2018-09-18 08:08:06 +02:00
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/* RetroArch - A frontend for libretro.
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2018-10-09 19:20:58 +02:00
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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2018-09-18 08:08:06 +02:00
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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2018-10-09 19:20:58 +02:00
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#include "../video_driver.h"
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2018-09-18 08:08:06 +02:00
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2018-10-09 19:20:58 +02:00
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#include "../../driver.h"
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#include "../../verbosity.h"
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2018-09-18 08:08:06 +02:00
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2018-10-09 19:20:58 +02:00
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#include <loadcore.h>
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#include <kernel.h>
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#include <gsKit.h>
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#include <gsInline.h>
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2018-09-18 08:08:06 +02:00
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2018-10-10 08:02:13 +02:00
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#define GS_SCREEN_WIDTH 640;
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#define GS_SCREEN_HEIGHT 448;
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#define GS_BLACK GS_SETREG_RGBAQ(0x00,0x00,0x00,0x00,0x00) // turn black GS Screen
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2018-10-15 00:48:22 +02:00
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#define GS_WHITE GS_SETREG_RGBAQ(0xFF,0xFF,0xFF,0x00,0x00) // turn white GS Screen
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#define GS_TEXCOL GS_SETREG_RGBAQ(0x80,0x80,0x80,0x80,0x00)
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2018-09-18 08:08:06 +02:00
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2018-10-09 19:20:58 +02:00
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typedef struct ps2_video
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2018-09-18 08:08:06 +02:00
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{
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2018-10-09 19:20:58 +02:00
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GSGLOBAL *gsGlobal;
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2018-10-31 19:45:43 +01:00
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GSTEXTURE *menuTexture;
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GSTEXTURE *coreTexture;
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bool menuVisible;
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2018-10-09 19:20:58 +02:00
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} ps2_video_t;
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2018-09-18 08:08:06 +02:00
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2018-10-09 19:20:58 +02:00
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// PRIVATE METHODS
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static void initGSGlobal(ps2_video_t *ps2) {
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2018-10-31 19:45:43 +01:00
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ps2->gsGlobal = gsKit_init_global()
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2018-09-18 08:08:06 +02:00
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2018-10-15 00:48:22 +02:00
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ps2->gsGlobal->PSM = GS_PSM_CT16;
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// ps2->gsGlobal->PSMZ = GS_PSMZ_16S;
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ps2->gsGlobal->DoubleBuffering = GS_SETTING_OFF;
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ps2->gsGlobal->ZBuffering = GS_SETTING_OFF;
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ps2->gsGlobal->PrimAlphaEnable = GS_SETTING_ON; /* Enable alpha blending for primitives. */
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2018-09-18 08:08:06 +02:00
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2018-10-15 00:48:22 +02:00
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dmaKit_init(D_CTRL_RELE_OFF,D_CTRL_MFD_OFF, D_CTRL_STS_UNSPEC,
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D_CTRL_STD_OFF, D_CTRL_RCYC_8, 1 << DMA_CHANNEL_GIF);
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2018-09-18 08:08:06 +02:00
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2018-10-15 00:48:22 +02:00
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// Initialize the DMAC
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dmaKit_chan_init(DMA_CHANNEL_GIF);
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2018-09-18 08:08:06 +02:00
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2018-10-15 00:48:22 +02:00
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gsKit_init_screen(ps2->gsGlobal);
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2018-09-18 08:08:06 +02:00
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2018-10-15 00:48:22 +02:00
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// gsKit_mode_switch(ps2->gsGlobal, GS_PERSISTENT);
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gsKit_mode_switch(ps2->gsGlobal, GS_ONESHOT);
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gsKit_clear(ps2->gsGlobal, GS_WHITE);
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2018-10-09 19:20:58 +02:00
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}
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2018-09-18 08:08:06 +02:00
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2018-10-10 08:02:13 +02:00
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static u32 textureSize(GSTEXTURE *texture) {
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return gsKit_texture_size(texture->Width, texture->Height, texture->PSM);
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}
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2018-10-09 19:20:58 +02:00
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static size_t gskitTextureSize(GSTEXTURE *texture) {
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return gsKit_texture_size_ee(texture->Width, texture->Height, texture->PSM);
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2018-09-18 08:08:06 +02:00
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}
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2018-10-31 19:45:43 +01:00
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static void initTexture(GSTEXTURE *texture) {
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texture = malloc(sizeof *texture);
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2018-09-18 08:08:06 +02:00
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}
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2018-10-09 19:20:58 +02:00
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static void deinitTexturePTR(void *texture_ptr) {
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if(texture_ptr!=NULL){
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free(texture_ptr);
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texture_ptr=NULL;
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2018-09-18 08:08:06 +02:00
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}
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2018-10-09 19:20:58 +02:00
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}
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2018-09-18 08:08:06 +02:00
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2018-10-09 19:20:58 +02:00
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static void deinitTexture(GSTEXTURE *texture) {
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deinitTexturePTR(texture->Mem);
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deinitTexturePTR(texture->Clut);
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}
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2018-09-18 08:08:06 +02:00
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2018-10-10 08:02:13 +02:00
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2018-10-09 19:20:58 +02:00
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static void *ps2_gfx_init(const video_info_t *video,
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const input_driver_t **input, void **input_data)
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{
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2018-10-17 19:02:50 +02:00
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void *ps2input = NULL;
