RetroArch/deps/SPIRV-Cross/spirv_hlsl.hpp

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/*
* Copyright 2016-2019 Robert Konrad
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SPIRV_HLSL_HPP
#define SPIRV_HLSL_HPP
#include "spirv_glsl.hpp"
#include <utility>
namespace SPIRV_CROSS_NAMESPACE
{
// Interface which remaps vertex inputs to a fixed semantic name to make linking easier.
struct HLSLVertexAttributeRemap
{
uint32_t location;
std::string semantic;
};
// Specifying a root constant (d3d12) or push constant range (vulkan).
//
// `start` and `end` denotes the range of the root constant in bytes.
// Both values need to be multiple of 4.
struct RootConstants
{
uint32_t start;
uint32_t end;
uint32_t binding;
uint32_t space;
};
class CompilerHLSL : public CompilerGLSL
{
public:
struct Options
{
uint32_t shader_model = 30; // TODO: map ps_4_0_level_9_0,... somehow
// Allows the PointSize builtin, and ignores it, as PointSize is not supported in HLSL.
bool point_size_compat = false;
// Allows the PointCoord builtin, returns float2(0.5, 0.5), as PointCoord is not supported in HLSL.
bool point_coord_compat = false;
// If true, the backend will assume that VertexIndex and InstanceIndex will need to apply
// a base offset, and you will need to fill in a cbuffer with offsets.
// Set to false if you know you will never use base instance or base vertex
// functionality as it might remove an internal cbuffer.
bool support_nonzero_base_vertex_base_instance = false;
};
explicit CompilerHLSL(std::vector<uint32_t> spirv_)
: CompilerGLSL(std::move(spirv_))
{
}
CompilerHLSL(const uint32_t *ir_, size_t size)
: CompilerGLSL(ir_, size)
{
}
explicit CompilerHLSL(const ParsedIR &ir_)
: CompilerGLSL(ir_)
{
}
explicit CompilerHLSL(ParsedIR &&ir_)
: CompilerGLSL(std::move(ir_))
{
}
const Options &get_hlsl_options() const
{
return hlsl_options;
}
void set_hlsl_options(const Options &opts)
{
hlsl_options = opts;
}
// Optionally specify a custom root constant layout.
//
// Push constants ranges will be split up according to the
// layout specified.
void set_root_constant_layouts(std::vector<RootConstants> layout);
// Compiles and remaps vertex attributes at specific locations to a fixed semantic.
// The default is TEXCOORD# where # denotes location.
// Matrices are unrolled to vectors with notation ${SEMANTIC}_#, where # denotes row.
// $SEMANTIC is either TEXCOORD# or a semantic name specified here.
void add_vertex_attribute_remap(const HLSLVertexAttributeRemap &vertex_attributes);
std::string compile() override;
// This is a special HLSL workaround for the NumWorkGroups builtin.
// This does not exist in HLSL, so the calling application must create a dummy cbuffer in
// which the application will store this builtin.
// The cbuffer layout will be:
// cbuffer SPIRV_Cross_NumWorkgroups : register(b#, space#) { uint3 SPIRV_Cross_NumWorkgroups_count; };
// This must be called before compile().
// The function returns 0 if NumWorkGroups builtin is not statically used in the shader from the current entry point.
// If non-zero, this returns the variable ID of a cbuffer which corresponds to
// the cbuffer declared above. By default, no binding or descriptor set decoration is set,
// so the calling application should declare explicit bindings on this ID before calling compile().
