mirror of
https://github.com/libretro/RetroArch
synced 2025-02-15 09:40:11 +00:00
19 lines
431 B
Plaintext
19 lines
431 B
Plaintext
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globallycoherent RWByteAddressBuffer _29 : register(u3);
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ByteAddressBuffer _33 : register(t2);
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RWTexture2D<float> uImageIn : register(u0);
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globallycoherent RWTexture2D<float> uImageOut : register(u1);
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void comp_main()
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{
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int2 coord = int2(9, 7);
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float4 indata = uImageIn[coord].xxxx;
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uImageOut[coord] = indata.x;
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_29.Store(0, asuint(asfloat(_33.Load(0))));
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}
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[numthreads(1, 1, 1)]
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void main()
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{
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comp_main();
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}
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