RetroArch/gfx/image/image_xdk1.c

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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
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#include "image.h"
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#include "../d3d/d3d_wrapper.h"
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bool texture_image_load(struct texture_image *out_img, const char *path)
{
D3DXIMAGE_INFO m_imageInfo;
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d3d_video_t *d3d = (d3d_video_t*)driver.video_data;
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out_img->vertex_buf = NULL;
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out_img->pixels = d3d_texture_new(d3d->dev, path,
D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0,
D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, D3DX_DEFAULT,
D3DX_DEFAULT, 0, &m_imageInfo, NULL);
if (!out_img->pixels)
return false;
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/* create a vertex buffer for the quad that will display the texture */
out_img->vertex_buf = (LPDIRECT3DVERTEXBUFFER)d3d_vertex_buffer_new(
d3d->dev, 4 * sizeof(Vertex), D3DUSAGE_WRITEONLY, D3DFVF_CUSTOMVERTEX,
D3DPOOL_MANAGED, NULL);
if (!out_img->vertex_buf)
{
d3d_texture_free(out_img->pixels);
return false;
}
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out_img->width = m_imageInfo.Width;
out_img->height = m_imageInfo.Height;
return true;
}
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void texture_image_free(struct texture_image *img)
{
if (!img)
return;
d3d_vertex_buffer_free(img->vertex_buf);
d3d_texture_free(img->pixels);
memset(img, 0, sizeof(*img));
}