uint32_t remap_num_workgroups_builtin();
private:
std::string type_to_glsl(const SPIRType &type, uint32_t id = 0) override;
std::string image_type_hlsl(const SPIRType &type, uint32_t id);
std::string image_type_hlsl_modern(const SPIRType &type, uint32_t id);
std::string image_type_hlsl_legacy(const SPIRType &type, uint32_t id);
void emit_function_prototype(SPIRFunction &func, const Bitset &return_flags) override;
void emit_hlsl_entry_point();
void emit_header() override;
void emit_resources();
void emit_interface_block_globally(const SPIRVariable &type);
void emit_interface_block_in_struct(const SPIRVariable &type, std::unordered_set<uint32_t> &active_locations);
void emit_builtin_inputs_in_struct();
void emit_builtin_outputs_in_struct();
void emit_texture_op(const Instruction &i) override;
void emit_instruction(const Instruction &instruction) override;
void emit_glsl_op(uint32_t result_type, uint32_t result_id, uint32_t op, const uint32_t *args,
uint32_t count) override;
void emit_buffer_block(const SPIRVariable &type) override;
void emit_push_constant_block(const SPIRVariable &var) override;
void emit_uniform(const SPIRVariable &var) override;
void emit_modern_uniform(const SPIRVariable &var);
void emit_legacy_uniform(const SPIRVariable &var);
void emit_specialization_constants_and_structs();
void emit_composite_constants();
void emit_fixup() override;
std::string builtin_to_glsl(spv::BuiltIn builtin, spv::StorageClass storage) override;
std::string layout_for_member(const SPIRType &type, uint32_t index) override;
std::string to_interpolation_qualifiers(const Bitset &flags) override;
std::string bitcast_glsl_op(const SPIRType &result_type, const SPIRType &argument_type) override;
std::string to_func_call_arg(uint32_t id) override;
std::string to_sampler_expression(uint32_t id);
std::string to_resource_binding(const SPIRVariable &var);
std::string to_resource_binding_sampler(const SPIRVariable &var);
std::string to_resource_register(char space, uint32_t binding, uint32_t set);
void emit_sampled_image_op(uint32_t result_type, uint32_t result_id, uint32_t image_id, uint32_t samp_id) override;
void emit_access_chain(const Instruction &instruction);
void emit_load(const Instruction &instruction);
std::string read_access_chain(const SPIRAccessChain &chain);
void write_access_chain(const SPIRAccessChain &chain, uint32_t value);
void emit_store(const Instruction &instruction);
void emit_atomic(const uint32_t *ops, uint32_t length, spv::Op op);
void emit_subgroup_op(const Instruction &i) override;
void emit_block_hints(const SPIRBlock &block) override;
void emit_struct_member(const SPIRType &type, uint32_t member_type_id, uint32_t index, const std::string &qualifier,
uint32_t base_offset = 0) override;
const char *to_storage_qualifiers_glsl(const SPIRVariable &var) override;
void replace_illegal_names() override;
Options hlsl_options;
Squashed 'deps/SPIRV-Cross/' changes from 9c57364f18..8aa6731925 8aa6731925 Merge pull request #1065 from KhronosGroup/msvc-2013-workaround 909040e2eb MSVC 2013: Work around another compiler bug with array init. 53ab2144b9 Merge pull request #1064 from KhronosGroup/fix-1062 e0cd8595a4 Merge pull request #1063 from KhronosGroup/fix-1061 50342966c0 Fall back to complex loop if non-trivial continue block is found. fa9af7223a Add test shaders for NonUniformEXT propagation. d12b54bbb4 Propagate NonUniformEXT to dependent expressions. 13378ad1ac Add simple test for extended debug operations. 6d9c502a3a Merge branch 'master' of git://github.com/lifpan/SPIRV-Cross 5ca8779044 Parse SPIR-V debug information extended instructions, as well as OpNoLine. c5904dd245 Merge pull request #1059 from KhronosGroup/fix-1056 4056d0b74e Don't use scalar dot(). 041f103d44 MSL/HLSL: Support scalar reflect and refract. 9a6e2534e9 Merge pull request #1058 from KhronosGroup/fix-1054 fc9fe4e480 Fix variable scope when an if or else block dominates a variable. 3af18e741f Merge pull request #1055 from cdavis5e/msl21-frag-subgroup-builtins 31b6c93516 MSL: Support SubgroupLocalInvocationId and SubgroupSize in all stages. 41399fc899 Merge pull request #1051 from KhronosGroup/fix-1049 f8b084de61 MSL/HLSL: Support OpOuterProduct. 04e29895a3 Merge pull request #1001 from cdavis5e/msl-multiview 7eecf5a46b MSL: Support SPV_KHR_multiview. 8ee8e60f70 Merge pull request #1048 from KhronosGroup/fix-1047 ff87419607 Deal with scalar input values for distance/length/normalize. d1bdb6d491 Merge pull request #1046 from KhronosGroup/texture-fp16-coord 964ec44822 Merge pull request #1045 from KhronosGroup/c-api-get-declared-struct-member-size 1543bdaf7b Run format_all.sh. 581ed0fd59 HLSL: Does not support case-fallthrough. c76b99b711 Handle more cases with FP16 and texture sampling. 656d129c00 Add C API for get_declared_struct_member_size. 45805857e5 MSL: De-virtualize get_declared_struct_member_size. 02b2a1015d MSL: Fix minor XCode /analyze warning. 8f6939cb0d Merge pull request #1041 from KhronosGroup/fix-1011 4bbf343a7f Merge pull request #1043 from KhronosGroup/fix-1042 bcef66fbf3 Fix declaration of loop variables with a Phi helper copy. 845628cd4e Merge pull request #1040 from KhronosGroup/fix-1037 ab3798fd91 MSL: Add support for SubgroupSize / SubgroupInvocationID in fragment. 048f2380f3 MSL: Support custom bindings for argument buffer itself. git-subtree-dir: deps/SPIRV-Cross git-subtree-split: 8aa67319253b55f874d1fc7eb85d201299a8f488
2019-07-09 18:39:57 +02:00
// TODO: Refactor this to be more similar to MSL, maybe have some common system in place?
