2011-06-06 15:44:05 +00:00
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/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __SSNES_PY_STATE_H
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#define __SSNES_PY_STATE_H
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#include <stdint.h>
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2011-12-24 12:46:12 +00:00
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#include "../../boolean.h"
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2011-06-06 15:44:05 +00:00
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2011-11-15 14:41:49 +00:00
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#ifndef PY_STATE_OMIT_DECLARATION
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2011-06-06 15:44:05 +00:00
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typedef struct py_state py_state_t;
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2011-11-15 14:41:49 +00:00
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#endif
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2011-06-06 15:44:05 +00:00
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2011-11-15 14:41:49 +00:00
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py_state_t *py_state_new(const char *program, unsigned is_file, const char *pyclass);
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2011-06-06 15:44:05 +00:00
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void py_state_free(py_state_t *handle);
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2011-10-26 08:26:09 +00:00
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float py_state_get(py_state_t *handle,
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2011-06-06 15:44:05 +00:00
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const char *id, unsigned frame_count);
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#endif
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