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/* Copyright (C) 2010-2017 The RetroArch team
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*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (vector_2.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
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#ifndef __LIBRETRO_SDK_GFX_MATH_VECTOR_2_H__
#define __LIBRETRO_SDK_GFX_MATH_VECTOR_2_H__
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#include <stdint.h>
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#include <math.h>
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#include <retro_common_api.h>
RETRO_BEGIN_DECLS
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typedef float vec2_t[2];
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#define vec2_dot(a, b) ((a[0] * b[0]) + (a[1] * b[1]))
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#define vec2_cross(a, b) ((a[0]*b[1]) - (a[1]*b[0]))
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#define vec2_add(dst, src) \
dst[0] += src[0]; \
dst[1] += src[1]
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#define vec2_subtract(dst, src) \
dst[0] -= src[0]; \
dst[1] -= src[1]
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#define vec2_copy(dst, src) \
dst[0] = src[0]; \
dst[1] = src[1]
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RETRO_END_DECLS
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#endif