(Menu) Cleanups

This commit is contained in:
twinaphex 2015-04-27 05:00:07 +02:00
parent 5d0da65f91
commit 015ce797f9
3 changed files with 12 additions and 14 deletions

View File

@ -140,10 +140,8 @@ static void glui_render_quad(gl_t *gl, int x, int y, int w, int h,
coords.lut_tex_coord = tex_coord;
coords.color = color;
glBindTexture(GL_TEXTURE_2D, 0);
menu_gl_draw_frame(gl->shader, &coords, &gl->mvp_no_rot, true);
menu_gl_draw_frame(gl->shader, &coords, &gl->mvp_no_rot, true, 0);
gl->coords.color = gl->white_color_ptr;
}

View File

@ -28,9 +28,14 @@ static INLINE void menu_gl_draw_frame(
const shader_backend_t *shader,
struct gl_coords *coords,
math_matrix_4x4 *mat,
bool blend)
bool blend,
GLuint texture
)
{
driver_t *driver = driver_get_ptr();
glBindTexture(GL_TEXTURE_2D, texture);
shader->set_coords(coords);
shader->set_mvp(driver->video_data, mat);
@ -100,10 +105,8 @@ static INLINE void gl_menu_frame_background(
&& texture)
coords.color = color;
glBindTexture(GL_TEXTURE_2D, texture);
menu_gl_draw_frame(gl->shader, &coords,
&gl->mvp_no_rot, true);
&gl->mvp_no_rot, true, texture);
gl->coords.color = gl->white_color_ptr;
}

View File

@ -314,7 +314,6 @@ static void xmb_draw_icon(gl_t *gl, xmb_handle_t *xmb,
coords.tex_coord = rmb_tex_coord;
coords.lut_tex_coord = rmb_tex_coord;
coords.color = color;
glBindTexture(GL_TEXTURE_2D, texture);
matrix_4x4_rotate_z(&mrot, rotation);
matrix_4x4_multiply(&mymat, &mrot, &gl->mvp_no_rot);
@ -322,7 +321,7 @@ static void xmb_draw_icon(gl_t *gl, xmb_handle_t *xmb,
matrix_4x4_scale(&mscal, scale_factor, scale_factor, 1);
matrix_4x4_multiply(&mymat, &mscal, &mymat);
menu_gl_draw_frame(gl->shader, &coords, &mymat, false);
menu_gl_draw_frame(gl->shader, &coords, &mymat, false, texture);
}
static void xmb_draw_icon_predone(gl_t *gl, xmb_handle_t *xmb,
@ -363,9 +362,8 @@ static void xmb_draw_icon_predone(gl_t *gl, xmb_handle_t *xmb,
coords.tex_coord = rmb_tex_coord;
coords.lut_tex_coord = rmb_tex_coord;
coords.color = color;
glBindTexture(GL_TEXTURE_2D, texture);
menu_gl_draw_frame(gl->shader, &coords, mymat, false);
menu_gl_draw_frame(gl->shader, &coords, mymat, false, texture);
}
static void xmb_draw_text(menu_handle_t *menu,
@ -1146,13 +1144,12 @@ static void xmb_draw_cursor(gl_t *gl, xmb_handle_t *xmb, float x, float y)
coords.lut_tex_coord = rmb_tex_coord;
coords.color = color;
glBindTexture(GL_TEXTURE_2D, xmb->textures.list[XMB_TEXTURE_POINTER].id);
matrix_4x4_rotate_z(&mrot, 0);
matrix_4x4_multiply(&mymat, &mrot, &gl->mvp_no_rot);
xmb_draw_icon_begin(gl);
menu_gl_draw_frame(gl->shader, &coords, &mymat, true);
menu_gl_draw_frame(gl->shader, &coords, &mymat, true, xmb->textures.list[XMB_TEXTURE_POINTER].id);
}
static void xmb_render(void)