RetroArch/console/console_ext.h

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/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
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*
* Some code herein may be based on code found in BSNES.
*
* SSNES is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with SSNES.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ROM_EXT_H__
#define ROM_EXT_H__
#include "console_ext_input.h"
/*============================================================
ROM EXTENSIONS
============================================================ */
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void ssnes_console_set_rom_ext(const char *ext);
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// Get rom extensions for current library.
// Returns NULL if library doesn't have any preferences in particular.
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const char *ssnes_console_get_rom_ext(void);
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// Transforms a library id to a name suitable as a pathname.
void ssnes_console_name_from_id(char *name, size_t size);
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#ifdef HAVE_ZLIB
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int ssnes_extract_zipfile(const char *zip_path);
#endif
/*============================================================
INPUT EXTENSIONS
============================================================ */
const char *ssnes_input_find_platform_key_label(uint64_t joykey);
uint64_t ssnes_input_find_previous_platform_key(uint64_t joykey);
uint64_t ssnes_input_find_next_platform_key(uint64_t joykey);
// Sets custom default keybind names (some systems emulated by the emulator
// will need different keybind names for buttons, etc.)
void ssnes_input_set_default_keybind_names_for_emulator(void);
#endif