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(GLSM) Add some documentation
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@ -1573,6 +1573,11 @@ void rglTexImage2DMultisample( GLenum target,
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#endif
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}
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/*
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*
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* Core in:
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* OpenGL : 1.5
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*/
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void * rglMapBuffer( GLenum target, GLenum access)
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{
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#if defined(HAVE_OPENGLES)
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@ -1582,6 +1587,11 @@ void * rglMapBuffer( GLenum target, GLenum access)
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#endif
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}
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/*
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*
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* Core in:
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* OpenGL : 1.5
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*/
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GLboolean rglUnmapBuffer( GLenum target)
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{
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#if defined(HAVE_OPENGLES)
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