RetroArch/menu/menu_driver.c

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/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2021 - Daniel De Matteis
* Copyright (C) 2014-2017 - Jean-André Santoni
* Copyright (C) 2016-2019 - Andrés Suárez
* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#if defined(HAVE_CONFIG_H)
#include "../config.h"
#endif
#include <retro_timers.h>
#include "menu_driver.h"
2021-08-31 01:27:36 +02:00
#include "menu_cbs.h"
2021-08-31 01:47:57 +02:00
#include "../tasks/tasks_internal.h"
#ifdef HAVE_LANGEXTRA
/* This file has a UTF8 BOM, we assume HAVE_LANGEXTRA
* is only enabled for compilers that can support this. */
#include "../input/input_osk_utf8_pages.h"
#endif
#ifdef HAVE_CHEEVOS
#include "../cheevos/cheevos_menu.h"
#endif
#include "../input/input_driver.h"
#include "../input/input_remapping.h"
#include "../performance_counters.h"
static bool menu_should_pop_stack(const char *label)
{
/* > Info box */
if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_INFO_SCREEN)))
return true;
/* > Help box */
if (string_starts_with_size(label, "help", STRLEN_CONST("help")))
if (
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_HELP))
|| string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_HELP_CONTROLS))
|| string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_HELP_WHAT_IS_A_CORE))
|| string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_HELP_LOADING_CONTENT))
|| string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_HELP_SCANNING_CONTENT))
|| string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_HELP_CHANGE_VIRTUAL_GAMEPAD))
|| string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_HELP_AUDIO_VIDEO_TROUBLESHOOTING))
|| string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_HELP_SEND_DEBUG_INFO))
|| string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_CHEEVOS_DESCRIPTION)))
return true;
if (
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_CHEEVOS_DESCRIPTION)))
return true;
return false;
}
/* Used to close an active message box (help or info)
* TODO/FIXME: The way that message boxes are handled
* is complete garbage. generic_menu_iterate() and
* message boxes in general need a total rewrite.
* I consider this current 'close_messagebox' a hack,
* but at least it prevents undefined/dangerous
* behaviour... */
void menu_input_pointer_close_messagebox(struct menu_state *menu_st)
{
const char *label = NULL;
/* Determine whether this is a help or info
* message box */
file_list_get_last(MENU_LIST_GET(menu_st->entries.list, 0),
NULL, &label, NULL, NULL);
/* Pop stack, if required */
if (menu_should_pop_stack(label))
{
size_t selection = menu_st->selection_ptr;
size_t new_selection = selection;
menu_entries_pop_stack(&new_selection, 0, 0);
menu_st->selection_ptr = selection;
}
}
float menu_input_get_dpi(
menu_handle_t *menu,
gfx_display_t *p_disp,
unsigned video_width,
unsigned video_height)
{
static unsigned last_video_width = 0;
static unsigned last_video_height = 0;
static float dpi = 0.0f;
static bool dpi_cached = false;
/* Regardless of menu driver, need 'actual' screen DPI
* Note: DPI is a fixed hardware property. To minimise performance
* overheads we therefore only call video_context_driver_get_metrics()
* on first run, or when the current video resolution changes */
if (!dpi_cached ||
(video_width != last_video_width) ||
(video_height != last_video_height))
{
gfx_ctx_metrics_t mets;
/* Note: If video_context_driver_get_metrics() fails,
* we don't know what happened to dpi - so ensure it
* is reset to a sane value */
mets.type = DISPLAY_METRIC_DPI;
mets.value = &dpi;
if (!video_context_driver_get_metrics(&mets))
dpi = 0.0f;
dpi_cached = true;
last_video_width = video_width;
last_video_height = video_height;
}
/* RGUI uses a framebuffer texture, which means we
* operate in menu space, not screen space.
* DPI in a traditional sense is therefore meaningless,
* so generate a substitute value based upon framebuffer
* dimensions */
if (dpi > 0.0f)
{
bool menu_has_fb =
menu->driver_ctx
&& menu->driver_ctx->set_texture;
/* Read framebuffer info? */
if (menu_has_fb)
{
unsigned fb_height = p_disp->framebuf_height;
/* Rationale for current 'DPI' determination method:
* - Divide screen height by DPI, to get number of vertical
* '1 inch' squares
* - Divide RGUI framebuffer height by number of vertical
* '1 inch' squares to get number of menu space pixels
* per inch
* This is crude, but should be sufficient... */
return ((float)fb_height / (float)video_height) * dpi;
}
}
return dpi;
}
bool input_event_osk_show_symbol_pages(
menu_handle_t *menu)
{
#if defined(HAVE_LANGEXTRA)
#if defined(HAVE_RGUI)
bool menu_has_fb = (menu &&
menu->driver_ctx &&
menu->driver_ctx->set_texture);
unsigned language = *msg_hash_get_uint(MSG_HASH_USER_LANGUAGE);
return !menu_has_fb ||
((language == RETRO_LANGUAGE_JAPANESE) ||
(language == RETRO_LANGUAGE_KOREAN) ||
(language == RETRO_LANGUAGE_CHINESE_SIMPLIFIED) ||
(language == RETRO_LANGUAGE_CHINESE_TRADITIONAL));
#else /* HAVE_RGUI */
return true;
#endif /* HAVE_RGUI */
#else /* HAVE_LANGEXTRA */
return false;
#endif /* HAVE_LANGEXTRA */
}
static void menu_driver_list_free(
const menu_ctx_driver_t *menu_driver_ctx,
menu_ctx_list_t *list)
{
if (menu_driver_ctx)
if (menu_driver_ctx->list_free)
menu_driver_ctx->list_free(
list->list, list->idx, list->list_size);
if (list->list)
{
file_list_free_userdata (list->list, list->idx);
file_list_free_actiondata(list->list, list->idx);
}
}
static void menu_list_free_list(
const menu_ctx_driver_t *menu_driver_ctx,
file_list_t *list)
{
unsigned i;
for (i = 0; i < list->size; i++)
{
menu_ctx_list_t list_info;
list_info.list = list;
list_info.idx = i;
list_info.list_size = list->size;
menu_driver_list_free(menu_driver_ctx, &list_info);
}
file_list_free(list);
}
bool menu_list_pop_stack(
const menu_ctx_driver_t *menu_driver_ctx,
void *menu_userdata,
menu_list_t *list,
size_t idx,
size_t *directory_ptr)
{
file_list_t *menu_list = MENU_LIST_GET(list, (unsigned)idx);
if (!menu_list)
return false;
if (menu_list->size != 0)
{
menu_ctx_list_t list_info;
list_info.list = menu_list;
list_info.idx = menu_list->size - 1;
list_info.list_size = menu_list->size - 1;
menu_driver_list_free(menu_driver_ctx, &list_info);
}
file_list_pop(menu_list, directory_ptr);
if ( menu_driver_ctx &&
menu_driver_ctx->list_set_selection)
menu_driver_ctx->list_set_selection(menu_userdata,
menu_list);
return true;
}
static int menu_list_flush_stack_type(const char *needle, const char *label,
unsigned type, unsigned final_type)
{
return needle ? !string_is_equal(needle, label) : (type != final_type);
}
void menu_list_flush_stack(
const menu_ctx_driver_t *menu_driver_ctx,
void *menu_userdata,
struct menu_state *menu_st,
menu_list_t *list,
size_t idx, const char *needle, unsigned final_type)
{
bool refresh = false;
const char *path = NULL;
const char *label = NULL;
unsigned type = 0;
size_t entry_idx = 0;
file_list_t *menu_list = MENU_LIST_GET(list, (unsigned)idx);
menu_entries_ctl(MENU_ENTRIES_CTL_SET_REFRESH, &refresh);
if (menu_list && menu_list->size)
file_list_get_at_offset(menu_list, menu_list->size - 1, &path, &label, &type, &entry_idx);
while (menu_list_flush_stack_type(
needle, label, type, final_type) != 0)
{
bool refresh = false;
size_t new_selection_ptr = menu_st->selection_ptr;
bool wont_pop_stack = (MENU_LIST_GET_STACK_SIZE(list, idx) <= 1);
if (wont_pop_stack)
break;
if (menu_driver_ctx->list_cache)
menu_driver_ctx->list_cache(menu_userdata,