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2018-10-09 19:20:58 +02:00
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*input_data = NULL;
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(void)video;
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2018-09-18 08:08:06 +02:00
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2018-10-09 19:20:58 +02:00
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ps2_video_t *ps2 = (ps2_video_t*)calloc(1, sizeof(ps2_video_t));
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2018-09-18 08:08:06 +02:00
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2018-10-31 19:45:43 +01:00
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if (!ps2)
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return NULL;
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2018-10-09 19:20:58 +02:00
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initGSGlobal(ps2);
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2018-10-31 19:45:43 +01:00
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ps2->menuTexture = malloc(sizeof *ps2->menuTexture);
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ps2->coreTexture = malloc(sizeof *ps2->coreTexture);
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2018-09-18 08:08:06 +02:00
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2018-10-17 19:02:50 +02:00
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if (input && input_data)
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{
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settings_t *settings = config_get_ptr();
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ps2input = input_ps2.init(settings->arrays.input_joypad_driver);
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*input = ps2input ? &input_ps2 : NULL;
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*input_data = ps2input;
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}
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2018-09-18 08:08:06 +02:00
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return ps2;
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}
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2018-10-09 19:20:58 +02:00
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static bool ps2_gfx_frame(void *data, const void *frame,
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2018-09-18 08:08:06 +02:00
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unsigned width, unsigned height, uint64_t frame_count,
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unsigned pitch, const char *msg, video_frame_info_t *video_info)
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{
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2018-10-10 08:02:13 +02:00
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#ifdef DISPLAY_FPS
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uint32_t diff;
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static uint64_t currentTick,lastTick;
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static int frames;
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static float fps = 0.0;
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#endif
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ps2_video_t *ps2 = (ps2_video_t*)data;
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if (!width || !height)
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return false;
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2018-10-31 19:45:43 +01:00
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gsKit_vram_clear(ps2->gsGlobal);
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if (frame)
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{
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int PSM = GS_PSM_CT16;
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if ( !ps2->coreTexture->Mem ||
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ps2->coreTexture->Width != width ||
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ps2->coreTexture->Height != height ||
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ps2->coreTexture->PSM != PSM ) {
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ps2->coreTexture->Width = width;
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ps2->coreTexture->Height = height;
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ps2->coreTexture->PSM = PSM;
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ps2->coreTexture->Filter = GS_FILTER_NEAREST;
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free(ps2->coreTexture->Mem);
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ps2->coreTexture->Mem = memalign(128, gskitTextureSize(ps2->coreTexture));
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}
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memcpy(ps2->coreTexture->Mem, frame, width * height * 2);
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}
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if (frame)
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{
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ps2->coreTexture->Vram=gsKit_vram_alloc(ps2->gsGlobal, textureSize(ps2->coreTexture) , GSKIT_ALLOC_USERBUFFER);
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if(ps2->coreTexture->Vram == GSKIT_ALLOC_ERROR)
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{
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printf("VRAM Allocation Failed. Will not upload texture.\n");
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}
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}
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if (ps2->menuVisible)
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{
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ps2->menuTexture->Vram=gsKit_vram_alloc(ps2->gsGlobal, textureSize(ps2->menuTexture) , GSKIT_ALLOC_USERBUFFER);
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if(ps2->menuTexture->Vram == GSKIT_ALLOC_ERROR)
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{
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printf("VRAM Allocation Failed. Will not upload texture.\n");
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}
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}
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if (frame)
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{
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gsKit_texture_upload(ps2->gsGlobal, ps2->coreTexture);
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}
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if (ps2->menuVisible)
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{
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gsKit_texture_upload(ps2->gsGlobal, ps2->menuTexture);
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}
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if (frame)
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{
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gsKit_prim_sprite_texture( ps2->gsGlobal, ps2->coreTexture,
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0.0f,
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0.0f, // Y1
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0.0f, // U1
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0.0f, // V1
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ps2->gsGlobal->Width, // X2
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ps2->gsGlobal->Height, // Y2
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ps2->coreTexture->Width, // U2
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ps2->coreTexture->Height, // V2
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2,
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GS_WHITE);
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}
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if (ps2->menuVisible)
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{
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gsKit_prim_sprite_texture( ps2->gsGlobal, ps2->menuTexture,
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0.0f,
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0.0f, // Y1
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0.0f, // U1
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0.0f, // V1
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ps2->gsGlobal->Width, // X2
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ps2->gsGlobal->Height, // Y2
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ps2->menuTexture->Width, // U2
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ps2->menuTexture->Height, // V2
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2,
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GS_WHITE);
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}
