mirror of
https://github.com/libretro/RetroArch
synced 2025-02-02 23:54:06 +00:00
19 lines
548 B
Plaintext
19 lines
548 B
Plaintext
|
#version 310 es
|
||
|
layout(local_size_x = 8, local_size_y = 8) in;
|
||
|
|
||
|
layout(rgba8, set = 0, binding = 0) uniform writeonly mediump image2D uImage;
|
||
|
|
||
|
layout(push_constant, std430) uniform PushConstants
|
||
|
{
|
||
|
vec2 inv_resolution;
|
||
|
float frame;
|
||
|
float dummy;
|
||
|
} constants;
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
vec2 uv = (vec2(gl_GlobalInvocationID.xy) + 0.5) * constants.inv_resolution;
|
||
|
vec4 color = vec4(sin(uv.x * 50.0 + constants.frame * 0.1) + 0.5, cos(uv.y * 55.0 + constants.frame * 0.2), 0.2, 1.0);
|
||
|
imageStore(uImage, ivec2(gl_GlobalInvocationID.xy), color);
|
||
|
}
|