MENU_LIST_PLAIN, 0);
menu_list_pop_stack(menu_driver_ctx,
menu_userdata,
list, idx, &new_selection_ptr);
menu_entries_ctl(MENU_ENTRIES_CTL_SET_REFRESH, &refresh);
menu_st->selection_ptr = new_selection_ptr;
menu_list = MENU_LIST_GET(list, (unsigned)idx);
if (menu_list && menu_list->size)
file_list_get_at_offset(menu_list, menu_list->size - 1, &path, &label, &type, &entry_idx);
}
}
static void menu_list_free(
const menu_ctx_driver_t *menu_driver_ctx,
menu_list_t *menu_list)
{
if (!menu_list)
return;
if (menu_list->menu_stack)
{
unsigned i;
for (i = 0; i < menu_list->menu_stack_size; i++)
{
if (!menu_list->menu_stack[i])
continue;
menu_list_free_list(menu_driver_ctx,
menu_list->menu_stack[i]);
menu_list->menu_stack[i] = NULL;
}
free(menu_list->menu_stack);
}
if (menu_list->selection_buf)
{
unsigned i;
for (i = 0; i < menu_list->selection_buf_size; i++)
{
if (!menu_list->selection_buf[i])
continue;
menu_list_free_list(menu_driver_ctx,
menu_list->selection_buf[i]);
menu_list->selection_buf[i] = NULL;
}
free(menu_list->selection_buf);
}
free(menu_list);
}
static menu_list_t *menu_list_new(const menu_ctx_driver_t *menu_driver_ctx)
{
unsigned i;
menu_list_t *list = (menu_list_t*)malloc(sizeof(*list));
if (!list)
return NULL;
list->menu_stack_size = 1;
list->selection_buf_size = 1;
list->selection_buf = NULL;
list->menu_stack = (file_list_t**)
calloc(list->menu_stack_size, sizeof(*list->menu_stack));
if (!list->menu_stack)
goto error;
list->selection_buf = (file_list_t**)
calloc(list->selection_buf_size, sizeof(*list->selection_buf));
if (!list->selection_buf)
goto error;
for (i = 0; i < list->menu_stack_size; i++)
{
list->menu_stack[i] = (file_list_t*)
malloc(sizeof(*list->menu_stack[i]));
list->menu_stack[i]->list = NULL;
list->menu_stack[i]->capacity = 0;
list->menu_stack[i]->size = 0;
}
for (i = 0; i < list->selection_buf_size; i++)
{
list->selection_buf[i] = (file_list_t*)
malloc(sizeof(*list->selection_buf[i]));
list->selection_buf[i]->list = NULL;
list->selection_buf[i]->capacity = 0;
list->selection_buf[i]->size = 0;
}
return list;
error:
menu_list_free(menu_driver_ctx, list);
return NULL;
}
int menu_input_key_bind_set_mode_common(
struct menu_state *menu_st,
struct menu_bind_state *binds,
enum menu_input_binds_ctl_state state,
rarch_setting_t *setting,
settings_t *settings)
{
menu_displaylist_info_t info;
unsigned bind_type = 0;
struct retro_keybind *keybind = NULL;
unsigned index_offset = setting->index_offset;
menu_list_t *menu_list = menu_st->entries.list;
file_list_t *menu_stack = menu_list ? MENU_LIST_GET(menu_list, (unsigned)0) : NULL;
size_t selection = menu_st->selection_ptr;
menu_displaylist_info_init(&info);
switch (state)
{
case MENU_INPUT_BINDS_CTL_BIND_SINGLE:
keybind = (struct retro_keybind*)setting->value.target.keybind;
if (!keybind)
return -1;
bind_type = setting_get_bind_type(setting);
binds->begin = bind_type;
binds->last = bind_type;
binds->output = keybind;
binds->buffer = *(binds->output);
binds->user = index_offset;
info.list = menu_stack;
info.type = MENU_SETTINGS_CUSTOM_BIND_KEYBOARD;
info.directory_ptr = selection;
info.enum_idx = MENU_ENUM_LABEL_CUSTOM_BIND;
info.label = strdup(
msg_hash_to_str(MENU_ENUM_LABEL_CUSTOM_BIND));
break;
case MENU_INPUT_BINDS_CTL_BIND_ALL:
binds->output = &input_config_binds[index_offset][0];
binds->buffer = *(binds->output);
binds->begin = MENU_SETTINGS_BIND_BEGIN;
binds->last = MENU_SETTINGS_BIND_LAST;
info.list = menu_stack;
info.type = MENU_SETTINGS_CUSTOM_BIND_KEYBOARD;
info.directory_ptr = selection;
info.enum_idx = MENU_ENUM_LABEL_CUSTOM_BIND_ALL;
info.label = strdup(
msg_hash_to_str(MENU_ENUM_LABEL_CUSTOM_BIND_ALL));
break;
default:
case MENU_INPUT_BINDS_CTL_BIND_NONE:
return 0;
}
if (menu_displaylist_ctl(DISPLAYLIST_INFO, &info, settings))
menu_displaylist_process(&info);
menu_displaylist_info_free(&info);
return 0;
}
#ifdef ANDROID
bool menu_input_key_bind_poll_find_hold_pad(
struct menu_bind_state *new_state,
struct retro_keybind * output,
unsigned p)
{
unsigned a, b, h;
const struct menu_bind_state_port *n =
(const struct menu_bind_state_port*)
&new_state->state[p];
for (b = 0; b < MENU_MAX_MBUTTONS; b++)
{
bool iterate = n->mouse_buttons[b];
if (!iterate)
continue;
switch (b)
{
case RETRO_DEVICE_ID_MOUSE_LEFT:
case RETRO_DEVICE_ID_MOUSE_RIGHT:
case RETRO_DEVICE_ID_MOUSE_MIDDLE:
case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
case RETRO_DEVICE_ID_MOUSE_WHEELUP:
case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP:
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN:
output->mbutton = b;
return true;
}
}
for (b = 0; b < MENU_MAX_BUTTONS; b++)
{
bool iterate = n->buttons[b];
if (!iterate)
continue;
output->joykey = b;
output->joyaxis = AXIS_NONE;
return true;
}
/* Axes are a bit tricky ... */
for (a = 0; a < MENU_MAX_AXES; a++)
{
if (abs(n->axes[a]) >= 20000)
{
/* Take care of case where axis rests on +/- 0x7fff
* (e.g. 360 controller on Linux) */
output->joyaxis = n->axes[a] > 0
? AXIS_POS(a) : AXIS_NEG(a);
output->joykey = NO_BTN;
return true;
}
}
for (h = 0; h < MENU_MAX_HATS; h++)
{
uint16_t trigged = n->hats[h];
uint16_t sane_trigger = 0;
if (trigged & HAT_UP_MASK)
sane_trigger = HAT_UP_MASK;
else if (trigged & HAT_DOWN_MASK)
sane_trigger = HAT_DOWN_MASK;
else if (trigged & HAT_LEFT_MASK)
sane_trigger = HAT_LEFT_MASK;
else if (trigged & HAT_RIGHT_MASK)
sane_trigger = HAT_RIGHT_MASK;
if (sane_trigger)
{
output->joykey = HAT_MAP(h, sane_trigger);
output->joyaxis = AXIS_NONE;
return true;
}
}
return false;
}
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bool menu_input_key_bind_poll_find_hold(
unsigned max_users,
struct menu_bind_state *new_state,
struct retro_keybind * output)
{
if (new_state)
{
unsigned i;
for (i = 0; i < max_users; i++)
{
if (menu_input_key_bind_poll_find_hold_pad(new_state, output, i))
return true;
}
}
return false;
}
#endif
bool menu_input_key_bind_poll_find_trigger_pad(
struct menu_bind_state *state,
struct menu_bind_state *new_state,
struct retro_keybind * output,
unsigned p)
{
unsigned a, b, h;
const struct menu_bind_state_port *n = (const struct menu_bind_state_port*)
&new_state->state[p];
const struct menu_bind_state_port *o = (const struct menu_bind_state_port*)
&state->state[p];
for (b = 0; b < MENU_MAX_MBUTTONS; b++)
{
bool iterate = n->mouse_buttons[b] && !o->mouse_buttons[b];
if (!iterate)
continue;
switch (b)
{
case RETRO_DEVICE_ID_MOUSE_LEFT:
case RETRO_DEVICE_ID_MOUSE_RIGHT:
case RETRO_DEVICE_ID_MOUSE_MIDDLE:
case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
case RETRO_DEVICE_ID_MOUSE_WHEELUP:
case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP:
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN:
output->mbutton = b;
return true;
}
}
for (b = 0; b < MENU_MAX_BUTTONS; b++)
{
bool iterate = n->buttons[b] && !o->buttons[b];
if (!iterate)
continue;
output->joykey = b;
output->joyaxis = AXIS_NONE;
return true;
}
/* Axes are a bit tricky ... */
for (a = 0; a < MENU_MAX_AXES; a++)
{
int locked_distance = abs(n->axes[a] -
new_state->axis_state[p].locked_axes[a]);
int rested_distance = abs(n->axes[a] -
new_state->axis_state[p].rested_axes[a]);
if (abs(n->axes[a]) >= 20000 &&
locked_distance >= 20000 &&
rested_distance >= 20000)
{
/* Take care of case where axis rests on +/- 0x7fff
* (e.g. 360 controller on Linux) */
output->joyaxis = n->axes[a] > 0
? AXIS_POS(a) : AXIS_NEG(a);
output->joykey = NO_BTN;
/* Lock the current axis */
new_state->axis_state[p].locked_axes[a] =
n->axes[a] > 0 ?