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2018-10-15 00:48:22 +02:00
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gsKit_sync_flip(ps2->gsGlobal);
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gsKit_queue_exec(ps2->gsGlobal);
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2018-10-10 08:02:13 +02:00
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2018-09-18 08:08:06 +02:00
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return true;
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}
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2018-10-09 19:20:58 +02:00
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static void ps2_gfx_set_nonblock_state(void *data, bool toggle)
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2018-09-18 08:08:06 +02:00
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{
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2018-10-09 19:20:58 +02:00
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(void)data;
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(void)toggle;
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2018-09-18 08:08:06 +02:00
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}
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2018-10-09 19:20:58 +02:00
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static bool ps2_gfx_alive(void *data)
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2018-09-18 08:08:06 +02:00
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{
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(void)data;
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return true;
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}
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2018-10-09 19:20:58 +02:00
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static bool ps2_gfx_focus(void *data)
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2018-09-18 08:08:06 +02:00
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{
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(void)data;
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return true;
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}
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2018-10-09 19:20:58 +02:00
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static bool ps2_gfx_suppress_screensaver(void *data, bool enable)
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2018-09-18 08:08:06 +02:00
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{
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(void)data;
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(void)enable;
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return false;
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}
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2018-10-09 19:20:58 +02:00
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static bool ps2_gfx_has_windowed(void *data)
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2018-09-18 08:08:06 +02:00
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{
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2018-10-09 19:20:58 +02:00
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(void)data;
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return true;
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2018-09-18 08:08:06 +02:00
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}
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2018-10-09 19:20:58 +02:00
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static void ps2_gfx_free(void *data)
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2018-09-18 08:08:06 +02:00
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{
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ps2_video_t *ps2 = (ps2_video_t*)data;
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2018-10-31 19:45:43 +01:00
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gsKit_clear(ps2->gsGlobal, GS_WHITE);
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deinitTexture(ps2->menuTexture);
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deinitTexture(ps2->coreTexture);
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2018-10-16 01:35:09 +02:00
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gsKit_vram_clear(ps2->gsGlobal);
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2018-10-09 19:20:58 +02:00
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gsKit_deinit_global(ps2->gsGlobal);
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2018-09-18 08:08:06 +02:00
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2018-10-09 19:20:58 +02:00
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free(data);
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2018-09-18 08:08:06 +02:00
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}
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2018-10-09 19:20:58 +02:00
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static bool ps2_gfx_set_shader(void *data,
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enum rarch_shader_type type, const char *path)
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2018-09-18 08:08:06 +02:00
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{
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2018-10-09 19:20:58 +02:00
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(void)data;
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(void)type;
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(void)path;
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2018-09-18 08:08:06 +02:00
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2018-10-09 19:20:58 +02:00
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return false;
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2018-09-18 08:08:06 +02:00
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}
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2018-10-09 19:20:58 +02:00
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static void ps2_gfx_set_rotation(void *data,
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unsigned rotation)
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2018-09-18 08:08:06 +02:00
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{
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2018-10-09 19:20:58 +02:00
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(void)data;
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(void)rotation;
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2018-09-18 08:08:06 +02:00
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}
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2018-10-09 19:20:58 +02:00
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static void ps2_gfx_viewport_info(void *data,
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struct video_viewport *vp)
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2018-09-18 08:08:06 +02:00
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{
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(void)data;
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2018-10-09 19:20:58 +02:00
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(void)vp;
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2018-09-18 08:08:06 +02:00
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}
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2018-10-09 19:20:58 +02:00
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static bool ps2_gfx_read_viewport(void *data, uint8_t *buffer, bool is_idle)
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2018-09-18 08:08:06 +02:00
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{
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(void)data;
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(void)buffer;
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2018-10-09 19:20:58 +02:00
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return true;
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2018-09-18 08:08:06 +02:00
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}
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2018-10-10 08:02:13 +02:00
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static void ps2_set_filtering(void *data, unsigned index, bool smooth)
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{
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ps2_video_t *ps2 = (ps2_video_t*)data;
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}
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static void ps2_set_aspect_ratio(void *data, unsigned aspect_ratio_idx)
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{
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ps2_video_t *ps2 = (ps2_video_t*)data;
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}
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static void ps2_apply_state_changes(void *data)
