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RetroArch/gfx/drivers/rsx_shaders/modern_alpha_blend.vcg

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void main
(
float2 texcoord,
float2 position,
float4 color,
uniform float4x4 modelViewProj,
out float4 oPosition : POSITION,
out float2 oTexCoord : TEXCOORD0,
out float4 oColor : COLOR
)
{
oPosition = mul(float4(position, 0.0, 1.0), modelViewProj);
oTexCoord = texcoord;
oColor = color;
}