0x7fff : -0x7fff;
return true;
}
if (locked_distance >= 20000) /* Unlock the axis. */
new_state->axis_state[p].locked_axes[a] = 0;
}
for (h = 0; h < MENU_MAX_HATS; h++)
{
uint16_t trigged = n->hats[h] & (~o->hats[h]);
uint16_t sane_trigger = 0;
if (trigged & HAT_UP_MASK)
sane_trigger = HAT_UP_MASK;
else if (trigged & HAT_DOWN_MASK)
sane_trigger = HAT_DOWN_MASK;
else if (trigged & HAT_LEFT_MASK)
sane_trigger = HAT_LEFT_MASK;
else if (trigged & HAT_RIGHT_MASK)
sane_trigger = HAT_RIGHT_MASK;
if (sane_trigger)
{
output->joykey = HAT_MAP(h, sane_trigger);
output->joyaxis = AXIS_NONE;
return true;
}
}
return false;
}
bool menu_input_key_bind_poll_find_trigger(
unsigned max_users,
struct menu_bind_state *state,
struct menu_bind_state *new_state,
struct retro_keybind * output)
{
if (state && new_state)
{
unsigned i;
for (i = 0; i < max_users; i++)
{
if (menu_input_key_bind_poll_find_trigger_pad(
state, new_state, output, i))
return true;
}
}
return false;
}
void menu_input_key_bind_poll_bind_get_rested_axes(
const input_device_driver_t *joypad,
const input_device_driver_t *sec_joypad,
struct menu_bind_state *state)
{
unsigned a;
unsigned port = state->port;
if (joypad)
{
/* poll only the relevant port */
for (a = 0; a < MENU_MAX_AXES; a++)
{
if (AXIS_POS(a) != AXIS_NONE)
state->axis_state[port].rested_axes[a] =
joypad->axis(port, AXIS_POS(a));
if (AXIS_NEG(a) != AXIS_NONE)
state->axis_state[port].rested_axes[a] +=
joypad->axis(port, AXIS_NEG(a));
}
}
if (sec_joypad)
{
/* poll only the relevant port */
for (a = 0; a < MENU_MAX_AXES; a++)
{
if (AXIS_POS(a) != AXIS_NONE)
state->axis_state[port].rested_axes[a] = sec_joypad->axis(port, AXIS_POS(a));
if (AXIS_NEG(a) != AXIS_NONE)
state->axis_state[port].rested_axes[a] += sec_joypad->axis(port, AXIS_NEG(a));
}
}
}
void input_event_osk_iterate(
void *osk_grid,
enum osk_type osk_idx)
{
#ifndef HAVE_LANGEXTRA
/* If HAVE_LANGEXTRA is not defined, define some ASCII-friendly pages. */
static const char *uppercase_grid[] = {
"1","2","3","4","5","6","7","8","9","0","Bksp",
"Q","W","E","R","T","Y","U","I","O","P","Enter",
"A","S","D","F","G","H","J","K","L","+","Lower",
"Z","X","C","V","B","N","M"," ","_","/","Next"};
static const char *lowercase_grid[] = {
"1","2","3","4","5","6","7","8","9","0","Bksp",
"q","w","e","r","t","y","u","i","o","p","Enter",
"a","s","d","f","g","h","j","k","l","@","Upper",
"z","x","c","v","b","n","m"," ","-",".","Next"};
static const char *symbols_page1_grid[] = {
"1","2","3","4","5","6","7","8","9","0","Bksp",
"!","\"","#","$","%","&","'","*","(",")","Enter",
"+",",","-","~","/",":",";","=","<",">","Lower",
"?","@","[","\\","]","^","_","|","{","}","Next"};
#endif
switch (osk_idx)
{
#ifdef HAVE_LANGEXTRA
case OSK_HIRAGANA_PAGE1:
memcpy(osk_grid,
hiragana_page1_grid,
sizeof(hiragana_page1_grid));
break;
case OSK_HIRAGANA_PAGE2:
memcpy(osk_grid,
hiragana_page2_grid,
sizeof(hiragana_page2_grid));
break;
case OSK_KATAKANA_PAGE1:
memcpy(osk_grid,
katakana_page1_grid,
sizeof(katakana_page1_grid));
break;
case OSK_KATAKANA_PAGE2:
memcpy(osk_grid,
katakana_page2_grid,
sizeof(katakana_page2_grid));
break;
#endif
case OSK_SYMBOLS_PAGE1:
memcpy(osk_grid,
symbols_page1_grid,
sizeof(uppercase_grid));
break;
case OSK_UPPERCASE_LATIN:
memcpy(osk_grid,
uppercase_grid,
sizeof(uppercase_grid));
break;
case OSK_LOWERCASE_LATIN:
default:
memcpy(osk_grid,
lowercase_grid,
sizeof(lowercase_grid));
break;
}
}
void menu_input_get_mouse_hw_state(
gfx_display_t *p_disp,
menu_handle_t *menu,
input_driver_state_t *input_driver_st,
input_driver_t *current_input,
const input_device_driver_t *joypad,
const input_device_driver_t *sec_joypad,
bool keyboard_mapping_blocked,
bool menu_mouse_enable,
bool input_overlay_enable,
bool overlay_active,
menu_input_pointer_hw_state_t *hw_state)
{
rarch_joypad_info_t joypad_info;
static int16_t last_x = 0;
static int16_t last_y = 0;
static bool last_select_pressed = false;
static bool last_cancel_pressed = false;
bool menu_has_fb =
(menu &&
menu->driver_ctx &&
menu->driver_ctx->set_texture);
bool state_inited = current_input &&
current_input->input_state;
#ifdef HAVE_OVERLAY
/* Menu pointer controls are ignored when overlays are enabled. */
if (overlay_active)
menu_mouse_enable = false;
#endif
/* Easiest to set inactive by default, and toggle
* when input is detected */
hw_state->active = false;
hw_state->x = 0;
hw_state->y = 0;
hw_state->select_pressed = false;
hw_state->cancel_pressed = false;
hw_state->up_pressed = false;
hw_state->down_pressed = false;
hw_state->left_pressed = false;
hw_state->right_pressed = false;
if (!menu_mouse_enable)
return;
joypad_info.joy_idx = 0;
joypad_info.auto_binds = NULL;
joypad_info.axis_threshold = 0.0f;
/* X/Y position */
if (state_inited)
{
if ((hw_state->x = current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info,
NULL,
keyboard_mapping_blocked,
0,
RARCH_DEVICE_MOUSE_SCREEN,
0,
RETRO_DEVICE_ID_MOUSE_X)) != last_x)
hw_state->active = true;
if ((hw_state->y = current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info,
NULL,
keyboard_mapping_blocked,
0,
RARCH_DEVICE_MOUSE_SCREEN,
0,
RETRO_DEVICE_ID_MOUSE_Y)) != last_y)
hw_state->active = true;
}
last_x = hw_state->x;
last_y = hw_state->y;
/* > X/Y position adjustment */
if (menu_has_fb)
{
/* RGUI uses a framebuffer texture + custom viewports,
* which means we have to convert from screen space to
* menu space... */
struct video_viewport vp = {0};
/* Read display/framebuffer info */
unsigned fb_width = p_disp->framebuf_width;
unsigned fb_height = p_disp->framebuf_height;
video_driver_get_viewport_info(&vp);
/* Adjust X position */
hw_state->x = (int16_t)(((float)(hw_state->x - vp.x) / (float)vp.width) * (float)fb_width);
hw_state->x = (hw_state->x < 0) ? (0 ) : hw_state->x;
hw_state->x = (hw_state->x >= fb_width) ? (fb_width -1) : hw_state->x;
/* Adjust Y position */
