mirror of
https://github.com/libretro/RetroArch
synced 2025-02-15 00:40:06 +00:00
331 lines
9.8 KiB
C
331 lines
9.8 KiB
C
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2015 - Daniel De Matteis
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* Copyright (C) 2012-2015 - Michael Lelli
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "platform_android.h"
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struct android_app *g_android;
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struct android_app_userdata *g_android_userdata;
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void android_app_write_cmd(struct android_app *android_app, int8_t cmd)
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{
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if (write(android_app->msgwrite, &cmd, sizeof(cmd)) != sizeof(cmd))
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RARCH_ERR("Failure writing android_app cmd: %s\n", strerror(errno));
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}
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static void android_app_set_input(void *data, AInputQueue* inputQueue)
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{
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struct android_app *android_app = (struct android_app*)data;
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if (!android_app)
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return;
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slock_lock(android_app->mutex);
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android_app->pendingInputQueue = inputQueue;
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android_app_write_cmd(android_app, APP_CMD_INPUT_CHANGED);
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while (android_app->inputQueue != android_app->pendingInputQueue)
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scond_wait(android_app->cond, android_app->mutex);
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slock_unlock(android_app->mutex);
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}
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static void android_app_set_window(void *data, ANativeWindow* window)
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{
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struct android_app *android_app = (struct android_app*)data;
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if (!android_app)
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return;
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slock_lock(android_app->mutex);
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if (android_app->pendingWindow)
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android_app_write_cmd(android_app, APP_CMD_TERM_WINDOW);
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android_app->pendingWindow = window;
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if (window)
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android_app_write_cmd(android_app, APP_CMD_INIT_WINDOW);
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while (android_app->window != android_app->pendingWindow)
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scond_wait(android_app->cond, android_app->mutex);
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slock_unlock(android_app->mutex);
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}
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static void android_app_set_activity_state(void *data, int8_t cmd)
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{
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struct android_app *android_app = (struct android_app*)data;
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if (!android_app)
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return;
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slock_lock(android_app->mutex);
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android_app_write_cmd(android_app, cmd);
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while (android_app->activityState != cmd
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&& android_app->activityState != APP_CMD_DEAD)
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scond_wait(android_app->cond, android_app->mutex);
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slock_unlock(android_app->mutex);
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if (android_app->activityState == APP_CMD_DEAD)
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RARCH_LOG("RetroArch native thread is dead.\n");
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}
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static void onDestroy(ANativeActivity* activity)
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{
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struct android_app *android_app = (struct android_app*)activity->instance;
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if (!android_app)
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return;
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RARCH_LOG("onDestroy: %p\n", activity);
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sthread_join(android_app->thread);
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RARCH_LOG("Joined with RetroArch native thread.\n");
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close(android_app->msgread);
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close(android_app->msgwrite);
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scond_free(android_app->cond);
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slock_free(android_app->mutex);
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free(android_app);
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}
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static void onStart(ANativeActivity* activity)
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{
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RARCH_LOG("Start: %p\n", activity);
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android_app_set_activity_state((struct android_app*)
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activity->instance, APP_CMD_START);
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}
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static void onResume(ANativeActivity* activity)
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{
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RARCH_LOG("Resume: %p\n", activity);
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android_app_set_activity_state((struct android_app*)
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activity->instance, APP_CMD_RESUME);
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}
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static void* onSaveInstanceState(ANativeActivity* activity, size_t* outLen)
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{
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struct android_app* android_app = (struct android_app*)activity->instance;
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void* savedState = NULL;
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slock_lock(android_app->mutex);
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android_app->stateSaved = 0;
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android_app_write_cmd(android_app, APP_CMD_SAVE_STATE);
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while (!android_app->stateSaved)
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scond_wait(android_app->cond, android_app->mutex);
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if (android_app->savedState != NULL)
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{
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savedState = android_app->savedState;
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*outLen = android_app->savedStateSize;
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android_app->savedState = NULL;
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android_app->savedStateSize = 0;
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}
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slock_unlock(android_app->mutex);
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return savedState;
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}
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static void onPause(ANativeActivity* activity)
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{
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RARCH_LOG("Pause: %p\n", activity);
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android_app_set_activity_state((struct android_app*)
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activity->instance, APP_CMD_PAUSE);
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}
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static void onStop(ANativeActivity* activity)
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{
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RARCH_LOG("Stop: %p\n", activity);
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android_app_set_activity_state((struct android_app*)
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activity->instance, APP_CMD_STOP);
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}
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static void onConfigurationChanged(ANativeActivity *activity)
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{
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struct android_app* android_app = (struct android_app*)
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activity->instance;
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if (!android_app)
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return;
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RARCH_LOG("ConfigurationChanged: %p\n", activity);
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android_app_write_cmd(android_app, APP_CMD_CONFIG_CHANGED);
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}
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static void onLowMemory(ANativeActivity* activity)
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{
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struct android_app* android_app = (struct android_app*)activity->instance;
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android_app_write_cmd(android_app, APP_CMD_LOW_MEMORY);
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}
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static void onWindowFocusChanged(ANativeActivity* activity, int focused)
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{
