mirror of
https://github.com/libretro/RetroArch
synced 2025-02-02 14:54:10 +00:00
29 lines
494 B
Plaintext
29 lines
494 B
Plaintext
|
#version 310 es
|
||
|
#extension GL_EXT_geometry_shader : require
|
||
|
|
||
|
layout(lines_adjacency) in;
|
||
|
layout(line_strip, max_vertices = 3) out;
|
||
|
|
||
|
in VertexData {
|
||
|
vec3 normal;
|
||
|
} vin[];
|
||
|
|
||
|
out vec3 vNormal;
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
gl_Position = gl_in[0].gl_Position;
|
||
|
vNormal = vin[0].normal;
|
||
|
EmitVertex();
|
||
|
|
||
|
gl_Position = gl_in[1].gl_Position;
|
||
|
vNormal = vin[1].normal;
|
||
|
EmitVertex();
|
||
|
|
||
|
gl_Position = gl_in[2].gl_Position;
|
||
|
vNormal = vin[2].normal;
|
||
|
EmitVertex();
|
||
|
|
||
|
EndPrimitive();
|
||
|
}
|