hw_state->y = (int16_t)(((float)(hw_state->y - vp.y) / (float)vp.height) * (float)fb_height);
hw_state->y = (hw_state->y < 0) ? (0 ) : hw_state->y;
hw_state->y = (hw_state->y >= fb_height) ? (fb_height-1) : hw_state->y;
}
if (state_inited)
{
/* Select (LMB)
* Note that releasing select also counts as activity */
hw_state->select_pressed = (bool)
current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info,
NULL,
keyboard_mapping_blocked,
0,
RETRO_DEVICE_MOUSE,
0,
RETRO_DEVICE_ID_MOUSE_LEFT);
/* Cancel (RMB)
* Note that releasing cancel also counts as activity */
hw_state->cancel_pressed = (bool)
current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info,
NULL,
keyboard_mapping_blocked,
0,
RETRO_DEVICE_MOUSE,
0,
RETRO_DEVICE_ID_MOUSE_RIGHT);
/* Up (mouse wheel up) */
if ((hw_state->up_pressed = (bool)
current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info,
NULL,
keyboard_mapping_blocked,
0,
RETRO_DEVICE_MOUSE,
0,
RETRO_DEVICE_ID_MOUSE_WHEELUP)))
hw_state->active = true;
/* Down (mouse wheel down) */
if ((hw_state->down_pressed = (bool)
current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info,
NULL,
keyboard_mapping_blocked,
0,
RETRO_DEVICE_MOUSE,
0,
RETRO_DEVICE_ID_MOUSE_WHEELDOWN)))
hw_state->active = true;
/* Left (mouse wheel horizontal left) */
if ((hw_state->left_pressed = (bool)
current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info,
NULL,
keyboard_mapping_blocked,
0,
RETRO_DEVICE_MOUSE,
0,
RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN)))
hw_state->active = true;
/* Right (mouse wheel horizontal right) */
if ((hw_state->right_pressed = (bool)
current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info,
NULL,
keyboard_mapping_blocked,
0,
RETRO_DEVICE_MOUSE,
0,
RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP)))
hw_state->active = true;
}
if (hw_state->select_pressed || (hw_state->select_pressed != last_select_pressed))
hw_state->active = true;
if (hw_state->cancel_pressed || (hw_state->cancel_pressed != last_cancel_pressed))
hw_state->active = true;
last_select_pressed = hw_state->select_pressed;
last_cancel_pressed = hw_state->cancel_pressed;
}
void menu_input_get_touchscreen_hw_state(
gfx_display_t *p_disp,
menu_handle_t *menu,
input_driver_state_t *input_driver_st,
input_driver_t *current_input,
const input_device_driver_t *joypad,
const input_device_driver_t *sec_joypad,
bool keyboard_mapping_blocked,
bool overlay_active,
bool pointer_enabled,
unsigned input_touch_scale,
menu_input_pointer_hw_state_t *hw_state)
{
rarch_joypad_info_t joypad_info;
unsigned fb_width, fb_height;
int pointer_x = 0;
int pointer_y = 0;
const struct retro_keybind *binds[MAX_USERS] = {NULL};
/* Is a background texture set for the current menu driver?
* Checks if the menu framebuffer is set.
* This would usually only return true
* for framebuffer-based menu drivers, like RGUI. */
int pointer_device =
(menu && menu->driver_ctx && menu->driver_ctx->set_texture) ?
RETRO_DEVICE_POINTER : RARCH_DEVICE_POINTER_SCREEN;
static int16_t last_x = 0;
static int16_t last_y = 0;
static bool last_select_pressed = false;
static bool last_cancel_pressed = false;
/* Easiest to set inactive by default, and toggle
* when input is detected */
hw_state->active = false;
/* Touch screens don't have mouse wheels, so these
* are always disabled */
hw_state->up_pressed = false;
hw_state->down_pressed = false;
hw_state->left_pressed = false;
hw_state->right_pressed = false;
#ifdef HAVE_OVERLAY
/* Menu pointer controls are ignored when overlays are enabled. */
if (overlay_active)
pointer_enabled = false;
#endif
/* If touchscreen is disabled, ignore all input */
if (!pointer_enabled)
{
hw_state->x = 0;
hw_state->y = 0;
hw_state->select_pressed = false;
hw_state->cancel_pressed = false;
return;
}
/* TODO/FIXME - this should only be used for framebuffer-based
* menu drivers like RGUI. Touchscreen input as a whole should
* NOT be dependent on this
*/
fb_width = p_disp->framebuf_width;
fb_height = p_disp->framebuf_height;
joypad_info.joy_idx = 0;
joypad_info.auto_binds = NULL;
joypad_info.axis_threshold = 0.0f;
/* X pos */
if (current_input->input_state)
pointer_x = current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info, binds,
keyboard_mapping_blocked,
0, pointer_device,
0, RETRO_DEVICE_ID_POINTER_X);
hw_state->x = ((pointer_x + 0x7fff) * (int)fb_width) / 0xFFFF;
hw_state->x *= input_touch_scale;
/* > An annoyance - we get different starting positions
* depending upon whether pointer_device is
* RETRO_DEVICE_POINTER or RARCH_DEVICE_POINTER_SCREEN,
* so different 'activity' checks are required to prevent
* false positives on first run */
if (pointer_device == RARCH_DEVICE_POINTER_SCREEN)
{
if (hw_state->x != last_x)
hw_state->active = true;
last_x = hw_state->x;
}
else
{
if (pointer_x != last_x)
hw_state->active = true;
last_x = pointer_x;
}
/* Y pos */
if (current_input->input_state)
pointer_y = current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info, binds,
keyboard_mapping_blocked,
0, pointer_device,
0, RETRO_DEVICE_ID_POINTER_Y);
hw_state->y = ((pointer_y + 0x7fff) * (int)fb_height) / 0xFFFF;
hw_state->y *= input_touch_scale;
if (pointer_device == RARCH_DEVICE_POINTER_SCREEN)
{
if (hw_state->y != last_y)
hw_state->active = true;
last_y = hw_state->y;
}
else
{
if (pointer_y != last_y)
hw_state->active = true;
last_y = pointer_y;
}
/* Select (touch screen contact)
* Note that releasing select also counts as activity */
if (current_input->input_state)
hw_state->select_pressed = (bool)current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info, binds,
keyboard_mapping_blocked,
0, pointer_device,
0, RETRO_DEVICE_ID_POINTER_PRESSED);
if (hw_state->select_pressed || (hw_state->select_pressed != last_select_pressed))
hw_state->active = true;
last_select_pressed = hw_state->select_pressed;
/* Cancel (touch screen 'back' - don't know what is this, but whatever...)
