RetroArch/tasks/task_queue.h

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/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2016 - Higor Euripedes
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* Copyright (C) 2011-2016 - Daniel De Matteis
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*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
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#ifndef TASK_QUEUE_H
#define TASK_QUEUE_H
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#include <stdint.h>
#include <boolean.h>
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#ifdef __cplusplus
extern "C" {
#endif
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enum task_queue_ctl_state
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{
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TASK_CTL_NONE = 0,
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/* Deinitializes the task system.
* This deinitializes the task system.
* The tasks that are running at
* the moment will stay on hold
* until TASK_CTL_INIT is called again. */
TASK_CTL_DEINIT,
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/* Initializes the task system.
* This initializes the task system
* and chooses an appropriate
* implementation according to the settings.
*
* This must only be called from the main thread. */
TASK_CTL_INIT,
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/**
* Calls func for every running task
* until it returns true.
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* Returns a task or NULL if not found.
*/
TASK_CTL_FIND,
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/* Blocks until all tasks have finished.
* This must only be called from the main thread. */
TASK_CTL_WAIT,
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/* Checks for finished tasks
* Takes the finished tasks, if any,
* and runs their callbacks.
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* This must only be called from the main thread. */
TASK_CTL_CHECK,
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/* Pushes a task
* The task will start as soon as possible. */
TASK_CTL_PUSH,
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/* Sends a signal to terminate all the tasks.
*
* This won't terminate the tasks immediately.
* They will finish as soon as possible.
*
* This must only be called from the main thread. */
TASK_CTL_RESET,
TASK_CTL_SET_THREADED,
TASK_CTL_UNSET_THREADED,
TASK_CTL_IS_THREADED
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};
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typedef struct retro_task retro_task_t;
typedef void (*retro_task_callback_t)(void *task_data,
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void *user_data, const char *error);
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typedef void (*retro_task_handler_t)(retro_task_t *task);
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typedef bool (*retro_task_finder_t)(retro_task_t *task,
void *userdata);
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typedef struct
{
char *source_file;
} decompress_task_data_t;
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struct retro_task
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{
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retro_task_handler_t handler;
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/* always called from the main loop */
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retro_task_callback_t callback;
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/* set to true by the handler to signal
* the task has finished executing. */
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bool finished;
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/* set to true by the task system
* to signal the task *must* end. */
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bool cancelled;
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/* created by the handler, destroyed by the user */
void *task_data;
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/* owned by the user */
void *user_data;
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/* created and destroyed by the code related to the handler */
void *state;
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/* created by task handler; destroyed by main loop
* (after calling the callback) */
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char *error;
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/* -1 = unmettered, 0-100 progress value */
int8_t progress;
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/* handler can modify but will be
* free()d automatically if non-NULL. */
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char *title;
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/* don't touch this. */
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retro_task_t *next;
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};
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typedef struct task_finder_data
{
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retro_task_finder_t func;
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void *userdata;
} task_finder_data_t;
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void push_task_progress(retro_task_t *task);
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bool task_queue_ctl(enum task_queue_ctl_state state, void *data);
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#ifdef __cplusplus
}
#endif
#endif