(&event, glx->g_xic, filter);
x11_handle_key_event(&event, g_x11_xic, filter);
break;
}
}
@ -316,7 +313,7 @@ static void gfx_ctx_glx_swap_buffers(void *data)
(void)data;
if (glx->g_is_double)
glXSwapBuffers(glx->g_dpy, glx->g_glx_win);
glXSwapBuffers(g_x11_dpy, glx->g_glx_win);
}
static void gfx_ctx_glx_set_resize(void *data,
@ -337,7 +334,7 @@ static void gfx_ctx_glx_update_window_title(void *data)
if (video_monitor_get_fps(buf, sizeof(buf),
buf_fps, sizeof(buf_fps)))
XStoreName(glx->g_dpy, glx->g_win, buf);
XStoreName(g_x11_dpy, g_x11_win, buf);
if (settings->fps_show)
rarch_main_msg_queue_push(buf_fps, 1, 1, false);
}
@ -371,13 +368,13 @@ static bool gfx_ctx_glx_init(void *data)
g_x11_quit = 0;
if (!glx->g_dpy)
glx->g_dpy = XOpenDisplay(NULL);
if (!g_x11_dpy)
g_x11_dpy = XOpenDisplay(NULL);
if (!glx->g_dpy)
if (!g_x11_dpy)
goto error;
glXQueryVersion(glx->g_dpy, &major, &minor);
glXQueryVersion(g_x11_dpy, &major, &minor);
/* GLX 1.3+ minimum required. */
if ((major * 1000 + minor) < 1003)
@ -403,7 +400,7 @@ static bool gfx_ctx_glx_init(void *data)
if ((glx->g_core_es || glx->g_debug) && !glx_create_context_attribs)
goto error;
fbcs = glXChooseFBConfig(glx->g_dpy, DefaultScreen(glx->g_dpy),
fbcs = glXChooseFBConfig(g_x11_dpy, DefaultScreen(g_x11_dpy),
visual_attribs, &nelements);
if (!fbcs)
@ -458,19 +455,19 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
windowed_full = settings->video.windowed_fullscreen;
true_full = false;
vi = glXGetVisualFromFBConfig(glx->g_dpy, glx->g_fbc);
vi = glXGetVisualFromFBConfig(g_x11_dpy, glx->g_fbc);
if (!vi)
goto error;
swa.colormap = glx->g_cmap = XCreateColormap(glx->g_dpy,
RootWindow(glx->g_dpy, vi->screen), vi->visual, AllocNone);
swa.colormap = glx->g_cmap = XCreateColormap(g_x11_dpy,
RootWindow(g_x11_dpy, vi->screen), vi->visual, AllocNone);
swa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask |
ButtonReleaseMask | ButtonPressMask;
swa.override_redirect = fullscreen ? True : False;
if (fullscreen && !windowed_full)
{
if (x11_enter_fullscreen(glx->g_dpy, width, height, &glx->g_desktop_mode))
if (x11_enter_fullscreen(g_x11_dpy, width, height, &glx->g_desktop_mode))
{
glx->g_should_reset_mode = true;
true_full = true;
@ -488,7 +485,7 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
unsigned new_width = width;
unsigned new_height = height;
if (x11_get_xinerama_coord(glx->g_dpy, glx->g_screen,
if (x11_get_xinerama_coord(g_x11_dpy, glx->g_screen,
&x_off, &y_off, &new_width, &new_height))
RARCH_LOG("[GLX]: Using Xinerama on screen #%u.\n", glx->g_screen);
else
@ -505,45 +502,45 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
RARCH_LOG("[GLX]: X = %d, Y = %d, W = %u, H = %u.\n",
x_off, y_off, width, height);
glx->g_win = XCreateWindow(glx->g_dpy, RootWindow(glx->g_dpy, vi->screen),
g_x11_win = XCreateWindow(g_x11_dpy, RootWindow(g_x11_dpy, vi->screen),
x_off, y_off, width, height, 0,
vi->depth, InputOutput, vi->visual,
CWBorderPixel | CWColormap | CWEventMask | (true_full ? CWOverrideRedirect : 0), &swa);
XSetWindowBackground(glx->g_dpy, glx->g_win, 0);
XSetWindowBackground(g_x11_dpy, g_x11_win, 0);
glx->g_glx_win = glXCreateWindow(glx->g_dpy, glx->g_fbc, glx->g_win, 0);
glx->g_glx_win = glXCreateWindow(g_x11_dpy, glx->g_fbc, g_x11_win, 0);
x11_set_window_attr(glx->g_dpy, glx->g_win);
x11_set_window_attr(g_x11_dpy, g_x11_win);
if (fullscreen)
x11_show_mouse(glx->g_dpy, glx->g_win, false);
x11_show_mouse(g_x11_dpy, g_x11_win, false);
if (true_full)
{
RARCH_LOG("[GLX]: Using true fullscreen.\n");
XMapRaised(glx->g_dpy, glx->g_win);
XMapRaised(g_x11_dpy, g_x11_win);
}
else if (fullscreen) /* We attempted true fullscreen, but failed. Attempt using windowed fullscreen. */
{
XMapRaised(glx->g_dpy, glx->g_win);
XMapRaised(g_x11_dpy, g_x11_win);
RARCH_LOG("[GLX]: Using windowed fullscreen.\n");
/* We have to move the window to the screen we want to go fullscreen on first.
