RetroArch/content.h

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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2016 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
*/
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#ifndef __RARCH_FILE_H
#define __RARCH_FILE_H
#include <stdio.h>
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#include <stdint.h>
#include <stddef.h>
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#include <sys/types.h>
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#include <boolean.h>
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#include "frontend/frontend_driver.h"
#ifdef __cplusplus
extern "C" {
#endif
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enum content_ctl_state
{
CONTENT_CTL_NONE = 0,
CONTENT_CTL_IS_INITED,
CONTENT_CTL_DOES_NOT_NEED_CONTENT,
CONTENT_CTL_SET_DOES_NOT_NEED_CONTENT,
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CONTENT_CTL_UNSET_DOES_NOT_NEED_CONTENT,
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/* Initializes and loads a content file for the currently
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* selected libretro core. */
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CONTENT_CTL_INIT,
CONTENT_CTL_DEINIT,
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CONTENT_CTL_GET_CRC,
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};
typedef struct ram_type
{
const char *path;
int type;
} ram_type_t;
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typedef struct content_stream
{
uint32_t a;
const uint8_t *b;
size_t c;
uint32_t crc;
} content_stream_t;
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typedef struct content_ctx_info
{
int argc; /* Argument count. */
char **argv; /* Argument variable list. */
void *args; /* Arguments passed from callee */
environment_get_t environ_get; /* Function passed for environment_get function */
} content_ctx_info_t;
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void content_push_to_history_playlist(bool do_push,
const char *path, void *data);
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/* Load a RAM state from disk to memory. */
bool content_load_ram_file(ram_type_t *ram);
/* Save a RAM state from memory to disk. */
bool content_save_ram_file(ram_type_t *ram);
/* Load a state from disk to memory. */
bool content_load_state(const char *path);
/* Save a state from memory to disk. */
bool content_save_state(const char *path);
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/* Loads content file and starts up RetroArch.
* If no content file can be loaded, will start up RetroArch
* as-is. */
bool content_load(content_ctx_info_t *info);
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bool content_ctl(enum content_ctl_state state, void *data);
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#ifdef __cplusplus
}
#endif
#endif