* Note that releasing cancel also counts as activity */
if (current_input->input_state)
hw_state->cancel_pressed = (bool)current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info, binds,
keyboard_mapping_blocked,
0, pointer_device,
0, RARCH_DEVICE_ID_POINTER_BACK);
if (hw_state->cancel_pressed || (hw_state->cancel_pressed != last_cancel_pressed))
hw_state->active = true;
last_cancel_pressed = hw_state->cancel_pressed;
}
void menu_entries_settings_deinit(struct menu_state *menu_st)
{
menu_setting_free(menu_st->entries.list_settings);
if (menu_st->entries.list_settings)
free(menu_st->entries.list_settings);
menu_st->entries.list_settings = NULL;
}
2021-08-31 01:27:36 +02:00
static bool menu_driver_displaylist_push_internal(
const char *label,
menu_displaylist_info_t *info,
settings_t *settings)
{
if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_HISTORY_TAB)))
{
if (menu_displaylist_ctl(DISPLAYLIST_HISTORY, info, settings))
return true;
}
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_FAVORITES_TAB)))
{
if (menu_displaylist_ctl(DISPLAYLIST_FAVORITES, info, settings))
return true;
}
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_SETTINGS_TAB)))
{
if (menu_displaylist_ctl(DISPLAYLIST_SETTINGS_ALL, info, settings))
return true;
}
#ifdef HAVE_CHEATS
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_CHEAT_SEARCH_SETTINGS)))
{
if (menu_displaylist_ctl(DISPLAYLIST_CHEAT_SEARCH_SETTINGS_LIST, info, settings))
return true;
}
#endif
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_MUSIC_TAB)))
{
filebrowser_clear_type();
info->type = 42;
if (!string_is_empty(info->exts))
free(info->exts);
if (!string_is_empty(info->label))
free(info->label);
info->exts = strdup("lpl");
info->label = strdup(
msg_hash_to_str(MENU_ENUM_LABEL_PLAYLISTS_TAB));
menu_entries_ctl(MENU_ENTRIES_CTL_CLEAR, info->list);
menu_displaylist_ctl(DISPLAYLIST_MUSIC_HISTORY, info, settings);
return true;
}
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_VIDEO_TAB)))
{
filebrowser_clear_type();
info->type = 42;
if (!string_is_empty(info->exts))
free(info->exts);
if (!string_is_empty(info->label))
free(info->label);
info->exts = strdup("lpl");
info->label = strdup(
msg_hash_to_str(MENU_ENUM_LABEL_PLAYLISTS_TAB));
menu_entries_ctl(MENU_ENTRIES_CTL_CLEAR, info->list);
menu_displaylist_ctl(DISPLAYLIST_VIDEO_HISTORY, info, settings);
return true;
}
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_IMAGES_TAB)))
{
filebrowser_clear_type();
info->type = 42;
if (!string_is_empty(info->exts))
free(info->exts);
if (!string_is_empty(info->label))
free(info->label);
info->exts = strdup("lpl");
info->label = strdup(
msg_hash_to_str(MENU_ENUM_LABEL_PLAYLISTS_TAB));
menu_entries_ctl(MENU_ENTRIES_CTL_CLEAR, info->list);
#if 0
#ifdef HAVE_SCREENSHOTS
if (!rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL))
menu_entries_append_enum(info->list,
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_TAKE_SCREENSHOT),
msg_hash_to_str(MENU_ENUM_LABEL_TAKE_SCREENSHOT),
MENU_ENUM_LABEL_TAKE_SCREENSHOT,
MENU_SETTING_ACTION_SCREENSHOT, 0, 0);
else
info->need_push_no_playlist_entries = true;
#endif
#endif
menu_displaylist_ctl(DISPLAYLIST_IMAGES_HISTORY, info, settings);
return true;
}
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_PLAYLISTS_TAB)))
{
const char *dir_playlist = settings->paths.directory_playlist;
filebrowser_clear_type();
info->type = 42;
if (!string_is_empty(info->exts))
free(info->exts);
if (!string_is_empty(info->label))
free(info->label);
info->exts = strdup("lpl");
info->label = strdup(
msg_hash_to_str(MENU_ENUM_LABEL_PLAYLISTS_TAB));
if (string_is_empty(dir_playlist))
{
menu_entries_ctl(MENU_ENTRIES_CTL_CLEAR, info->list);
info->need_refresh = true;
info->need_push_no_playlist_entries = true;
info->need_push = true;
return true;
}
if (!string_is_empty(info->path))
free(info->path);
info->path = strdup(dir_playlist);
if (menu_displaylist_ctl(
DISPLAYLIST_DATABASE_PLAYLISTS, info, settings))
return true;
}
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_ADD_TAB)))
{
if (menu_displaylist_ctl(DISPLAYLIST_SCAN_DIRECTORY_LIST, info, settings))
return true;
}
#if defined(HAVE_LIBRETRODB)
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_EXPLORE_TAB)))
{
if (menu_displaylist_ctl(DISPLAYLIST_EXPLORE, info, settings))
return true;
}
#endif
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_NETPLAY_TAB)))
{
if (menu_displaylist_ctl(DISPLAYLIST_NETPLAY_ROOM_LIST, info, settings))
return true;
}
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_HORIZONTAL_MENU)))
{
if (menu_displaylist_ctl(DISPLAYLIST_HORIZONTAL, info, settings))
return true;
}
return false;
}
bool menu_driver_displaylist_push(
struct menu_state *menu_st,
settings_t *settings,
file_list_t *entry_list,
file_list_t *entry_stack)
{
menu_displaylist_info_t info;
const char *path = NULL;
const char *label = NULL;
unsigned type = 0;
bool ret = false;
enum msg_hash_enums enum_idx = MSG_UNKNOWN;
file_list_t *list = MENU_LIST_GET(menu_st->entries.list, 0);
menu_file_list_cbs_t *cbs = (menu_file_list_cbs_t*)
list->list[list->size - 1].actiondata;
menu_displaylist_info_init(&info);
if (list && list->size)
file_list_get_at_offset(list, list->size - 1, &path, &label, &type, NULL);
if (cbs)
enum_idx = cbs->enum_idx;
info.list = entry_list;
info.menu_list = entry_stack;
info.type = type;
info.enum_idx = enum_idx;
if (!string_is_empty(path))
info.path = strdup(path);
if (!string_is_empty(label))
info.label = strdup(label);
if (!info.list)
goto error;
if (menu_driver_displaylist_push_internal(label, &info, settings))
{
ret = menu_displaylist_process(&info);
goto end;
}
cbs = (menu_file_list_cbs_t*)list->list[list->size - 1].actiondata;
if (cbs && cbs->action_deferred_push)
if (cbs->action_deferred_push(&info) != 0)
goto error;
ret = true;
end:
menu_displaylist_info_free(&info);
return ret;
error:
menu_displaylist_info_free(&info);
return false;
}
static void menu_input_key_bind_poll_bind_state_internal(
const input_device_driver_t *joypad,
struct menu_bind_state *state,
unsigned port,
bool timed_out)
{
unsigned i;
/* poll only the relevant port */
for (i = 0; i < MENU_MAX_BUTTONS; i++)
state->state[port].buttons[i] = joypad->button(port, i);
for (i = 0; i < MENU_MAX_AXES; i++)
{
if (AXIS_POS(i) != AXIS_NONE)
state->state[port].axes[i] = joypad->axis(port, AXIS_POS(i));
if (AXIS_NEG(i) != AXIS_NONE)
state->state[port].axes[i] += joypad->axis(port, AXIS_NEG(i));
}
for (i = 0; i < MENU_MAX_HATS; i++)
{
if (joypad->button(port, HAT_MAP(i, HAT_UP_MASK)))
state->state[port].hats[i] |= HAT_UP_MASK;
if (joypad->button(port, HAT_MAP(i, HAT_DOWN_MASK)))
state->state[port].hats[i] |= HAT_DOWN_MASK;
if (joypad->button(port, HAT_MAP(i, HAT_LEFT_MASK)))
state->state[port].hats[i] |= HAT_LEFT_MASK;
if (joypad->button(port, HAT_MAP(i, HAT_RIGHT_MASK)))
state->state[port].hats[i] |= HAT_RIGHT_MASK;
}
}
/* This sets up all the callback functions for a menu entry.
*
* OK : When we press the 'OK' button on an entry.
* Cancel : When we press the 'Cancel' button on an entry.
* Scan : When we press the 'Scan' button on an entry.
* Start : When we press the 'Start' button on an entry.
* Select : When we press the 'Select' button on an entry.
* Info : When we press the 'Info' button on an entry.
* Left : when we press 'Left' on the D-pad while this entry is selected.
* Right : when we press 'Right' on the D-pad while this entry is selected.
* Deferred push : When pressing an entry results in spawning a new list, it waits until the next
* frame to push this onto the stack. This function callback will then be invoked.
* Get value: Each entry has associated 'text', which we call the value. This function callback
* lets us render that text.
* Title: Each entry can have a custom 'title'.
* Label: Each entry has a label name. This function callback lets us render that label text.
* Sublabel: each entry has a sublabel, which consists of one or more lines of additional information.
* This function callback lets us render that text.