* x_off and y_off usually get ignored in XCreateWindow().
*/
x11_move_window(glx->g_dpy, glx->g_win, x_off, y_off, width, height);
x11_windowed_fullscreen(glx->g_dpy, glx->g_win);
x11_move_window(g_x11_dpy, g_x11_win, x_off, y_off, width, height);
x11_windowed_fullscreen(g_x11_dpy, g_x11_win);
}
else
{
XMapWindow(glx->g_dpy, glx->g_win);
XMapWindow(g_x11_dpy, g_x11_win);
/* If we want to map the window on a different screen, we'll have to do it by force.
* Otherwise, we should try to let the window manager sort it out.
* x_off and y_off usually get ignored in XCreateWindow(). */
if (glx->g_screen)
x11_move_window(glx->g_dpy, glx->g_win, x_off, y_off, width, height);
x11_move_window(g_x11_dpy, g_x11_win, x_off, y_off, width, height);
}
XIfEvent(glx->g_dpy, &event, glx_wait_notify, NULL);
XIfEvent(g_x11_dpy, &event, glx_wait_notify, NULL);
if (!glx->g_ctx)
{
@ -580,21 +577,21 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
}
*aptr = None;
glx->g_ctx = glx_create_context_attribs(glx->g_dpy, glx->g_fbc, NULL, True, attribs);
glx->g_ctx = glx_create_context_attribs(g_x11_dpy, glx->g_fbc, NULL, True, attribs);
if (glx->g_use_hw_ctx)
{
RARCH_LOG("[GLX]: Creating shared HW context.\n");
glx->g_hw_ctx = glx_create_context_attribs(glx->g_dpy, glx->g_fbc, glx->g_ctx, True, attribs);
glx->g_hw_ctx = glx_create_context_attribs(g_x11_dpy, glx->g_fbc, glx->g_ctx, True, attribs);
if (!glx->g_hw_ctx)
RARCH_ERR("[GLX]: Failed to create new shared context.\n");
}
}
else
{
glx->g_ctx = glXCreateNewContext(glx->g_dpy, glx->g_fbc, GLX_RGBA_TYPE, 0, True);
glx->g_ctx = glXCreateNewContext(g_x11_dpy, glx->g_fbc, GLX_RGBA_TYPE, 0, True);
if (glx->g_use_hw_ctx)
{
glx->g_hw_ctx = glXCreateNewContext(glx->g_dpy, glx->g_fbc, GLX_RGBA_TYPE, glx->g_ctx, True);
glx->g_hw_ctx = glXCreateNewContext(g_x11_dpy, glx->g_fbc, GLX_RGBA_TYPE, glx->g_ctx, True);
if (!glx->g_hw_ctx)
RARCH_ERR("[GLX]: Failed to create new shared context.\n");
}
@ -612,14 +609,14 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
RARCH_LOG("[GLX]: Using cached GL context.\n");
}
glXMakeContextCurrent(glx->g_dpy, glx->g_glx_win, glx->g_glx_win, glx->g_ctx);
XSync(glx->g_dpy, False);
glXMakeContextCurrent(g_x11_dpy, glx->g_glx_win, glx->g_glx_win, glx->g_ctx);
XSync(g_x11_dpy, False);
g_x11_quit_atom = XInternAtom(glx->g_dpy, "WM_DELETE_WINDOW", False);
g_x11_quit_atom = XInternAtom(g_x11_dpy, "WM_DELETE_WINDOW", False);
if (g_x11_quit_atom)
XSetWMProtocols(glx->g_dpy, glx->g_win, &g_x11_quit_atom, 1);
XSetWMProtocols(g_x11_dpy, g_x11_win, &g_x11_quit_atom, 1);
glXGetConfig(glx->g_dpy, vi, GLX_DOUBLEBUFFER, &val);
glXGetConfig(g_x11_dpy, vi, GLX_DOUBLEBUFFER, &val);
glx->g_is_double = val;
if (glx->g_is_double)
@ -649,19 +646,19 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
/* This can blow up on some drivers. It's not fatal, so override errors for this call. */
old_handler = XSetErrorHandler(glx_nul_handler);
XSetInputFocus(glx->g_dpy, glx->g_win, RevertToNone, CurrentTime);
