mirror of
https://github.com/libretro/RetroArch
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93 lines
4.6 KiB
Plaintext
93 lines
4.6 KiB
Plaintext
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#pragma clang diagnostic ignored "-Wmissing-prototypes"
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct SSBO
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{
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float FragColor;
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};
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inline uint4 spvSubgroupBallot(bool value)
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{
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simd_vote vote = simd_ballot(value);
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// simd_ballot() returns a 64-bit integer-like object, but
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// SPIR-V callers expect a uint4. We must convert.
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// FIXME: This won't include higher bits if Apple ever supports
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// 128 lanes in an SIMD-group.
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return uint4((uint)((simd_vote::vote_t)vote & 0xFFFFFFFF), (uint)(((simd_vote::vote_t)vote >> 32) & 0xFFFFFFFF), 0, 0);
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}
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inline bool spvSubgroupBallotBitExtract(uint4 ballot, uint bit)
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{
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return !!extract_bits(ballot[bit / 32], bit % 32, 1);
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}
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inline uint spvSubgroupBallotFindLSB(uint4 ballot)
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{
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return select(ctz(ballot.x), select(32 + ctz(ballot.y), select(64 + ctz(ballot.z), select(96 + ctz(ballot.w), uint(-1), ballot.w == 0), ballot.z == 0), ballot.y == 0), ballot.x == 0);
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}
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inline uint spvSubgroupBallotFindMSB(uint4 ballot)
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{
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return select(128 - (clz(ballot.w) + 1), select(96 - (clz(ballot.z) + 1), select(64 - (clz(ballot.y) + 1), select(32 - (clz(ballot.x) + 1), uint(-1), ballot.x == 0), ballot.y == 0), ballot.z == 0), ballot.w == 0);
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}
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inline uint spvSubgroupBallotBitCount(uint4 ballot)
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{
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return popcount(ballot.x) + popcount(ballot.y) + popcount(ballot.z) + popcount(ballot.w);
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}
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inline uint spvSubgroupBallotInclusiveBitCount(uint4 ballot, uint gl_SubgroupInvocationID)
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{
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uint4 mask = uint4(extract_bits(0xFFFFFFFF, 0, min(gl_SubgroupInvocationID + 1, 32u)), extract_bits(0xFFFFFFFF, 0, (uint)max((int)gl_SubgroupInvocationID + 1 - 32, 0)), uint2(0));
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return spvSubgroupBallotBitCount(ballot & mask);
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}
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inline uint spvSubgroupBallotExclusiveBitCount(uint4 ballot, uint gl_SubgroupInvocationID)
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{
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uint4 mask = uint4(extract_bits(0xFFFFFFFF, 0, min(gl_SubgroupInvocationID, 32u)), extract_bits(0xFFFFFFFF, 0, (uint)max((int)gl_SubgroupInvocationID - 32, 0)), uint2(0));
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return spvSubgroupBallotBitCount(ballot & mask);
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}
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template<typename T>
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inline bool spvSubgroupAllEqual(T value)
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{
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return simd_all(value == simd_broadcast_first(value));
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}
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template<>
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inline bool spvSubgroupAllEqual(bool value)
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{
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return simd_all(value) || !simd_any(value);
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}
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kernel void main0(device SSBO& _9 [[buffer(0)]], uint gl_NumSubgroups [[simdgroups_per_threadgroup]], uint gl_SubgroupID [[simdgroup_index_in_threadgroup]], uint gl_SubgroupSize [[thread_execution_width]], uint gl_SubgroupInvocationID [[thread_index_in_simdgroup]])
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{
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uint4 gl_SubgroupEqMask = 27 > 32 ? uint4(0, (1 << (gl_SubgroupInvocationID - 32)), uint2(0)) : uint4(1 << gl_SubgroupInvocationID, uint3(0));
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uint4 gl_SubgroupGeMask = uint4(extract_bits(0xFFFFFFFF, min(gl_SubgroupInvocationID, 32u), (uint)max(min((int)gl_SubgroupSize, 32) - (int)gl_SubgroupInvocationID, 0)), extract_bits(0xFFFFFFFF, (uint)max((int)gl_SubgroupInvocationID - 32, 0), (uint)max((int)gl_SubgroupSize - (int)max(gl_SubgroupInvocationID, 32u), 0)), uint2(0));
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uint4 gl_SubgroupGtMask = uint4(extract_bits(0xFFFFFFFF, min(gl_SubgroupInvocationID + 1, 32u), (uint)max(min((int)gl_SubgroupSize, 32) - (int)gl_SubgroupInvocationID - 1, 0)), extract_bits(0xFFFFFFFF, (uint)max((int)gl_SubgroupInvocationID + 1 - 32, 0), (uint)max((int)gl_SubgroupSize - (int)max(gl_SubgroupInvocationID + 1, 32u), 0)), uint2(0));
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uint4 gl_SubgroupLeMask = uint4(extract_bits(0xFFFFFFFF, 0, min(gl_SubgroupInvocationID + 1, 32u)), extract_bits(0xFFFFFFFF, 0, (uint)max((int)gl_SubgroupInvocationID + 1 - 32, 0)), uint2(0));
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uint4 gl_SubgroupLtMask = uint4(extract_bits(0xFFFFFFFF, 0, min(gl_SubgroupInvocationID, 32u)), extract_bits(0xFFFFFFFF, 0, (uint)max((int)gl_SubgroupInvocationID - 32, 0)), uint2(0));
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_9.FragColor = float(gl_NumSubgroups);
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_9.FragColor = float(gl_SubgroupID);
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_9.FragColor = float(gl_SubgroupSize);
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_9.FragColor = float(gl_SubgroupInvocationID);
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simdgroup_barrier(mem_flags::mem_device | mem_flags::mem_threadgroup | mem_flags::mem_texture);
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simdgroup_barrier(mem_flags::mem_device | mem_flags::mem_threadgroup | mem_flags::mem_texture);
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simdgroup_barrier(mem_flags::mem_device);
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simdgroup_barrier(mem_flags::mem_threadgroup);
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simdgroup_barrier(mem_flags::mem_texture);
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_9.FragColor = float4(gl_SubgroupEqMask).x;
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_9.FragColor = float4(gl_SubgroupGeMask).x;
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_9.FragColor = float4(gl_SubgroupGtMask).x;
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_9.FragColor = float4(gl_SubgroupLeMask).x;
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_9.FragColor = float4(gl_SubgroupLtMask).x;
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uint4 _83 = spvSubgroupBallot(true);
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float4 _165 = simd_prefix_inclusive_product(simd_product(float4(20.0)));
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int4 _167 = simd_prefix_inclusive_product(simd_product(int4(20)));
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}
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