RetroArch/gfx/common/metal/MenuDisplay.h

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/*
* Created by Stuart Carnie on 6/24/18.
*/
#import <Foundation/Foundation.h>
@class Context;
@interface MenuDisplay : NSObject
@property (nonatomic, readwrite) BOOL blend;
@property (nonatomic, readwrite) MTLClearColor clearColor;
- (instancetype)initWithContext:(Context *)context;
- (void)drawPipeline:(gfx_display_ctx_draw_t *)draw;
- (void)draw:(gfx_display_ctx_draw_t *)draw;
- (void)setScissorRect:(MTLScissorRect)rect;
- (void)clearScissorRect;
#pragma mark - static methods
+ (const float *)defaultVertices;
+ (const float *)defaultTexCoords;
+ (const float *)defaultColor;
@end