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RARCH_LOG("WindowFocusChanged: %p -- %d\n", activity, focused);
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android_app_write_cmd((struct android_app*)activity->instance,
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focused ? APP_CMD_GAINED_FOCUS : APP_CMD_LOST_FOCUS);
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}
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static void onNativeWindowCreated(ANativeActivity* activity,
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ANativeWindow* window)
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{
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RARCH_LOG("NativeWindowCreated: %p -- %p\n", activity, window);
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android_app_set_window((struct android_app*)activity->instance, window);
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}
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static void onNativeWindowDestroyed(ANativeActivity* activity,
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ANativeWindow* window)
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{
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RARCH_LOG("NativeWindowDestroyed: %p -- %p\n", activity, window);
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android_app_set_window((struct android_app*)activity->instance, NULL);
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}
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static void onInputQueueCreated(ANativeActivity* activity, AInputQueue* queue)
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{
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RARCH_LOG("InputQueueCreated: %p -- %p\n", activity, queue);
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android_app_set_input((struct android_app*)activity->instance, queue);
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}
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static void onInputQueueDestroyed(ANativeActivity* activity,
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AInputQueue* queue)
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{
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RARCH_LOG("InputQueueDestroyed: %p -- %p\n", activity, queue);
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android_app_set_input((struct android_app*)activity->instance, NULL);
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}
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static void android_app_entry(void *param)
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{
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struct android_app* android_app = (struct android_app*)param;
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ALooper *looper = (ALooper*)ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS);
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ALooper_addFd(looper, android_app->msgread, LOOPER_ID_MAIN,
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ALOOPER_EVENT_INPUT, NULL, NULL);
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android_app->looper = looper;
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slock_lock(android_app->mutex);
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android_app->running = 1;
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scond_broadcast(android_app->cond);
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slock_unlock(android_app->mutex);
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android_main(android_app);
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}
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static struct android_app* android_app_create(ANativeActivity* activity,
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void* savedState, size_t savedStateSize)
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{
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int msgpipe[2];
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struct android_app* android_app = (struct android_app*)
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calloc(1, sizeof(*android_app));
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android_app->activity = activity;
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android_app->mutex = slock_new();
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android_app->cond = scond_new();
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if (savedState != NULL)
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{
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android_app->savedState = malloc(savedStateSize);
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android_app->savedStateSize = savedStateSize;
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memcpy(android_app->savedState, savedState, savedStateSize);
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}
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if (pipe(msgpipe))
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{
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RARCH_ERR("could not create pipe: %s.\n", strerror(errno));
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activity->instance = NULL;
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}
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android_app->msgread = msgpipe[0];
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android_app->msgwrite = msgpipe[1];
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android_app->thread = sthread_create(android_app_entry, android_app);
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/* Wait for thread to start. */
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slock_lock(android_app->mutex);
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while (!android_app->running)
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scond_wait(android_app->cond, android_app->mutex);
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slock_unlock(android_app->mutex);
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/* These are set only for the native activity,
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* and are reset when it ends. */
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ANativeActivity_setWindowFlags(activity, AWINDOW_FLAG_KEEP_SCREEN_ON
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return android_app;
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}
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/*
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* Native activity interaction (called from main thread)
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**/
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void ANativeActivity_onCreate(ANativeActivity* activity,
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void* savedState, size_t savedStateSize)
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{
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RARCH_LOG("Creating Native Activity: %p\n", activity);
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activity->callbacks->onDestroy = onDestroy;
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activity->callbacks->onStart = onStart;
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activity->callbacks->onResume = onResume;
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activity->callbacks->onSaveInstanceState = onSaveInstanceState;
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activity->callbacks->onPause = onPause;
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activity->callbacks->onStop = onStop;
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activity->callbacks->onConfigurationChanged = onConfigurationChanged;
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activity->callbacks->onLowMemory = onLowMemory;
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activity->callbacks->onWindowFocusChanged = onWindowFocusChanged;
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activity->callbacks->onNativeWindowCreated = onNativeWindowCreated;
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activity->callbacks->onNativeWindowDestroyed = onNativeWindowDestroyed;
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activity->callbacks->onInputQueueCreated = onInputQueueCreated;
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activity->callbacks->onInputQueueDestroyed = onInputQueueDestroyed;
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activity->instance = android_app_create(activity, savedState, savedStateSize);
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}
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int system_property_get(const char *name, char *value)
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{
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FILE *pipe;
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int length = 0;
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char buffer[PATH_MAX_LENGTH];
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char cmd[PATH_MAX_LENGTH];
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char *curpos = NULL;
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snprintf(cmd, sizeof(cmd), "getprop %s", name);
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pipe = popen(cmd, "r");
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if (!pipe)
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{
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RARCH_ERR("Could not create pipe.\n");
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return 0;
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}
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curpos = value;
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while (!feof(pipe))
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{
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if (fgets(buffer, 128, pipe) != NULL)
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{
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int curlen = strlen(buffer);
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memcpy(curpos, buffer, curlen);
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curpos += curlen;
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length += curlen;
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}
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}
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*curpos = '\0';
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pclose(pipe);
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return length;
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}
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