*/
void menu_cbs_init(
struct menu_state *menu_st,
const menu_ctx_driver_t *menu_driver_ctx,
file_list_t *list,
menu_file_list_cbs_t *cbs,
const char *path, const char *label,
unsigned type, size_t idx)
{
const char *menu_label = NULL;
file_list_t *menu_list = MENU_LIST_GET(menu_st->entries.list, 0);
#ifdef DEBUG_LOG
menu_file_list_cbs_t *menu_cbs = (menu_file_list_cbs_t*)
menu_list->list[list->size - 1].actiondata;
enum msg_hash_enums enum_idx = menu_cbs ? menu_cbs->enum_idx : MSG_UNKNOWN;
#endif
if (menu_list && menu_list->size)
file_list_get_at_offset(menu_list, menu_list->size - 1, NULL, &menu_label, NULL, NULL);
if (!label || !menu_label)
return;
#ifdef DEBUG_LOG
RARCH_LOG("\n");
if (cbs && cbs->enum_idx != MSG_UNKNOWN)
RARCH_LOG("\t\t\tenum_idx %d [%s]\n", cbs->enum_idx, msg_hash_to_str(cbs->enum_idx));
#endif
/* It will try to find a corresponding callback function inside
* menu_cbs_ok.c, then map this callback to the entry. */
menu_cbs_init_bind_ok(cbs, path, label, type, idx, menu_label);
/* It will try to find a corresponding callback function inside
* menu_cbs_cancel.c, then map this callback to the entry. */
menu_cbs_init_bind_cancel(cbs, path, label, type, idx);
/* It will try to find a corresponding callback function inside
* menu_cbs_scan.c, then map this callback to the entry. */
menu_cbs_init_bind_scan(cbs, path, label, type, idx);
/* It will try to find a corresponding callback function inside
* menu_cbs_start.c, then map this callback to the entry. */
menu_cbs_init_bind_start(cbs, path, label, type, idx);
/* It will try to find a corresponding callback function inside
* menu_cbs_select.c, then map this callback to the entry. */
menu_cbs_init_bind_select(cbs, path, label, type, idx);
/* It will try to find a corresponding callback function inside
* menu_cbs_info.c, then map this callback to the entry. */
menu_cbs_init_bind_info(cbs, path, label, type, idx);
/* It will try to find a corresponding callback function inside
* menu_cbs_left.c, then map this callback to the entry. */
menu_cbs_init_bind_left(cbs, path, label, type, idx, menu_label);
/* It will try to find a corresponding callback function inside
* menu_cbs_right.c, then map this callback to the entry. */
menu_cbs_init_bind_right(cbs, path, label, type, idx, menu_label);
/* It will try to find a corresponding callback function inside
* menu_cbs_deferred_push.c, then map this callback to the entry. */
menu_cbs_init_bind_deferred_push(cbs, path, label, type, idx);
/* It will try to find a corresponding callback function inside
* menu_cbs_get_string_representation.c, then map this callback to the entry. */
menu_cbs_init_bind_get_string_representation(cbs, path, label, type, idx);
/* It will try to find a corresponding callback function inside
* menu_cbs_title.c, then map this callback to the entry. */
menu_cbs_init_bind_title(cbs, path, label, type, idx);
/* It will try to find a corresponding callback function inside
* menu_cbs_label.c, then map this callback to the entry. */
menu_cbs_init_bind_label(cbs, path, label, type, idx);
/* It will try to find a corresponding callback function inside
* menu_cbs_sublabel.c, then map this callback to the entry. */
menu_cbs_init_bind_sublabel(cbs, path, label, type, idx);
if (menu_driver_ctx && menu_driver_ctx->bind_init)
menu_driver_ctx->bind_init(
cbs,
path,
label,
type,
idx);
}
/* Pretty much a stub function. TODO/FIXME - Might as well remove this. */
int menu_cbs_exit(void)
{
return -1;
}
2021-08-31 01:47:57 +02:00
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
void menu_driver_get_last_shader_path_int(
settings_t *settings, enum rarch_shader_type type,
const char *shader_dir, const char *shader_file_name,
const char **dir_out, const char **file_name_out)
{
bool remember_last_dir = settings->bools.video_shader_remember_last_dir;
const char *video_shader_dir = settings->paths.directory_video_shader;
/* File name is NULL by default */
if (file_name_out)
*file_name_out = NULL;
/* If any of the following are true:
* - Directory caching is disabled
* - No directory has been cached
* - Cached directory is invalid
* - Last selected shader is incompatible with
* the current video driver
* ...use default settings */
if (!remember_last_dir ||
(type == RARCH_SHADER_NONE) ||
string_is_empty(shader_dir) ||
!path_is_directory(shader_dir) ||
!video_shader_is_supported(type))
{
if (dir_out)
*dir_out = video_shader_dir;
return;
}
/* Assign last set directory */
if (dir_out)
*dir_out = shader_dir;
/* Assign file name */
if (file_name_out &&
!string_is_empty(shader_file_name))
*file_name_out = shader_file_name;
}
int menu_shader_manager_clear_num_passes(struct video_shader *shader)
{
bool refresh = false;
if (!shader)
return 0;
shader->passes = 0;
#ifdef HAVE_MENU
menu_entries_ctl(MENU_ENTRIES_CTL_SET_REFRESH, &refresh);
#endif
video_shader_resolve_parameters(shader);
shader->modified = true;
return 0;
}
int menu_shader_manager_clear_parameter(struct video_shader *shader,
unsigned i)
{
struct video_shader_parameter *param = shader ?
&shader->parameters[i] : NULL;
if (!param)
return 0;
param->current = param->initial;
param->current = MIN(MAX(param->minimum,
param->current), param->maximum);
shader->modified = true;
return 0;
}
int menu_shader_manager_clear_pass_filter(struct video_shader *shader,
unsigned i)
{
struct video_shader_pass *shader_pass = shader ?
&shader->pass[i] : NULL;
if (!shader_pass)
return -1;
shader_pass->filter = RARCH_FILTER_UNSPEC;
shader->modified = true;
return 0;
}
void menu_shader_manager_clear_pass_scale(struct video_shader *shader,
unsigned i)
{
struct video_shader_pass *shader_pass = shader ?
&shader->pass[i] : NULL;
if (!shader_pass)
return;
shader_pass->fbo.scale_x = 0;
shader_pass->fbo.scale_y = 0;
shader_pass->fbo.valid = false;
shader->modified = true;
}
void menu_shader_manager_clear_pass_path(struct video_shader *shader,
unsigned i)
{
struct video_shader_pass
*shader_pass = shader
? &shader->pass[i]
: NULL;
if (shader_pass)
*shader_pass->source.path = '\0';
if (shader)
shader->modified = true;
}
/**
* menu_shader_manager_get_type:
* @shader : shader handle
*
* Gets type of shader.
*
* Returns: type of shader.
**/
enum rarch_shader_type menu_shader_manager_get_type(
const struct video_shader *shader)
{
enum rarch_shader_type type = RARCH_SHADER_NONE;
/* All shader types must be the same, or we cannot use it. */
size_t i = 0;
if (!shader)
return RARCH_SHADER_NONE;
type = video_shader_parse_type(shader->path);
if (!shader->passes)
return type;
if (type == RARCH_SHADER_NONE)
{
type = video_shader_parse_type(shader->pass[0].source.path);
i = 1;
}
for (; i < shader->passes; i++)
{
enum rarch_shader_type pass_type =
video_shader_parse_type(shader->pass[i].source.path);
switch (pass_type)
{
case RARCH_SHADER_CG:
case RARCH_SHADER_GLSL:
case RARCH_SHADER_SLANG:
if (type != pass_type)
return RARCH_SHADER_NONE;
break;
default:
break;
}
}
return type;
}
/**
* menu_shader_manager_apply_changes:
*
* Apply shader state changes.
