RetroArch/deps/libvita2d/shader/texture_tint_f.cg

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2016-08-01 00:43:38 +02:00
float4 main(
float2 vTexcoord : TEXCOORD0,
uniform sampler2D tex,
uniform float4 uTintColor)
{
return tex2D(tex, vTexcoord) * uTintColor;
}