XSync(glx->g_dpy, False);
XSetInputFocus(g_x11_dpy, g_x11_win, RevertToNone, CurrentTime);
XSync(g_x11_dpy, False);
XSetErrorHandler(old_handler);
XFree(vi);
g_x11_has_focus = true;
if (!x11_create_input_context(glx->g_dpy, glx->g_win, &glx->g_xim, &glx->g_xic))
if (!x11_create_input_context(g_x11_dpy, g_x11_win, &glx->g_xim, &g_x11_xic))
goto error;
driver->display_type = RARCH_DISPLAY_X11;
driver->video_display = (uintptr_t)glx->g_dpy;
driver->video_window = (uintptr_t)glx->g_win;
driver->video_display = (uintptr_t)g_x11_dpy;
driver->video_window = (uintptr_t)g_x11_win;
glx->g_true_full = true_full;
return true;
@ -699,9 +696,9 @@ static bool gfx_ctx_glx_has_focus(void *data)
(void)data;
XGetInputFocus(glx->g_dpy, &win, &rev);
XGetInputFocus(g_x11_dpy, &win, &rev);
return (win == glx->g_win && g_x11_has_focus) || glx->g_true_full;
return (win == g_x11_win && g_x11_has_focus) || glx->g_true_full;
}
static bool gfx_ctx_glx_suppress_screensaver(void *data, bool enable)
@ -758,7 +755,7 @@ static void gfx_ctx_glx_show_mouse(void *data, bool state)
(void)data;
x11_show_mouse(glx->g_dpy, glx->g_win, state);
x11_show_mouse(g_x11_dpy, g_x11_win, state);
}
static void gfx_ctx_glx_bind_hw_render(void *data, bool enable)
@ -773,12 +770,12 @@ static void gfx_ctx_glx_bind_hw_render(void *data, bool enable)
glx->g_use_hw_ctx = enable;
if (!glx->g_dpy)
if (!g_x11_dpy)
return;
if (!glx->g_glx_win)
return;
glXMakeContextCurrent(glx->g_dpy, glx->g_glx_win,
glXMakeContextCurrent(g_x11_dpy, glx->g_glx_win,
glx->g_glx_win, enable ? glx->g_hw_ctx : glx->g_ctx);
}

View File

@ -34,14 +34,11 @@
#define EGL_OPENGL_ES3_BIT_KHR 0x0040
#endif
static Display *g_dpy;
static Window g_win;
static Colormap g_cmap;
static bool g_true_full;
static unsigned g_screen;
static XIM g_xim;
static XIC g_xic;
static bool g_use_hw_ctx;
static EGLContext g_egl_hw_ctx;
@ -69,7 +66,7 @@ static Bool egl_wait_notify(Display *d, XEvent *e, char *arg)
{
(void)d;
(void)e;
return e->type == MapNotify && e->xmap.window == g_win;
return e->type == MapNotify && e->xmap.window == g_x11_win;
}
static int egl_nul_handler(Display *dpy, XErrorEvent *event)
@ -153,33 +150,33 @@ static void gfx_ctx_xegl_check_window(void *data, bool *quit,
*height = new_height;
}
while (XPending(g_dpy))
while (XPending(g_x11_dpy))
{
bool filter;
/* Can get events from older windows. Check this. */
XNextEvent(g_dpy, &event);
filter = XFilterEvent(&event, g_win);
XNextEvent(g_x11_dpy, &event);
filter = XFilterEvent(&event, g_x11_win);
switch (event.type)
{
case ClientMessage:
if (event.xclient.window == g_win && (Atom)event.xclient.data.l[0] == g_x11_quit_atom)
if (event.xclient.window == g_x11_win && (Atom)event.xclient.data.l[0] == g_x11_quit_atom)
g_x11_quit = true;
break;
case DestroyNotify:
if (event.xdestroywindow.window == g_win)
if (event.xdestroywindow.window == g_x11_win)
g_x11_quit = true;
break;
case MapNotify:
if (event.xmap.window == g_win)
if (event.xmap.window == g_x11_win)