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{
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ps2_video_t *ps2 = (ps2_video_t*)data;
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}
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static void ps2_set_texture_frame(void *data, const void *frame, bool rgb32,
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unsigned width, unsigned height, float alpha)
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{
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ps2_video_t *ps2 = (ps2_video_t*)data;
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#ifdef DEBUG
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2018-10-31 19:45:43 +01:00
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/* ps2->menuTexture.Mem buffer size is (640 * 448)*2 Bytes */
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// retro_assert((width*height) < (480 * 448));
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2018-10-10 08:02:13 +02:00
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#endif
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2018-10-15 00:48:22 +02:00
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int PSM = rgb32 ? GS_PSM_CT32 : GS_PSM_CT16;
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2018-10-10 08:02:13 +02:00
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printf("ps2_set_texture_frame, width:%i, height:%i, rgb32:%i, alpha:%f\n", width, height, rgb32, alpha);
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2018-10-31 19:45:43 +01:00
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if ( !ps2->menuTexture->Mem ||
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ps2->menuTexture->Width != width ||
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ps2->menuTexture->Height != height ||
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ps2->menuTexture->PSM != PSM ) {
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ps2->menuTexture->Width = width;
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ps2->menuTexture->Height = height;
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ps2->menuTexture->PSM = PSM;
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ps2->menuTexture->Filter = GS_FILTER_NEAREST;
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free(ps2->menuTexture->Mem);
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ps2->menuTexture->Mem = memalign(128, gskitTextureSize(ps2->menuTexture));
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2018-10-15 00:48:22 +02:00
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}
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2018-10-31 19:45:43 +01:00
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memcpy(ps2->menuTexture->Mem, frame, width * height * (rgb32 ? 4 : 2));
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2018-10-10 08:02:13 +02:00
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}
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2018-10-31 19:45:43 +01:00
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static void ps2_set_texture_enable(void *data, bool enable, bool full_screen)
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2018-10-10 08:02:13 +02:00
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{
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(void) full_screen;
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ps2_video_t *ps2 = (ps2_video_t*)data;
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2018-10-31 19:45:43 +01:00
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ps2->menuVisible = enable;
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2018-10-10 08:02:13 +02:00
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}
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static const video_poke_interface_t ps2_poke_interface = {
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NULL, /* get_flags */
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NULL, /* set_coords */
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NULL, /* set_mvp */
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NULL,
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NULL,
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NULL,
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NULL, /* get_refresh_rate */
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ps2_set_filtering,
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NULL, /* get_video_output_size */
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NULL, /* get_video_output_prev */
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NULL, /* get_video_output_next */
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NULL, /* get_current_framebuffer */
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NULL, /* get_proc_address */
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ps2_set_aspect_ratio,
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ps2_apply_state_changes,
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ps2_set_texture_frame,
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ps2_set_texture_enable,
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NULL, /* set_osd_msg */
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NULL, /* show_mouse */
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NULL, /* grab_mouse_toggle */
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NULL, /* get_current_shader */
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NULL, /* get_current_software_framebuffer */
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NULL /* get_hw_render_interface */
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};
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2018-10-09 19:20:58 +02:00
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static void ps2_gfx_get_poke_interface(void *data,
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const video_poke_interface_t **iface)
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2018-09-18 08:08:06 +02:00
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{
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(void)data;
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2018-10-10 08:02:13 +02:00
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*iface = &ps2_poke_interface;
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2018-09-18 08:08:06 +02:00
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}
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video_driver_t video_ps2 = {
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2018-10-09 19:20:58 +02:00
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ps2_gfx_init,
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ps2_gfx_frame,
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ps2_gfx_set_nonblock_state,
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ps2_gfx_alive,
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ps2_gfx_focus,
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ps2_gfx_suppress_screensaver,
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ps2_gfx_has_windowed,
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ps2_gfx_set_shader,
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ps2_gfx_free,
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2018-09-18 08:08:06 +02:00
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"ps2",
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NULL, /* set_viewport */
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2018-10-09 19:20:58 +02:00
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ps2_gfx_set_rotation,
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ps2_gfx_viewport_info,
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ps2_gfx_read_viewport,
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2018-09-18 08:08:06 +02:00
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NULL, /* read_frame_raw */
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2018-10-09 19:20:58 +02:00
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2018-09-18 08:08:06 +02:00
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#ifdef HAVE_OVERLAY
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2018-10-09 19:20:58 +02:00
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NULL, /* overlay_interface */
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2018-09-18 08:08:06 +02:00
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#endif
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2018-10-09 19:20:58 +02:00
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ps2_gfx_get_poke_interface,
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2018-09-18 08:08:06 +02:00
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};
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