RetroArch/gfx/context/androidegl_ctx.c

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/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "../../driver.h"
#include "../gl_common.h"
#include <EGL/egl.h> /* Requires NDK r5 or newer */
#include <GLES/gl.h>
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#include "../../android/native/jni/android-general.h"
#include <stdint.h>
static EGLContext g_egl_ctx;
static EGLSurface g_egl_surf;
static EGLDisplay g_egl_dpy;
static EGLConfig g_config;
GLfloat _angle;
static enum gfx_ctx_api g_api;
static int gfx_ctx_check_resolution(unsigned resolution_id)
{
(void)resolution_id;
return 0;
}
static unsigned gfx_ctx_get_resolution_width(unsigned resolution_id)
{
(void)resolution_id;
return 0;
}
static unsigned gfx_ctx_get_resolution_height(unsigned resolution_id)
{
(void)resolution_id;
return 0;
}
static float gfx_ctx_get_aspect_ratio(void)
{
return 4.0f / 3.0f;
}
static void gfx_ctx_get_available_resolutions(void)
{}
static void gfx_ctx_set_swap_interval(unsigned interval)
{
eglSwapInterval(g_egl_dpy, interval);
}
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void gfx_ctx_destroy(void)
{
eglMakeCurrent(g_egl_dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroyContext(g_egl_dpy, g_egl_ctx);
eglDestroySurface(g_egl_dpy, g_egl_surf);
eglTerminate(g_egl_dpy);
g_egl_dpy = EGL_NO_DISPLAY;
g_egl_surf = EGL_NO_SURFACE;
g_egl_ctx = EGL_NO_CONTEXT;
g_config = 0;
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g_android.width = 0;
g_android.height = 0;
g_android.animating = 0;
}
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bool gfx_ctx_init(void)
{
const EGLint attribs[] = {
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_BLUE_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_RED_SIZE, 8,
EGL_NONE
};
EGLConfig config;
EGLint numConfigs;
EGLint format;
EGLint width;
EGLint height;
GLfloat ratio;
RARCH_LOG("Initializing context\n");
if ((g_egl_dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY) {
RARCH_ERR("eglGetDisplay() returned error %d.\n", eglGetError());
return false;
}
EGLint egl_major, egl_minor;
if (!eglInitialize(g_egl_dpy, &egl_major, &egl_minor)) {
RARCH_ERR("eglInitialize() returned error %d.\n", eglGetError());
return false;
}
RARCH_LOG("[ANDROID/EGL]: EGL version: %d.%d\n", egl_major, egl_minor);
EGLint num_configs;
if (!eglChooseConfig(g_egl_dpy, attribs, &g_config, 1, &numConfigs)) {
RARCH_ERR("eglChooseConfig() returned error %d.\n", eglGetError());
gfx_ctx_destroy();
return false;
}
if (!eglGetConfigAttrib(g_egl_dpy, config, EGL_NATIVE_VISUAL_ID, &format)) {
RARCH_ERR("eglGetConfigAttrib() returned error %d.\n", eglGetError());
gfx_ctx_destroy();
return false;
}
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ANativeWindow_setBuffersGeometry(g_android.app->window, 0, 0, format);
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if (!(g_egl_surf = eglCreateWindowSurface(g_egl_dpy, config, g_android.app->window, 0))) {
RARCH_ERR("eglCreateWindowSurface() returned error %d.\n", eglGetError());
gfx_ctx_destroy();
return false;
}
EGLint ctx_attribs[] =
{
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
if (!(g_egl_ctx = eglCreateContext(g_egl_dpy, config, 0, ctx_attribs))) {
RARCH_ERR("eglCreateContext() returned error %d.\n", eglGetError());
gfx_ctx_destroy();
return false;
}
if (!eglMakeCurrent(g_egl_dpy, g_egl_surf, g_egl_surf, g_egl_ctx)) {
RARCH_ERR("eglMakeCurrent() returned error %d.\n", eglGetError());
gfx_ctx_destroy();
return false;
}
if (!eglQuerySurface(g_egl_dpy, g_egl_surf, EGL_WIDTH, &width) ||
!eglQuerySurface(g_egl_dpy, g_egl_surf, EGL_HEIGHT, &height)) {
RARCH_ERR("eglQuerySurface() returned error %d.\n", eglGetError());
gfx_ctx_destroy();
return false;
}
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g_android.width = width;
g_android.height = height;
g_android.state.angle = 0;
return true;
}
void gfx_ctx_check_window(bool *quit,
bool *resize, unsigned *width, unsigned *height, unsigned frame_count)
{
(void)width;
(void)height;
(void)frame_count;
gl_t *gl = driver.video_data;
*quit = false;
*resize = false;
// Read all pending events.
int ident;
int events;
struct android_poll_source* source;
struct android_app* state = g_android.app;
// If not animating, we will block forever waiting for events.