**/
void menu_shader_manager_apply_changes(
struct video_shader *shader,
const char *dir_video_shader,
const char *dir_menu_config)
{
enum rarch_shader_type type = RARCH_SHADER_NONE;
if (!shader)
return;
type = menu_shader_manager_get_type(shader);
if (shader->passes && type != RARCH_SHADER_NONE)
{
menu_shader_manager_save_preset(shader, NULL,
dir_video_shader, dir_menu_config, true);
return;
}
menu_shader_manager_set_preset(NULL, type, NULL, true);
}
#endif
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enum action_iterate_type action_iterate_type(const char *label)
{
if (string_is_equal(label, "info_screen"))
return ITERATE_TYPE_INFO;
if (string_starts_with_size(label, "help", STRLEN_CONST("help")))
if (
string_is_equal(label, "help") ||
string_is_equal(label, "help_controls") ||
string_is_equal(label, "help_what_is_a_core") ||
string_is_equal(label, "help_loading_content") ||
string_is_equal(label, "help_scanning_content") ||
string_is_equal(label, "help_change_virtual_gamepad") ||
string_is_equal(label, "help_audio_video_troubleshooting") ||
string_is_equal(label, "help_send_debug_info")
)
return ITERATE_TYPE_HELP;
if (string_is_equal(label, "cheevos_description"))
return ITERATE_TYPE_HELP;
if (string_starts_with_size(label, "custom_bind", STRLEN_CONST("custom_bind")))
if (
string_is_equal(label, "custom_bind") ||
string_is_equal(label, "custom_bind_all") ||
string_is_equal(label, "custom_bind_defaults")
)
return ITERATE_TYPE_BIND;
return ITERATE_TYPE_DEFAULT;
}
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/* Returns true if search filter is enabled
* for the specified menu list */
bool menu_driver_search_filter_enabled(const char *label, unsigned type)
{
bool filter_enabled = false;
/* > Check for playlists */
filter_enabled = (type == MENU_SETTING_HORIZONTAL_MENU) ||
(type == MENU_HISTORY_TAB) ||
(type == MENU_FAVORITES_TAB) ||
(type == MENU_IMAGES_TAB) ||
(type == MENU_MUSIC_TAB) ||
(type == MENU_VIDEO_TAB) ||
(type == FILE_TYPE_PLAYLIST_COLLECTION);
if (!filter_enabled && !string_is_empty(label))
filter_enabled = string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_LOAD_CONTENT_HISTORY)) ||
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_DEFERRED_FAVORITES_LIST)) ||
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_DEFERRED_IMAGES_LIST)) ||
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_DEFERRED_MUSIC_LIST)) ||
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_DEFERRED_VIDEO_LIST)) ||
/* > Core updater */
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_DEFERRED_CORE_UPDATER_LIST)) ||
/* > File browser (Load Content) */
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_FAVORITES)) ||
/* > Shader presets/passes */
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_VIDEO_SHADER_PRESET)) ||
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_VIDEO_SHADER_PASS)) ||
/* > Cheat files */
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_CHEAT_FILE_LOAD)) ||
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_CHEAT_FILE_LOAD_APPEND)) ||
/* > Cheats */
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_CORE_CHEAT_OPTIONS)) ||
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/* > Overlays */
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_INPUT_OVERLAY)) ||
/* > Manage Cores */
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_DEFERRED_CORE_MANAGER_LIST));
return filter_enabled;
}
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void menu_input_key_bind_poll_bind_state(
input_driver_state_t *input_driver_st,
const struct retro_keybind **binds,
float input_axis_threshold,
unsigned joy_idx,
struct menu_bind_state *state,
bool timed_out,
bool keyboard_mapping_blocked)
{
unsigned b;
rarch_joypad_info_t joypad_info;
input_driver_t *current_input = input_driver_st->current_driver;
void *input_data = input_driver_st->current_data;
unsigned port = state->port;
const input_device_driver_t *joypad = input_driver_st->primary_joypad;
#ifdef HAVE_MFI
const input_device_driver_t *sec_joypad = input_driver_st->secondary_joypad;
#else
const input_device_driver_t *sec_joypad = NULL;
#endif
memset(state->state, 0, sizeof(state->state));
joypad_info.axis_threshold = input_axis_threshold;
joypad_info.joy_idx = joy_idx;
joypad_info.auto_binds = input_autoconf_binds[joy_idx];
if (current_input->input_state)
{
/* Poll mouse (on the relevant port)
*
* Check if key was being pressed by
* user with mouse number 'port'
*
* NOTE: We start iterating on 2 (RETRO_DEVICE_ID_MOUSE_LEFT),
* because we want to skip the axes
*/
for (b = 2; b < MENU_MAX_MBUTTONS; b++)
{
state->state[port].mouse_buttons[b] =
current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info,
binds,
keyboard_mapping_blocked,
port,
RETRO_DEVICE_MOUSE, 0, b);
}
}
joypad_info.joy_idx = 0;
joypad_info.auto_binds = NULL;
joypad_info.axis_threshold = 0.0f;
state->skip = timed_out;
if (current_input->input_state)
state->skip |=
current_input->input_state(
input_data,
joypad,
sec_joypad,
&joypad_info,
NULL,
keyboard_mapping_blocked,
0,
RETRO_DEVICE_KEYBOARD,
0,
RETROK_RETURN);
if (joypad)
{
if (joypad->poll)
joypad->poll();
menu_input_key_bind_poll_bind_state_internal(
joypad, state, port, timed_out);
}
if (sec_joypad)
{
if (sec_joypad->poll)
sec_joypad->poll();
menu_input_key_bind_poll_bind_state_internal(
sec_joypad, state, port, timed_out);
}
}
int menu_dialog_iterate(
menu_dialog_t *p_dialog,
settings_t *settings,
char *s, size_t len,
retro_time_t current_time
)
{
switch (p_dialog->current_type)
{
case MENU_DIALOG_WELCOME:
{
static rarch_timer_t timer;
if (!timer.timer_begin)
{
timer.timeout_us = 3 * 1000000;
timer.current = cpu_features_get_time_usec();
timer.timeout_end = timer.current + timer.timeout_us;
timer.timer_begin = true;
timer.timer_end = false;
}
timer.current = current_time;
timer.timeout_us = (timer.timeout_end = timer.current);
msg_hash_get_help_enum(
MENU_ENUM_LABEL_WELCOME_TO_RETROARCH,
s, len);
if (!timer.timer_end && (timer.timeout_us <= 0))
{
timer.timer_end = true;
timer.timer_begin = false;
timer.timeout_end = 0;
p_dialog->current_type = MENU_DIALOG_NONE;
return 1;
}
}
break;
case MENU_DIALOG_HELP_CONTROLS:
{
unsigned i;
char s2[PATH_MAX_LENGTH];
const unsigned binds[] = {
RETRO_DEVICE_ID_JOYPAD_UP,
RETRO_DEVICE_ID_JOYPAD_DOWN,
RETRO_DEVICE_ID_JOYPAD_A,
RETRO_DEVICE_ID_JOYPAD_B,
RETRO_DEVICE_ID_JOYPAD_SELECT,
RETRO_DEVICE_ID_JOYPAD_START,
RARCH_MENU_TOGGLE,
RARCH_QUIT_KEY,
RETRO_DEVICE_ID_JOYPAD_X,
RETRO_DEVICE_ID_JOYPAD_Y,
};
char desc[ARRAY_SIZE(binds)][64];
for (i = 0; i < ARRAY_SIZE(binds); i++)
desc[i][0] = '\0';
for (i = 0; i < ARRAY_SIZE(binds); i++)
{
const struct retro_keybind *keybind = &input_config_binds[0][binds[i]];
const struct retro_keybind *auto_bind =
(const struct retro_keybind*)
input_config_get_bind_auto(0, binds[i]);
input_config_get_bind_string(desc[i],
keybind, auto_bind, sizeof(desc[i]));
}
s2[0] = '\0';
msg_hash_get_help_enum(
MENU_ENUM_LABEL_VALUE_MENU_ENUM_CONTROLS_PROLOG,
s2, sizeof(s2));
