mirror of
https://github.com/libretro/RetroArch
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163 lines
5.8 KiB
C
163 lines
5.8 KiB
C
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/**************************************************************
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display.h - Display manager
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---------------------------------------------------------
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Switchres Modeline generation engine for emulation
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License GPL-2.0+
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Copyright 2010-2021 Chris Kennedy, Antonio Giner,
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Alexandre Wodarczyk, Gil Delescluse
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**************************************************************/
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#ifndef __DISPLAY_H__
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#define __DISPLAY_H__
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#include <vector>
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#include "modeline.h"
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#include "custom_video.h"
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typedef struct display_settings
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{
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char screen[32];
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char api[32];
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bool modeline_generation;
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bool lock_unsupported_modes;
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bool lock_system_modes;
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bool refresh_dont_care;
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bool keep_changes;
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char monitor[32];
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char crt_range[MAX_RANGES][256];
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char lcd_range[256];
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char user_modeline[256];
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modeline user_mode;
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generator_settings gs;
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custom_video_settings vs;
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} display_settings;
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class display_manager
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{
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public:
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display_manager() {};
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virtual ~display_manager()
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{
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if (!m_ds.keep_changes) restore_modes();
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if (m_factory) delete m_factory;
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};
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display_manager *make(display_settings *ds);
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void parse_options();
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virtual bool init();
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virtual int caps();
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// getters
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custom_video *factory() const { return m_factory; }
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custom_video *video() const { return m_video; }
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modeline user_mode() const { return m_user_mode; }
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modeline *best_mode() const { return m_best_mode; }
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modeline *current_mode() const { return m_current_mode; }
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int index() const { return m_index; }
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bool desktop_is_rotated() const { return m_desktop_is_rotated; }
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// getters (display manager)
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const char *set_monitor() { return (const char*) &m_ds.monitor; }
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const char *user_modeline() { return (const char*) &m_ds.user_modeline; }
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const char *crt_range(int i) { return (const char*) &m_ds.crt_range[i]; }
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const char *lcd_range() { return (const char*) &m_ds.lcd_range; }
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const char *screen() { return (const char*) &m_ds.screen; }
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const char *api() { return (const char*) &m_ds.api; }
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bool modeline_generation() { return m_ds.modeline_generation; }
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bool lock_unsupported_modes() { return m_ds.lock_unsupported_modes; }
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bool lock_system_modes() { return m_ds.lock_system_modes; }
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bool refresh_dont_care() { return m_ds.refresh_dont_care; }
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bool keep_changes() { return m_ds.keep_changes; }
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// getters (modeline generator)
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bool interlace() { return m_ds.gs.interlace; }
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bool doublescan() { return m_ds.gs.doublescan; }
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double dotclock_min() { return m_ds.gs.pclock_min; }
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double refresh_tolerance() { return m_ds.gs.refresh_tolerance; }
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int super_width() { return m_ds.gs.super_width; }
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bool rotation() { return m_ds.gs.rotation; }
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double monitor_aspect() { return m_ds.gs.monitor_aspect; }
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int v_shift_correct() { return m_ds.gs.v_shift_correct; }
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int pixel_precision() { return m_ds.gs.pixel_precision; }
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int interlace_force_even() { return m_ds.gs.interlace_force_even; }
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// getters (modeline result)
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bool got_mode() { return (m_best_mode != nullptr); }
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int width() { return m_best_mode != nullptr? m_best_mode->width : 0; }
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int height() { return m_best_mode != nullptr? m_best_mode->height : 0; }
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int refresh() { return m_best_mode != nullptr? m_best_mode->refresh : 0; }
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double v_freq() { return m_best_mode != nullptr? m_best_mode->vfreq : 0; }
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double h_freq() { return m_best_mode != nullptr? m_best_mode->hfreq : 0; }
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int x_scale() { return m_best_mode != nullptr? m_best_mode->result.x_scale : 0; }
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int y_scale() { return m_best_mode != nullptr? m_best_mode->result.y_scale : 0; }
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int v_scale() { return m_best_mode != nullptr? m_best_mode->result.v_scale : 0; }
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bool is_interlaced() { return m_best_mode != nullptr? m_best_mode->interlace : false; }
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bool is_doublescanned() { return m_best_mode != nullptr? m_best_mode->doublescan : false; }
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bool is_stretched() { return m_best_mode != nullptr? m_best_mode->result.weight & R_RES_STRETCH : false; }
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bool is_refresh_off() { return m_best_mode != nullptr? m_best_mode->result.weight & R_V_FREQ_OFF : false; }
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bool is_switching_required() { return m_switching_required; }
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bool is_mode_updated() { return m_best_mode != nullptr? m_best_mode->type & MODE_UPDATE : false; }
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bool is_mode_new() { return m_best_mode != nullptr? m_best_mode->type & MODE_ADD : false; }
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// setters
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void set_factory(custom_video *factory) { m_factory = factory; }
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void set_custom_video(custom_video *video) { m_video = video; }
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void set_user_mode(modeline *mode) { m_user_mode = *mode; filter_modes(); }
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void set_current_mode(modeline *mode) { m_current_mode = mode; }
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void set_index(int index) { m_index = index; }
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void set_desktop_is_rotated(bool value) { m_desktop_is_rotated = value; }
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void set_rotation(bool value) { m_ds.gs.rotation = value; }
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void set_monitor_aspect(float aspect) { m_ds.gs.monitor_aspect = aspect; }
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void set_v_shift_correct(int value) { m_ds.gs.v_shift_correct = value; }
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void set_pixel_precision(int value) { m_ds.gs.pixel_precision = value; }
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// options
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display_settings m_ds = {};
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// mode setting interface
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modeline *get_mode(int width, int height, float refresh, bool interlaced);
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bool add_mode(modeline *mode);
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bool delete_mode(modeline *mode);
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bool update_mode(modeline *mode);
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virtual bool set_mode(modeline *);
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void log_mode(modeline *mode);
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// mode list handling
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bool filter_modes();
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bool restore_modes();
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bool flush_modes();
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bool auto_specs();
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// mode list
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std::vector<modeline> video_modes = {};
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std::vector<modeline> backup_modes = {};
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modeline desktop_mode = {};
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// monitor preset
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monitor_range range[MAX_RANGES];
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private:
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// custom video backend
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custom_video *m_factory = 0;
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custom_video *m_video = 0;
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modeline m_user_mode = {};
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modeline *m_best_mode = 0;
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modeline *m_current_mode = 0;
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int m_index = 0;
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bool m_desktop_is_rotated = 0;
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bool m_switching_required = 0;
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};
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#endif
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