// If animating, we loop until all events are read, then continue
// to draw the next frame of animation.
while ((ident=ALooper_pollAll(g_android.animating ? 0 : -1, NULL, &events,
(void**)&source)) >= 0)
{
// Process this event.
if (source != NULL)
source->process(state, source);
// If a sensor has data, process it now.
if (ident == LOOPER_ID_USER && g_android.accelerometerSensor != NULL)
{
ASensorEvent event;
while (ASensorEventQueue_getEvents(g_android.sensorEventQueue, &event, 1) > 0)
{
//RARCH_LOG("accelerometer: x=%f y=%f z=%f.\n", event.acceleration.x, event.acceleration.y, event.acceleration.z);
}
}
// Check if we are exiting.
if (state->destroyRequested != 0)
{
gl->quitting = true;
*quit = true;
return;
}
}
if (g_android.animating)
{
// Done with events; draw next animation frame.
g_android.state.angle += .01f;
if (g_android.state.angle > 1)
g_android.state.angle = 0;
// Drawing is throttled to the screen update rate, so there
// is no need to do timing here.
//engine_draw_frame();
}
if (gl->quitting)
*quit = true;
if (gl->should_resize)
*resize = true;
}
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void gfx_ctx_swap_buffers(void)
{
eglSwapBuffers(g_egl_dpy, g_egl_surf);
}
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void gfx_ctx_clear(void)
{
glClear(GL_COLOR_BUFFER_BIT);
}
static void gfx_ctx_set_blend(bool enable)
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{
if(enable)
{
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
}
else
glDisable(GL_BLEND);
}
static void gfx_ctx_set_resize(unsigned width, unsigned height)
{
(void)width;
(void)height;
}
static bool gfx_ctx_menu_init(void)
{}
static void gfx_ctx_update_window_title(bool reset)
{
(void)reset;
}
static void gfx_ctx_get_video_size(unsigned *width, unsigned *height)
{
(void)width;
(void)height;
}
bool gfx_ctx_set_video_mode(
unsigned width, unsigned height,
unsigned bits, bool fullscreen)
{
(void)width;
(void)height;
(void)bits;
(void)fullscreen;
return true;
}
void gfx_ctx_input_driver(const input_driver_t **input, void **input_data)
{
*input = NULL;
*input_data = NULL;
}
void gfx_ctx_set_filtering(unsigned index, bool set_smooth)
{
(void)index;
(void)set_smooth;
}
static void gfx_ctx_set_fbo(bool enable)
{
(void)enable;
}
static void gfx_ctx_apply_fbo_state_changes(unsigned mode)
{
(void)mode;
}
static void gfx_ctx_set_aspect_ratio(void *data, unsigned aspectratio_index)
{
(void)data;
(void)aspectratio_index;
}
static void gfx_ctx_set_overscan(void)
{}
static gfx_ctx_proc_t gfx_ctx_get_proc_address(const char *symbol)
{
rarch_assert(sizeof(void*) == sizeof(void (*)(void)));
gfx_ctx_proc_t ret;
void *sym__ = eglGetProcAddress(symbol);
memcpy(&ret, &sym__, sizeof(void*));
return ret;
}
static bool gfx_ctx_bind_api(enum gfx_ctx_api api)
{
g_api = api;
return api == GFX_CTX_OPENGL_ES_API;
}
static bool gfx_ctx_has_focus(void)
{
return true;
}
const gfx_ctx_driver_t gfx_ctx_android = {
gfx_ctx_init,
gfx_ctx_destroy,
gfx_ctx_bind_api,
gfx_ctx_set_swap_interval,
gfx_ctx_set_video_mode,
gfx_ctx_get_video_size,
NULL,
gfx_ctx_update_window_title,
gfx_ctx_check_window,
gfx_ctx_set_resize,
gfx_ctx_has_focus,
gfx_ctx_swap_buffers,
gfx_ctx_input_driver,
NULL,
"android",
#ifdef RARCH_CONSOLE
// RARCH_CONSOLE stuff.
gfx_ctx_set_filtering,
gfx_ctx_get_available_resolutions,
gfx_ctx_check_resolution,
#ifdef HAVE_CG_MENU
gfx_ctx_menu_init,
#else
NULL,
#endif
gfx_ctx_set_fbo,
gfx_ctx_apply_fbo_state_changes,
#endif
};