snprintf(s, len,
"%s"
"[%s]: "
"%-20s\n"
"[%s]: "
"%-20s\n"
"[%s]: "
"%-20s\n"
"[%s]: "
"%-20s\n"
"[%s]: "
"%-20s\n"
"[%s]: "
"%-20s\n"
"[%s]: "
"%-20s\n"
"[%s]: "
"%-20s\n"
"[%s]: "
"%-20s\n",
s2,
msg_hash_to_str(
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_SCROLL_UP),
desc[0],
msg_hash_to_str(
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_SCROLL_DOWN),
desc[1],
msg_hash_to_str(
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_CONFIRM),
desc[2],
msg_hash_to_str(
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_BACK),
desc[3],
msg_hash_to_str(
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_INFO),
desc[4],
msg_hash_to_str(
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_START),
desc[5],
msg_hash_to_str(
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_TOGGLE_MENU),
desc[6],
msg_hash_to_str(
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_QUIT),
desc[7],
msg_hash_to_str(
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_TOGGLE_KEYBOARD),
desc[8]
);
}
break;
#ifdef HAVE_CHEEVOS
case MENU_DIALOG_HELP_CHEEVOS_DESCRIPTION:
if (!rcheevos_menu_get_sublabel(p_dialog->current_id, s, len))
return 1;
break;
#endif
case MENU_DIALOG_HELP_WHAT_IS_A_CORE:
msg_hash_get_help_enum(MENU_ENUM_LABEL_VALUE_WHAT_IS_A_CORE_DESC,
s, len);
break;
case MENU_DIALOG_HELP_LOADING_CONTENT:
msg_hash_get_help_enum(MENU_ENUM_LABEL_LOAD_CONTENT_LIST,
s, len);
break;
case MENU_DIALOG_HELP_CHANGE_VIRTUAL_GAMEPAD:
msg_hash_get_help_enum(
MENU_ENUM_LABEL_VALUE_HELP_CHANGE_VIRTUAL_GAMEPAD_DESC,
s, len);
break;
case MENU_DIALOG_HELP_AUDIO_VIDEO_TROUBLESHOOTING:
msg_hash_get_help_enum(
MENU_ENUM_LABEL_VALUE_HELP_AUDIO_VIDEO_TROUBLESHOOTING_DESC,
s, len);
break;
case MENU_DIALOG_HELP_SEND_DEBUG_INFO:
msg_hash_get_help_enum(
MENU_ENUM_LABEL_VALUE_HELP_SEND_DEBUG_INFO_DESC,
s, len);
break;
case MENU_DIALOG_HELP_SCANNING_CONTENT:
msg_hash_get_help_enum(MENU_ENUM_LABEL_VALUE_HELP_SCANNING_CONTENT_DESC,
s, len);
break;
case MENU_DIALOG_HELP_EXTRACT:
{
bool bundle_finished = settings->bools.bundle_finished;
msg_hash_get_help_enum(
MENU_ENUM_LABEL_VALUE_EXTRACTING_PLEASE_WAIT,
s, len);
if (bundle_finished)
{
configuration_set_bool(settings,
settings->bools.bundle_finished, false);
p_dialog->current_type = MENU_DIALOG_NONE;
return 1;
}
}
break;
case MENU_DIALOG_QUIT_CONFIRM:
case MENU_DIALOG_INFORMATION:
case MENU_DIALOG_QUESTION:
case MENU_DIALOG_WARNING:
case MENU_DIALOG_ERROR:
msg_hash_get_help_enum(MSG_UNKNOWN,
s, len);
break;
case MENU_DIALOG_NONE:
default:
break;
}
return 0;
}
void menu_entries_list_deinit(
const menu_ctx_driver_t *menu_driver_ctx,
struct menu_state *menu_st)
{
if (menu_st->entries.list)
menu_list_free(menu_driver_ctx, menu_st->entries.list);
menu_st->entries.list = NULL;
}
bool menu_entries_init(
struct menu_state *menu_st,
const menu_ctx_driver_t *menu_driver_ctx)
{
if (!(menu_st->entries.list = (menu_list_t*)menu_list_new(menu_driver_ctx)))
return false;
if (!(menu_st->entries.list_settings = menu_setting_new()))
return false;
return true;
}
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bool generic_menu_init_list(struct menu_state *menu_st,
settings_t *settings)
{
menu_displaylist_info_t info;
menu_list_t *menu_list = menu_st->entries.list;
file_list_t *menu_stack = NULL;
file_list_t *selection_buf = NULL;
if (menu_list)
{
menu_stack = MENU_LIST_GET(menu_list, (unsigned)0);
selection_buf = MENU_LIST_GET_SELECTION(menu_list, (unsigned)0);
}
menu_displaylist_info_init(&info);
info.label = strdup(
msg_hash_to_str(MENU_ENUM_LABEL_MAIN_MENU));
info.enum_idx = MENU_ENUM_LABEL_MAIN_MENU;
menu_entries_append_enum(menu_stack,
info.path,
info.label,
MENU_ENUM_LABEL_MAIN_MENU,
info.type, info.flags, 0);
info.list = selection_buf;
if (menu_displaylist_ctl(DISPLAYLIST_MAIN_MENU, &info, settings))
menu_displaylist_process(&info);
menu_displaylist_info_free(&info);
return true;
}
bool rarch_menu_init(
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struct menu_state *menu_st,
menu_dialog_t *p_dialog,
const menu_ctx_driver_t *menu_driver_ctx,
menu_input_t *menu_input,
menu_input_pointer_hw_state_t *pointer_hw_state,
settings_t *settings
)
{
#ifdef HAVE_CONFIGFILE
bool menu_show_start_screen = settings->bools.menu_show_start_screen;
bool config_save_on_exit = settings->bools.config_save_on_exit;
#endif
/* Ensure that menu pointer input is correctly
* initialised */
memset(menu_input, 0, sizeof(menu_input_t));
memset(pointer_hw_state, 0, sizeof(menu_input_pointer_hw_state_t));
if (!menu_entries_init(menu_st, menu_driver_ctx))
{
menu_entries_settings_deinit(menu_st);
menu_entries_list_deinit(menu_driver_ctx, menu_st);
return false;
}
#ifdef HAVE_CONFIGFILE
if (menu_show_start_screen)
{
/* We don't want the welcome dialog screen to show up
* again after the first startup, so we save to config
* file immediately. */
p_dialog->current_type = MENU_DIALOG_WELCOME;
configuration_set_bool(settings,
settings->bools.menu_show_start_screen, false);
if (config_save_on_exit)
command_event(CMD_EVENT_MENU_SAVE_CURRENT_CONFIG, NULL);
}
#endif
#ifdef HAVE_COMPRESSION
if ( settings->bools.bundle_assets_extract_enable
&& !string_is_empty(settings->arrays.bundle_assets_src)
&& !string_is_empty(settings->arrays.bundle_assets_dst)
&& (settings->uints.bundle_assets_extract_version_current
!= settings->uints.bundle_assets_extract_last_version)
)
{
p_dialog->current_type = MENU_DIALOG_HELP_EXTRACT;
task_push_decompress(
settings->arrays.bundle_assets_src,
settings->arrays.bundle_assets_dst,
NULL,
settings->arrays.bundle_assets_dst_subdir,
NULL,
bundle_decompressed,
NULL,
NULL,
false);
/* Support only 1 version - setting this would prevent the assets from being extracted every time */
configuration_set_int(settings,
settings->uints.bundle_assets_extract_last_version, 1);
}
#endif
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
menu_shader_manager_init();
#endif
return true;
}
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void menu_input_set_pointer_visibility(
menu_input_pointer_hw_state_t *pointer_hw_state,
menu_input_t *menu_input,
retro_time_t current_time)
{
static bool cursor_shown = false;
static bool cursor_hidden = false;
static retro_time_t end_time = 0;
/* Ensure that mouse cursor is hidden when not in use */
if ((menu_input->pointer.type == MENU_POINTER_MOUSE)
&& pointer_hw_state->active)
{
/* Show cursor */
if ((current_time > end_time) && !cursor_shown)
{
menu_ctx_environment_t menu_environ;
menu_environ.type = MENU_ENVIRON_ENABLE_MOUSE_CURSOR;
menu_environ.data = NULL;
menu_driver_ctl(RARCH_MENU_CTL_ENVIRONMENT, &menu_environ);
cursor_shown = true;
cursor_hidden = false;
}
end_time = current_time + MENU_INPUT_HIDE_CURSOR_DELAY;
}
else
{
/* Hide cursor */
if ((current_time > end_time) && !cursor_hidden)
{
menu_ctx_environment_t menu_environ;
menu_environ.type = MENU_ENVIRON_DISABLE_MOUSE_CURSOR;
menu_environ.data = NULL;
menu_driver_ctl(RARCH_MENU_CTL_ENVIRONMENT, &menu_environ);
cursor_shown = false;
cursor_hidden = true;
}
}
}