g_x11_has_focus = true;
break;
case UnmapNotify:
if (event.xunmap.window == g_win)
if (event.xunmap.window == g_x11_win)
g_x11_has_focus = false;
break;
@ -192,8 +189,8 @@ static void gfx_ctx_xegl_check_window(void *data, bool *quit,
case KeyPress:
case KeyRelease:
if (event.xkey.window == g_win)
x11_handle_key_event(&event, g_xic, filter);
if (event.xkey.window == g_x11_win)
x11_handle_key_event(&event, g_x11_xic, filter);
break;
}
}
@ -225,7 +222,7 @@ static void gfx_ctx_xegl_update_window_title(void *data)
if (video_monitor_get_fps(buf, sizeof(buf),
buf_fps, sizeof(buf_fps)))
XStoreName(g_dpy, g_win, buf);
XStoreName(g_x11_dpy, g_x11_win, buf);
if (settings->fps_show)
rarch_main_msg_queue_push(buf_fps, 1, 1, false);
}
@ -235,7 +232,7 @@ static void gfx_ctx_xegl_get_video_size(void *data,
{
(void)data;
if (!g_dpy || g_win == None)
if (!g_x11_dpy || g_x11_win == None)
{
Display *dpy = XOpenDisplay(NULL);
if (dpy)
@ -254,7 +251,7 @@ static void gfx_ctx_xegl_get_video_size(void *data,
else
{
XWindowAttributes target;
XGetWindowAttributes(g_dpy, g_win, &target);
XGetWindowAttributes(g_x11_dpy, g_x11_win, &target);
*width = target.width;
*height = target.height;
@ -329,16 +326,16 @@ static bool gfx_ctx_xegl_init(void *data)
g_x11_quit = 0;
/* Keep one g_dpy alive the entire process lifetime.
/* Keep one g_x11_dpy alive the entire process lifetime.
* This is necessary for nVidia's EGL implementation for now. */
if (!g_dpy)
if (!g_x11_dpy)
{
g_dpy = XOpenDisplay(NULL);
if (!g_dpy)
g_x11_dpy = XOpenDisplay(NULL);
if (!g_x11_dpy)
goto error;
}
g_egl_dpy = eglGetDisplay((EGLNativeDisplayType)g_dpy);
g_egl_dpy = eglGetDisplay((EGLNativeDisplayType)g_x11_dpy);
if (g_egl_dpy == EGL_NO_DISPLAY)
{
RARCH_ERR("[X/EGL]: EGL display not available.\n");
@ -478,18 +475,18 @@ static bool gfx_ctx_xegl_set_video_mode(void *data,
temp.visualid = vid;
vi = XGetVisualInfo(g_dpy, VisualIDMask, &temp, &num_visuals);
vi = XGetVisualInfo(g_x11_dpy, VisualIDMask, &temp, &num_visuals);
if (!vi)
goto error;
swa.colormap = g_cmap = XCreateColormap(g_dpy, RootWindow(g_dpy, vi->screen),
swa.colormap = g_cmap = XCreateColormap(g_x11_dpy, RootWindow(g_x11_dpy, vi->screen),
vi->visual, AllocNone);
swa.event_mask = StructureNotifyMask | KeyPressMask | ButtonPressMask | ButtonReleaseMask | KeyReleaseMask;
swa.override_redirect = fullscreen ? True : False;
if (fullscreen && !windowed_full)
{
if (x11_enter_fullscreen(g_dpy, width, height, &g_desktop_mode))
if (x11_enter_fullscreen(g_x11_dpy, width, height, &g_desktop_mode))
{
g_should_reset_mode = true;
true_full = true;
@ -507,7 +504,7 @@ static bool gfx_ctx_xegl_set_video_mode(void *data,
unsigned new_width = width;
unsigned new_height = height;
if (x11_get_xinerama_coord(g_dpy, g_screen, &x_off, &y_off, &new_width, &new_height))
if (x11_get_xinerama_coord(g_x11_dpy, g_screen, &x_off, &y_off, &new_width, &new_height))
RARCH_LOG("[X/EGL]: Using Xinerama on screen #%u.\n", g_screen);
else