bool requires_op_fmod = false;
bool requires_fp16_packing = false;
bool requires_explicit_fp16_packing = false;
bool requires_unorm8_packing = false;
bool requires_snorm8_packing = false;
bool requires_unorm16_packing = false;
bool requires_snorm16_packing = false;
bool requires_bitfield_insert = false;
bool requires_bitfield_extract = false;
bool requires_inverse_2x2 = false;
bool requires_inverse_3x3 = false;
bool requires_inverse_4x4 = false;
Squashed 'deps/SPIRV-Cross/' changes from 9c57364f18..8aa6731925 8aa6731925 Merge pull request #1065 from KhronosGroup/msvc-2013-workaround 909040e2eb MSVC 2013: Work around another compiler bug with array init. 53ab2144b9 Merge pull request #1064 from KhronosGroup/fix-1062 e0cd8595a4 Merge pull request #1063 from KhronosGroup/fix-1061 50342966c0 Fall back to complex loop if non-trivial continue block is found. fa9af7223a Add test shaders for NonUniformEXT propagation. d12b54bbb4 Propagate NonUniformEXT to dependent expressions. 13378ad1ac Add simple test for extended debug operations. 6d9c502a3a Merge branch 'master' of git://github.com/lifpan/SPIRV-Cross 5ca8779044 Parse SPIR-V debug information extended instructions, as well as OpNoLine. c5904dd245 Merge pull request #1059 from KhronosGroup/fix-1056 4056d0b74e Don't use scalar dot(). 041f103d44 MSL/HLSL: Support scalar reflect and refract. 9a6e2534e9 Merge pull request #1058 from KhronosGroup/fix-1054 fc9fe4e480 Fix variable scope when an if or else block dominates a variable. 3af18e741f Merge pull request #1055 from cdavis5e/msl21-frag-subgroup-builtins 31b6c93516 MSL: Support SubgroupLocalInvocationId and SubgroupSize in all stages. 41399fc899 Merge pull request #1051 from KhronosGroup/fix-1049 f8b084de61 MSL/HLSL: Support OpOuterProduct. 04e29895a3 Merge pull request #1001 from cdavis5e/msl-multiview 7eecf5a46b MSL: Support SPV_KHR_multiview. 8ee8e60f70 Merge pull request #1048 from KhronosGroup/fix-1047 ff87419607 Deal with scalar input values for distance/length/normalize. d1bdb6d491 Merge pull request #1046 from KhronosGroup/texture-fp16-coord 964ec44822 Merge pull request #1045 from KhronosGroup/c-api-get-declared-struct-member-size 1543bdaf7b Run format_all.sh. 581ed0fd59 HLSL: Does not support case-fallthrough. c76b99b711 Handle more cases with FP16 and texture sampling. 656d129c00 Add C API for get_declared_struct_member_size. 45805857e5 MSL: De-virtualize get_declared_struct_member_size. 02b2a1015d MSL: Fix minor XCode /analyze warning. 8f6939cb0d Merge pull request #1041 from KhronosGroup/fix-1011 4bbf343a7f Merge pull request #1043 from KhronosGroup/fix-1042 bcef66fbf3 Fix declaration of loop variables with a Phi helper copy. 845628cd4e Merge pull request #1040 from KhronosGroup/fix-1037 ab3798fd91 MSL: Add support for SubgroupSize / SubgroupInvocationID in fragment. 048f2380f3 MSL: Support custom bindings for argument buffer itself. git-subtree-dir: deps/SPIRV-Cross git-subtree-split: 8aa67319253b55f874d1fc7eb85d201299a8f488
2019-07-09 18:39:57 +02:00
bool requires_scalar_reflect = false;
bool requires_scalar_refract = false;
uint64_t required_textureSizeVariants = 0;
void require_texture_query_variant(const SPIRType &type);
enum TextureQueryVariantDim
{
Query1D = 0,
Query1DArray,
Query2D,
Query2DArray,
Query3D,
QueryBuffer,
QueryCube,
QueryCubeArray,
Query2DMS,
Query2DMSArray,
QueryDimCount
};
enum TextureQueryVariantType
{
QueryTypeFloat = 0,
QueryTypeInt = 16,
QueryTypeUInt = 32,
QueryTypeCount = 3
};
void emit_builtin_variables();
bool require_output = false;
bool require_input = false;
SmallVector<HLSLVertexAttributeRemap> remap_vertex_attributes;
uint32_t type_to_consumed_locations(const SPIRType &type) const;
void emit_io_block(const SPIRVariable &var);
std::string to_semantic(uint32_t location, spv::ExecutionModel em, spv::StorageClass sc);
uint32_t num_workgroups_builtin = 0;
// Custom root constant layout, which should be emitted
// when translating push constant ranges.
std::vector<RootConstants> root_constants_layout;
void validate_shader_model();
};
} // namespace SPIRV_CROSS_NAMESPACE
#endif