RARCH_LOG("[X/EGL]: Xinerama is not active on screen.\n");
@ -523,11 +520,11 @@ static bool gfx_ctx_xegl_set_video_mode(void *data,
RARCH_LOG("[X/EGL]: X = %d, Y = %d, W = %u, H = %u.\n",
x_off, y_off, width, height);
g_win = XCreateWindow(g_dpy, RootWindow(g_dpy, vi->screen),
g_x11_win = XCreateWindow(g_x11_dpy, RootWindow(g_x11_dpy, vi->screen),
x_off, y_off, width, height, 0,
vi->depth, InputOutput, vi->visual,
CWBorderPixel | CWColormap | CWEventMask | (true_full ? CWOverrideRedirect : 0), &swa);
XSetWindowBackground(g_dpy, g_win, 0);
XSetWindowBackground(g_x11_dpy, g_x11_win, 0);
g_egl_ctx = eglCreateContext(g_egl_dpy, g_egl_config, EGL_NO_CONTEXT,
attr != egl_attribs ? egl_attribs : NULL);
@ -547,7 +544,7 @@ static bool gfx_ctx_xegl_set_video_mode(void *data,
goto error;
}
g_egl_surf = eglCreateWindowSurface(g_egl_dpy, g_egl_config, (EGLNativeWindowType)g_win, NULL);
g_egl_surf = eglCreateWindowSurface(g_egl_dpy, g_egl_config, (EGLNativeWindowType)g_x11_win, NULL);
if (!g_egl_surf)
goto error;
@ -556,33 +553,33 @@ static bool gfx_ctx_xegl_set_video_mode(void *data,
RARCH_LOG("[X/EGL]: Current context: %p.\n", (void*)eglGetCurrentContext());
x11_set_window_attr(g_dpy, g_win);
x11_set_window_attr(g_x11_dpy, g_x11_win);
if (fullscreen)
x11_show_mouse(g_dpy, g_win, false);
x11_show_mouse(g_x11_dpy, g_x11_win, false);
if (true_full)
{
RARCH_LOG("[X/EGL]: Using true fullscreen.\n");
XMapRaised(g_dpy, g_win);
XMapRaised(g_x11_dpy, g_x11_win);
}
else if (fullscreen)
{
/* We attempted true fullscreen, but failed.
* Attempt using windowed fullscreen. */
XMapRaised(g_dpy, g_win);
XMapRaised(g_x11_dpy, g_x11_win);
RARCH_LOG("[X/EGL]: Using windowed fullscreen.\n");
/* We have to move the window to the screen we
* want to go fullscreen on first.
* x_off and y_off usually get ignored in XCreateWindow().
*/
x11_move_window(g_dpy, g_win, x_off, y_off, width, height);
x11_windowed_fullscreen(g_dpy, g_win);
x11_move_window(g_x11_dpy, g_x11_win, x_off, y_off, width, height);
x11_windowed_fullscreen(g_x11_dpy, g_x11_win);
}
else
{
XMapWindow(g_dpy, g_win);
XMapWindow(g_x11_dpy, g_x11_win);
/* If we want to map the window on a different screen,
* we'll have to do it by force.
@ -591,14 +588,14 @@ static bool gfx_ctx_xegl_set_video_mode(void *data,
* x_off and y_off usually get ignored in XCreateWindow().
*/
if (g_screen)
x11_move_window(g_dpy, g_win, x_off, y_off, width, height);
x11_move_window(g_x11_dpy, g_x11_win, x_off, y_off, width, height);
}
XIfEvent(g_dpy, &event, egl_wait_notify, NULL);
XIfEvent(g_x11_dpy, &event, egl_wait_notify, NULL);
g_x11_quit_atom = XInternAtom(g_dpy, "WM_DELETE_WINDOW", False);
g_x11_quit_atom = XInternAtom(g_x11_dpy, "WM_DELETE_WINDOW", False);
if (g_x11_quit_atom)
XSetWMProtocols(g_dpy, g_win, &g_x11_quit_atom, 1);
XSetWMProtocols(g_x11_dpy, g_x11_win, &g_x11_quit_atom, 1);
gfx_ctx_xegl_swap_interval(data, g_interval);
@ -606,20 +603,20 @@ static bool gfx_ctx_xegl_set_video_mode(void *data,
* so override errors for this call.
*/
old_handler = XSetErrorHandler(egl_nul_handler);
XSetInputFocus(g_dpy, g_win, RevertToNone, CurrentTime);
XSync(g_dpy, False);
XSetInputFocus(g_x11_dpy, g_x11_win, RevertToNone, CurrentTime);
XSync(g_x11_dpy, False);
XSetErrorHandler(old_handler);
XFree(vi);
g_x11_has_focus = true;
g_inited = true;
if (!x11_create_input_context(g_dpy, g_win, &g_xim, &g_xic))
if (!x11_create_input_context(g_x11_dpy, g_x11_win, &g_xim, &g_x11_xic))
goto error;
driver->display_type = RARCH_DISPLAY_X11;
driver->video_display = (uintptr_t)g_dpy;
driver->video_window = (uintptr_t)g_win;
driver->video_display = (uintptr_t)g_x11_dpy;
driver->video_window = (uintptr_t)g_x11_win;
g_true_full = true_full;
return true;
@ -636,7 +633,7 @@ static void gfx_ctx_xegl_destroy(void *data)
{
(void)data;
x11_destroy_input_context(&g_xim, &g_xic);
x11_destroy_input_context(&g_xim, &g_x11_xic);
if (g_egl_dpy)
{
@ -661,7 +658,7 @@ static void gfx_ctx_xegl_destroy(void *data)
g_egl_dpy = NULL;
g_egl_config = 0;
if (g_win)
if (g_x11_win)
{
/* Save last used monitor for later. */
#ifdef HAVE_XINERAMA
@ -669,34 +666,34 @@ static void gfx_ctx_xegl_destroy(void *data)
Window child;
int x = 0, y = 0;
XGetWindowAttributes(g_dpy, g_win, &target);
XTranslateCoordinates(g_dpy, g_win, RootWindow(g_dpy, DefaultScreen(g_dpy)),
XGetWindowAttributes(g_x11_dpy, g_x11_win, &target);
XTranslateCoordinates(g_x11_dpy, g_x11_win, RootWindow(g_x11_dpy, DefaultScreen(g_x11_dpy)),
target.x, target.y, &x, &y, &child);
g_screen = x11_get_xinerama_monitor(g_dpy, x, y,
g_screen = x11_get_xinerama_monitor(g_x11_dpy, x, y,
target.width, target.height);
RARCH_LOG("[X/EGL]: Saved monitor #%u.\n", g_screen);
#endif
XUnmapWindow(g_dpy, g_win);
XDestroyWindow(g_dpy, g_win);
g_win = None;
XUnmapWindow(g_x11_dpy, g_x11_win);
XDestroyWindow(g_x11_dpy, g_x11_win);
g_x11_win = None;
}
if (g_cmap)
{
XFreeColormap(g_dpy, g_cmap);
XFreeColormap(g_x11_dpy, g_cmap);
g_cmap = None;
}
if (g_should_reset_mode)
{
x11_exit_fullscreen(g_dpy, &g_desktop_mode);
x11_exit_fullscreen(g_x11_dpy, &g_desktop_mode);
g_should_reset_mode = false;
}
/* Do not close g_dpy. We'll keep one for the entire application
/* Do not close g_x11_dpy. We'll keep one for the entire application
* lifecycle to work-around nVidia EGL limitations.
*/
g_inited = false;
@ -723,9 +720,9 @@ static bool gfx_ctx_xegl_has_focus(void *data)
if (!g_inited)
return false;
XGetInputFocus(g_dpy, &win, &rev);
XGetInputFocus(g_x11_dpy, &win, &rev);
return (win == g_win && g_x11_has_focus) || g_true_full;
return (win == g_x11_win && g_x11_has_focus) || g_true_full;
}
static bool gfx_ctx_xegl_suppress_screensaver(void *data, bool enable)
@ -791,7 +788,7 @@ static bool gfx_ctx_xegl_bind_api(void *data,
static void gfx_ctx_xegl_show_mouse(void *data, bool state)
{
(void)data;
x11_show_mouse(g_dpy, g_win, state);
x11_show_mouse(g_x11_dpy, g_x11_win, state);
}
static void gfx_ctx_xegl_bind_hw_render(void *data, bool enable)